diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 1a75f3356..20f0af2e9 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4907,17 +4907,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -13469,17 +13458,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -14806,17 +14784,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -16445,17 +16412,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 52511bf21..736dbe5c6 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4667,17 +4667,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -9997,17 +9986,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -11323,17 +11301,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -12951,17 +12918,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 5b4032d26..6a02f7032 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2726,6 +2726,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
@@ -3797,6 +3808,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index ee754df37..c39b74b4d 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2909,6 +2909,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -2964,9 +2975,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -4685,6 +4693,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -4740,9 +4759,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -5303,6 +5319,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -5358,9 +5385,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
@@ -6809,6 +6833,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -6864,9 +6899,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 074373485..ad1fb732d 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -3074,22 +3074,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4992,22 +4998,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -5662,22 +5674,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -7220,22 +7238,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index 782446e6d..7b8137160 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3425,6 +3425,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

This table contains the targets detected during patrol.

+ @@ -6692,6 +6695,9 @@ The default interval is 30 seconds.

+ +

This table contains the targets detected during patrol.

+ @@ -7436,6 +7442,9 @@ The default interval is 30 seconds.

+ +

This table contains the targets detected during patrol.

+ @@ -9068,6 +9077,9 @@ The default interval is 30 seconds.

+ +

This table contains the targets detected during patrol.

+ diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 8554ed870..73e2690c4 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2909,6 +2909,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca + + + +
+
+ + +CARGO.Weight + + +
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index a3b0afcae..a546750a5 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1951,6 +1951,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+
+ + +CARGO_CRATE.CargoCarrier + + + +
+ +
@@ -2619,6 +2630,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+ + +
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 00dff65b7..d0e94cca0 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2020,9 +2020,6 @@ Therefore, this class is considered to be deprecated

- -

Then we register the new group in the database

-
@@ -2034,20 +2031,6 @@ Therefore, this class is considered to be deprecated

-
- -
-
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index aef5a36dc..502ef2a64 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1894,17 +1894,6 @@ Therefore, this class is considered to be deprecated

-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -2620,17 +2609,6 @@ Therefore, this class is considered to be deprecated

- -
-
-
- - CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 064b4a305..eb47e794b 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3014,7 +3014,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -3069,11 +3069,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -5171,7 +5182,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -5226,11 +5237,22 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 153d896a7..da1f8524e 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3232,6 +3232,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.hidden

+ + @@ -3994,6 +4000,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -4286,6 +4295,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+
@@ -4297,6 +4309,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

By default, no InitLimit

+
@@ -4304,7 +4319,29 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.SpawnInitLivery +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix @@ -4364,7 +4401,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4378,7 +4415,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4546,6 +4583,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4687,6 +4735,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.hidden + + +
@@ -10559,6 +10618,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -10851,6 +10913,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+ @@ -10862,6 +10927,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+ @@ -10869,7 +10937,29 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitLivery +SPAWN.SpawnInitModex + + + + + + +
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix @@ -10929,7 +11019,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -10943,7 +11033,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11111,6 +11201,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11252,6 +11353,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.hidden + + +
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 5b2158e50..3eab90c97 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2646,17 +2646,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
- - -DESIGNATE.LaseDuration - - -
@@ -2668,17 +2657,6 @@ Use the method DESIGNATE.SetMission() to - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index e683be0bd..d4dbcc406 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2117,12 +2117,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -4589,17 +4583,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

- - - -
-
- - -MANTIS.Groupset - - -
@@ -5236,6 +5219,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+ @@ -9511,17 +9497,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

- - - -
-
- - -MANTIS.Groupset - - -
@@ -10158,6 +10133,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+ diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 6523fe255..80d8b8256 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3573,12 +3573,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4810,6 +4804,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.hidden

+ + @@ -8050,17 +8050,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
@@ -15965,17 +15954,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
@@ -23014,17 +22992,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 3127a81f1..513e69892 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3267,7 +3267,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -6190,7 +6190,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 42a173fb9..866638853 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -42124,7 +42124,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42152,7 +42152,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42166,7 +42166,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42341,6 +42341,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Also decrease flag for section members of flight.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -42494,6 +42508,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+
@@ -42516,6 +42533,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+ @@ -42685,7 +42705,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 2a3bcb835..4aa2e1285 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4237,7 +4237,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.FreeVHFFrequencies @@ -4594,7 +4594,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4683,14 +4683,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -4711,14 +4708,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -5058,20 +5052,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5097,20 +5077,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -10564,7 +10530,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -10921,7 +10887,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -11010,14 +10976,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -11038,14 +11001,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -11385,20 +11345,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11424,20 +11370,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -13136,7 +13068,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -13493,7 +13425,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13582,14 +13514,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -13610,14 +13539,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -13957,20 +13883,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -13996,20 +13908,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index b9aa79cfb..5c349b851 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8615,6 +8615,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -8635,7 +8646,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -8657,7 +8668,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -8682,28 +8693,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -8788,7 +8782,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -8799,7 +8793,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -8815,9 +8809,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

-
@@ -8907,14 +8898,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -8954,6 +8942,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

+
+ +
+
+
+ + +CTLD.Spawned_Cargo + + +
@@ -9167,17 +9166,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -9416,6 +9404,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -21357,6 +21356,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -21377,7 +21387,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -21399,7 +21409,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -21424,28 +21434,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -21530,7 +21523,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -21541,7 +21534,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -21557,9 +21550,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -21649,14 +21639,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -21696,6 +21683,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + +CTLD.Spawned_Cargo + + +
@@ -21909,17 +21907,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -22158,6 +22145,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -23935,6 +23933,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -23955,7 +23964,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -23977,7 +23986,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -24002,28 +24011,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -24108,7 +24100,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -24119,7 +24111,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -24135,9 +24127,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -24227,14 +24216,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -24274,6 +24260,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + +CTLD.Spawned_Cargo + + +
@@ -24487,17 +24484,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -24736,6 +24722,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -35458,6 +35455,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
@@ -36111,6 +36119,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
@@ -40079,6 +40098,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+
+ +
+
+
+ + #number +CTLD_HERCULES.j + + +
@@ -41405,6 +41435,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

+ + + +
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index b672c6232..8097d4b9a 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -3102,7 +3102,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3827,7 +3827,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -5003,7 +5003,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6481,7 +6481,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 6b27c8b3c..da9b79fbb 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3315,11 +3315,22 @@ based on the tasking capabilities defined in + +
+
+
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 167a6911b..87a2512f7 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3439,17 +3439,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
- @@ -4600,17 +4589,6 @@ This method can only be used once!

-
- -
-
-
@@ -5513,17 +5491,6 @@ This method can only be used once!

-
- -
-
-
@@ -7057,17 +7024,6 @@ This method can only be used once!

-
- - -
-
- - -TASK_CARGO_DISPATCHER.MaxCSAR - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index bd9c36c32..a6fc11e5b 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4614,6 +4614,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -4636,6 +4647,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -18194,6 +18216,17 @@ mygroup:WayPointExecute()

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -18216,6 +18249,17 @@ mygroup:WayPointExecute() + + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -22195,6 +22239,17 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -22217,6 +22272,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -22748,6 +22814,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -22770,6 +22847,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -22902,6 +22990,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -22924,6 +23023,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 5f000319d..a2230dde4 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5742,7 +5742,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10852,7 +10863,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28709,7 +28742,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29400,7 +29444,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29692,7 +29747,18 @@ If the Identifiable is alive, true is returned.

+ +
+