diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 38c4c09f1..9d6b0720d 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4561,14 +4561,11 @@ The following parameters were given to the :New method of AI_A2A_GCICAP, and mea
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11228,14 +11225,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index f935eff4f..cb97213fd 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4430,17 +4430,6 @@ of the squadron are destroyed. This is to keep consistency of air operations and

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -12992,17 +12981,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 6b5b2d7c8..f4d0113cc 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -3767,28 +3767,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6642,28 +6620,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -7400,28 +7356,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -9046,28 +8980,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index b6bf9cd20..39f174ea0 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4190,6 +4190,17 @@ Therefore, this class is considered to be deprecated

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -9509,6 +9520,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index bf2b5b292..c469bcc04 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -3143,17 +3143,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
@@ -4225,17 +4214,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 8e80df13d..698c9c3ad 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -3377,6 +3377,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -5407,6 +5410,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -6019,6 +6025,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -7519,6 +7528,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 24291a852..2bbb3ab84 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2365,6 +2365,9 @@ Therefore, this class is considered to be deprecated

+ +

Set destination airbase for next :Route() command.

+ @@ -2423,9 +2426,6 @@ Therefore, this class is considered to be deprecated

- -

Aircraft is on a pickup mission.

- diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 4c078cb5b..500c57f3a 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2502,28 +2502,22 @@ Therefore, this class is considered to be deprecated

- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index e1bbf806c..8cbbdbad2 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -3326,6 +3326,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca + + + +
+
+ + +CARGO.Weight + + +
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 015caa9d2..d813ba92f 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -2368,17 +2368,6 @@ Therefore, this class is considered to be deprecated

Field(s)

-
-
- - -CARGO_CRATE.CargoCarrier - - - -
- -
@@ -3050,17 +3039,6 @@ Therefore, this class is considered to be deprecated

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 1163d31ae..b1d3b2e57 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2423,6 +2423,9 @@ Therefore, this class is considered to be deprecated

+ +

Then we register the new group in the database

+
@@ -2434,6 +2437,20 @@ Therefore, this class is considered to be deprecated

+
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 75f0c992e..1240e96f0 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3486,7 +3486,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -5643,7 +5643,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 51f927b21..0466ad771 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3649,6 +3649,18 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + + + + +

SPAWN.frequency

+ + @@ -3658,7 +3670,19 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.uncontrolled

+

SPAWN.livery_id

+ + + + + +

SPAWN.modulation

+ + + + + +

SPAWN.skill

@@ -4335,14 +4359,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -4423,9 +4444,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -4492,20 +4510,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -4539,17 +4543,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -4674,6 +4667,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4751,8 +4755,60 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + +
@@ -4768,6 +4824,32 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+
+ + +
+
+ + +SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -4799,7 +4881,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4813,7 +4895,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -5133,6 +5215,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + +
@@ -5151,7 +5255,29 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill @@ -10939,14 +11065,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -11027,9 +11150,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -11096,20 +11216,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -11143,17 +11249,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -11278,6 +11373,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -11355,8 +11461,60 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + +
@@ -11372,6 +11530,32 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+
+ + +
+
+ + +SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -11403,7 +11587,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -11417,7 +11601,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -11737,6 +11921,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + +
@@ -11755,7 +11961,29 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.uncontrolled +SPAWN.livery_id + + + +
+ + +
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 5671f8e81..38d18bd33 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -6301,6 +6301,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

ZONE_RADIUS:SetRadius(Radius)

Sets the radius of the zone.

+ + + +

ZONE_RADIUS.SetUnit

+ + @@ -6642,6 +6648,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

ZONE_UNIT:SetRadius(Radius)

Sets the radius of the zone.

+ + + +

ZONE_UNIT.SetUnit

+ + diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 46ed9dbd0..bb22c545a 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2969,7 +2969,7 @@
- #table + AUTOLASE.CurrentLasing @@ -3046,7 +3046,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -3062,28 +3062,6 @@ -
- -
-
-
- - #number -AUTOLASE.LaseDistance - - - -
- -
-
-
- - #number -AUTOLASE.LaseDuration - - -
@@ -3106,17 +3084,6 @@ -
- -
-
-
- - #number -AUTOLASE.MonitorFrequency - - -
@@ -3205,6 +3172,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.RoundingPrecision + + +
@@ -3269,7 +3247,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -3362,17 +3340,6 @@ -
- -
-
-
- - #number -AUTOLASE.lasingindex - - -
@@ -3393,19 +3360,8 @@
- #number -AUTOLASE.minthreatlevel - - -
- -
-
-
- - #boolean -AUTOLASE.notifypilots +AUTOLASE.minthreatlevel @@ -3431,17 +3387,6 @@ -
- -
-
-
- - -AUTOLASE.smokecolor - - -
@@ -3459,7 +3404,18 @@
- #boolean + #table +AUTOLASE.smokeoffset + + + +
+ +
+
+
+ + AUTOLASE.smoketargets @@ -3470,7 +3426,7 @@
- #table + AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index e9a267847..30ccee221 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3063,17 +3063,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
@@ -3085,17 +3074,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index c89f9d3f5..d616bdbe3 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20755,7 +20755,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -25509,7 +25509,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -27251,7 +27251,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index ac24670ae..191469f98 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2567,7 +2567,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% -

MANTIS:New(name, samprefix, ewrprefix, hq, coalition, dynamic, awacs, EmOnOff, Padding, Zones)

+

MANTIS:New(name, samprefix, ewrprefix, hq, Coalition, dynamic, awacs, EmOnOff, Padding, Zones)

Function to instantiate a new object of class MANTIS

@@ -3164,6 +3164,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS.checkradius

Radius of the SAM sites

+ + + +

MANTIS.coalition

+ + @@ -4113,7 +4119,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

MANTIS.SamData.NIKE

+

MANTIS.SamData.Nike

@@ -5337,8 +5343,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -6068,7 +6074,7 @@ Accept- and RejectZones. Last, if it is inside a conflict zone, it is accepted.

Function to instantiate a new object of class MANTIS

@@ -6136,7 +6142,7 @@ Accept- and RejectZones. Last, if it is inside a conflict zone, it is accepted.

#string - coalition + Coalition

@@ -10523,8 +10529,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -14970,7 +14976,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
#table -MANTIS.SamData.NIKE +MANTIS.SamData.Nike diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 0424f9582..e12777b5a 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2846,20 +2846,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -3090,20 +3076,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 7caf03048..d58a42afb 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -5221,6 +5221,18 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + + + + +

RAT.frequency

+ + @@ -5230,7 +5242,19 @@ and any spaces before and after the resulting name are removed.

-

RAT.uncontrolled

+

RAT.livery_id

+ + + + + +

RAT.modulation

+ + + + + +

RAT.skill

diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 04c625497..7e6455074 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3526,6 +3526,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + SCORING.AutoSavePath @@ -3759,7 +3770,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -6819,6 +6830,17 @@ The scale magnifies the scores given to the players.

+ +
+
+
+ + SCORING.AutoSavePath @@ -7052,7 +7074,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html index 2dbf09b62..f199bf31f 100644 --- a/Documentation/Functional.Shorad.html +++ b/Documentation/Functional.Shorad.html @@ -2292,7 +2292,7 @@ When a missile is detected, SHORAD will activate defense groups in the given rad -

SHORAD:New(Name, ShoradPrefix, Samset, Radius, ActiveTimer, Coalition, UseEmOnOff)

+

SHORAD:New(Name, ShoradPrefix, Samset, Radius, ActiveTimer, Coalition, UseEmOnOff, SmokeDecoy, SmokeDecoyColor)

Instantiates a new SHORAD object

@@ -2349,6 +2349,18 @@ When a missile is detected, SHORAD will activate defense groups in the given rad

SHORAD.SkateZones

Zones in this set are considered

+ + + +

SHORAD.SmokeDecoy

+ +

= false,

+ + + +

SHORAD.SmokeDecoyColor

+ +

= SMOKECOLOR.White

@@ -2427,6 +2439,12 @@ When a missile is detected, SHORAD will activate defense groups in the given rad

SHORAD:_ShotIsDetected()

Calculate if the missile shot is detected

+ + + +

SHORAD:_SmokeUnits(Group)

+ +

Smoke a SHORAD Group

@@ -2480,7 +2498,7 @@ When a missile is detected, SHORAD will activate defense groups in the given rad

SHORAD.scootformation

-

Formation to take for scooting, e.g. "Vee" or "Cone"

+

Formation to take for scooting, e.g. "Vee" or "Cone"

@@ -3309,6 +3327,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #boolean +SHORAD.SmokeDecoy + +

= false,

+ +
+ +
+
+
+ + #number +SHORAD.SmokeDecoyColor + +

= SMOKECOLOR.White

+ +
+
@@ -3382,7 +3422,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau #string SHORAD.scootformation -

Formation to take for scooting, e.g. "Vee" or "Cone"

+

Formation to take for scooting, e.g. "Vee" or "Cone"

@@ -3542,7 +3582,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Instantiates a new SHORAD object

@@ -3643,6 +3683,32 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Use Emissions On/Off rather than Alarm State Red/Green (default: use Emissions switch)

+
+
+
+
+

+ #boolean + SmokeDecoy +

+
+
+ +

Throw smoke decoy when getting activated. Defaults to false.

+ +
+
+
+
+

+ #number + SmokeDecoyColor +

+
+
+ +

SMOLECOLOR to use. Defaults to SMOLECOLOR.White

+

Return value:

@@ -4321,6 +4387,49 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ + + +

Smoke a SHORAD Group

+ +
+
+

Defined in:

+
+

SHORAD

+
+

Parameter:

+
+
+

+ Wrapper.Group#GROUP + Group +

+
+
+ +

The Shorad Group to Smoke

+ +
+
+

Return value:

+
+
+
+
+ +

self

+ +
+
+
+
@@ -4833,6 +4942,28 @@ mymantis:Start()
+
+
+
+ + #boolean +SHORAD.SmokeDecoy + +

= false,

+ +
+ +
+
+
+ + #number +SHORAD.SmokeDecoyColor + +

= SMOKECOLOR.White

+ +
+
@@ -4906,7 +5037,7 @@ mymantis:Start() #string SHORAD.scootformation -

Formation to take for scooting, e.g. "Vee" or "Cone"

+

Formation to take for scooting, e.g. "Vee" or "Cone"

diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index ef977003a..3daba8df9 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -42810,17 +42810,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

-
- -
-
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -42978,9 +42967,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

-
@@ -43014,6 +43000,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set new time stamp.

+
@@ -43256,6 +43245,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

+
+ +
+
+
+ + +AIRBOSS.Radio.voice + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 64f6f7098..4c2541f82 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -3134,6 +3134,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -5011,7 +5017,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -5100,11 +5106,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -5125,25 +5134,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -5267,6 +5262,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -5472,20 +5478,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5511,20 +5503,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -11335,7 +11313,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -11424,11 +11402,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11449,25 +11430,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -11591,6 +11558,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -11796,20 +11774,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11835,20 +11799,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -13904,7 +13854,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13993,11 +13943,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -14018,25 +13971,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -14160,6 +14099,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -14365,20 +14315,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -14404,20 +14340,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 9b3234928..19d62563b 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -9296,17 +9296,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -9327,7 +9316,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -9349,7 +9338,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -9374,14 +9363,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -9493,9 +9479,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

-
@@ -9549,14 +9532,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -9638,7 +9618,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.Spawned_Cargo @@ -9726,17 +9706,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
- @@ -9895,17 +9864,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -10180,17 +10138,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -10245,7 +10192,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -10355,7 +10302,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -10393,9 +10340,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

sub categories

-
@@ -23491,17 +23435,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -23522,7 +23455,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -23544,7 +23477,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -23569,14 +23502,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -23688,9 +23618,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -23744,14 +23671,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -23833,7 +23757,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.Spawned_Cargo @@ -23921,17 +23845,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
@@ -24090,17 +24003,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -24375,17 +24277,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

-
- - -
-
- - #boolean -CTLD.onestepmenu - - -
@@ -24440,7 +24331,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -24550,7 +24441,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -24588,9 +24479,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -26177,17 +26065,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -26208,7 +26085,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -26230,7 +26107,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -26255,14 +26132,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -26374,9 +26248,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -26430,14 +26301,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -26519,7 +26387,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.Spawned_Cargo @@ -26607,17 +26475,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
@@ -26776,17 +26633,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -27061,17 +26907,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

- - - -
-
- - #boolean -CTLD.onestepmenu - - -
@@ -27126,7 +26961,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -27236,7 +27071,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -27274,9 +27109,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index bbe8c5859..edf92b090 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -8714,6 +8714,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +FLIGHTGROUP.isLateActivated + + + + +

No late activation.

