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MooseBotter
2023-11-18 16:19:06 +00:00
parent daabd9edc2
commit 76a47f95dd
25 changed files with 641 additions and 736 deletions
+72 -166
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@@ -1928,7 +1928,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).AddScootZones">MANTIS:AddScootZones(ZoneSet, Number)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).AddScootZones">MANTIS:AddScootZones(ZoneSet, Number, Random, Formation)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Add a SET_ZONE of zones for Shoot&amp;Scoot - SHORAD units will move around</p>
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@@ -2183,6 +2183,18 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).SamType">MANTIS.SamType</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).ScootFormation">MANTIS.ScootFormation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).ScootRandom">MANTIS.ScootRandom</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
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@@ -3954,17 +3966,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
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@@ -3998,17 +3999,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
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@@ -4108,17 +4098,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The ME name of the HQ object</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
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@@ -4254,6 +4233,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).ScootRandom" ><strong>MANTIS.ScootRandom</strong></a>
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</div>
@@ -4315,8 +4305,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a>
@@ -4554,50 +4544,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Prefix for logging</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
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</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
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</div>
@@ -4667,6 +4613,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> switch alarm state RED</p>
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@@ -4678,9 +4627,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>self.SAMCheckRanges = {}</p>
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@@ -4716,7 +4662,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(MANTIS).AddScootZones" ><strong>MANTIS:AddScootZones(ZoneSet, Number)</strong></a></h2>
<h2><a id="#(MANTIS).AddScootZones" ><strong>MANTIS:AddScootZones(ZoneSet, Number, Random, Formation)</strong></a></h2>
</div>
<p>Add a SET_ZONE of zones for Shoot&amp;Scoot - SHORAD units will move around</p>
@@ -4752,6 +4698,32 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Number of closest zones to be considered, defaults to 3.</p>
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<p>
#boolean
<strong><strong>Random</strong></strong>
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<p>If true, use a random coordinate inside the next zone to scoot to.</p>
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<p>
#string
<strong><strong>Formation</strong></strong>
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<div class="w3-half">
<p>Formation to use, defaults to "Cone". See mission editor dropdown for options.</p>
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</div>
<h2><strong>Return value:</strong></h2>
@@ -8628,17 +8600,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
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</div>
@@ -8672,17 +8633,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
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</div>
@@ -8782,17 +8732,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>The ME name of the HQ object</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
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</div>
@@ -8928,6 +8867,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).ScootRandom" ><strong>MANTIS.ScootRandom</strong></a>
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</div>
@@ -8989,8 +8939,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a>
@@ -9228,50 +9178,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>Prefix for logging</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div>
</div>
@@ -9341,6 +9247,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p> switch alarm state RED</p>
</div>
</div>
@@ -9352,9 +9261,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>self.SAMCheckRanges = {}</p>
</div>
</div>