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MOOSE generated documentation [skip ci]
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@@ -3565,12 +3565,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
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<a id="#(SPAWN).SpawnInitLimit" ><strong>SPAWN.SpawnInitLimit</strong></a>
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<p> Overwrite unit names by default with group name.</p>
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<p> By default, no InitLimit</p>
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</div>
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@@ -3578,14 +3578,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).SpawnInitLimit" ><strong>SPAWN.SpawnInitLimit</strong></a>
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<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
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<p> By default, no InitLimit</p>
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</div>
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</div>
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@@ -8896,12 +8893,12 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).SpawnInitKeepUnitNames" ><strong>SPAWN.SpawnInitKeepUnitNames</strong></a>
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<a id="#(SPAWN).SpawnInitLimit" ><strong>SPAWN.SpawnInitLimit</strong></a>
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<p> Overwrite unit names by default with group name.</p>
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<p> By default, no InitLimit</p>
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</div>
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@@ -8909,14 +8906,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(SPAWN).SpawnInitLimit" ><strong>SPAWN.SpawnInitLimit</strong></a>
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<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
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<p> By default, no InitLimit</p>
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</div>
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</div>
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