+
@@ -8736,6 +8750,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -19483,6 +19508,20 @@ Here we only check if stuck whilst taxiing.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isLateActivated + + + + +

No late activation.

+
@@ -19505,6 +19544,17 @@ Here we only check if stuck whilst taxiing.

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -40289,6 +40339,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+
+ + #boolean +FLIGHTGROUP.isLateActivated + + + + +

No late activation.

+
@@ -40311,6 +40375,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -42458,6 +42533,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+
+ + #boolean +FLIGHTGROUP.isLateActivated + + + + +

No late activation.

+
@@ -42480,6 +42569,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index de6949b71..4012ae01b 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -2437,7 +2437,7 @@ end

INTEL.DetectAccousticUnitTypes

-

Types of units we can detect accousticly. Defaults to {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}

+

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

@@ -5423,7 +5423,73 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau #table INTEL.DetectAccousticUnitTypes -

Types of units we can detect accousticly. Defaults to {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}

+

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + +
@@ -10409,7 +10475,73 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept #table INTEL.DetectAccousticUnitTypes -

Types of units we can detect accousticly. Defaults to {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}

+

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ +
+ + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + +
@@ -12195,7 +12327,73 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept #table INTEL.DetectAccousticUnitTypes -

Types of units we can detect accousticly. Defaults to {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}

+

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ +
+ + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + +
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 419b3170c..5dd3662d1 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -39939,7 +39939,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Has line of sight.

+

No of sight.

diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 88f9d8df8..775021af2 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -4170,6 +4170,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Contested.

+ @@ -7987,6 +7990,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +

Contested.

+ @@ -9908,6 +9914,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +

Contested.

+ diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index a007086db..876bf892b 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16299,14 +16299,11 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -16789,7 +16786,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -23189,14 +23186,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -23679,7 +23673,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -25575,14 +25569,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -26065,7 +26056,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + #number PLAYERTASKCONTROLLER.lasttaskcount diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index cbd1ec635..64cad8262 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2625,7 +2625,7 @@ Therefore, this class is considered to be deprecated

- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3350,7 +3350,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index d8a87bb96..f362ae222 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3768,6 +3768,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -3787,6 +3831,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -4874,6 +4929,50 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -4893,6 +4992,17 @@ This method can only be used once!

+
+ +
+ @@ -5732,6 +5842,50 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -5751,6 +5905,17 @@ This method can only be used once!

+
+ +
+ @@ -7221,6 +7386,50 @@ This method can only be used once!

Field(s)

+ + + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks + + + +
+ +
@@ -7240,6 +7449,17 @@ This method can only be used once!

+
+ +
+ diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 8b9ca81db..f4074b02a 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -8698,17 +8698,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
@@ -9558,17 +9547,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 6b33a55d7..16c0f6aeb 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -5068,6 +5068,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -5090,6 +5112,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -18648,6 +18692,28 @@ mygroup:WayPointExecute()

The DCS controllable class.

+
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -18670,6 +18736,28 @@ mygroup:WayPointExecute() + + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -22756,6 +22844,28 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22778,6 +22888,28 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -23399,6 +23531,28 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -23421,6 +23575,28 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -23553,6 +23729,28 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -23575,6 +23773,28 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 47dbbcc73..3a8ad394e 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3600,28 +3600,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

- - - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3699,6 +3677,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+ + + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -5739,28 +5739,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

- - - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5838,6 +5816,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+ + + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -7349,28 +7349,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

- - - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -7448,6 +7426,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+ + + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index a42aef001..f88b03cd7 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -4443,6 +4443,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -8584,6 +8595,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -9260,6 +9282,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -9447,6 +9480,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +