diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 20f0af2e9..1a75f3356 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4907,6 +4907,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +The Defender Default Settings over all Squadrons.
+ + + +No loading happened, so we need to pickup something else.
- @@ -4993,9 +4990,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- @@ -5608,9 +5602,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- @@ -7111,9 +7102,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -No loading happened, so we need to pickup something else.
- diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index a546750a5..a3b0afcae 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1951,17 +1951,6 @@ Therefore, this class is considered to be deprecatedself.CargoObject:Destroy()
- -Now we spawn the new group based on the template created.
+Set cargo object.
-Set cargo object.
-The AI is on by default when spawning a group.
-Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
- @@ -4069,20 +4069,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -The internal counter of the amount of spawning the has happened since SpawnStart.
-Overwrite unit names by default with group name.
- @@ -4309,8 +4314,16 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +By default, no InitLimit
+SPAWN.SpawnInitLivery + +self:T2( { self.SpawnTemplatePrefix, Vec2} )
+Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
The AI is on by default when spawning a group.
-The internal counter of the amount of spawning the has happened since SpawnStart.
-By default, no InitLimit
+SPAWN.SpawnInitLivery + +When the first Spawn executes, all the Groups need to be made visible before start.
Spawns a new static using a given template.
-Kickspeed
+ @@ -4717,6 +4720,9 @@ An airbase can be specified to set the maximum kick speed for. + +Kickspeed
+ diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 3eab90c97..ee9aad3f1 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2657,6 +2657,17 @@ Use the method DESIGNATE.SetMission() to + + + +Function to get the HQ object for further use
+The #DETECTION_AREAS object for AWACS
- - - -Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+ + + +The ME name of the HQ object
- - - -switch alarm state RED
-self.SAMCheckRanges = {}
-The #DETECTION_AREAS object for AWACS
-Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+The ME name of the HQ object
- - - -switch alarm state RED
-self.SAMCheckRanges = {}
-Type of terminal to be used when spawning at an airbase.
+Type of terminal to be used when spawning at an airbase.
+ + + +Type of terminal to be used when spawning at an airbase.
+ + + +VNAO Edit - Added
+VNAO Edit - Added
VNAO Edit - Added
+VNAO Edit - Added
VNAO Edit - Added
+VNAO Edit - Added
Set current case.
+ @@ -42341,20 +42344,6 @@ When moose is loading dynamically (for moose class development), tracing is switAlso decrease flag for section members of flight.
- -Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+Set section lead of player flight.
- @@ -42569,6 +42566,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +Set time stamp.
+ @@ -42705,7 +42705,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -VNAO Edit - Added
+VNAO Edit - Added
@@ -42811,17 +42811,6 @@ When moose is loading dynamically (for moose class development), tracing is switBand modulation.
- - - -Replacement woundedGroups
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Replacement woundedGroups
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Replacement woundedGroups
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Name of the class.
-holds #CTLD_ENGINEERING objects
+Folderpath.
+#1570
+Name of the class.
-holds #CTLD_ENGINEERING objects
+Folderpath.
+#1570
+Name of the class.
-holds #CTLD_ENGINEERING objects
+Folderpath.
+#1570
+Location (if set) where to get this cargo item.
+Location (if set) where to get this cargo item.
+set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-set to false to suppress flash messages
-Stack by pointer.
-Stack by pointer.
-