diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html
index dc98ca3b5..da6cda728 100644
--- a/Documentation/AI.AI_Air_Squadron.html
+++ b/Documentation/AI.AI_Air_Squadron.html
@@ -2438,6 +2438,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3509,6 +3520,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 845ff3d09..a1c53577b 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2621,20 +2621,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -4408,20 +4394,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -5037,20 +5009,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
@@ -6558,20 +6516,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html
index a56dddeeb..f4adecf17 100644
--- a/Documentation/AI.AI_Cargo_Helicopter.html
+++ b/Documentation/AI.AI_Cargo_Helicopter.html
@@ -2786,22 +2786,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4704,22 +4710,28 @@ Adjust if necessary.
@@ -5374,22 +5386,28 @@ Adjust if necessary.
@@ -6936,22 +6954,28 @@ Adjust if necessary.
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index c690312c6..1c3405b6d 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3137,6 +3137,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
This table contains the targets detected during patrol.
+
@@ -6384,6 +6387,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+
This table contains the targets detected during patrol.
+
@@ -7128,6 +7134,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+
This table contains the targets detected during patrol.
+
@@ -8764,6 +8773,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+
This table contains the targets detected during patrol.
+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index e98545ce3..8cf26ce7e 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1820,27 +1820,10 @@ Controls a network of short range air/missile defense groups.
-
-
-
@@ -3155,27 +3138,10 @@ This works for ground only groups.
-
-
-
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index 85d4686f5..7e8aa11bd 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5656,7 +5656,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
FSM._StartState
@@ -7259,7 +7259,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
FSM._StartState
diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html
index a7eaaaa86..93042a750 100644
--- a/Documentation/Core.Point.html
+++ b/Documentation/Core.Point.html
@@ -5082,9 +5082,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Coordinates.
-
@@ -12874,9 +12871,6 @@ Creates a line on the F10 map from one point to another.
-
-
Coordinates.
-
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 113864f7c..5b348a868 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2770,7 +2770,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SETTINGS.Metric
@@ -4864,7 +4864,7 @@ It is advised to use this method at the start of the mission.
- #boolean
+
SETTINGS.Metric
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 7f0c22df2..e1b3f0ea7 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2730,12 +2730,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.uncontrolled |
-
-
|
@@ -3445,17 +3439,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3492,17 +3475,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3536,17 +3508,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3602,6 +3563,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3613,6 +3588,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ By default, no InitLimit
+
@@ -3688,7 +3666,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -3702,7 +3680,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -3848,6 +3826,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3860,7 +3849,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -3912,17 +3901,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
-
-
-
-
@@ -8819,17 +8797,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -8866,17 +8833,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -8910,17 +8866,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -8976,6 +8921,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -8987,6 +8946,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
+
@@ -9062,7 +9024,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -9076,7 +9038,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -9222,6 +9184,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9234,7 +9207,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -9286,17 +9259,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When working in UnControlled mode, all planes are Spawned in UnControlled mode before the scheduler starts.
-
-
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 0b858fece..7e63e1d42 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2670,6 +2670,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -3883,6 +3927,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -5387,6 +5475,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index f9c0193b2..5e51b7402 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3423,17 +3423,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6602,17 +6591,6 @@ Designate:SetFlashStatusMenu( false )
-
-
-
-
@@ -7423,17 +7401,6 @@ Designate:SetFlashStatusMenu( false )
-
-
-
-
@@ -8214,17 +8181,6 @@ Designate:SetFlashStatusMenu( false )
-
-
-
-
@@ -9897,17 +9853,6 @@ Designate:SetFlashStatusMenu( false )
-
-
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index bc40e99a9..8f64a5bd1 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -18918,17 +18918,6 @@ BASE:TraceOnOff( false )
-
-
-
-
@@ -23620,17 +23609,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -25377,17 +25355,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
diff --git a/Documentation/Functional.Rat.html b/Documentation/Functional.Rat.html
index ccab606d8..743d12cdf 100644
--- a/Documentation/Functional.Rat.html
+++ b/Documentation/Functional.Rat.html
@@ -3358,6 +3358,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -4318,12 +4324,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.uncontrolled |
-
-
|
@@ -6695,6 +6695,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -14575,6 +14586,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -20510,6 +20532,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Sead.html b/Documentation/Functional.Sead.html
index 2b1bcdd4a..4d2f1d80a 100644
--- a/Documentation/Functional.Sead.html
+++ b/Documentation/Functional.Sead.html
@@ -1514,7 +1514,7 @@ Controls a network of short range air/missile defense groups.
