MOOSE generated documentation [skip ci]

This commit is contained in:
Applevangelist
2023-01-05 10:08:45 +00:00
parent ecb6a2369b
commit 9480769c43
26 changed files with 637 additions and 1116 deletions
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@@ -1634,6 +1634,12 @@
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).ClassName">SCENERY.ClassName</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SCENERY).Destroy">SCENERY:Destroy()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p> SCENERY objects cannot be destroyed via the API (at the punishment of game crash).</p>
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<tr class="w3-border">
@@ -3022,6 +3028,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<h2><a id="#(SCENERY).Destroy" ><strong>SCENERY:Destroy()</strong></a></h2>
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<p> SCENERY objects cannot be destroyed via the API (at the punishment of game crash).</p>
<div id= "#Functions##Destroy" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
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<p>SCENERY</p>
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<h2><strong>Return value:</strong></h2>
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<p><a href="##(SCENERY)">#SCENERY</a>:</p>
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<p>self</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<h2><a id="#(SCENERY).FindAllByZoneName" ><strong>SCENERY:FindAllByZoneName(ZoneName)</strong></a></h2>
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