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@@ -10482,6 +10482,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>Radio queue of LSO.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
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</div>
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</div>
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@@ -10493,6 +10504,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>Radio queue of marshal.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
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</div>
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</div>
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@@ -31129,6 +31151,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
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<p>Radio queue of LSO.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
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</div>
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</div>
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@@ -31140,6 +31173,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
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<p>Radio queue of marshal.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
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</div>
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</div>
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@@ -34220,6 +34264,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
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<p>Radio queue of LSO.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
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</div>
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</div>
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@@ -34231,6 +34286,17 @@ If removed flight is the section lead, we try to find a new leader.</p>
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<p>Radio queue of marshal.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
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</div>
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</div>
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@@ -42646,6 +42712,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set case to that of lead.</p>
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</div>
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</div>
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@@ -42709,20 +42778,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS.PlayerData).flag" ><strong>AIRBOSS.PlayerData.flag</strong></a>
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<p> Also decrease flag for section members of flight.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a>
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@@ -42741,17 +42796,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p>Data table at each position in the groove. Elements are of type <a href="##(AIRBOSS).GrooveData">AIRBOSS.GrooveData</a>.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(AIRBOSS.PlayerData).holding" ><strong>AIRBOSS.PlayerData.holding</strong></a>
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</div>
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</div>
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@@ -42887,9 +42931,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set section lead of player flight.</p>
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</div>
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</div>
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@@ -42946,7 +42987,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set time stamp.</p>
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<p> Set new time stamp.</p>
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</div>
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@@ -43084,7 +43125,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> VNAO Edit - Added</p>
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<p> VNAO Edit - Added </p>
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</div>
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@@ -43190,17 +43231,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p>Band modulation.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS.Radio).voice" ><strong>AIRBOSS.Radio.voice</strong></a>
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</div>
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</div>
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