-
+ #string
FSM._StartState
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index b86641540..addffa2fc 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -3445,7 +3445,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
SETTINGS.A2GSystem
@@ -3494,6 +3494,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5602,7 +5613,7 @@ It is advised to use this method at the start of the mission.
- #string
+
SETTINGS.A2GSystem
@@ -5651,6 +5662,17 @@ It is advised to use this method at the start of the mission.
+
+
+
+
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index c28b802eb..81fe5b0a1 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3661,7 +3661,31 @@ and any spaces before and after the resulting name are removed.
- SPAWN.uncontrolled |
+ SPAWN.frequency |
+
+
+ |
+
+
+ SPAWN.hidden |
+
+
+ |
+
+
+ SPAWN.livery_id |
+
+
+ |
+
+
+ SPAWN.modulation |
+
+
+ |
+
+
+ SPAWN.skill |
|
@@ -4756,6 +4780,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4783,6 +4840,21 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
SPAWN.SpawnInitSADL
+
+
+
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
+
+
@@ -5164,7 +5236,51 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
+
SPAWN.skill
@@ -11370,6 +11486,39 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
@@ -11397,6 +11546,21 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+
SPAWN.SpawnInitSADL
+
+
+
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
+
+
+
+
+
+
+
+
+
+
SPAWN.skill
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index d8c947c1d..30bc03c85 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -3108,7 +3108,7 @@ This class implements the inherited functions from
#ZONE
- ZONE_BASE:onafterTriggerRunCheck(From, Event, to, To) |
+ ZONE_BASE:onafterTriggerRunCheck(From, Event, To) |
(Internal) Check the assigned objects for being in/out of the zone
|
@@ -4737,7 +4737,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- ZONE_OVAL:onafterTriggerRunCheck(From, Event, to, To) |
+ ZONE_OVAL:onafterTriggerRunCheck(From, Event, To) |
(Internal) Check the assigned objects for being in/out of the zone
|
@@ -7128,7 +7128,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- _ZONE_TRIANGLE:onafterTriggerRunCheck(From, Event, to, To) |
+ _ZONE_TRIANGLE:onafterTriggerRunCheck(From, Event, To) |
(Internal) Check the assigned objects for being in/out of the zone
|
@@ -10582,7 +10582,7 @@ end
(Internal) Check the assigned objects for being in/out of the zone
@@ -10620,16 +10620,6 @@ end
-
-
-
-
@@ -19983,7 +19973,7 @@ end
(Internal) Check the assigned objects for being in/out of the zone
@@ -20021,16 +20011,6 @@ end
-
-
-
-
@@ -35269,7 +35249,7 @@ end
(Internal) Check the assigned objects for being in/out of the zone
@@ -35307,16 +35287,6 @@ end
-
-
-
-
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 7775e5f90..e7844317f 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -4536,7 +4536,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
ATC_GROUND.Airbases
@@ -4552,9 +4552,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Kickspeed
-
@@ -5124,7 +5121,7 @@ An airbase can be specified to set the maximum kick speed for.
- #table
+
ATC_GROUND.Airbases
@@ -5140,9 +5137,6 @@ An airbase can be specified to set the maximum kick speed for.
-
-
Kickspeed
-
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index fe8a51c4a..48158aee0 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -3049,7 +3049,7 @@
-
@@ -3283,7 +3272,7 @@
-
@@ -3354,17 +3332,6 @@
-
-
-
-
@@ -3376,17 +3343,6 @@
-
-
-
-
@@ -3423,17 +3379,6 @@
-
-
-
-
@@ -3456,28 +3401,6 @@
-
-
-
-
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 935bf12c7..3198be5ac 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3073,7 +3073,7 @@ Use the method DESIGNATE.SetMission() to
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -3083,8 +3083,8 @@ Use the method
DESIGNATE.SetMission() to
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 4912becf0..bb59fd1d0 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20769,7 +20769,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number
+
DETECTION_BASE.RefreshTimeInterval
@@ -25534,7 +25534,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number
+
DETECTION_BASE.RefreshTimeInterval
@@ -27287,7 +27287,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number
+
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index bc78e3825..a1f033019 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2579,6 +2579,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
+ |
+
+
+ MANTIS.Groupset |
+
+
|
@@ -4993,8 +4999,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -5163,6 +5180,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+
+
+
+
@@ -5185,6 +5213,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
+
+
+
+
@@ -5224,7 +5263,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Long
@@ -5235,7 +5274,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Medium
@@ -5246,7 +5285,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_PointDef
@@ -5257,7 +5296,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Short
@@ -5752,6 +5791,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Log SAM status in dcs.log every cycle if true.
+
+
+
+
+
+
+
+
@@ -5843,6 +5937,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
self.SAMCheckRanges = {}
+
@@ -10477,8 +10574,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
@@ -10647,6 +10755,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+
+
+
+
@@ -10669,6 +10788,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
+
+
+
+
@@ -10708,7 +10838,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Long
@@ -10719,7 +10849,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Medium
@@ -10730,7 +10860,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_PointDef
@@ -10741,7 +10871,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Short
@@ -11236,6 +11366,61 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Log SAM status in dcs.log every cycle if true.
+
+
+
+
+
+
+
+
@@ -11327,6 +11512,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
self.SAMCheckRanges = {}
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 546209ae3..e763b1779 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -5239,7 +5239,31 @@ and any spaces before and after the resulting name are removed.
- RAT.uncontrolled |
+ RAT.frequency |
+
+
+ |
+
+
+ RAT.hidden |
+
+
+ |
+
+
+ RAT.livery_id |
+
+
+ |
+
+
+ RAT.modulation |
+
+
+ |
+
+
+ RAT.skill |
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index ac9d44905..9e18a0d1e 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2486,12 +2486,24 @@ Various methods exist to configure:
SCORING.CoalitionChangePenalty |
+ |
+
+
+ SCORING:DisableSceneryHitsinZones() |
+
+ Disallow Scenery hits in Zones to count (no specific(!) scenery targets).
|
SCORING.DisplayMessagePrefix |
+ |
+
+
+ SCORING:EnableSceneryHitsinZones() |
+
+ Allow Scenery hits in Zones to count (no specific(!) scenery targets).
|
@@ -2540,6 +2552,12 @@ Various methods exist to configure:
SCORING:IfMessagesZone() |
If to send messages after a target has been hit in a zone, and additional score is received.
+ |
+
+
+ SCORING.LoadSave |
+
+
|
@@ -2573,7 +2591,7 @@ Various methods exist to configure:
- SCORING:New(GameName, SavePath, AutoSave) |
+ SCORING:New(GameName, SavePath, AutoSave, LoadSave) |
Creates a new SCORING object to administer the scoring achieved by players.
|
@@ -2669,7 +2687,7 @@ Various methods exist to configure:
- SCORING:ReportScoreAllSummary(PlayerGroup) |
+ SCORING:ReportScoreAllSummary(PlayerGroup, JustScore) |
Report all players score
|
@@ -2702,6 +2720,12 @@ Various methods exist to configure:
SCORING.ScaleDestroyScore |
+ |
+
+
+ SCORING.SceneryHitsInZone |
+
+
|
@@ -2749,7 +2773,7 @@ Various methods exist to configure:
SCORING:SecondsToClock(sSeconds) |
-
+ Opens a score CSV file to log the scores.
|
@@ -2882,6 +2906,12 @@ Various methods exist to configure:
SCORING:_EventOnHit(Event) |
Handles the OnHit event for the scoring.
+ |
+
+
+ SCORING:_LoadPlayerSummaryScore() |
+
+ [Internal] Helper to load scores from disk at scoring start
|
@@ -3580,6 +3610,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3679,6 +3720,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4559,6 +4611,69 @@ Note that a zone can be a polygon or a moving zone.
+
+
+
+
+
+
+
+
Disallow Scenery hits in Zones to count (no specific(!) scenery targets).
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Allow Scenery hits in Zones to count (no specific(!) scenery targets).
+
+
+
NOTE - Allowing this can spam your scoring display!
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -4745,7 +4860,7 @@ Note that a zone can be a polygon or a moving zone.
Creates a new SCORING object to administer the scoring achieved by players.
@@ -4779,7 +4894,7 @@ Note that a zone can be a polygon or a moving zone.
-
(Optional) Path where to save the CSV file, defaults to your **\Saved Games\DCS\Logs** folder.
+
(Optional) Path where to save the CSV files, defaults to your **\Saved Games\DCS\Logs** folder. See next two options.
@@ -4792,7 +4907,20 @@ Note that a zone can be a polygon or a moving zone.
-
(Optional) If passed as false, then swith autosave off.
+
(Optional) If passed as false, then swith autosave off. This stores a detailed table which will never be loaded again by SCORING (for e.g. Discord purposes).
+
+
+
+
+
+
+ #boolean
+ LoadSave
+
+
+
+
+
(Optional) If passed as true save summary scores per player, and load at restart of the mission.
@@ -5537,7 +5665,7 @@ Note that a zone can be a polygon or a moving zone.
Report all players score
@@ -5548,7 +5676,7 @@ Note that a zone can be a polygon or a moving zone.
-
Parameter:
+
Parameters:
@@ -5562,6 +5690,30 @@ Note that a zone can be a polygon or a moving zone.
+
+
+
+ #boolean
+ JustScore
+
+
+
+
+
If this is true, return just a table with playernames and overall scores.
+
+
+
+
Return value:
+
+
+
+
+
ReportTable Table returned if JustScore is true.
+
+
+
@@ -5839,7 +5991,7 @@ Note that a zone can be a polygon or a moving zone.
-
+Opens a score CSV file to log the scores.
@@ -5851,6 +6003,7 @@ Note that a zone can be a polygon or a moving zone.
@@ -5858,6 +6011,17 @@ Note that a zone can be a polygon or a moving zone.
+
Return value:
+
@@ -6823,6 +6987,36 @@ The scale magnifies the scores given to the players.
+
+
+
+
+
+
+
+
[Internal] Helper to load scores from disk at scoring start
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -6884,6 +7078,17 @@ The scale magnifies the scores given to the players.
+
+
+
+
@@ -6983,6 +7188,17 @@ The scale magnifies the scores given to the players.
+
+
+
+
diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html
index 21999e2a5..27182fd46 100644
--- a/Documentation/Functional.ZoneCaptureCoalition.html
+++ b/Documentation/Functional.ZoneCaptureCoalition.html
@@ -2778,20 +2778,6 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
-
-
-
-
-
-
ZONE_CAPTURE_COALITION.HitsOn
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index b5bcaa4a4..d78e4a8e3 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -10485,6 +10485,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -10496,6 +10507,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -31132,6 +31154,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -31143,6 +31176,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -34223,6 +34267,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -34234,6 +34289,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -42495,7 +42561,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42523,7 +42589,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42537,7 +42603,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42649,9 +42715,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set case of f
-
@@ -42715,6 +42778,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -42869,7 +42946,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
Make player section lead if he was not before.
+
Set section lead of player flight.
@@ -42893,6 +42970,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set Stable Hover
+
@@ -42926,6 +43006,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set new time stamp.
+
@@ -43062,7 +43145,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -43168,17 +43251,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
-
-
-
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 8034066f9..a0d7792ca 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -4681,7 +4681,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -5038,7 +5038,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -5127,11 +5127,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -5496,6 +5499,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -5521,6 +5538,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -11026,7 +11057,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -11383,7 +11414,7 @@ callsigns from playername or group name.
+
@@ -11866,6 +11914,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -13575,7 +13637,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -13932,7 +13994,7 @@ callsigns from playername or group name.
+
@@ -14415,6 +14494,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 670df11c0..e2abda4ce 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -9344,6 +9344,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -9364,7 +9375,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -9386,7 +9397,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -9411,11 +9422,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -9522,7 +9550,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeVHFFrequencies
@@ -9682,6 +9710,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -9934,6 +9973,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
+
+
+
+
@@ -10208,6 +10258,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
enfore engineer build only?
+
+
+
+
@@ -10262,7 +10323,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
noob catch
+
time to repairor build a unit/group
@@ -10372,7 +10433,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -24015,6 +24076,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -24035,7 +24107,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -24057,7 +24129,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -24082,11 +24154,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+
@@ -24193,7 +24282,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeVHFFrequencies
@@ -24353,6 +24442,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -24605,6 +24705,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -24879,6 +24990,17 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
+
+
+
+
@@ -24933,7 +25055,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -25043,7 +25165,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -26667,6 +26789,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -26687,7 +26820,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -26709,7 +26842,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -26734,11 +26867,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+
@@ -26845,7 +26995,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeVHFFrequencies
@@ -27005,6 +27155,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -27257,6 +27418,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -27531,6 +27703,17 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
+
+
+
+
@@ -27585,7 +27768,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -27695,7 +27878,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -32314,6 +32497,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
+
+
+
+
@@ -32522,17 +32716,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Location (if set) where to get this cargo item.
-
-
-
-
@@ -34168,17 +34351,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Location (if set) where to get this cargo item.
-
-
-
-
@@ -38310,17 +38482,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -38974,17 +39135,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html
index facc9e437..615e4573b 100644
--- a/Documentation/Ops.FlightGroup.html
+++ b/Documentation/Ops.FlightGroup.html
@@ -8520,6 +8520,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Set the destination base.
+
@@ -19289,6 +19292,9 @@ Here we only check if stuck whilst taxiing.
+
+ Set the destination base.
+
@@ -40095,6 +40101,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+ Set the destination base.
+
@@ -42264,6 +42273,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+ Set the destination base.
+
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html
index 8b9f1442d..69f794fb3 100644
--- a/Documentation/Ops.Intel.html
+++ b/Documentation/Ops.Intel.html
@@ -5476,6 +5476,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -8935,8 +9001,11 @@ Note that conflict zones overrule all other zones, i.e. if a unit is outside of
[Air] Add corrdidor zone floor and height.
-Are considered as ASL (above sea level or barometric) values.
-Overrides corridor exception for objects flying outside this limitations.
+This is generally applicable to all(!) corridor zones. Considered as ASL (above sea level or barometric) values.
+Overrides corridor exception for objects flying outside this limitations.
+To set an individual ceiling/floor on any Core.Zone#ZONE you wish to use, set these properties on the Core.Zone#ZONE object:
+mycorridorzone:SetProperty("CorridorFloor",500) -- meters, case sensitivity matters!
+mycorridorzone:SetProperty("CorridorCeiling",10000) -- meters, case sensitivity matters!
@@ -8996,8 +9065,11 @@ Overrides corridor exception for objects flying outside this limitations.
[Air] Add corrdidor zone floor and height.
-
Are considered as ASL (above sea level or barometric) values.
-Overrides corridor exception for objects flying outside this limitations.
+
This is generally applicable to all(!) corridor zones. Considered as ASL (above sea level or barometric) values.
+Overrides corridor exception for objects flying outside this limitations.
+To set an individual ceiling/floor on any Core.Zone#ZONE you wish to use, set these properties on the Core.Zone#ZONE object:
+mycorridorzone:SetProperty("CorridorFloor",UTILS.FeetToMeters(5000)) -- feet, case sensitivity matters!
+mycorridorzone:SetProperty("CorridorCeiling",UTILS.FeetToMeters(20000)) -- feet, case sensitivity matters!
@@ -10760,6 +10832,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -12579,6 +12717,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index 4037393e8..711f10c29 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -9171,9 +9171,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Init a table.
-
@@ -30908,9 +30905,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Init a table.
-
@@ -34008,9 +34002,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Init a table.
-
@@ -39942,7 +39933,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- No of sight.
+ Has line of sight.
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html
index efd221850..f93d4006a 100644
--- a/Documentation/Ops.OpsZone.html
+++ b/Documentation/Ops.OpsZone.html
@@ -4173,6 +4173,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Contested.
+
@@ -7990,6 +7993,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
+
+ Contested.
+
@@ -9911,6 +9917,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
+
+ Contested.
+
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html
index 367a4e371..fe5774686 100644
--- a/Documentation/Ops.PlayerTask.html
+++ b/Documentation/Ops.PlayerTask.html
@@ -16561,14 +16561,11 @@ When moose is loading dynamically (for moose class development), tracing is swit
@@ -17117,7 +17114,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
@@ -24002,14 +24010,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
@@ -24558,7 +24563,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
+
@@ -26443,14 +26459,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
@@ -26999,7 +27012,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
+
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index a75792d58..e401ba017 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -3443,6 +3443,17 @@ but can separately be modified later in your mission using the
+
+
+
+
@@ -8088,6 +8099,17 @@ If the Unit is part of the Task, true is returned.
+
+
+
+
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index d5b96e273..e27d7bdd1 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2G_Dispatcher.html
@@ -2898,14 +2898,11 @@ Therefore, this class is considered to be deprecated
@@ -3478,14 +3475,11 @@ Therefore, this class is considered to be deprecated
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index d21386fba..68eea70f8 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3774,7 +3774,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -4869,7 +4880,18 @@ This method can only be used once!
+
+
+
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -5716,7 +5738,18 @@ This method can only be used once!
+
+
+
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
@@ -7194,7 +7227,18 @@ This method can only be used once!
+
+
+
+ #table
TASK_CARGO_DISPATCHER.DefaultDeployZones
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 5d7192b8d..b9f25402f 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -5071,28 +5071,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
-
-
-
-
-
@@ -5126,17 +5104,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -18695,28 +18662,6 @@ mygroup:WayPointExecute()
The DCS controllable class.
-
-
-
-
-
@@ -18750,17 +18695,6 @@ mygroup:WayPointExecute()
-
-
-
-
@@ -22861,28 +22795,6 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
-
-
-
-
-
@@ -22916,17 +22828,6 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
@@ -23548,28 +23449,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
-
@@ -23603,17 +23482,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
@@ -23746,28 +23614,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
-
@@ -23801,17 +23647,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 227a439ed..f68fec877 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -6211,18 +6211,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-