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MooseBotter
2025-12-24 07:23:00 +00:00
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@@ -3048,6 +3048,18 @@ If you use units built by multiple templates, they will effectively double on lo
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).CATransportSet">CTLD.CATransportSet</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).CanBuildCrates">CTLD:CanBuildCrates(Group, Unit, crates, number, Engineering, MultiDrop)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>(User) Hook to allow mission-specific build restrictions.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CTLD).CanGetCrates">CTLD:CanGetCrates(Group, Unit, Cargo, number, drop, pack, quiet, suppressGetEvent)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>(User) Hook to allow mission-specific crate restrictions.</p>
</td>
</tr>
<tr class="w3-border">
@@ -9263,6 +9275,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CargoCounter" ><strong>CTLD.CargoCounter</strong></a>
</div>
</div>
@@ -9406,6 +9429,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -9513,7 +9550,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
@@ -9529,6 +9566,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Beacons</p>
</div>
</div>
@@ -9684,6 +9724,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
</div>
</div>
@@ -9756,17 +9807,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
</div>
</div>
@@ -10286,7 +10326,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> noob catch</p>
<p> time to repairor build a unit/group</p>
</div>
@@ -10379,6 +10419,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> message suppression</p>
</div>
</div>
@@ -10434,6 +10477,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> sub categories</p>
</div>
</div>
@@ -12334,6 +12380,258 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(CTLD).CanBuildCrates" ><strong>CTLD:CanBuildCrates(Group, Unit, crates, number, Engineering, MultiDrop)</strong></a></h2>
</div>
<p>(User) Hook to allow mission-specific build restrictions.</p>
<p>Override this in your mission to perform custom checks (e.g. warehouse/credits rules) before crates are built.
Return <code>true</code> to allow the build, or <code>false</code> to block it. When blocked, <code>_BuildCrates</code> exits silently.</p>
<div id= "#Functions##CanBuildCrates" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>CTLD</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>Group</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Requesting player group.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>Unit</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Requesting unit.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#table
<strong><strong>crates</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Table of nearby crate cargo objects returned by <code>_FindCratesNearby</code>.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>number</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Number of nearby crates.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#boolean
<strong><strong>Engineering</strong></strong>
</p>
</div>
<div class="w3-half">
<p>If true build is by an engineering team.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#boolean
<strong><strong>MultiDrop</strong></strong>
</p>
</div>
<div class="w3-half">
<p>If true and not engineering or FOB, vary position a bit.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#boolean:</p>
</div>
<div class="w3-half">
<p>Allow building.</p>
</div>
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(CTLD).CanGetCrates" ><strong>CTLD:CanGetCrates(Group, Unit, Cargo, number, drop, pack, quiet, suppressGetEvent)</strong></a></h2>
</div>
<p>(User) Hook to allow mission-specific crate restrictions.</p>
<p>Override this in your mission to perform custom checks (e.g. warehouse stock) before crates spawn.
Return <code>true</code> to allow the request, or <code>false</code> to block it. When blocked, <code>_GetCrates</code> exits silently.</p>
<div id= "#Functions##CanGetCrates" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>CTLD</p>
</div>
<h2><strong>Parameters:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<strong><strong>Group</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Requesting player group.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>
<strong><strong>Unit</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Requesting unit.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
<a href="##(CTLD_CARGO)">#CTLD_CARGO</a>
<strong><strong>Cargo</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Cargo type being requested.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>number</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Number of crates requested (raw quantity, not sets).</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#boolean
<strong><strong>drop</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Drop-mode request flag.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#boolean
<strong><strong>pack</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Pack-mode request flag.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#boolean
<strong><strong>quiet</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Quiet flag from menu call.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#boolean
<strong><strong>suppressGetEvent</strong></strong>
</p>
</div>
<div class="w3-half">
<p>If true, <code>_GetCrates</code> will not emit the <code>GetCrates</code> event.</p>
</div>
</div>
<h2><strong>Return value:</strong></h2>
<div class="w3-row w3-border-bottom w3-margin-left">
<div class="w3-half">
<p>#boolean:</p>
</div>
<div class="w3-half">
<p>Allow crate spawning.</p>
</div>
</div>
</div>
</div>
</div>
@@ -23718,6 +24016,17 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CargoCounter" ><strong>CTLD.CargoCounter</strong></a>
</div>
</div>
@@ -23861,6 +24170,20 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -23968,7 +24291,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
@@ -23984,6 +24307,9 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> Beacons</p>
</div>
</div>
@@ -24139,6 +24465,17 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
</div>
</div>
@@ -24211,17 +24548,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
</div>
</div>
@@ -24741,7 +25067,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> noob catch</p>
<p> time to repairor build a unit/group</p>
</div>
@@ -24834,6 +25160,9 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> message suppression</p>
</div>
</div>
@@ -24889,6 +25218,9 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> sub categories</p>
</div>
</div>
@@ -26406,6 +26738,17 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CargoCounter" ><strong>CTLD.CargoCounter</strong></a>
</div>
</div>
@@ -26549,6 +26892,20 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -26656,7 +27013,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeUHFFrequencies" ><strong>CTLD.FreeUHFFrequencies</strong></a>
@@ -26672,6 +27029,9 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> Beacons</p>
</div>
</div>
@@ -26827,6 +27187,17 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
</div>
</div>
@@ -26899,17 +27270,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
</div>
</div>
@@ -27429,7 +27789,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> noob catch</p>
<p> time to repairor build a unit/group</p>
</div>
@@ -27522,6 +27882,9 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> message suppression</p>
</div>
</div>
@@ -27577,6 +27940,9 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> sub categories</p>
</div>
</div>
@@ -38132,6 +38498,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
</div>
</div>
@@ -38785,6 +39162,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
</div>
</div>