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MOOSE generated documentation [skip ci]
This commit is contained in:
@@ -102,7 +102,7 @@
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_A2G_Dispatcher.html">AI.AI_A2G_Dispatcher</a></strong></h2></div>
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||||
</div>
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||||
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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||||
<p><strong>AI</strong> - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.</p>
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||||
<p><strong>AI</strong> - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.</p>
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</p></div>
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||||
</div>
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</div>
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@@ -1601,7 +1601,7 @@
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</div>
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||||
<div class="w3-container w3-white" id="module_description">
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||||
<p><strong>AI</strong> - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.</p>
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||||
<p><strong>AI</strong> - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.</p>
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||||
|
||||
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||||
@@ -2570,31 +2570,6 @@ of the squadron are destroyed. This is to keep consistency of air operations and
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</div>
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||||
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><strong>Type(s)</strong></h2></div>
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||||
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(#)">Type <strong>#</strong></a></h2></div>
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||||
<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
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||||
<strong><a href="##(#)">#</a></strong>
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||||
</div>
|
||||
<div class="w3-card w3-margin">
|
||||
<table class="w3-table w3-border-bottom w3-border-theme-l2">
|
||||
<tr class="w3-theme-l1">
|
||||
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from #</th>
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||||
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
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||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(#).Distance">#.Distance</a></p></td>
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||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
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||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(#).Random">#.Random</a></p></td>
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||||
<td class="summary w3-half w3-container" style="word-wrap: break-word">
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</td>
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||||
</tr>
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||||
</table>
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||||
</div>
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||||
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||||
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(AI_A2G_DISPATCHER)">Type <strong>AI_A2G_DISPATCHER</strong></a></h2></div>
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<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
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||||
<strong><a href="##(AI_A2G_DISPATCHER)">AI_A2G_DISPATCHER</a></strong>
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@@ -2996,6 +2971,12 @@ of the squadron are destroyed. This is to keep consistency of air operations and
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_A2G_DISPATCHER).ProcessDetected">AI_A2G_DISPATCHER:ProcessDetected(Detection)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Assigns A2G AI Tasks in relation to the detected items.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_A2G_DISPATCHER).QuerySquadron">AI_A2G_DISPATCHER:QuerySquadron(Squadron)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get a resource count from a specific squadron</p>
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</td>
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||||
</tr>
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||||
<tr class="w3-border">
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||||
@@ -4599,6 +4580,31 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_A2G_DISPATCHER.DefenderQueueItem).SquadronName">AI_A2G_DISPATCHER.DefenderQueueItem.SquadronName</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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||||
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||||
</td>
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||||
</tr>
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||||
</table>
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||||
</div>
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||||
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||||
<div class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(AI_A2G_DISPATCHER.DefenseApproach)">Type <strong>AI_A2G_DISPATCHER.DefenseApproach</strong></a></h2></div>
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||||
<div class="w3-card-4 w3-padding w3-margin w3-theme-l1">
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||||
<strong><a href="##(AI_A2G_DISPATCHER.DefenseApproach)">AI_A2G_DISPATCHER.DefenseApproach</a></strong>
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||||
</div>
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||||
<div class="w3-card w3-margin">
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||||
<table class="w3-table w3-border-bottom w3-border-theme-l2">
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||||
<tr class="w3-theme-l1">
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||||
<th class="w3-half w3-left-align w3-container w3-padding-16"word-wrap: break-word">Fields and Methods inherited from AI_A2G_DISPATCHER.DefenseApproach</th>
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||||
<th class="w3-half w3-left-align w3-container w3-padding-16">Description</th>
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||||
</tr>
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||||
<tr class="w3-border">
|
||||
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_A2G_DISPATCHER.DefenseApproach).Distance">AI_A2G_DISPATCHER.DefenseApproach.Distance</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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||||
