diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 08df56591..ee523f703 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2796,7 +2796,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem @@ -4953,7 +4953,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 680aeab42..0b7e51cbc 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3015,30 +3015,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.frequency

- - - - - -

SPAWN.hidden

- - - - - -

SPAWN.livery_id

- - @@ -3048,7 +3024,7 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.skill

+

SPAWN.uncontrolled

@@ -3909,17 +3885,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -4143,6 +4108,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

By default, no InitLimit

+
@@ -4254,7 +4222,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4268,7 +4236,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4436,6 +4404,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4503,7 +4482,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -4577,50 +4556,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.livery_id - - -
@@ -4639,7 +4574,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.skill +SPAWN.uncontrolled @@ -10655,17 +10590,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -10889,6 +10813,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+ @@ -11000,7 +10927,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -11014,7 +10941,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11182,6 +11109,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11249,7 +11187,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -11323,50 +11261,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.livery_id - - -
@@ -11385,7 +11279,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.skill +SPAWN.uncontrolled diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 92bab32e1..ddd8c801d 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1972,24 +1972,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -3079,7 +3061,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table SPAWNSTATIC.TemplateStaticUnit @@ -3106,39 +3088,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
@@ -4973,7 +4922,7 @@ Handy if you spawn from cargo statics which have resources already set.

- + #table SPAWNSTATIC.TemplateStaticUnit @@ -5000,39 +4949,6 @@ Handy if you spawn from cargo statics which have resources already set.

-
- -
-
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 26a318580..62075b6b8 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2786,17 +2786,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -4113,17 +4102,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5712,17 +5690,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 43fbe9d91..574381bf2 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3887,7 +3887,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -3903,9 +3903,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Kickspeed

-
@@ -4475,7 +4472,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases @@ -4491,9 +4488,6 @@ An airbase can be specified to set the maximum kick speed for.

- -

Kickspeed

-
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 5f864e38a..399cb296a 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2323,7 +2323,7 @@
- + #table AUTOLASE.CurrentLasing @@ -2526,17 +2526,6 @@ -
- -
-
-
- - #number -AUTOLASE.RoundingPrecision - - -
@@ -2551,39 +2540,6 @@

set up SRS

- - - -
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -2714,7 +2670,7 @@
- #number + AUTOLASE.minthreatlevel @@ -2741,6 +2697,17 @@ +
+ +
+
+
+ + +AUTOLASE.smokecolor + + +
@@ -2758,7 +2725,7 @@
- + #boolean AUTOLASE.smoketargets @@ -2769,7 +2736,7 @@
- + #table AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 5d2ffd47c..ef270932c 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2419,6 +2419,17 @@ Use the method DESIGNATE.SetMission() to +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index f24f5d58f..ebc2cbc92 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20017,6 +20017,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -20149,6 +20160,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24771,6 +24793,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -24903,6 +24936,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -26546,6 +26590,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -26678,6 +26733,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index f7a53a281..dd39f55aa 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4368,17 +4368,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

- - - -
-
- - -MANTIS.AWACS_Prefix - - -
@@ -4577,6 +4566,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.InboundARMs + + + +
+ +
+
+
+ + #table +MANTIS.LastThreatEval + + +
@@ -5213,9 +5224,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

- @@ -9974,17 +9982,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

- - - -
-
- - -MANTIS.AWACS_Prefix - - -
@@ -10183,6 +10180,28 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.InboundARMs + + + +
+ +
+
+
+ + #table +MANTIS.LastThreatEval + + +
@@ -10819,9 +10838,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

- diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 63a1a043f..120b42406 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2200,6 +2200,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2430,6 +2444,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 3eb998d39..cfd52cbf9 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3356,6 +3356,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4599,30 +4605,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.frequency

- - - - - -

RAT.hidden

- - - - - -

RAT.livery_id

- - @@ -4632,7 +4614,7 @@ and any spaces before and after the resulting name are removed.

-

RAT.skill

+

RAT.uncontrolled

@@ -7875,6 +7857,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -15823,6 +15816,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -22905,6 +22909,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index aa863712f..704bf1acc 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2910,6 +2910,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+SCORING.AutoSave + + + +
+ + +
+
+ + SCORING.AutoSavePath @@ -3154,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -6367,6 +6378,17 @@ The scale magnifies the scores given to the players.

+ +
+
+
+ + SCORING.AutoSavePath @@ -6611,7 +6633,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 93593f326..3c38e4075 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41927,7 +41927,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42040,7 +42040,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set case to that of lead.

+

Set current case.

@@ -42110,7 +42110,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set stack flag.

+

Also decrease flag for section members of flight.

@@ -42294,6 +42294,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+
@@ -42327,6 +42330,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set new time stamp.

+
@@ -42463,7 +42469,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42569,17 +42575,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

- - - -
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index e87b27048..af1750e1e 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -6749,6 +6749,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +ARMYGROUP.HuntingEnemySet + + + +
+ +
@@ -12633,6 +12644,17 @@ and pick the closest unit to this ARMYGROUP.

Field(s)

+
+ + +
@@ -33143,6 +33165,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

+
+ + +
@@ -34993,6 +35026,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

+
+ + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 6fd7a231a..35311985a 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2604,12 +2604,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -2838,12 +2832,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.smokecolor

- - - -

CSAR.speed

- - @@ -4171,7 +4159,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4572,7 +4560,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Core.Point#COORDINATE CSAR.coordinate @@ -4661,11 +4649,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4686,11 +4677,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4825,17 +4830,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -5052,6 +5046,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -5077,6 +5085,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -5114,17 +5136,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

-
- -
-
-
- - -CSAR.speed - - -
@@ -10623,7 +10634,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -11024,7 +11035,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -11113,11 +11124,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11138,11 +11152,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -11277,17 +11305,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -11504,6 +11521,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -11529,6 +11560,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -11566,17 +11611,6 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

-
- -
-
-
- - -CSAR.speed - - -
@@ -13282,7 +13316,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -13683,7 +13717,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -13772,11 +13806,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13797,11 +13834,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13936,17 +13987,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -14163,6 +14203,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -14188,6 +14242,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -14225,17 +14293,6 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

-
- -
-
-
- - -CSAR.speed - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index b48ed78b4..6363b2d2d 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6037,6 +6037,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -6057,7 +6068,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -6079,7 +6090,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -6104,11 +6115,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -6215,11 +6243,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -6284,11 +6315,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -6317,14 +6351,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -6395,7 +6426,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.Spawned_Cargo @@ -6411,6 +6442,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -6497,6 +6539,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+ + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets + + + +
+ +
+
+
+ + #table +CTLD._troopsByName + + +
@@ -6655,6 +6763,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -6951,6 +7070,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -7005,7 +7135,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -7098,6 +7228,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

message suppression

+
@@ -7115,7 +7248,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -23001,6 +23134,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -23021,7 +23165,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -23043,7 +23187,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -23068,11 +23212,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -23179,11 +23340,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -23248,11 +23412,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -23281,14 +23448,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -23359,7 +23523,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.Spawned_Cargo @@ -23375,6 +23539,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -23461,6 +23636,72 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+ + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets + + + +
+ +
+
+
+ + #table +CTLD._troopsByName + + +
@@ -23619,6 +23860,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -23915,6 +24167,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ + +
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -23969,7 +24232,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -24062,6 +24325,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+ @@ -24079,7 +24345,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -25794,6 +26060,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -25814,7 +26091,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -25836,7 +26113,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -25861,11 +26138,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -25972,11 +26266,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -26041,11 +26338,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -26074,14 +26374,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -26152,7 +26449,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.Spawned_Cargo @@ -26168,6 +26465,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -26254,6 +26562,72 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+ + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets + + + +
+ +
+
+
+ + #table +CTLD._troopsByName + + +
@@ -26412,6 +26786,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -26708,6 +27093,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+ + + +
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -26762,7 +27158,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -26855,6 +27251,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+ @@ -26872,7 +27271,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -31524,6 +31923,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
+ + #number +CTLD.UnitTypeCapabilities.length + + +
@@ -31639,6 +32049,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + +CTLD_CARGO.Positionable + + +
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 106635c29..1c61d1ef5 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7778,20 +7778,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -7863,12 +7849,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -7903,9 +7889,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set the destination base.

-
@@ -8098,14 +8081,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean -FLIGHTGROUP.isLateActivated + +FLIGHTGROUP.isLandingAtAirbase - -

No late activation.

-
@@ -8139,9 +8119,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Spawn in uncontrolled state.

- @@ -18631,20 +18608,6 @@ Here we only check if stuck whilst taxiing.

- -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -18716,12 +18679,12 @@ Here we only check if stuck whilst taxiing.

-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -18756,9 +18719,6 @@ Here we only check if stuck whilst taxiing.

- -

Set the destination base.

-
@@ -18951,14 +18911,11 @@ Here we only check if stuck whilst taxiing.

- #boolean -FLIGHTGROUP.isLateActivated + +FLIGHTGROUP.isLandingAtAirbase - -

No late activation.

-
@@ -18992,9 +18949,6 @@ Here we only check if stuck whilst taxiing.

- -

Spawn in uncontrolled state.

- @@ -39527,20 +39481,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -39612,12 +39552,12 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -39652,9 +39592,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

-
@@ -39847,14 +39784,11 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- #boolean -FLIGHTGROUP.isLateActivated + +FLIGHTGROUP.isLandingAtAirbase - -

No late activation.

-
@@ -39888,9 +39822,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Spawn in uncontrolled state.

- @@ -41763,20 +41694,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -41848,12 +41765,12 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -41888,9 +41805,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

-
@@ -42083,14 +41997,11 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- #boolean -FLIGHTGROUP.isLateActivated + +FLIGHTGROUP.isLandingAtAirbase - -

No late activation.

-
@@ -42124,9 +42035,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Spawn in uncontrolled state.

- diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index 7aa9612a3..38154bd18 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4952,6 +4952,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -10867,6 +10933,72 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -12831,6 +12963,72 @@ Sources: public declassified estimates, Jane's, IISS assessments.

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 6048416b9..5e995b424 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -39424,7 +39424,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Has line of sight.

+

No of sight.

diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index a3f188920..a3355494e 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16517,7 +16517,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -16588,17 +16588,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -24049,7 +24038,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -24120,17 +24109,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -26531,7 +26509,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -26602,17 +26580,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 8cfa3a929..cab787542 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4446,6 +4446,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -18154,6 +18165,17 @@ mygroup:WayPointExecute()

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -22276,6 +22298,17 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -22919,6 +22952,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -23073,6 +23117,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 688f6b1e3..9c4456df6 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5586,18 +5586,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionInner - - - -
- - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -10781,18 +10770,7 @@ These settings can be provided by calling the relevant Init...() methods of the - -
-
- -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28909,18 +28876,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -29701,18 +29657,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -30004,18 +29949,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 999f9ffd0..94f3ec210 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3797,6 +3797,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -7952,6 +7963,17 @@ Coordinates are dependent on the position of the maps origin.

+
+ +
+
+
@@ -8628,6 +8650,17 @@ If the Identifiable is alive, true is returned.

+
+ +
+
+
@@ -8815,6 +8848,17 @@ If the Identifiable is alive, true is returned.

+
+ + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +