diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index bc3c99e65..483f1c2c4 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5962,7 +5962,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7594,7 +7594,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 9df065cae..34b745b3c 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2774,7 +2774,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2785,7 +2785,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2GSystem @@ -2829,22 +2829,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -4942,7 +4931,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -4953,7 +4942,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2GSystem @@ -4997,22 +4986,11 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 832497ab5..3d32cad10 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3004,6 +3004,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.uncontrolled

+ + @@ -3766,6 +3772,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -3832,20 +3841,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3879,6 +3874,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3937,6 +3943,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
@@ -4083,42 +4100,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

By default, no InitLimit

- -
- -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
- - -
-
-
@@ -4133,6 +4114,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+
+ +
+
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -4164,7 +4156,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4178,7 +4170,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4424,7 +4416,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -4498,6 +4490,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.uncontrolled + + +
@@ -10414,6 +10417,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -10480,20 +10486,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -10527,6 +10519,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10585,6 +10588,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -10731,42 +10745,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

- - - - -
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - -
@@ -10781,6 +10759,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+ + + +
+
+ + #string +SPAWN.SpawnInitSkill + + +
@@ -10812,7 +10801,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -10826,7 +10815,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -11072,7 +11061,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -11146,6 +11135,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.uncontrolled + + +
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 8953661d9..e3404c33d 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3876,7 +3876,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -3892,6 +3892,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+
@@ -4461,7 +4464,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases @@ -4477,6 +4480,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 47fd631f9..65ef501f8 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2389,7 +2389,7 @@
- + #table AUTOLASE.GroupsByThreat @@ -2548,6 +2548,20 @@ +
+ +
+
+
+ + +AUTOLASE.SRS + + + + +

set up SRS

+
@@ -2555,7 +2569,7 @@
#number -AUTOLASE.RoundingPrecision +AUTOLASE.SRSFreq @@ -2566,12 +2580,20 @@
-AUTOLASE.SRS +AUTOLASE.SRSMod +
+ +
+
+
+ + #string +AUTOLASE.SRSPath -

set up SRS

+
@@ -2590,7 +2612,7 @@
- + #table AUTOLASE.UnitsByThreat @@ -2697,17 +2719,6 @@

Set some string id for output to DCS.log file.

-
- -
-
-
- - #number -AUTOLASE.maxlasing - - -
@@ -2719,17 +2730,6 @@ -
- - -
-
- - #boolean -AUTOLASE.notifypilots - - -
@@ -2752,28 +2752,6 @@ - - - -
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - -
@@ -2785,6 +2763,17 @@ + + + +
+
+ + #table +AUTOLASE.smokeoffset + + +
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 2c3145ff4..7afea4979 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2386,17 +2386,6 @@ Use the method DESIGNATE.SetMission() to - - - -
-
- - -DESIGNATE.LaseDuration - - -
@@ -2408,17 +2397,6 @@ Use the method DESIGNATE.SetMission() to - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index b304e9cda..208be1a11 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1919,6 +1919,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -4351,6 +4357,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -4538,6 +4555,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -4632,7 +4660,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4643,7 +4671,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4654,7 +4682,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_PointDef @@ -4665,7 +4693,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -5160,6 +5188,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Log SAM status in dcs.log every cycle if true.

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxpointdefrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -5251,9 +5334,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

-
@@ -9990,6 +10070,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -10177,6 +10268,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+
+ +
+
+
+ + +MANTIS.Groupset + + +
@@ -10271,7 +10373,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -10282,7 +10384,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -10293,7 +10395,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_PointDef @@ -10304,7 +10406,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -10799,6 +10901,61 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Log SAM status in dcs.log every cycle if true.

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxpointdefrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -10890,9 +11047,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 839cd52d3..fc0e59fe5 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4588,6 +4588,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.uncontrolled

+ + diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index e68065003..68d2fb097 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3154,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -6611,7 +6611,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 0e30bd5fb..13cc0f687 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -42157,6 +42157,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Set stack flag.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -42613,17 +42627,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

-
- -
-
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index c1942e9c7..a6f249c7d 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -2532,12 +2532,6 @@ and pick the closest unit to this ARMYGROUP.

ARMYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

ARMYGROUP.EPLRS

- - @@ -6738,6 +6732,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
@@ -12622,6 +12627,17 @@ and pick the closest unit to this ARMYGROUP.

Field(s)

+
+ + +
@@ -33132,6 +33148,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

+
+ + +
@@ -34982,6 +35009,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

+
+ + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index cae8ebc43..fa0990036 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2593,6 +2593,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -2821,12 +2827,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.smokecolor

- - - -

CSAR.speed

- - @@ -4555,7 +4555,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Core.Point#COORDINATE CSAR.coordinate @@ -4644,11 +4644,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4674,17 +4677,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4819,6 +4811,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -5097,17 +5100,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

-
- -
-
-
- - -CSAR.speed - - -
@@ -11007,7 +10999,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -11096,11 +11088,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11126,17 +11121,6 @@ callsigns from playername or group name.

-
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -11271,6 +11255,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -11549,17 +11544,6 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

-
- -
-
-
- - -CSAR.speed - - -
@@ -13666,7 +13650,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -13755,11 +13739,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13785,17 +13772,6 @@ callsigns from playername or group name.

-
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -13930,6 +13906,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -14208,17 +14195,6 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

-
- -
-
-
- - -CSAR.speed - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index ee1d6eb72..abbe89e07 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6026,6 +6026,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -6046,7 +6057,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -6068,7 +6079,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -6093,11 +6104,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -6182,7 +6196,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -6193,7 +6207,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -6204,11 +6218,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -6273,11 +6290,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -6306,14 +6326,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -6384,7 +6401,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.Spawned_Cargo @@ -6493,7 +6510,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-CTLD.UserSetGroup +CTLD.VehicleMoveFormation @@ -6519,6 +6536,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + +
@@ -6530,6 +6558,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +CTLD._troopsByName + + +
@@ -6688,6 +6727,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -6984,6 +7034,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -7038,7 +7099,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -7131,6 +7192,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

message suppression

+
@@ -7148,7 +7212,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -23034,6 +23098,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -23054,7 +23129,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -23076,7 +23151,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -23101,11 +23176,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -23190,7 +23268,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -23201,7 +23279,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -23212,11 +23290,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -23281,11 +23362,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -23314,14 +23398,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -23392,7 +23473,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.Spawned_Cargo @@ -23501,7 +23582,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.UserSetGroup +CTLD.VehicleMoveFormation @@ -23527,6 +23608,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + +
@@ -23538,6 +23630,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #table +CTLD._troopsByName + + +
@@ -23696,6 +23799,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -23992,6 +24106,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -24046,7 +24171,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -24139,6 +24264,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+
@@ -24156,7 +24284,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -25871,6 +25999,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -25891,7 +26030,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -25913,7 +26052,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -25938,11 +26077,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -26027,7 +26169,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -26038,7 +26180,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -26049,11 +26191,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -26118,11 +26263,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -26151,14 +26299,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -26229,7 +26374,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.Spawned_Cargo @@ -26338,7 +26483,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.UserSetGroup +CTLD.VehicleMoveFormation @@ -26364,6 +26509,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + +
@@ -26375,6 +26531,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #table +CTLD._troopsByName + + +
@@ -26533,6 +26700,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -26829,6 +27007,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -26883,7 +27072,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -26976,6 +27165,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+
@@ -26993,7 +27185,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 0c64cffc8..ee7c555a7 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -3294,12 +3294,6 @@

FLIGHTGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

FLIGHTGROUP.EPLRS

- - @@ -7878,9 +7872,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set the destination base.

-
@@ -8073,11 +8064,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -8102,6 +8096,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + + + +

Spawn in uncontrolled state.

+ +
+
@@ -18700,9 +18708,6 @@ Here we only check if stuck whilst taxiing.

- -

Set the destination base.

-
@@ -18895,11 +18900,14 @@ Here we only check if stuck whilst taxiing.

- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -18924,6 +18932,20 @@ Here we only check if stuck whilst taxiing.

+ +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + + + +

Spawn in uncontrolled state.

+ +
+
@@ -39565,9 +39587,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

-
@@ -39760,11 +39779,14 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -39789,6 +39811,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + + + +

Spawn in uncontrolled state.

+ +
+
@@ -41770,9 +41806,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

-
@@ -41965,11 +41998,14 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -41994,6 +42030,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + + + +

Spawn in uncontrolled state.

+ +
+
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index e7e416d7a..ebf2659be 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4935,72 +4935,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

-
- -
-
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -10916,72 +10850,6 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -12946,72 +12814,6 @@ Sources: public declassified estimates, Jane's, IISS assessments.

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html index b667fb910..c20c8cb9a 100644 --- a/Documentation/Ops.NavyGroup.html +++ b/Documentation/Ops.NavyGroup.html @@ -2463,12 +2463,6 @@

NAVYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

NAVYGROUP.EPLRS

- - diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index c27c66719..31f144279 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -1692,12 +1692,6 @@

OPSGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

OPSGROUP.EPLRS

- - @@ -7328,17 +7322,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -8540,9 +8523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Init a table.

- @@ -29132,17 +29112,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -30344,9 +30313,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Init a table.

- @@ -32276,17 +32242,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -33488,9 +33443,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Init a table.

- @@ -39422,7 +39374,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Has line of sight.

+

No of sight.

diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 94844693b..05e14af25 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3519,6 +3519,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Contested.

+ @@ -7336,6 +7339,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +

Contested.

+ @@ -9290,6 +9296,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +

Contested.

+ diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 14f5731d1..6be542d6f 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16509,7 +16509,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -16580,6 +16580,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +PLAYERTASKCONTROLLER.repeattimes + + +
@@ -24033,7 +24044,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -24104,6 +24115,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y +
+ +
+
+
+ + #number +PLAYERTASKCONTROLLER.repeattimes + + +
@@ -26507,7 +26529,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -26578,6 +26600,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y +
+ +
+
+
+ + #number +PLAYERTASKCONTROLLER.repeattimes + + +
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 33a820772..1117c716f 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3253,17 +3253,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
@@ -4113,17 +4102,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
@@ -8041,17 +8019,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
@@ -8901,17 +8868,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 87fe650e4..acacf0c74 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4435,6 +4435,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -4475,7 +4486,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-CONTROLLABLE.timer +CONTROLLABLE.spot @@ -18165,6 +18176,17 @@ mygroup:WayPointExecute()

The DCS controllable class.

+
+ + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -18205,7 +18227,7 @@ mygroup:WayPointExecute()
-CONTROLLABLE.timer +CONTROLLABLE.spot @@ -22309,6 +22331,17 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+
+ + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -22349,7 +22382,7 @@ Coordinates are dependent on the position of the maps origin.

-CONTROLLABLE.timer +CONTROLLABLE.spot @@ -22974,6 +23007,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+
+ + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -23014,7 +23058,7 @@ If the Identifiable is alive, true is returned.

-CONTROLLABLE.timer +CONTROLLABLE.spot @@ -23150,6 +23194,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+
+ + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -23190,7 +23245,7 @@ If the Identifiable is alive, true is returned.

-CONTROLLABLE.timer +CONTROLLABLE.spot diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index cd84fb314..380f9bf4b 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5575,7 +5575,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10759,7 +10770,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28865,7 +28898,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29646,7 +29690,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29938,7 +29993,18 @@ If the Identifiable is alive, true is returned.

+ +
+