diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index 6d9ca25b4..0beb71168 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -6021,7 +6021,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
@@ -7653,7 +7653,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 4b649fed6..e3fd14676 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2813,9 +2813,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-
@@ -4984,9 +4981,6 @@ It is advised to use this method at the start of the mission.
-
-
BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index dd7f430b7..27efcb7b7 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3015,24 +3015,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.hidden |
-
-
- |
-
-
- SPAWN.livery_id |
-
-
- |
-
-
- SPAWN.modulation |
-
-
|
@@ -3807,6 +3789,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -3873,6 +3858,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -3964,17 +3963,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4041,17 +4029,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4132,49 +4109,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
@@ -4205,17 +4141,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
-
-
-
@@ -4247,7 +4172,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -4261,7 +4186,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -4429,6 +4354,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4570,39 +4506,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -10532,6 +10435,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -10598,6 +10504,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -10689,17 +10609,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10766,17 +10675,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10857,49 +10755,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
-
-
@@ -10930,17 +10787,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
-
-
-
@@ -10972,7 +10818,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -10986,7 +10832,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -11154,6 +11000,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -11295,39 +11152,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index bcd488e78..705237d69 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1972,6 +1972,24 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
+ |
+
+
+ SPAWNSTATIC.heliport_callsign_id |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_frequency |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_modulation |
+
+
|
@@ -3100,6 +3118,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4961,6 +5012,39 @@ Handy if you spawn from cargo statics which have resources already set.
+
+
+
+
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index e609036b8..b913e95c1 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2765,50 +2765,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -4092,50 +4048,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -5691,50 +5603,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index c3680d521..b87abb5d7 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3911,7 +3911,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
ATC_GROUND.Airbases
@@ -4499,7 +4499,7 @@ An airbase can be specified to set the maximum kick speed for.
-
+ #table
ATC_GROUND.Airbases
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index 87621d650..6c20f7a31 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2515,6 +2515,17 @@
+
+
+
+
@@ -2529,6 +2540,39 @@
set up SRS
+
+
+
+
+
+
@@ -2675,17 +2719,6 @@
-
-
-
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 5d2ffd47c..ef270932c 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -2419,6 +2419,17 @@ Use the method DESIGNATE.SetMission() to
+
+
+
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 14c57209f..039cde8c4 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20307,7 +20307,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
+ #number
DETECTION_BASE.RefreshTimeInterval
@@ -25072,7 +25072,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
+ #number
DETECTION_BASE.RefreshTimeInterval
@@ -26858,7 +26858,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
+ #number
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 08b2c78e3..47074c6b5 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -1960,6 +1960,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetJammedSAMs() |
Get table of currently jammed SAM group names.
+ |
+
+
+ MANTIS.Groupset |
+
+
|
@@ -6282,6 +6288,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+
+
+
+
@@ -6304,17 +6321,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -6370,17 +6376,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6411,20 +6406,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #boolean
-
MANTIS.NavalPerUnit
-
-
-
-
-
classify & switch every ship unit individually (see SetNavalPerUnit)
-
-
-
@@ -6434,9 +6415,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
quiet ships go active when enemy surface combatants close (see SetNavalSurfaceWakeup)
-
@@ -6498,7 +6476,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Long
@@ -6509,7 +6487,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Medium
@@ -6520,7 +6498,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_PointDef
@@ -6531,7 +6509,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Short
@@ -6549,20 +6527,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #boolean
-
MANTIS.SEADNaval
-
-
-
-
-
ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)
-
-
-
@@ -6713,8 +6677,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -7186,61 +7139,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Log SAM status in dcs.log every cycle if true.
