diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 8483239fb..d5e767eb2 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2785,7 +2785,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The AI is on by default when spawning a group.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+By default, no InitLimit
+ @@ -4146,50 +4125,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
The AI is on by default when spawning a group.
+The internal counter of the amount of spawning the has happened since SpawnStart.
+When the first Spawn executes, all the Groups need to be made visible before start.
Spawns a new static using a given template.
+Kickspeed
- @@ -4491,9 +4488,6 @@ An airbase can be specified to set the maximum kick speed for. - -Kickspeed
- diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 2afd5f108..ffa73e50f 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2323,7 +2323,7 @@Get table of currently jammed SAM group names.
+Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+ + + +The ME name of the HQ object
- - - -Log SAM status in dcs.log every cycle if true.
-Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+The ME name of the HQ object
-Log SAM status in dcs.log every cycle if true.
-Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Set stack flag.
+Decrease stack/flag. Human player needs to take care himself.
@@ -42360,9 +42294,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set Stable Hover
- @@ -42397,7 +42328,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Set new time stamp.
+Set time stamp.
@@ -42563,7 +42494,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -VNAO Edit - Added
+VNAO Edit - Added
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index e87b27048..af1750e1e 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -6749,6 +6749,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauMission Ingress waypoint coordinate.
+Mission Ingress waypoint coordinate.
+Mission Ingress waypoint coordinate.
+Replacement woundedGroups
+Replacement woundedGroups
+Replacement woundedGroups
+holds #CTLD_ENGINEERING objects
+Beacons
+tables
+#1570
+enfore engineer build only?
+noob catch
+time to repairor build a unit/group
sub categories
+holds #CTLD_ENGINEERING objects
+Beacons
+tables
+#1570
+enfore engineer build only?
+noob catch
+time to repairor build a unit/group
sub categories
+holds #CTLD_ENGINEERING objects
+Beacons
+tables
+#1570
+enfore engineer build only?
+noob catch
+time to repairor build a unit/group
sub categories
+Can transport crate.
-Set time stamp.
+ +No late activation.
+Spawn in uncontrolled state.
+ +Set time stamp.
+ +No late activation.
+Spawn in uncontrolled state.
+ +Set time stamp.
+ +No late activation.
+Spawn in uncontrolled state.
+ +Set time stamp.
+ +No late activation.
+Spawn in uncontrolled state.
+ +Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+ + + +Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+ + + +Init a table.
+ @@ -30352,6 +30355,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +Init a table.
+ @@ -33493,6 +33499,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +Init a table.
+ diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index a3f188920..3602c34f1 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16588,17 +16588,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -Stack by pointer.
- - - -Stack by pointer.
- - - -The DCS controllable class.
- - - -The DCS controllable class.
- - - -The DCS controllable class.
- - - -The DCS controllable class.
- - - -The DCS controllable class.
- - - -