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@@ -41940,7 +41940,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> VNAO Edit - Added</p>
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<p> VNAO Edit - Added </p>
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@@ -41968,7 +41968,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> VNAO Edit - Added</p>
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<p> VNAO Edit - Added </p>
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@@ -41982,7 +41982,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> VNAO Edit - Added</p>
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<p> VNAO Edit - Added </p>
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</div>
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@@ -42094,6 +42094,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set case to that of lead.</p>
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@@ -42162,7 +42165,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Decrease stack/flag. Human player needs to take care himself.</p>
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<p> Set stack flag.</p>
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@@ -42325,7 +42328,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set section lead of player flight.</p>
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<p> Make player section lead if he was not before.</p>
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@@ -42349,9 +42352,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set Stable Hover</p>
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@@ -42385,9 +42385,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set time stamp.</p>
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</div>
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</div>
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@@ -42524,7 +42521,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> VNAO Edit - Added </p>
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<p> VNAO Edit - Added</p>
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</div>
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