-
-
-
-
-
-
-
-
@@ -7332,9 +7230,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
self.SAMCheckRanges = {}
-
@@ -14030,6 +13925,17 @@ Substring matching with digit-boundary protection prevents false matches
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+
+
+
+
@@ -14052,17 +13958,6 @@ Substring matching with digit-boundary protection prevents false matches
The ME name of the HQ object
-
-
-
-
@@ -14118,17 +14013,6 @@ Substring matching with digit-boundary protection prevents false matches
-
-
-
-
@@ -14159,20 +14043,6 @@ Substring matching with digit-boundary protection prevents false matches
-
-
-
-
- #boolean
-
MANTIS.NavalPerUnit
-
-
-
-
-
classify & switch every ship unit individually (see SetNavalPerUnit)
-
-
-
@@ -14182,9 +14052,6 @@ Substring matching with digit-boundary protection prevents false matches
-
-
quiet ships go active when enemy surface combatants close (see SetNavalSurfaceWakeup)
-
@@ -14246,7 +14113,7 @@ Substring matching with digit-boundary protection prevents false matches
- #table
+
MANTIS.SAM_Table_Long
@@ -14257,7 +14124,7 @@ Substring matching with digit-boundary protection prevents false matches
- #table
+
MANTIS.SAM_Table_Medium
@@ -14268,7 +14135,7 @@ Substring matching with digit-boundary protection prevents false matches
- #table
+
MANTIS.SAM_Table_PointDef
@@ -14279,7 +14146,7 @@ Substring matching with digit-boundary protection prevents false matches
- #table
+
MANTIS.SAM_Table_Short
@@ -14297,20 +14164,6 @@ Substring matching with digit-boundary protection prevents false matches
-
-
-
-
- #boolean
-
MANTIS.SEADNaval
-
-
-
-
-
ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)
-
-
-
@@ -14461,8 +14314,8 @@ Substring matching with digit-boundary protection prevents false matches
-
@@ -14934,61 +14776,6 @@ Substring matching with digit-boundary protection prevents false matches
Log SAM status in dcs.log every cycle if true.
-
-
-
-
-
-
-
-
@@ -15080,9 +14867,6 @@ Substring matching with digit-boundary protection prevents false matches
-
-
self.SAMCheckRanges = {}
-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 716f7e4e9..fc64fb430 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2212,20 +2212,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
@@ -2456,20 +2442,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 4c98f0639..66ff95a32 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3356,6 +3356,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -4599,24 +4605,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.hidden |
-
-
- |
-
-
- RAT.livery_id |
-
-
- |
-
-
- RAT.modulation |
-
-
|
@@ -7881,6 +7869,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -15829,6 +15828,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -22924,6 +22934,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 9104a4cbf..805a40151 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2922,6 +2922,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
SCORING.AutoSavePath
@@ -3166,7 +3177,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
SCORING.AutoSavePath
@@ -6623,7 +6645,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 0b50dfbe5..0c3c85c2a 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9866,17 +9866,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
-
-
-
-
@@ -9888,17 +9877,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
-
-
-
-
@@ -30596,17 +30574,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
-
-
-
-
@@ -30618,17 +30585,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
-
-
-
-
@@ -33742,17 +33698,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
-
-
-
-
@@ -33764,17 +33709,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
-
-
-
-
@@ -42129,7 +42063,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42157,7 +42091,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42171,7 +42105,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42346,20 +42280,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
AIRBOSS.PlayerData.grade
@@ -42513,9 +42433,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set section lead of player flight.
-
@@ -42571,9 +42488,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set new time stamp.
-
@@ -42710,7 +42624,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42816,6 +42730,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
+
+
+
+
diff --git a/Documentation/Ops.Airwing.html b/Documentation/Ops.Airwing.html
index b0417391d..9362984bb 100644
--- a/Documentation/Ops.Airwing.html
+++ b/Documentation/Ops.Airwing.html
@@ -6068,6 +6068,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Mission queue table.
+
+
+
+
@@ -9743,6 +9754,17 @@ Spawning on runways is not supported.
Mission queue table.
+
+
+
+
@@ -16278,6 +16300,17 @@ Cohort assets will not be available until relocation is finished.
Mission queue table.
+
+
+
+
@@ -29865,6 +29898,17 @@ this request is used to put the groups back into the warehouse stock.
Mission queue table.
+
+
+
+
@@ -31808,6 +31852,17 @@ this request is used to put the groups back into the warehouse stock.
Mission queue table.
+
+
+
+
diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html
index 88fa20c4d..24c129b24 100644
--- a/Documentation/Ops.Auftrag.html
+++ b/Documentation/Ops.Auftrag.html
@@ -7450,6 +7450,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Mission Ingress waypoint coordinate.
+
+
+
+
@@ -23326,6 +23337,17 @@ will always return.
Mission Ingress waypoint coordinate.
+
+
+
+
@@ -26740,6 +26762,17 @@ will always return.
Mission Ingress waypoint coordinate.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 829cf8dae..009ff2095 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2604,12 +2604,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
- |
-
-
- CSAR.index |
-
-
|
@@ -4713,11 +4707,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -4852,17 +4860,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -11185,11 +11182,25 @@ callsigns from playername or group name.
+
@@ -11324,17 +11335,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -13864,11 +13864,25 @@ callsigns from playername or group name.
+
@@ -14003,17 +14017,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 73fb2d9ca..4d2c40a1b 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -6180,7 +6180,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -6343,6 +6343,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Beacons
+
@@ -6520,17 +6523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
-
-
-
-
@@ -6635,7 +6627,40 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+ #table
+
CTLD._c130DcAutoSets
@@ -6797,6 +6822,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
+
+
+
+
@@ -6980,7 +7016,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
CTLD.locale
@@ -7093,6 +7129,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
enfore engineer build only?
+
+
+
+
@@ -7147,7 +7194,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repairor build a unit/group
+ noob catch
@@ -7257,7 +7304,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -24023,7 +24070,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -24186,6 +24233,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
Beacons
+
@@ -24363,17 +24413,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -24478,7 +24517,40 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
+
+ #table
+
CTLD._c130DcAutoSets
@@ -24640,6 +24712,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -24823,7 +24906,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #string
CTLD.locale
@@ -24936,6 +25019,17 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
+
+
+
+
@@ -24990,7 +25084,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -25100,7 +25194,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -26846,7 +26940,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -27009,6 +27103,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
Beacons
+
@@ -27186,17 +27283,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -27301,7 +27387,40 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
+
+ #table
+
CTLD._c130DcAutoSets
@@ -27463,6 +27582,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -27646,7 +27776,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #string
CTLD.locale
@@ -27759,6 +27889,17 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
+
+
+
+
@@ -27813,7 +27954,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -27923,7 +28064,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -32668,17 +32809,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
-
-
-
-
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html
index b30b9ca7b..689ab2612 100644
--- a/Documentation/Ops.FlightGroup.html
+++ b/Documentation/Ops.FlightGroup.html
@@ -7901,9 +7901,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Set the destination base.
-
@@ -8090,6 +8087,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -8112,6 +8120,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flight is ready for takeoff. This is for FLIGHTCONTROL.
+
+
+
+
@@ -18712,9 +18731,6 @@ Here we only check if stuck whilst taxiing.
-
- Set the destination base.
-
@@ -18901,6 +18917,17 @@ Here we only check if stuck whilst taxiing.
+
+
+
+
@@ -18923,6 +18950,17 @@ Here we only check if stuck whilst taxiing.
Flight is ready for takeoff. This is for FLIGHTCONTROL.
+
+
+
+
@@ -39566,9 +39604,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Set the destination base.
-
@@ -39755,6 +39790,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+
@@ -39777,6 +39823,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Flight is ready for takeoff. This is for FLIGHTCONTROL.
+
+
+
+
@@ -41760,9 +41817,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Set the destination base.
-
@@ -41949,6 +42003,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+
@@ -41971,6 +42036,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Flight is ready for takeoff. This is for FLIGHTCONTROL.
+
+
+
+
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index 43020f8af..c80045d00 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -8563,9 +8563,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Init a table.
-
@@ -30367,9 +30364,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Init a table.
-
@@ -33511,9 +33505,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Init a table.
-
@@ -39527,7 +39518,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- No of sight.
+ Has line of sight.
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html
index 032de7dc4..ec91cfb82 100644
--- a/Documentation/Ops.OpsZone.html
+++ b/Documentation/Ops.OpsZone.html
@@ -3542,9 +3542,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Contested.
-
@@ -7362,9 +7359,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
-
- Contested.
-
@@ -9319,9 +9313,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
-
- Contested.
-
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html
index bfb51cad6..a5bd56a78 100644
--- a/Documentation/Ops.PlayerTask.html
+++ b/Documentation/Ops.PlayerTask.html
@@ -16623,7 +16623,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
+ #number
PLAYERTASKCONTROLLER.lasttaskcount
@@ -24144,7 +24144,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
-
+ #number
PLAYERTASKCONTROLLER.lasttaskcount
@@ -26615,7 +26615,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
-
+ #number
PLAYERTASKCONTROLLER.lasttaskcount
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 204e370a4..2d86c683c 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -3288,6 +3288,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
+
+
+
+
@@ -4137,6 +4148,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
+
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index cd334d72a..e9208fa32 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -4458,17 +4458,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
-
-
-
-
@@ -18177,17 +18166,6 @@ mygroup:WayPointExecute()
The DCS controllable class.
-
-
-
-
@@ -22310,17 +22288,6 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
-
-
-
-
@@ -22964,17 +22931,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
@@ -23129,17 +23085,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 83f8f3027..cf4ecec5b 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -5598,18 +5598,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
GROUP.InitRespawnRandomizePositionOuter
+
GROUP.InitRespawnRandomizePositionZone
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 24775e988..35094ba64 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3821,17 +3821,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -7987,17 +7976,6 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
@@ -8674,17 +8652,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
@@ -8872,17 +8839,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-