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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Ops</strong> - Rescue helicopter for carrier operations.</p>
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</p></div>
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</div>
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</div>
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<div class="w3-col s12 m6 l4">
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<div class="w3-card-4 w3-white w3-margin-16">
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<div class="w3-display-container w3-text-white w3-text-shadow">
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<img src= "../Images/CORE_Pathline.png" alt="Image">
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<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="Shapes.SHAPE_BASE.html">Shapes.SHAPE_BASE</a></strong></h2></div>
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</div>
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<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
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<p><strong>Shapes</strong> - Class that serves as the base shapes drawn in the Mission Editor</p>
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<h3>Author: <strong>nielsvaes/coconutcockpit</strong></h3>
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<hr/>
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</p></div>
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</div>
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</div>
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@@ -40610,9 +40626,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set case of f</p>
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</div>
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<p> Set stack flag.</p>
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<p> Also decrease flag for section members of flight.</p>
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</div>
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<p> Make player section lead if he was not before.</p>
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<p> Set section lead of player flight.</p>
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</div>
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@@ -40879,9 +40892,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set Stable Hover</p>
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</div>
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</div>
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@@ -40915,9 +40925,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set time stamp.</p>
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</div>
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</div>
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