diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index 60720110e..0f54bf26a 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4756,6 +4756,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -4878,11 +4889,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -13278,6 +13292,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -13400,11 +13425,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -14606,6 +14634,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -14728,11 +14767,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -16236,6 +16278,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -16358,11 +16411,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html
index 16ab626f0..e5f79260b 100644
--- a/Documentation/AI.AI_Air_Dispatcher.html
+++ b/Documentation/AI.AI_Air_Dispatcher.html
@@ -4516,17 +4516,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -9824,17 +9813,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -11152,17 +11130,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
@@ -12782,17 +12749,6 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
-
-
-
-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html
index b29a37a21..ad13105cf 100644
--- a/Documentation/AI.AI_Cargo.html
+++ b/Documentation/AI.AI_Cargo.html
@@ -2797,9 +2797,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
@@ -4830,9 +4827,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
@@ -5445,9 +5439,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
@@ -6948,9 +6939,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- No loading happened, so we need to pickup something else.
-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html
index 43dc65147..dec790760 100644
--- a/Documentation/AI.AI_Cargo_Airplane.html
+++ b/Documentation/AI.AI_Cargo_Airplane.html
@@ -2776,6 +2776,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -4552,6 +4555,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -5170,6 +5176,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
@@ -6676,6 +6685,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Aircraft is on a depoly mission.
+
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html
index 028a12ef2..f0eaea63a 100644
--- a/Documentation/AI.AI_Patrol.html
+++ b/Documentation/AI.AI_Patrol.html
@@ -3262,6 +3262,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ This table contains the targets detected during patrol.
+
@@ -6509,6 +6512,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
@@ -7253,6 +7259,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
@@ -8885,6 +8894,9 @@ Note that this method is required, as triggers the next route when patrolling fo
+
+ This table contains the targets detected during patrol.
+
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index e93ddd11c..27ff9ab85 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1938,13 +1938,24 @@ Therefore, this class is considered to be deprecated
+
+
+
@@ -3245,13 +3256,24 @@ This works for ground only groups.
+
+
+
diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html
index ecb4d1a0c..c852e118e 100644
--- a/Documentation/Core.Set.html
+++ b/Documentation/Core.Set.html
@@ -3018,7 +3018,7 @@ The following iterator methods are currently available within the SET_ZONE_GOAL:
SET_AIRBASE:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -3874,7 +3874,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SET_BASE:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -4908,7 +4908,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SET_CARGO:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -5947,7 +5947,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SET_CLIENT:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -7110,7 +7110,7 @@ mission designer to add a dedicated method
SET_GROUP:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -8143,7 +8143,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SET_OPSGROUP:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -9134,7 +9134,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SET_OPSZONE:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -10101,7 +10101,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SET_PLAYER:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -11074,7 +11074,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SET_SCENERY:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -12125,7 +12125,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SET_STATIC:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -13274,7 +13274,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SET_UNIT:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -14325,7 +14325,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SET_ZONE:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -15286,7 +15286,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SET_ZONE_GOAL:FindNearestObjectFromPointVec2(PointVec2) |
- Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
|
@@ -17222,7 +17222,7 @@ DatabaseSet = SET_AIRBASE:New()
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -17240,7 +17240,7 @@ DatabaseSet = SET_AIRBASE:New()
@@ -17255,6 +17255,9 @@ DatabaseSet = SET_AIRBASE:New()
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
@@ -22468,7 +22471,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -22486,7 +22489,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
@@ -22501,6 +22504,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
@@ -28701,7 +28707,7 @@ DatabaseSet = SET_CARGO:New()
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -28719,7 +28725,7 @@ DatabaseSet = SET_CARGO:New()
@@ -28734,6 +28740,9 @@ DatabaseSet = SET_CARGO:New()
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
@@ -35113,7 +35122,7 @@ DBObject = SET_CLIENT:New()
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -35131,7 +35140,7 @@ DBObject = SET_CLIENT:New()
@@ -35146,6 +35155,9 @@ DBObject = SET_CLIENT:New()
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
@@ -42616,7 +42628,7 @@ MySetGroup:SetCargoBayWeightLimit()
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -42634,7 +42646,7 @@ MySetGroup:SetCargoBayWeightLimit()
@@ -42649,6 +42661,9 @@ MySetGroup:SetCargoBayWeightLimit()
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
@@ -49046,7 +49061,7 @@ GroupSet = SET_OPSGROUP:New():FilterActive( false ):FilterCoalition( "blue" ):Fi
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -49064,7 +49079,7 @@ GroupSet = SET_OPSGROUP:New():FilterActive( false ):FilterCoalition( "blue" ):Fi
@@ -49079,6 +49094,9 @@ GroupSet = SET_OPSGROUP:New():FilterActive( false ):FilterCoalition( "blue" ):Fi
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
@@ -55080,7 +55098,7 @@ If zones overlap, the first zone that validates the test is returned.
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -55098,7 +55116,7 @@ If zones overlap, the first zone that validates the test is returned.
@@ -55113,6 +55131,9 @@ If zones overlap, the first zone that validates the test is returned.
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
@@ -61048,7 +61069,7 @@ DBObject = SET_PLAYER:New()
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -61066,7 +61087,7 @@ DBObject = SET_PLAYER:New()
@@ -61081,6 +61102,9 @@ DBObject = SET_PLAYER:New()
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
@@ -66936,7 +66960,7 @@ Thus will will get a smooth percentage decrease, if you use this e.g. as success
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -66954,7 +66978,7 @@ Thus will will get a smooth percentage decrease, if you use this e.g. as success
@@ -66969,6 +66993,9 @@ Thus will will get a smooth percentage decrease, if you use this e.g. as success
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
@@ -73450,7 +73477,7 @@ DBObject = SET_STATIC:New()
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -73468,7 +73495,7 @@ DBObject = SET_STATIC:New()
@@ -73483,6 +73510,9 @@ DBObject = SET_STATIC:New()
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
@@ -80549,7 +80579,7 @@ MySetUnit:SetCargoBayWeightLimit()
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -80567,7 +80597,7 @@ MySetUnit:SetCargoBayWeightLimit()
@@ -80582,6 +80612,9 @@ MySetUnit:SetCargoBayWeightLimit()
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
@@ -87164,7 +87197,7 @@ DatabaseSet = SET_ZONE:New()
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -87182,7 +87215,7 @@ DatabaseSet = SET_ZONE:New()
@@ -87197,6 +87230,9 @@ DatabaseSet = SET_ZONE:New()
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
@@ -93017,7 +93053,7 @@ DatabaseSet = SET_ZONE_GOAL:New()
-Iterate the SET_BASE while identifying the nearest object from a Core.Point#POINT_VEC2.
+Iterate the SET_BASE while identifying the nearest object in the set from a Core.Point#POINT_VEC2.
@@ -93035,7 +93071,7 @@ DatabaseSet = SET_ZONE_GOAL:New()
@@ -93050,6 +93086,9 @@ DatabaseSet = SET_ZONE_GOAL:New()
+ Usage:
+ myset:FindNearestObjectFromPointVec2( ZONE:New("Test Zone"):GetCoordinate() )
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 061427336..5d4ed2138 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2864,14 +2864,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -2916,6 +2913,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5024,14 +5032,11 @@ It is advised to use this method at the start of the mission.
@@ -5076,6 +5081,17 @@ It is advised to use this method at the start of the mission.
+
+
+
+
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index d8b5b80bc..9629c5de4 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3649,6 +3649,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -3729,17 +3743,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3773,17 +3776,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3839,6 +3831,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3850,60 +3856,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
-
@@ -3916,17 +3870,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -3958,7 +3901,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -3972,7 +3915,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -4174,7 +4117,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -9550,6 +9493,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+ #number
+
SPAWN.SpawnCount
+
+
+
+
+
The internal counter of the amount of spawning the has happened since SpawnStart.
+
@@ -9630,17 +9587,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9674,17 +9620,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9740,6 +9675,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -9751,60 +9700,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
-
-
-
@@ -9817,17 +9714,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -9859,7 +9745,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -9873,7 +9759,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -10075,7 +9961,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 27c7a141a..5285688c4 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1996,24 +1996,6 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
- |
-
-
- SPAWNSTATIC.heliport_callsign_id |
-
-
- |
-
-
- SPAWNSTATIC.heliport_frequency |
-
-
- |
-
-
- SPAWNSTATIC.heliport_modulation |
-
-
|
@@ -2928,39 +2910,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -4314,39 +4263,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index a3e956874..6d8b4c5cd 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2848,6 +2848,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4164,6 +4175,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5719,6 +5741,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index be72788d0..45e2b0964 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -13193,17 +13193,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 863dca688..f44b5f116 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3878,7 +3878,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
ATC_GROUND.Airbases
@@ -3894,9 +3894,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Kickspeed
-
@@ -4466,7 +4463,7 @@ An airbase can be specified to set the maximum kick speed for.
- #table
+
ATC_GROUND.Airbases
@@ -4482,9 +4479,6 @@ An airbase can be specified to set the maximum kick speed for.
-
-
Kickspeed
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 9967f8d76..468ae9445 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -3955,6 +3955,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
+
+
+
+
@@ -4327,8 +4338,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -8986,8 +9008,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number
-
MANTIS.SkateNumber
+
+
MANTIS.SkateZones
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 2277094ca..90e95f61e 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3471,12 +3471,6 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
- |
-
-
- RAT.type |
-
-
|
@@ -6931,17 +6925,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -14822,17 +14805,6 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -21185,17 +21157,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
-
-
-
-
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 38fd87f7e..087c1fbf0 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2866,11 +2866,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3064,7 +3067,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyonfratricide
@@ -5452,11 +5455,14 @@ The scale magnifies the scores given to the players.
@@ -5650,7 +5656,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 152feac13..c1239bc05 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -40559,6 +40559,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -40577,17 +40591,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-
-
-
-
@@ -40745,6 +40748,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set Stable Hover
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 8a3038e25..dd3b0fe6e 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -3999,7 +3999,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -4423,14 +4423,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4801,6 +4798,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -4826,6 +4837,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -10017,7 +10042,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -10441,14 +10466,11 @@ callsigns from playername or group name.
@@ -10819,6 +10841,20 @@ callsigns from playername or group name.
+
+
@@ -10844,6 +10880,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -12520,7 +12570,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -12944,14 +12994,11 @@ callsigns from playername or group name.
@@ -13322,6 +13369,20 @@ callsigns from playername or group name.
+
+
@@ -13347,6 +13408,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index ba9b100dd..2d32aa4b8 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7683,6 +7683,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -7725,7 +7736,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -7750,11 +7761,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7797,7 +7811,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeUHFFrequencies
@@ -7808,7 +7822,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeVHFFrequencies
@@ -8182,6 +8196,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
+
+
+
+
@@ -8438,7 +8463,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
noob catch
+
time to repairor build a unit/group
@@ -17886,6 +17911,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -17928,7 +17964,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -17953,11 +17989,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18000,7 +18039,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeUHFFrequencies
@@ -18011,7 +18050,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeVHFFrequencies
@@ -18385,6 +18424,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -18641,7 +18691,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -20306,6 +20356,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -20348,7 +20409,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -20373,11 +20434,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -20420,7 +20484,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeUHFFrequencies
@@ -20431,7 +20495,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeVHFFrequencies
@@ -20805,6 +20869,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -21061,7 +21136,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -25163,6 +25238,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
+
+
+
+
@@ -25349,17 +25435,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
-
-
-
-
@@ -26486,17 +26561,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Flag for direct loading.
-
-
-
-
diff --git a/Documentation/Sound.SRS.html b/Documentation/Sound.SRS.html
index 472f12ec6..fb76bb5cb 100644
--- a/Documentation/Sound.SRS.html
+++ b/Documentation/Sound.SRS.html
@@ -3987,7 +3987,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
MSRS.provider
@@ -6378,7 +6378,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
MSRS.provider
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index c213a94f7..9547a39d6 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3230,11 +3230,22 @@ based on the tasking capabilities defined in
+
+
+
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index b3bb4fc0c..bb921fa68 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3216,11 +3216,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -4311,11 +4322,22 @@ This method can only be used once!
+
@@ -5158,11 +5180,22 @@ This method can only be used once!
+
@@ -6636,11 +6669,22 @@ This method can only be used once!
+
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 1cfc181f2..9f4ee0aa3 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -7609,17 +7609,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -8469,17 +8458,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 616aeeaa6..70a16f17d 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3022,6 +3022,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
+
+
+
+
+
@@ -3106,7 +3128,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
MARKER.toall
+
MARKER.togroup
@@ -5139,6 +5161,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
+
+
+
+
+
@@ -5223,7 +5267,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
MARKER.toall
+
MARKER.togroup
@@ -6727,6 +6771,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
+
+
+
+
+
@@ -6811,7 +6877,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
MARKER.toall
+
MARKER.togroup
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 961ff4fc4..6389f78cc 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3732,6 +3732,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -7766,6 +7777,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -8336,6 +8358,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -8523,6 +8556,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+