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||||
</td>
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||||
</tr>
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||||
<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_A2G_DISPATCHER.DefenseApproach).Random">AI_A2G_DISPATCHER.DefenseApproach.Random</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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||||
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||||
</td>
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||||
</tr>
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</table>
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@@ -4732,43 +4738,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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</div>
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||||
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||||
</div>
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||||
<div onclick="myFunction('#Types###')" class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(#)">Type <strong>#</strong></a></h2></div>
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||||
<div id= "#Types###" class="w3-container w3-white w3-padding-16" id="module_other_types">
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<div class="w3-white" id="record_type">
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||||
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||||
<p>Defense approach types.</p>
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<div class="fields w3-container w3-theme-l2">
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||||
<h2>Field(s)</h2>
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||||
</div>
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||||
<div>
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||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
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#number
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<a id="#(#).Distance" ><strong>#.Distance</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
#number
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<a id="#(#).Random" ><strong>#.Random</strong></a>
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||||
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</div>
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||||
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||||
</div>
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||||
<div class="functions w3-container w3-theme-l2">
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||||
<h2>Function(s)</h2>
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||||
</div>
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||||
</div>
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||||
|
||||
</div>
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||||
<div onclick="myFunction('#Types##AI_A2G_DISPATCHER')" class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(AI_A2G_DISPATCHER)">Type <strong>AI_A2G_DISPATCHER</strong></a></h2></div>
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||||
<div id= "#Types##AI_A2G_DISPATCHER" class="w3-container w3-white w3-padding-16" id="module_other_types">
|
||||
<div class="w3-white" id="record_type">
|
||||
@@ -4789,6 +4758,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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||||
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||||
<p> The Defender Default Settings over all Squadrons.</p>
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||||
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||||
</div>
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||||
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||||
</div>
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||||
<div>
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||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
|
||||
#number
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||||
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
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||||
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||||
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||||
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||||
</div>
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||||
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||||
</div>
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||||
@@ -4834,7 +4814,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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||||
<div>
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||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
|
||||
<a href="##(#)">##</a>
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||||
<a href="##(AI_A2G_DISPATCHER.DefenseApproach)">#AI_A2G_DISPATCHER.DefenseApproach</a>
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||||
<a id="#(AI_A2G_DISPATCHER).DefenseApproach" ><strong>AI_A2G_DISPATCHER.DefenseApproach</strong></a>
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||||
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||||
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||||
@@ -4911,11 +4891,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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||||
<div>
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||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
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||||
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||||
#boolean
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||||
<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>
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||||
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||||
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||||
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||||
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||||
<p>flash messages to players</p>
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||||
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||||
</div>
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||||
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||||
</div>
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||||
@@ -6330,7 +6313,7 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
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||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p><a href="##(bool)">#bool</a>:</p>
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||||
<p>#boolean:</p>
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||||
</div>
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||||
<div class="w3-half">
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||||
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||||
@@ -7134,6 +7117,50 @@ The Detection object is polymorphic, depending on the type of detection object c
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||||
</div>
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||||
</div>
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||||
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||||
</div>
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||||
</div>
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||||
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||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
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||||
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||||
<div class="w3-theme-l2">
|
||||
<h2><a id="#(AI_A2G_DISPATCHER).QuerySquadron" ><strong>AI_A2G_DISPATCHER:QuerySquadron(Squadron)</strong></a></h2>
|
||||
</div>
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||||
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||||
<p>Get a resource count from a specific squadron</p>
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||||
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||||
<div id= "#Functions##QuerySquadron" class="w3-show w3-white">
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||||
<div class="w3-container w3-white" id="functiontype">
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||||
<h2><strong>Defined in:</strong></h2>
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||||
<div class="w3-margin-left">
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||||
<p>AI_A2G_DISPATCHER</p>
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||||
</div>
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||||
<h2><strong>Parameter:</strong></h2>
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||||
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
|
||||
<div class="w3-half">
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||||
<p>
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||||
#string
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||||
<strong><strong>Squadron</strong></strong>
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</p>
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||||
</div>
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||||
<div class="w3-half">
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||||
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||||
<p>Name of the squadron.</p>
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||||
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||||
</div>
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||||
</div>
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||||
<h2><strong>Return value:</strong></h2>
|
||||
<div class="w3-row w3-border-bottom w3-margin-left">
|
||||
<div class="w3-half">
|
||||
<p>#number:</p>
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||||
</div>
|
||||
<div class="w3-half">
|
||||
|
||||
<p>Number of airframes available or nil if the squadron does not exist</p>
|
||||
|
||||
</div>
|
||||
</div>
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||||
</div>
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||||
|
||||
</div>
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||||
</div>
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||||
|
||||
@@ -13267,6 +13294,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
|
||||
|
||||
<p> The Defender Default Settings over all Squadrons.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
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||||
|
||||
</div>
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||||
@@ -13312,7 +13350,7 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="##(#)">##</a>
|
||||
<a href="##(AI_A2G_DISPATCHER.DefenseApproach)">#AI_A2G_DISPATCHER.DefenseApproach</a>
|
||||
<a id="#(AI_A2G_DISPATCHER).DefenseApproach" ><strong>AI_A2G_DISPATCHER.DefenseApproach</strong></a>
|
||||
|
||||
|
||||
@@ -13389,11 +13427,14 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#boolean
|
||||
<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>flash messages to players</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -14595,6 +14636,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
|
||||
|
||||
<p> The Defender Default Settings over all Squadrons.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -14640,7 +14692,7 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="##(#)">##</a>
|
||||
<a href="##(AI_A2G_DISPATCHER.DefenseApproach)">#AI_A2G_DISPATCHER.DefenseApproach</a>
|
||||
<a id="#(AI_A2G_DISPATCHER).DefenseApproach" ><strong>AI_A2G_DISPATCHER.DefenseApproach</strong></a>
|
||||
|
||||
|
||||
@@ -14717,11 +14769,14 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#boolean
|
||||
<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>flash messages to players</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -16225,6 +16280,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
|
||||
|
||||
<p> The Defender Default Settings over all Squadrons.</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -16270,7 +16336,7 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
<a href="##(#)">##</a>
|
||||
<a href="##(AI_A2G_DISPATCHER.DefenseApproach)">#AI_A2G_DISPATCHER.DefenseApproach</a>
|
||||
<a id="#(AI_A2G_DISPATCHER).DefenseApproach" ><strong>AI_A2G_DISPATCHER.DefenseApproach</strong></a>
|
||||
|
||||
|
||||
@@ -16347,11 +16413,14 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
|
||||
#boolean
|
||||
<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>
|
||||
|
||||
|
||||
|
||||
|
||||
<p>flash messages to players</p>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -19832,6 +19901,43 @@ When moose is loading dynamically (for moose class development), tracing is swit
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div class="functions w3-container w3-theme-l2">
|
||||
<h2>Function(s)</h2>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div onclick="myFunction('#Types##AI_A2G_DISPATCHER.DefenseApproach')" class="w3-container w3-theme-l2 w3-margin-top"><h2><a id="#(AI_A2G_DISPATCHER.DefenseApproach)">Type <strong>AI_A2G_DISPATCHER.DefenseApproach</strong></a></h2></div>
|
||||
<div id= "#Types##AI_A2G_DISPATCHER.DefenseApproach" class="w3-container w3-white w3-padding-16" id="module_other_types">
|
||||
<div class="w3-white" id="record_type">
|
||||
|
||||
<p>Defense approach types.</p>
|
||||
|
||||
<div class="fields w3-container w3-theme-l2">
|
||||
<h2>Field(s)</h2>
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(AI_A2G_DISPATCHER.DefenseApproach).Distance" ><strong>AI_A2G_DISPATCHER.DefenseApproach.Distance</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
<div class="w3-card-2 w3-padding-small w3-margin-top">
|
||||
|
||||
#number
|
||||
<a id="#(AI_A2G_DISPATCHER.DefenseApproach).Random" ><strong>AI_A2G_DISPATCHER.DefenseApproach.Random</strong></a>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user