From 8512b22daa8518e75721be332df3bff83ae08f0a Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Fri, 17 Jul 2026 05:22:08 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/Core.Fsm.html | 4 +- Documentation/Core.Spawn.html | 112 ++--- Documentation/Core.SpawnStatic.html | 4 +- Documentation/Core.Spot.html | 33 -- Documentation/Core.Zone.html | 44 -- Documentation/Functional.AICSAR.html | 6 +- Documentation/Functional.ATC_Ground.html | 10 +- Documentation/Functional.Autolase.html | 82 ++-- Documentation/Functional.Designate.html | 22 + Documentation/Functional.Detection.html | 33 ++ Documentation/Functional.Mantis.html | 296 +----------- Documentation/Functional.RAT.html | 49 +- Documentation/Functional.Scoring.html | 26 +- Documentation/Ops.Airboss.html | 98 +--- Documentation/Ops.ArmyGroup.html | 6 - Documentation/Ops.CTLD.html | 569 ++--------------------- Documentation/Ops.FlightGroup.html | 102 +++- Documentation/Ops.NavyGroup.html | 6 - Documentation/Ops.OpsGroup.html | 39 -- Documentation/Ops.OpsZone.html | 9 - Documentation/Ops.PlayerTask.html | 54 +-- Documentation/Wrapper.Controllable.html | 55 +++ 22 files changed, 376 insertions(+), 1283 deletions(-) diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 6d9ca25b4..0beb71168 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -6021,7 +6021,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7653,7 +7653,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 8e3887777..5f7cc3445 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3018,13 +3018,19 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.callsign

+

SPAWN.frequency

-

SPAWN.speed

+

SPAWN.hidden

+ + + + + +

SPAWN.livery_id

@@ -3897,6 +3903,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3955,17 +3972,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -4032,17 +4038,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -4109,9 +4104,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Overwrite unit names by default with group name.

- @@ -4579,7 +4571,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.callsign +SPAWN.frequency @@ -4590,7 +4582,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +SPAWN.livery_id @@ -10619,6 +10622,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10677,17 +10691,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
@@ -10754,17 +10757,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -10831,9 +10823,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

- @@ -11301,7 +11290,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.callsign +SPAWN.frequency @@ -11312,7 +11301,18 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.speed +SPAWN.hidden + + + + + + +
+
+ + +SPAWN.livery_id diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index d327e51d2..bcd488e78 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -3073,7 +3073,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + SPAWNSTATIC.TemplateStaticUnit @@ -4934,7 +4934,7 @@ Handy if you spawn from cargo statics which have resources already set.

- #table + SPAWNSTATIC.TemplateStaticUnit diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index e609036b8..613789ea3 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2798,17 +2798,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.Target - - -
@@ -4125,17 +4114,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.Target - - -
@@ -5724,17 +5702,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.Target - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index e67e074d2..92f71f381 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16664,17 +16664,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -17379,17 +17368,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -19561,17 +19539,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -21105,17 +21072,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index 6b58542e9..cc5b3d0e2 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -3369,7 +3369,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -6500,7 +6500,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -8469,7 +8469,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 6cc1293ce..b87abb5d7 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3911,7 +3911,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -3927,6 +3927,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+
@@ -4496,7 +4499,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases @@ -4512,6 +4515,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index c195a5fd4..6b4059297 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2323,7 +2323,7 @@
- + #table AUTOLASE.CurrentLasing @@ -2400,7 +2400,7 @@
- + #table AUTOLASE.GroupsByThreat @@ -2529,39 +2529,6 @@

set up SRS

-
- -
-
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -2579,7 +2546,7 @@
- + #table AUTOLASE.UnitsByThreat @@ -2628,17 +2595,6 @@ -
- -
-
-
- - #number -AUTOLASE.cooldowntime - - -
@@ -2657,7 +2613,7 @@
#boolean -AUTOLASE.forcecooldown +AUTOLASE.increasegroundawareness @@ -2667,8 +2623,8 @@
- #boolean -AUTOLASE.increasegroundawareness + #number +AUTOLASE.lasingindex @@ -2697,6 +2653,17 @@ +
+ +
+
+
+ + #boolean +AUTOLASE.notifypilots + + +
@@ -2719,6 +2686,17 @@ +
+ +
+
+
+ + +AUTOLASE.smokecolor + + +
@@ -2747,7 +2725,7 @@
- + #boolean AUTOLASE.smoketargets @@ -2758,7 +2736,7 @@
- + #table AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 7ed32eff7..ef270932c 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2397,6 +2397,17 @@ Use the method DESIGNATE.SetMission() to +
+ +
+
+
@@ -2408,6 +2419,17 @@ Use the method DESIGNATE.SetMission() to +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 003aa8ca2..6f1881a4d 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20301,6 +20301,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -25077,6 +25088,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -26874,6 +26896,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 41d15bee7..858b51be1 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1960,12 +1960,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetJammedSAMs()

Get table of currently jammed SAM group names.

- - - -

MANTIS.Groupset

- - @@ -6101,28 +6095,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - -MANTIS.AWACS_Prefix - - - -
- -
-
-
- - #table -MANTIS.AcceptZones - - -
@@ -6167,17 +6139,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -6299,17 +6260,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

- - - -
-
- - -MANTIS.Groupset - - -
@@ -6332,17 +6282,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.InboundARMs - - -
@@ -6398,45 +6337,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.LastThreatEval - - - -
- -
-
-
- - #boolean -MANTIS.NavalAutonomy - - - - -

ship groups outside EWR radar coverage go alarm RED and search autonomously (see SetNavalAutonomy)

- -
- -
-
-
- - #number -MANTIS.NavalAutonomyRadius - - - - -

meters; a ship group within this distance of an alive EWR group counts as covered

-
@@ -6473,17 +6373,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -6523,7 +6412,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Long @@ -6534,7 +6423,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Medium @@ -6545,7 +6434,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_PointDef @@ -6556,7 +6445,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Short @@ -6574,20 +6463,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #boolean -MANTIS.SEADNaval - - - - -

ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)

- -
-
@@ -6738,8 +6613,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -6809,17 +6684,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS._jammedSAMs - - -
@@ -7280,9 +7144,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -13774,28 +13635,6 @@ Substring matching with digit-boundary protection prevents false matches

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - -MANTIS.AWACS_Prefix - - - -
- -
-
-
- - #table -MANTIS.AcceptZones - - -
@@ -13840,17 +13679,6 @@ Substring matching with digit-boundary protection prevents false matches -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -13972,17 +13800,6 @@ Substring matching with digit-boundary protection prevents false matches

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

-
- -
-
-
- - -MANTIS.Groupset - - -
@@ -14005,17 +13822,6 @@ Substring matching with digit-boundary protection prevents false matches

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.InboundARMs - - -
@@ -14071,45 +13877,6 @@ Substring matching with digit-boundary protection prevents false matches - - - -
-
- - #table -MANTIS.LastThreatEval - - - -
- -
-
-
- - #boolean -MANTIS.NavalAutonomy - - - - -

ship groups outside EWR radar coverage go alarm RED and search autonomously (see SetNavalAutonomy)

- -
- -
-
-
- - #number -MANTIS.NavalAutonomyRadius - - - - -

meters; a ship group within this distance of an alive EWR group counts as covered

-
@@ -14146,17 +13913,6 @@ Substring matching with digit-boundary protection prevents false matches - - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -14196,7 +13952,7 @@ Substring matching with digit-boundary protection prevents false matches
- + #table MANTIS.SAM_Table_Long @@ -14207,7 +13963,7 @@ Substring matching with digit-boundary protection prevents false matches
- + #table MANTIS.SAM_Table_Medium @@ -14218,7 +13974,7 @@ Substring matching with digit-boundary protection prevents false matches
- + #table MANTIS.SAM_Table_PointDef @@ -14229,7 +13985,7 @@ Substring matching with digit-boundary protection prevents false matches
- + #table MANTIS.SAM_Table_Short @@ -14247,20 +14003,6 @@ Substring matching with digit-boundary protection prevents false matches
-
-
-
- - #boolean -MANTIS.SEADNaval - - - - -

ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)

- -
-
@@ -14411,8 +14153,8 @@ Substring matching with digit-boundary protection prevents false matches
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -14482,17 +14224,6 @@ Substring matching with digit-boundary protection prevents false matches -
- -
-
-
- - #table -MANTIS._jammedSAMs - - -
@@ -14953,9 +14684,6 @@ Substring matching with digit-boundary protection prevents false matches - -

switch alarm state RED

-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 1448fea09..f428d6fb7 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3356,12 +3356,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4608,13 +4602,19 @@ and any spaces before and after the resulting name are removed.

-

RAT.callsign

+

RAT.frequency

-

RAT.speed

+

RAT.hidden

+ + + + + +

RAT.livery_id

@@ -7881,17 +7881,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -15840,17 +15829,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -22946,17 +22924,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index fb5f03a4c..ff3c508fb 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2922,17 +2922,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - -
-
- - SCORING.AutoSavePath @@ -3177,7 +3166,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -6390,17 +6379,6 @@ The scale magnifies the scores given to the players.

- -
-
-
- - SCORING.AutoSavePath @@ -6645,7 +6623,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 128dd1f80..208116677 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9854,17 +9854,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9876,17 +9865,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -30523,17 +30501,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -30545,17 +30512,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- - -
-
- - -AIRBOSS.RQMid - - -
@@ -33669,17 +33625,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

- - - -
-
- - -AIRBOSS.RQLid - - -
@@ -33691,17 +33636,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

- - - -
-
- - -AIRBOSS.RQMid - - -
@@ -42087,7 +42021,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42199,6 +42133,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set case of f

+ @@ -42280,6 +42217,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+ + + +
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -42415,6 +42363,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+ @@ -42634,7 +42585,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42712,17 +42663,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

- - - -
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index 7b23b7cd5..bc2114ea9 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -2543,12 +2543,6 @@ and pick the closest unit to this ARMYGROUP.

ARMYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

ARMYGROUP.EPLRS

- - diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 127061723..a1d5fec6d 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6153,17 +6153,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -6184,7 +6173,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -6206,7 +6195,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -6231,28 +6220,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -6364,9 +6336,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

-
@@ -6442,14 +6411,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -6478,11 +6444,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -6547,17 +6516,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -6569,17 +6527,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -CTLD.TroopCounter - - -
@@ -6677,94 +6624,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
- - -
-
-
- - #table -CTLD._c130DcAutoBatches - - - -
- -
-
-
- - #table -CTLD._c130DcAutoMap - - - -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - - -
- -
-
-
- - #table -CTLD._c130DcAutoSets - - - -
- -
-
-
- - #table -CTLD._cargoByTemplate - - - -
- -
-
-
- - #table -CTLD._crateOrStaticByName - - - -
- -
-
-
- - #table -CTLD._troopsByName - - -
@@ -6923,17 +6782,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -7117,7 +6965,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.locale @@ -7230,17 +7078,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -7295,7 +7132,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -7405,7 +7242,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -7454,9 +7291,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

sub categories

-
@@ -24154,17 +23988,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -24185,7 +24008,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -24207,7 +24030,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -24232,28 +24055,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -24365,9 +24171,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -24443,14 +24246,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -24479,11 +24279,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -24548,17 +24351,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -24570,17 +24362,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #number -CTLD.TroopCounter - - -
@@ -24678,94 +24459,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
- - -
-
-
- - #table -CTLD._c130DcAutoBatches - - - -
- -
-
-
- - #table -CTLD._c130DcAutoMap - - - -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - - -
- -
-
-
- - #table -CTLD._c130DcAutoSets - - - -
- -
-
-
- - #table -CTLD._cargoByTemplate - - - -
- -
-
-
- - #table -CTLD._crateOrStaticByName - - - -
- -
-
-
- - #table -CTLD._troopsByName - - -
@@ -24924,17 +24617,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -25118,7 +24800,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.locale @@ -25231,17 +24913,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -25296,7 +24967,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -25406,7 +25077,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -25455,9 +25126,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -27135,17 +26803,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -27166,7 +26823,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -27188,7 +26845,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -27213,28 +26870,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -27346,9 +26986,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -27424,14 +27061,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -27460,11 +27094,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -27529,17 +27166,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -27551,17 +27177,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #number -CTLD.TroopCounter - - -
@@ -27659,94 +27274,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
- - -
-
-
- - #table -CTLD._c130DcAutoBatches - - - -
- -
-
-
- - #table -CTLD._c130DcAutoMap - - - -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - - -
- -
-
-
- - #table -CTLD._c130DcAutoSets - - - -
- -
-
-
- - #table -CTLD._cargoByTemplate - - - -
- -
-
-
- - #table -CTLD._crateOrStaticByName - - - -
- -
-
-
- - #table -CTLD._troopsByName - - -
@@ -27905,17 +27432,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -28099,7 +27615,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.locale @@ -28212,17 +27728,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -28277,7 +27782,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -28387,7 +27892,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -28436,9 +27941,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -33239,17 +32741,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index e0283d990..a8b122e5d 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -3305,12 +3305,6 @@

FLIGHTGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

FLIGHTGROUP.EPLRS

- - @@ -7901,6 +7895,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Set the destination base.

+ @@ -8093,11 +8090,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -8122,6 +8122,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + + + +

Spawn in uncontrolled state.

+ +
+
@@ -18720,6 +18734,9 @@ Here we only check if stuck whilst taxiing.

+ +

Set the destination base.

+
@@ -18912,11 +18929,14 @@ Here we only check if stuck whilst taxiing.

- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -18941,6 +18961,20 @@ Here we only check if stuck whilst taxiing.

+ +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + + + +

Spawn in uncontrolled state.

+ +
+
@@ -39582,6 +39616,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Set the destination base.

+
@@ -39774,11 +39811,14 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -39803,6 +39843,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + + + +

Spawn in uncontrolled state.

+ +
+
@@ -41784,6 +41838,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Set the destination base.

+
@@ -41976,11 +42033,14 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -42005,6 +42065,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + + + +

Spawn in uncontrolled state.

+ +
+
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html index b9bdacf44..8f6fb23f6 100644 --- a/Documentation/Ops.NavyGroup.html +++ b/Documentation/Ops.NavyGroup.html @@ -2474,12 +2474,6 @@

NAVYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

NAVYGROUP.EPLRS

- - diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 1567c7430..287f88c05 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -1703,12 +1703,6 @@

OPSGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

OPSGROUP.EPLRS

- - @@ -7351,17 +7345,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - -OPSGROUP.EPLRS - - -
@@ -29155,17 +29138,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -32299,17 +32271,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 032de7dc4..ec91cfb82 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3542,9 +3542,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Contested.

- @@ -7362,9 +7359,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- @@ -9319,9 +9313,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index c52ea496e..bfb51cad6 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16070,14 +16070,11 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -16626,7 +16623,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -16697,17 +16694,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
@@ -23605,14 +23591,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -24161,7 +24144,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -24232,17 +24215,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
@@ -26090,14 +26062,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -26646,7 +26615,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -26717,17 +26686,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index e9208fa32..07417923a 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4480,6 +4480,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -18188,6 +18199,17 @@ mygroup:WayPointExecute()
+ + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -22310,6 +22332,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -22953,6 +22986,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -23107,6 +23151,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + +