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MooseBotter
2026-01-24 15:24:32 +00:00
parent e1e996666e
commit 6b41ab8c31
37 changed files with 1439 additions and 976 deletions
+2 -8
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@@ -4564,14 +4564,11 @@ The following parameters were given to the :New method of AI_A2A_GCICAP, and mea
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a> <a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>Flash messages to player</p>
</div> </div>
</div> </div>
@@ -11231,14 +11228,11 @@ They will lock the parking spot.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a> <a id="#(AI_A2A_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2A_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>Flash messages to player</p>
</div> </div>
</div> </div>
+22
View File
@@ -4433,6 +4433,17 @@ of the squadron are destroyed. This is to keep consistency of air operations and
<p> The Defender Default Settings over all Squadrons.</p> <p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div> </div>
</div> </div>
@@ -12984,6 +12995,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p> <p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div> </div>
</div> </div>
+22
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@@ -3146,6 +3146,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
</div> </div>
</div> </div>
@@ -4217,6 +4228,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_AIR_SQUADRON).ResourceCount" ><strong>AI_AIR_SQUADRON.ResourceCount</strong></a>
</div> </div>
</div> </div>
+16 -4
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@@ -3342,7 +3342,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a> <a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@@ -3380,6 +3380,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> No loading happened, so we need to pickup something else.</p>
</div> </div>
</div> </div>
@@ -5372,7 +5375,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a> <a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@@ -5410,6 +5413,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> No loading happened, so we need to pickup something else.</p>
</div> </div>
</div> </div>
@@ -5984,7 +5990,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a> <a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@@ -6022,6 +6028,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> No loading happened, so we need to pickup something else.</p>
</div> </div>
</div> </div>
@@ -7484,7 +7493,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a>
<a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a> <a id="#(AI_CARGO).CargoCarrier" ><strong>AI_CARGO.CargoCarrier</strong></a>
@@ -7522,6 +7531,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> No loading happened, so we need to pickup something else.</p>
</div> </div>
</div> </div>
-17
View File
@@ -2359,20 +2359,6 @@ Therefore, this class is considered to be deprecated</p>
<div class="w3-white" id="record_type"> <div class="w3-white" id="record_type">
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_CARGO_AIRPLANE).Airbase" ><strong>AI_CARGO_AIRPLANE.Airbase</strong></a>
<p> Set destination airbase for next :Route() command.</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -2404,9 +2390,6 @@ Therefore, this class is considered to be deprecated</p>
<p> Aircraft is on a depoly mission.</p>
</div> </div>
</div> </div>
-12
View File
@@ -3845,9 +3845,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> This table contains the targets detected during patrol.</p>
</div> </div>
</div> </div>
@@ -7115,9 +7112,6 @@ The default interval is 30 seconds.</p>
<p> This table contains the targets detected during patrol.</p>
</div> </div>
</div> </div>
@@ -7862,9 +7856,6 @@ The default interval is 30 seconds.</p>
<p> This table contains the targets detected during patrol.</p>
</div> </div>
</div> </div>
@@ -9497,9 +9488,6 @@ The default interval is 30 seconds.</p>
<p> This table contains the targets detected during patrol.</p>
</div> </div>
</div> </div>
+14 -3
View File
@@ -2422,13 +2422,24 @@ Therefore, this class is considered to be deprecated</p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoCarrier" ><strong>CARGO_GROUP.CargoCarrier</strong></a>
<p>self.CargoObject:Destroy()</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a> <a id="#(CARGO_GROUP).CargoGroup" ><strong>CARGO_GROUP.CargoGroup</strong></a>
<p> Then we register the new group in the database</p>
</div> </div>
</div> </div>
+2 -2
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@@ -6614,7 +6614,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a> <a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
@@ -8213,7 +8213,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a> <a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
+2 -2
View File
@@ -3434,7 +3434,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a> <a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
@@ -5602,7 +5602,7 @@ It is advised to use this method at the start of the mission.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a> <a id="#(SETTINGS).A2ASystem" ><strong>SETTINGS.A2ASystem</strong></a>
+84 -208
View File
@@ -3655,13 +3655,13 @@ and any spaces before and after the resulting name are removed.</p>
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).frequency">SPAWN.frequency</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).hidden">SPAWN.hidden</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).speed">SPAWN.speed</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).uncontrolled">SPAWN.uncontrolled</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
@@ -4338,11 +4338,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a> <a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
<p> The AI is on by default when spawning a group.</p>
</div> </div>
</div> </div>
@@ -4423,6 +4426,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div> </div>
</div> </div>
@@ -4489,6 +4495,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
</div> </div>
</div> </div>
@@ -4522,17 +4542,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
</div> </div>
</div> </div>
@@ -4591,17 +4600,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
</div> </div>
</div> </div>
@@ -4657,17 +4655,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
</div> </div>
</div> </div>
@@ -4734,6 +4721,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Overwrite unit names by default with group name.</p>
</div> </div>
</div> </div>
@@ -4745,60 +4735,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPostfix" ><strong>SPAWN.SpawnInitModexPostfix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPrefix" ><strong>SPAWN.SpawnInitModexPrefix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
<p> By default, no InitLimit</p>
</div> </div>
@@ -4829,17 +4767,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case <p> we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL</p> we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
</div> </div>
</div> </div>
@@ -4871,7 +4798,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a> <a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
@@ -4885,7 +4812,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a> <a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
@@ -5053,6 +4980,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
</div> </div>
</div> </div>
@@ -5120,7 +5058,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p> <p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
</div> </div>
@@ -5201,7 +5139,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).frequency" ><strong>SPAWN.frequency</strong></a> <a id="#(SPAWN).hidden" ><strong>SPAWN.hidden</strong></a>
@@ -5212,7 +5150,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).speed" ><strong>SPAWN.speed</strong></a> <a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
@@ -11000,11 +10938,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a> <a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
<p> The AI is on by default when spawning a group.</p>
</div> </div>
</div> </div>
@@ -11085,6 +11026,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div> </div>
</div> </div>
@@ -11151,6 +11095,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
</div> </div>
</div> </div>
@@ -11184,17 +11142,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
</div> </div>
</div> </div>
@@ -11253,17 +11200,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
</div> </div>
</div> </div>
@@ -11319,17 +11255,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitFreq" ><strong>SPAWN.SpawnInitFreq</strong></a>
</div> </div>
</div> </div>
@@ -11396,6 +11321,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> Overwrite unit names by default with group name.</p>
</div> </div>
</div> </div>
@@ -11407,60 +11335,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModex" ><strong>SPAWN.SpawnInitModex</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPostfix" ><strong>SPAWN.SpawnInitModexPostfix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModexPrefix" ><strong>SPAWN.SpawnInitModexPrefix</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
<p> By default, no InitLimit</p>
</div> </div>
@@ -11491,17 +11367,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case <p> we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL</p> we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
</div> </div>
</div> </div>
@@ -11533,7 +11398,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a> <a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
@@ -11547,7 +11412,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a> <a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
@@ -11715,6 +11580,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
</div> </div>
</div> </div>
@@ -11782,7 +11658,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p> <p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
</div> </div>
@@ -11863,7 +11739,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).frequency" ><strong>SPAWN.frequency</strong></a> <a id="#(SPAWN).hidden" ><strong>SPAWN.hidden</strong></a>
@@ -11874,7 +11750,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).speed" ><strong>SPAWN.speed</strong></a> <a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
-84
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@@ -2621,24 +2621,6 @@ such as position and heading.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC)._SpawnStatic">SPAWNSTATIC:_SpawnStatic(Template, CountryID)</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC)._SpawnStatic">SPAWNSTATIC:_SpawnStatic(Template, CountryID)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Spawns a new static using a given template.</p> <p>Spawns a new static using a given template.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_callsign_id">SPAWNSTATIC.heliport_callsign_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_frequency">SPAWNSTATIC.heliport_frequency</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_modulation">SPAWNSTATIC.heliport_modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
@@ -3755,39 +3737,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_callsign_id" ><strong>SPAWNSTATIC.heliport_callsign_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_frequency" ><strong>SPAWNSTATIC.heliport_frequency</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_modulation" ><strong>SPAWNSTATIC.heliport_modulation</strong></a>
</div> </div>
</div> </div>
@@ -5649,39 +5598,6 @@ Handy if you spawn from cargo statics which have resources already set.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_callsign_id" ><strong>SPAWNSTATIC.heliport_callsign_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_frequency" ><strong>SPAWNSTATIC.heliport_frequency</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_modulation" ><strong>SPAWNSTATIC.heliport_modulation</strong></a>
</div> </div>
</div> </div>
+132
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@@ -3396,6 +3396,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
</div> </div>
</div> </div>
@@ -4679,6 +4723,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
</div> </div>
</div> </div>
@@ -6201,6 +6289,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
</div> </div>
</div> </div>
+3 -3
View File
@@ -4000,7 +4000,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean #boolean
<a id="#(AICSAR).SRSTTSRadio" ><strong>AICSAR.SRSTTSRadio</strong></a> <a id="#(AICSAR).SRSRadio" ><strong>AICSAR.SRSRadio</strong></a>
@@ -7079,7 +7079,7 @@ See <code>AICSAR:SetPilotTTSVoice()</code> and <code>AICSAR:SetOperatorTTSVoice(
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean #boolean
<a id="#(AICSAR).SRSTTSRadio" ><strong>AICSAR.SRSTTSRadio</strong></a> <a id="#(AICSAR).SRSRadio" ><strong>AICSAR.SRSRadio</strong></a>
@@ -9015,7 +9015,7 @@ See <code>AICSAR:SetPilotTTSVoice()</code> and <code>AICSAR:SetOperatorTTSVoice(
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean #boolean
<a id="#(AICSAR).SRSTTSRadio" ><strong>AICSAR.SRSTTSRadio</strong></a> <a id="#(AICSAR).SRSRadio" ><strong>AICSAR.SRSRadio</strong></a>
+8 -2
View File
@@ -4536,7 +4536,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a> <a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
@@ -4552,6 +4552,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Kickspeed</p>
</div> </div>
</div> </div>
@@ -5121,7 +5124,7 @@ An airbase can be specified to set the maximum kick speed for.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a> <a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
@@ -5137,6 +5140,9 @@ An airbase can be specified to set the maximum kick speed for.</p>
<p> Kickspeed</p>
</div> </div>
</div> </div>
+136 -4
View File
@@ -2972,7 +2972,7 @@
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AUTOLASE).CurrentLasing" ><strong>AUTOLASE.CurrentLasing</strong></a> <a id="#(AUTOLASE).CurrentLasing" ><strong>AUTOLASE.CurrentLasing</strong></a>
@@ -3049,7 +3049,7 @@
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AUTOLASE).GroupsByThreat" ><strong>AUTOLASE.GroupsByThreat</strong></a> <a id="#(AUTOLASE).GroupsByThreat" ><strong>AUTOLASE.GroupsByThreat</strong></a>
@@ -3065,6 +3065,28 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).LaseDistance" ><strong>AUTOLASE.LaseDistance</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).LaseDuration" ><strong>AUTOLASE.LaseDuration</strong></a>
</div> </div>
</div> </div>
@@ -3087,6 +3109,17 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).MonitorFrequency" ><strong>AUTOLASE.MonitorFrequency</strong></a>
</div> </div>
</div> </div>
@@ -3200,6 +3233,39 @@
<p> set up SRS</p> <p> set up SRS</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).SRSFreq" ><strong>AUTOLASE.SRSFreq</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUTOLASE).SRSMod" ><strong>AUTOLASE.SRSMod</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(AUTOLASE).SRSPath" ><strong>AUTOLASE.SRSPath</strong></a>
</div> </div>
</div> </div>
@@ -3217,7 +3283,7 @@
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AUTOLASE).UnitsByThreat" ><strong>AUTOLASE.UnitsByThreat</strong></a> <a id="#(AUTOLASE).UnitsByThreat" ><strong>AUTOLASE.UnitsByThreat</strong></a>
@@ -3310,6 +3376,17 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).lasingindex" ><strong>AUTOLASE.lasingindex</strong></a>
</div> </div>
</div> </div>
@@ -3324,6 +3401,17 @@
<p> Set some string id for output to DCS.log file.</p> <p> Set some string id for output to DCS.log file.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).maxlasing" ><strong>AUTOLASE.maxlasing</strong></a>
</div> </div>
</div> </div>
@@ -3357,6 +3445,39 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).reporttimelong" ><strong>AUTOLASE.reporttimelong</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).reporttimeshort" ><strong>AUTOLASE.reporttimeshort</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUTOLASE).smokecolor" ><strong>AUTOLASE.smokecolor</strong></a>
</div> </div>
</div> </div>
@@ -3374,7 +3495,18 @@
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AUTOLASE).smokeoffset" ><strong>AUTOLASE.smokeoffset</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AUTOLASE).smoketargets" ><strong>AUTOLASE.smoketargets</strong></a> <a id="#(AUTOLASE).smoketargets" ><strong>AUTOLASE.smoketargets</strong></a>
@@ -3385,7 +3517,7 @@
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AUTOLASE).targetsperrecce" ><strong>AUTOLASE.targetsperrecce</strong></a> <a id="#(AUTOLASE).targetsperrecce" ><strong>AUTOLASE.targetsperrecce</strong></a>
+3 -3
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@@ -3073,7 +3073,7 @@ Use the method <a href="##(DESIGNATE).SetMission">DESIGNATE.SetMission</a>() to
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseStart" ><strong>DESIGNATE.LaseStart</strong></a> <a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
@@ -3083,8 +3083,8 @@ Use the method <a href="##(DESIGNATE).SetMission">DESIGNATE.SetMission</a>() to
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(DESIGNATE).LaserCodes" ><strong>DESIGNATE.LaserCodes</strong></a> <a id="#(DESIGNATE).LaseStart" ><strong>DESIGNATE.LaseStart</strong></a>
+69 -3
View File
@@ -20609,6 +20609,28 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div> </div>
</div> </div>
@@ -20769,7 +20791,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a> <a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
@@ -25374,6 +25396,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div> </div>
</div> </div>
@@ -25534,7 +25578,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a> <a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
@@ -27127,6 +27171,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div> </div>
</div> </div>
@@ -27287,7 +27353,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a> <a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
+166 -46
View File
@@ -2579,12 +2579,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).GetCommandCenter">MANTIS:GetCommandCenter()</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).GetCommandCenter">MANTIS:GetCommandCenter()</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Function to get the HQ object for further use</p> <p>Function to get the HQ object for further use</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).Groupset">MANTIS.Groupset</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
@@ -5182,17 +5176,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.</p> <p>Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).Groupset" ><strong>MANTIS.Groupset</strong></a>
</div> </div>
</div> </div>
@@ -5215,6 +5198,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The ME name of the HQ object</p> <p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).InboundARMs" ><strong>MANTIS.InboundARMs</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).LastThreatEval" ><strong>MANTIS.LastThreatEval</strong></a>
</div> </div>
</div> </div>
@@ -5254,7 +5259,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a> <a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
@@ -5265,7 +5270,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a> <a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
@@ -5276,7 +5281,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a> <a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a>
@@ -5287,7 +5292,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a> <a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
@@ -5444,8 +5449,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a> <a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
@@ -5782,6 +5787,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Log SAM status in dcs.log every cycle if true.</p> <p>Log SAM status in dcs.log every cycle if true.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxpointdefrange" ><strong>MANTIS.maxpointdefrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div> </div>
</div> </div>
@@ -5851,9 +5911,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> switch alarm state RED</p>
</div> </div>
</div> </div>
@@ -10788,17 +10845,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.</p> <p>Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).Groupset" ><strong>MANTIS.Groupset</strong></a>
</div> </div>
</div> </div>
@@ -10821,6 +10867,28 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>The ME name of the HQ object</p> <p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).InboundARMs" ><strong>MANTIS.InboundARMs</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).LastThreatEval" ><strong>MANTIS.LastThreatEval</strong></a>
</div> </div>
</div> </div>
@@ -10860,7 +10928,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a> <a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
@@ -10871,7 +10939,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a> <a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
@@ -10882,7 +10950,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a> <a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a>
@@ -10893,7 +10961,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a> <a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
@@ -11050,8 +11118,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a> <a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
@@ -11388,6 +11456,61 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>Log SAM status in dcs.log every cycle if true.</p> <p>Log SAM status in dcs.log every cycle if true.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxpointdefrange" ><strong>MANTIS.maxpointdefrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div> </div>
</div> </div>
@@ -11457,9 +11580,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p> switch alarm state RED</p>
</div> </div>
</div> </div>
+41 -2
View File
@@ -3993,6 +3993,12 @@ manager:Stop(7200)
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Type of terminal to be used when spawning at an airbase.</p> <p>Type of terminal to be used when spawning at an airbase.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).type">RAT.type</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
@@ -5227,13 +5233,13 @@ and any spaces before and after the resulting name are removed.</p>
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).frequency">RAT.frequency</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).hidden">RAT.hidden</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).speed">RAT.speed</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).uncontrolled">RAT.uncontrolled</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
@@ -8476,6 +8482,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Type of terminal to be used when spawning at an airbase.</p> <p>Type of terminal to be used when spawning at an airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
</div> </div>
</div> </div>
@@ -16380,6 +16397,17 @@ Initializes the ratcraft array and group menu.</p>
<p>Type of terminal to be used when spawning at an airbase.</p> <p>Type of terminal to be used when spawning at an airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
</div> </div>
</div> </div>
@@ -23418,6 +23446,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p>Type of terminal to be used when spawning at an airbase.</p> <p>Type of terminal to be used when spawning at an airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
</div> </div>
</div> </div>
+2 -2
View File
@@ -3814,7 +3814,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a> <a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
@@ -7271,7 +7271,7 @@ The scale magnifies the scores given to the players.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a> <a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
+88 -2
View File
@@ -10485,6 +10485,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Radio queue of LSO.</p> <p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div> </div>
</div> </div>
@@ -10496,6 +10507,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Radio queue of marshal.</p> <p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div> </div>
</div> </div>
@@ -31132,6 +31154,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of LSO.</p> <p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div> </div>
</div> </div>
@@ -31143,6 +31176,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of marshal.</p> <p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div> </div>
</div> </div>
@@ -34223,6 +34267,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of LSO.</p> <p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div> </div>
</div> </div>
@@ -34234,6 +34289,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of marshal.</p> <p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div> </div>
</div> </div>
@@ -42649,6 +42715,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set case of f</p>
</div> </div>
</div> </div>
@@ -42712,6 +42781,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.PlayerData).flag" ><strong>AIRBOSS.PlayerData.flag</strong></a>
<p> Set stack flag.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a> <a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a>
@@ -42866,7 +42949,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Make player section lead if he was not before.</p> <p> Set section lead of player flight.</p>
</div> </div>
@@ -42923,6 +43006,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set time stamp.</p>
</div> </div>
</div> </div>
@@ -43059,7 +43145,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> VNAO Edit - Added</p> <p> VNAO Edit - Added </p>
</div> </div>
+33
View File
@@ -8057,6 +8057,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Mission Ingress waypoint coordinate.</p> <p>Mission Ingress waypoint coordinate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUFTRAG).missionIngressCoordAlt" ><strong>AUFTRAG.missionIngressCoordAlt</strong></a>
</div> </div>
</div> </div>
@@ -23793,6 +23804,17 @@ will always return.</p>
<p>Mission Ingress waypoint coordinate.</p> <p>Mission Ingress waypoint coordinate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUFTRAG).missionIngressCoordAlt" ><strong>AUFTRAG.missionIngressCoordAlt</strong></a>
</div> </div>
</div> </div>
@@ -27174,6 +27196,17 @@ will always return.</p>
<p>Mission Ingress waypoint coordinate.</p> <p>Mission Ingress waypoint coordinate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUFTRAG).missionIngressCoordAlt" ><strong>AUFTRAG.missionIngressCoordAlt</strong></a>
</div> </div>
</div> </div>
+99 -6
View File
@@ -4699,7 +4699,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a> <a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
@@ -5145,11 +5145,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a> <a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div> </div>
</div> </div>
@@ -5514,6 +5517,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -5539,6 +5556,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -11044,7 +11075,7 @@ callsigns from playername or group name.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a> <a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
@@ -11490,11 +11521,14 @@ callsigns from playername or group name.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a> <a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div> </div>
</div> </div>
@@ -11859,6 +11893,20 @@ callsigns from playername or group name.</p>
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -11884,6 +11932,20 @@ callsigns from playername or group name.</p>
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -13593,7 +13655,7 @@ callsigns from playername or group name.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a> <a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
@@ -14039,11 +14101,14 @@ callsigns from playername or group name.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a> <a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div> </div>
</div> </div>
@@ -14408,6 +14473,20 @@ callsigns from playername or group name.</p>
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -14433,6 +14512,20 @@ callsigns from playername or group name.</p>
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
+57 -154
View File
@@ -9362,17 +9362,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Name of the class.</p> <p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
</div> </div>
</div> </div>
@@ -9393,7 +9382,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a> <a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -9415,7 +9404,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a> <a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -9440,14 +9429,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a> <a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div> </div>
</div> </div>
@@ -9645,11 +9631,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a> <a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
<p> Folderpath.</p>
</div> </div>
</div> </div>
@@ -9695,7 +9684,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a> <a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
@@ -9783,6 +9772,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
</div> </div>
</div> </div>
@@ -9941,17 +9941,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> #1570</p> <p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div> </div>
</div> </div>
@@ -10226,17 +10215,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> enfore engineer build only?</p> <p> enfore engineer build only?</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
</div> </div>
</div> </div>
@@ -10439,9 +10417,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> sub categories</p>
</div> </div>
</div> </div>
@@ -24138,17 +24113,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p>Name of the class.</p> <p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
</div> </div>
</div> </div>
@@ -24169,7 +24133,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a> <a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -24191,7 +24155,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a> <a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -24216,14 +24180,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a> <a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div> </div>
</div> </div>
@@ -24421,11 +24382,14 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a> <a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
<p> Folderpath.</p>
</div> </div>
</div> </div>
@@ -24471,7 +24435,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a> <a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
@@ -24559,6 +24523,17 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
</div> </div>
</div> </div>
@@ -24717,17 +24692,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> #1570</p> <p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div> </div>
</div> </div>
@@ -25002,17 +24966,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> enfore engineer build only?</p> <p> enfore engineer build only?</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
</div> </div>
</div> </div>
@@ -25215,9 +25168,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> sub categories</p>
</div> </div>
</div> </div>
@@ -26804,17 +26754,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p>Name of the class.</p> <p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).CrateCounter" ><strong>CTLD.CrateCounter</strong></a>
</div> </div>
</div> </div>
@@ -26835,7 +26774,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a> <a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -26857,7 +26796,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a> <a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -26882,14 +26821,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a> <a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div> </div>
</div> </div>
@@ -27087,11 +27023,14 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a> <a id="#(CTLD).RadioPath" ><strong>CTLD.RadioPath</strong></a>
<p> Folderpath.</p>
</div> </div>
</div> </div>
@@ -27137,7 +27076,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a> <a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
@@ -27225,6 +27164,17 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
</div> </div>
</div> </div>
@@ -27383,17 +27333,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> #1570</p> <p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div> </div>
</div> </div>
@@ -27668,17 +27607,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> enfore engineer build only?</p> <p> enfore engineer build only?</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
</div> </div>
</div> </div>
@@ -27881,9 +27809,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> sub categories</p>
</div> </div>
</div> </div>
@@ -32695,17 +32620,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Location (if set) where to get this cargo item.</p> <p>Location (if set) where to get this cargo item.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
</div> </div>
</div> </div>
@@ -34341,17 +34255,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Location (if set) where to get this cargo item.</p> <p>Location (if set) where to get this cargo item.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
</div> </div>
</div> </div>
+12
View File
@@ -8520,6 +8520,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Set the destination base.</p>
</div> </div>
</div> </div>
@@ -19306,6 +19309,9 @@ Here we only check if stuck whilst taxiing.</p>
<p> Set the destination base.</p>
</div> </div>
</div> </div>
@@ -40129,6 +40135,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Set the destination base.</p>
</div> </div>
</div> </div>
@@ -42315,6 +42324,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Set the destination base.</p>
</div> </div>
</div> </div>
+198
View File
@@ -5476,6 +5476,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p> <p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
</div> </div>
</div> </div>
@@ -10766,6 +10832,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p> <p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
</div> </div>
</div> </div>
@@ -12585,6 +12717,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p> <p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
</div> </div>
</div> </div>
+10 -1
View File
@@ -9171,6 +9171,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Init a table.</p>
</div> </div>
</div> </div>
@@ -30905,6 +30908,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Init a table.</p>
</div> </div>
</div> </div>
@@ -34002,6 +34008,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Init a table.</p>
</div> </div>
</div> </div>
@@ -39933,7 +39942,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Has line of sight.</p> <p> No of sight.</p>
</div> </div>
-9
View File
@@ -4173,9 +4173,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Contested.</p>
</div> </div>
</div> </div>
@@ -7993,9 +7990,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
<p> Contested.</p>
</div> </div>
</div> </div>
@@ -9917,9 +9911,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
<p> Contested.</p>
</div> </div>
</div> </div>
+15 -6
View File
@@ -16568,11 +16568,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a> <a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
<p>self.PlayerMenu = {} -- #table</p>
</div> </div>
</div> </div>
@@ -17121,7 +17124,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a> <a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a>
@@ -24063,11 +24066,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a> <a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
<p>self.PlayerMenu = {} -- #table</p>
</div> </div>
</div> </div>
@@ -24616,7 +24622,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a> <a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a>
@@ -26501,11 +26507,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a> <a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
<p>self.PlayerMenu = {} -- #table</p>
</div> </div>
</div> </div>
@@ -27054,7 +27063,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a> <a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a>
@@ -2628,7 +2628,7 @@ Therefore, this class is considered to be deprecated</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a> <a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
@@ -3353,7 +3353,7 @@ If too large, any airborne cap may not be able to reach the detected target area
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a> <a id="#(TASK_A2A_DISPATCHER).FlashNewTask" ><strong>TASK_A2A_DISPATCHER.FlashNewTask</strong></a>
+1 -1
View File
@@ -2913,7 +2913,7 @@ based on the tasking capabilities defined in <a href="Tasking.Task.html##(TASK)"
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a> <a id="#(TASK_CARGO).CargoLimit" ><strong>TASK_CARGO.CargoLimit</strong></a>
@@ -3774,8 +3774,41 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a> <a id="#(TASK_CARGO_DISPATCHER).CSARBriefing" ><strong>TASK_CARGO_DISPATCHER.CSARBriefing</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK_CARGO_DISPATCHER).CSARDeployZones" ><strong>TASK_CARGO_DISPATCHER.CSARDeployZones</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK_CARGO_DISPATCHER).CSARTaskName" ><strong>TASK_CARGO_DISPATCHER.CSARTaskName</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_CARGO_DISPATCHER).CSARTasks" ><strong>TASK_CARGO_DISPATCHER.CSARTasks</strong></a>
@@ -4880,8 +4913,41 @@ This method can only be used once!</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a> <a id="#(TASK_CARGO_DISPATCHER).CSARBriefing" ><strong>TASK_CARGO_DISPATCHER.CSARBriefing</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK_CARGO_DISPATCHER).CSARDeployZones" ><strong>TASK_CARGO_DISPATCHER.CSARDeployZones</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK_CARGO_DISPATCHER).CSARTaskName" ><strong>TASK_CARGO_DISPATCHER.CSARTaskName</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_CARGO_DISPATCHER).CSARTasks" ><strong>TASK_CARGO_DISPATCHER.CSARTasks</strong></a>
@@ -5738,8 +5804,41 @@ This method can only be used once!</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a> <a id="#(TASK_CARGO_DISPATCHER).CSARBriefing" ><strong>TASK_CARGO_DISPATCHER.CSARBriefing</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK_CARGO_DISPATCHER).CSARDeployZones" ><strong>TASK_CARGO_DISPATCHER.CSARDeployZones</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK_CARGO_DISPATCHER).CSARTaskName" ><strong>TASK_CARGO_DISPATCHER.CSARTaskName</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_CARGO_DISPATCHER).CSARTasks" ><strong>TASK_CARGO_DISPATCHER.CSARTasks</strong></a>
@@ -7227,8 +7326,41 @@ This method can only be used once!</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(TASK_CARGO_DISPATCHER).CountCSAR" ><strong>TASK_CARGO_DISPATCHER.CountCSAR</strong></a> <a id="#(TASK_CARGO_DISPATCHER).CSARBriefing" ><strong>TASK_CARGO_DISPATCHER.CSARBriefing</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK_CARGO_DISPATCHER).CSARDeployZones" ><strong>TASK_CARGO_DISPATCHER.CSARDeployZones</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(TASK_CARGO_DISPATCHER).CSARTaskName" ><strong>TASK_CARGO_DISPATCHER.CSARTaskName</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(TASK_CARGO_DISPATCHER).CSARTasks" ><strong>TASK_CARGO_DISPATCHER.CSARTasks</strong></a>
-22
View File
@@ -8679,17 +8679,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(LIFO).uniquecounter" ><strong>LIFO.uniquecounter</strong></a>
</div> </div>
</div> </div>
@@ -9539,17 +9528,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(LIFO).uniquecounter" ><strong>LIFO.uniquecounter</strong></a>
</div> </div>
</div> </div>
+54 -2
View File
@@ -3133,7 +3133,7 @@
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UTILS).LoadStationaryListOfGroups">UTILS.LoadStationaryListOfGroups(Path, Filename, Reduce, Structured, Cinematic, Effect, Density)</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UTILS).LoadStationaryListOfGroups">UTILS.LoadStationaryListOfGroups(Path, Filename, Reduce, Structured, Cinematic, Effect, Density, Resurrection, ResurrectPercentage, Healmin, Healmax)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Load back a stationary list of groups from file.</p> <p>Load back a stationary list of groups from file.</p>
</td> </td>
@@ -9044,7 +9044,7 @@ Returns nil when the file cannot be read.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2"> <div class="w3-theme-l2">
<h2><a id="#(UTILS).LoadStationaryListOfGroups" ><strong>UTILS.LoadStationaryListOfGroups(Path, Filename, Reduce, Structured, Cinematic, Effect, Density)</strong></a></h2> <h2><a id="#(UTILS).LoadStationaryListOfGroups" ><strong>UTILS.LoadStationaryListOfGroups(Path, Filename, Reduce, Structured, Cinematic, Effect, Density, Resurrection, ResurrectPercentage, Healmin, Healmax)</strong></a></h2>
</div> </div>
<p>Load back a stationary list of groups from file.</p> <p>Load back a stationary list of groups from file.</p>
@@ -9145,6 +9145,58 @@ Returns nil when the file cannot be read.</p>
<p>(Optional for Cinematic) What smoke density to use, can be 0 to 1. Defaults to 0.5.</p> <p>(Optional for Cinematic) What smoke density to use, can be 0 to 1. Defaults to 0.5.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#boolean
<strong><strong>Resurrection</strong></strong>
</p>
</div>
<div class="w3-half">
<p>If true, dead units can be restored on load. Defaults to false.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>ResurrectPercentage</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Use this percentage of probability to resurrect a unit. [0..100], defaults to 25.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Healmin</strong></strong>
</p>
</div>
<div class="w3-half">
<p>If set, life points of a resurrected unit will be randomly restored to min this percentage. [0..100], defaults to 25.</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#number
<strong><strong>Healmax</strong></strong>
</p>
</div>
<div class="w3-half">
<p>If set, life points of a resurrected unit will be randomly restored to max this percentage. [0..100], defaults to 75.</p>
</div> </div>
</div> </div>
<h2><strong>Return values:</strong></h2> <h2><strong>Return values:</strong></h2>
-220
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@@ -5071,28 +5071,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The DCS controllable class.</p> <p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
</div> </div>
</div> </div>
@@ -5115,28 +5093,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
</div> </div>
</div> </div>
@@ -18695,28 +18651,6 @@ mygroup:WayPointExecute()</code></pre>
<p>The DCS controllable class.</p> <p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
</div> </div>
</div> </div>
@@ -18739,28 +18673,6 @@ mygroup:WayPointExecute()</code></pre>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
</div> </div>
</div> </div>
@@ -22861,28 +22773,6 @@ Coordinates are dependent on the position of the maps origin.</p>
<p>The DCS controllable class.</p> <p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
</div> </div>
</div> </div>
@@ -22905,28 +22795,6 @@ Coordinates are dependent on the position of the maps origin.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
</div> </div>
</div> </div>
@@ -23548,28 +23416,6 @@ If the Identifiable is alive, true is returned. </p>
<p>The DCS controllable class.</p> <p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
</div> </div>
</div> </div>
@@ -23592,28 +23438,6 @@ If the Identifiable is alive, true is returned. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
</div> </div>
</div> </div>
@@ -23746,28 +23570,6 @@ If the Identifiable is alive, true is returned. </p>
<p>The DCS controllable class.</p> <p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
</div> </div>
</div> </div>
@@ -23790,28 +23592,6 @@ If the Identifiable is alive, true is returned. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
</div> </div>
</div> </div>
+6 -72
View File
@@ -6211,18 +6211,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -11406,18 +11395,7 @@ These settings can be provided by calling the relevant Init...() methods of the
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -25135,18 +25113,7 @@ mygroup:WayPointExecute()</code></pre>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -29406,18 +29373,7 @@ Coordinates are dependent on the position of the maps origin.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -30198,18 +30154,7 @@ If the Identifiable is alive, true is returned. </p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -30501,18 +30446,7 @@ If the Identifiable is alive, true is returned. </p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
-66
View File
@@ -3691,28 +3691,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
</div> </div>
</div> </div>
@@ -5830,28 +5808,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
</div> </div>
</div> </div>
@@ -7440,28 +7396,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
</div> </div>
</div> </div>