Authors: FlightControl, applevangelist
-Last Update: July 2021
+Last Update: Aug 2021
@@ -1576,6 +1576,12 @@ Controls a network of short range air/missile defense groups.
SEAD.HandleEventShot(EventData, self) |
Detects if an SAM site was shot with an anti radiation missile.
+ |
+
+
+ SEAD.HarmData |
+
+ Missile enumerators
|
@@ -1606,6 +1612,12 @@ Controls a network of short range air/missile defense groups.
SEAD:_CheckHarms(WeaponName) |
Check if a known HARM was fired
+ |
+
+
+ SEAD:_GetDistance(_point1, _point2) |
+
+ (Internal) Return distance in meters between two coordinates or -1 on error.
|
@@ -2160,6 +2172,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -2398,14 +2421,79 @@ SEAD_RU_SAM_Defenses = SEAD:New( { 'RU SA-6 Kub', 'RU SA-6 Defenses', 'RU MI-26
+ Return values:
+
+
+
+
+
Returns true for a match
+
+
+
+
+
+
name Name of hit in table
+
+
+
+
+
+
+
+
+
+
+
+
+
(Internal) Return distance in meters between two coordinates or -1 on error.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
Return value:
-
Returns true for a match
+
Distance in meters
@@ -2425,6 +2513,17 @@ SEAD_RU_SAM_Defenses = SEAD:New( { 'RU SA-6 Kub', 'RU SA-6 Defenses', 'RU MI-26
+
+
+
+
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index ef22deae8..63699acff 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -38663,7 +38663,7 @@ BASE:TraceOnOff( false )
-
Set case to that of lead.
+
Set current case.
@@ -38732,7 +38732,7 @@ BASE:TraceOnOff( false )
- Also decrease flag for section members of flight.
+ Decrease stack/flag. Human player needs to take care himself.
@@ -38869,6 +38869,9 @@ BASE:TraceOnOff( false )
+
+ Make player section lead if he was not before.
+
@@ -38914,7 +38917,7 @@ BASE:TraceOnOff( false )
- Set new time stamp.
+ Set time stamp.
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index f8c737c52..ebe5f06c5 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2215,12 +2215,6 @@ Create a late-activated single infantry unit as template in the mission editor a
CSAR.inTransitGroups |
- |
-
-
- CSAR.index |
-
-
|
@@ -3722,6 +3716,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3820,17 +3825,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -8122,6 +8116,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -8220,17 +8225,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -10296,6 +10290,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -10394,17 +10399,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index e8a4c2f8e..8fb703e89 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -5072,7 +5072,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -5099,9 +5099,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -5260,17 +5257,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
radio beacons
-
-
-
-
@@ -5293,6 +5279,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5512,7 +5509,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repair a unit/group
+ noob catch
@@ -10532,7 +10529,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -10559,9 +10556,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -10720,17 +10714,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
radio beacons
-
-
-
-
@@ -10753,6 +10736,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -10972,7 +10966,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repair a unit/group
+ noob catch
@@ -12653,7 +12647,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -12680,9 +12674,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -12841,17 +12832,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
radio beacons
-
-
-
-
@@ -12874,6 +12854,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -13093,7 +13084,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repair a unit/group
+ noob catch
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index 9995cb896..29350e6d5 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -2820,17 +2820,6 @@ but can separately be modified later in your mission using the
-
-
-
-
@@ -7467,17 +7456,6 @@ If the Unit is part of the Task, true is returned.
-
-
-
-
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index 6dd368129..a40b02891 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2G_Dispatcher.html
@@ -3084,11 +3084,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3661,11 +3664,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4848,11 +4854,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6341,11 +6350,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
diff --git a/Documentation/Tasking.Task_Cargo.html b/Documentation/Tasking.Task_Cargo.html
index ff52e0a12..7e241d1db 100644
--- a/Documentation/Tasking.Task_Cargo.html
+++ b/Documentation/Tasking.Task_Cargo.html
@@ -3113,7 +3113,7 @@ based on the tasking capabilities defined in
-
+
Cargo.Cargo#CARGO
FSM_PROCESS.Cargo
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 4005fb540..f68989bd5 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3091,11 +3091,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -4159,11 +4170,22 @@ This method can only be used once!
+
@@ -5006,11 +5028,22 @@ This method can only be used once!
+
@@ -6488,11 +6521,22 @@ This method can only be used once!
+
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index bea0c2f25..760b3d9e7 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -1951,6 +1951,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT:GetSensors() |
Returns the unit sensors.
+ |
+
+
+ CLIENT:GetSkill() |
+
+ Get skill from Unit.
|
@@ -2640,7 +2646,7 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
- CLIENT:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut) |
+ CLIENT:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut, formation) |
(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
|
@@ -6290,6 +6296,36 @@ The spawn sequence number and unit number are contained within the name after th
+
+
+
+
+
+
+
+
Get skill from Unit.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Skill String of skill name.
+
+
+
+
+
@@ -11949,7 +11985,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
@@ -12011,6 +12047,19 @@ Warning! When you switch this option off, the airborne group will continue to fl
If true and onroad is set, take a shorter route - if available - off road, default false
+
+
+
+
+
+ #string
+ formation
+
+
+
+
+
Formation string as in the mission editor, e.g. "Vee", "Diamond", "Line abreast", etc. Defaults to "Off Road"
+
Return value:
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index c340f3bc7..79672916c 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -2227,7 +2227,7 @@ The method CONTROLLABLE.SetTaskWaypoi
- CONTROLLABLE:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut) |
+ CONTROLLABLE:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut, formation) |
(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
|
@@ -8077,7 +8077,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
@@ -8139,6 +8139,19 @@ Warning! When you switch this option off, the airborne group will continue to fl
If true and onroad is set, take a shorter route - if available - off road, default false
+
+
+
+
+
+ #string
+ formation
+
+
+
+
+
Formation string as in the mission editor, e.g. "Vee", "Diamond", "Line abreast", etc. Defaults to "Off Road"
+
Return value:
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 56aa2ffbe..62741d344 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -1969,6 +1969,12 @@ amount of fuel in the group.
GROUP:GetSize() |
Returns current size of the DCS Group.
+ |
+
+
+ GROUP:GetSkill() |
+
+ Get skill from Group.
|
@@ -2880,7 +2886,7 @@ amount of fuel in the group.
- GROUP:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut) |
+ GROUP:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut, formation) |
(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
|
@@ -4740,18 +4746,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
+
+
+
+
+
+
+
+
Get skill from Group.
+
+
+
Effectively gets the skill from Unit 1 as the group holds no skill value.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Skill String of skill name.
+
+
+
+
+
@@ -8857,18 +8885,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
-
-
-
-
-
-
-
GROUP.InitRespawnRandomizePositionOuter
+
GROUP.InitRespawnRandomizePositionZone
@@ -13146,7 +13163,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
@@ -13208,6 +13225,19 @@ Warning! When you switch this option off, the airborne group will continue to fl
If true and onroad is set, take a shorter route - if available - off road, default false
+
+
+
+
+
+ #string
+ formation
+
+
+
+
+
Formation string as in the mission editor, e.g. "Vee", "Diamond", "Line abreast", etc. Defaults to "Off Road"
+
Return value:
@@ -17396,18 +17426,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
-
-
-
-
-
-
-
-
-
-
-
-
-
GROUP.InitRespawnRandomizePositionOuter
+
GROUP.InitRespawnRandomizePositionZone
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index dd3091d5d..0f701b3c3 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -2899,6 +2899,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
+
+
+
+
+
@@ -2976,28 +2998,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
-
-
-
-
-
@@ -5005,6 +5005,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
+
+
+
+
+
@@ -5082,28 +5104,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
-
-
-
-
-
@@ -6619,6 +6619,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
+
+
+
+
+
@@ -6696,28 +6718,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
-
-
-
-
-
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 598362115..27828d106 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3511,6 +3511,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6898,6 +6909,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -7475,6 +7497,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -7658,6 +7691,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html
index b7d4e417a..a6d0f38a5 100644
--- a/Documentation/Wrapper.Unit.html
+++ b/Documentation/Wrapper.Unit.html
@@ -1761,6 +1761,12 @@ If you want to obtain the complete 3D position including orient
UNIT:GetSensors() |
Returns the unit sensors.
+ |
+
+
+ UNIT:GetSkill() |
+
+ Get skill from Unit.
|
@@ -2450,7 +2456,7 @@ If you want to obtain the complete 3D position including orient
- UNIT:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut) |
+ UNIT:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut, formation) |
(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
|
@@ -4890,6 +4896,36 @@ The spawn sequence number and unit number are contained within the name after th
+
+
+
+
+
+
+
+
Get skill from Unit.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Skill String of skill name.
+
+
+
+
+
@@ -10419,7 +10455,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
@@ -10481,6 +10517,19 @@ Warning! When you switch this option off, the airborne group will continue to fl
If true and onroad is set, take a shorter route - if available - off road, default false
+
+
+
+
+
+ #string
+ formation
+
+
+
+
+
Formation string as in the mission editor, e.g. "Vee", "Diamond", "Line abreast", etc. Defaults to "Off Road"
+
Return value: