MOOSE generated documentation [skip ci]

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Applevangelist
2021-11-30 16:09:03 +00:00
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@@ -102,7 +102,7 @@
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2G_Dispatcher.html">AI.AI_A2G_Dispatcher</a></strong></h2></div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
<p><strong>AI</strong> - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAP operations.</p>
<p><strong>AI</strong> - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.</p>
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@@ -2935,17 +2935,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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@@ -5690,17 +5679,6 @@ Once the time is finished, the old AI will return to the base.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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@@ -6426,17 +6404,6 @@ Once the time is finished, the old AI will return to the base.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
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@@ -8054,17 +8021,6 @@ Once the time is finished, the old AI will return to the base.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_AIR).IdleCount" ><strong>AI_AIR.IdleCount</strong></a>
</div>
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