MOOSE generated documentation [skip ci]

This commit is contained in:
Applevangelist
2023-08-30 15:00:10 +00:00
parent 65ef1bf286
commit 5aa9594dab
28 changed files with 641 additions and 904 deletions
+60 -4
View File
@@ -4769,6 +4769,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@@ -4891,11 +4902,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>flash messages to players</p>
</div>
</div>
@@ -13291,6 +13305,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@@ -13413,11 +13438,14 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>flash messages to players</p>
</div>
</div>
@@ -14619,6 +14647,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@@ -14741,11 +14780,14 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>flash messages to players</p>
</div>
</div>
@@ -16249,6 +16291,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@@ -16371,11 +16424,14 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>
<p>flash messages to players</p>
</div>
</div>