From 580e3324618b99d44150b52a534293dbbe382223 Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Thu, 5 Mar 2026 05:57:52 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/Core.Settings.html | 26 +- Documentation/Core.Spawn.html | 186 ++----- Documentation/Core.SpawnStatic.html | 88 +--- Documentation/Core.Spot.html | 99 ---- Documentation/Core.Zone.html | 44 ++ Documentation/Functional.ATC_Ground.html | 4 +- Documentation/Functional.Autolase.html | 111 +---- Documentation/Functional.Designate.html | 11 + Documentation/Functional.Detection.html | 6 +- Documentation/Functional.Mantis.html | 64 +-- Documentation/Functional.Movement.html | 28 ++ Documentation/Functional.RAT.html | 6 - Documentation/Functional.Scoring.html | 8 +- .../Functional.ZoneCaptureCoalition.html | 14 - Documentation/Ops.Airboss.html | 105 +--- Documentation/Ops.CSAR.html | 177 ++----- Documentation/Ops.CTLD.html | 466 ++++++++++++++---- Documentation/Ops.FlightGroup.html | 128 +---- Documentation/Ops.OpsZone.html | 9 + Documentation/Ops.PlayerTask.html | 54 +- Documentation/Wrapper.Marker.html | 66 +++ 21 files changed, 719 insertions(+), 981 deletions(-) diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 9df065cae..15ec63b8d 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2774,7 +2774,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2834,17 +2834,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -4942,7 +4931,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -5002,17 +4991,6 @@ It is advised to use this method at the start of the mission.

-
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index a04430a2e..88d58cde2 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2992,12 +2992,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.hidden

- - @@ -3672,11 +3666,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3823,6 +3820,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3856,17 +3867,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -3925,17 +3925,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -3991,17 +3980,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -4068,6 +4046,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+ @@ -4082,17 +4063,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

By default, no InitLimit

- - - -
-
@@ -4126,17 +4096,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitModu - - -
@@ -4457,7 +4416,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -4531,17 +4490,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.hidden - - -
@@ -10326,11 +10274,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10477,6 +10428,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -10510,17 +10475,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -10579,17 +10533,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
@@ -10645,17 +10588,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -10722,6 +10654,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+ @@ -10736,17 +10671,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

- - - -
-
@@ -10780,17 +10704,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitModu - - -
@@ -11111,7 +11024,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -11185,17 +11098,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.hidden - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index f06b83215..386e07300 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1961,24 +1961,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -3068,7 +3050,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + SPAWNSTATIC.TemplateStaticUnit @@ -3095,39 +3077,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
- - -
-
- - -
-
-
@@ -4962,7 +4911,7 @@ Handy if you spawn from cargo statics which have resources already set.

- #table + SPAWNSTATIC.TemplateStaticUnit @@ -4989,39 +4938,6 @@ Handy if you spawn from cargo statics which have resources already set.

-
- -
-
- - -
-
- - -
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 4003d24f9..1ac2aadd8 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2742,39 +2742,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -4058,39 +4025,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -5646,39 +5580,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 7c6b124b7..2d23df4cb 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16535,6 +16535,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ + +
+
+ + #table ZONE_OVAL.CenterVec2 @@ -17239,6 +17250,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -19410,6 +19432,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -20943,6 +20976,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 8953661d9..eff528a1b 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3876,7 +3876,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -4461,7 +4461,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index dd941e3c1..ac4ab036c 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2312,7 +2312,7 @@
- #table + AUTOLASE.CurrentLasing @@ -2389,7 +2389,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -2548,17 +2548,6 @@ -
- -
-
-
- - #number -AUTOLASE.RoundingPrecision - - -
@@ -2573,39 +2562,6 @@

set up SRS

-
- -
-
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -2623,7 +2579,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -2672,17 +2628,6 @@ -
- -
-
-
- - #number -AUTOLASE.cooldowntime - - -
@@ -2694,17 +2639,6 @@ -
- -
-
-
- - #boolean -AUTOLASE.forcecooldown - - -
@@ -2716,17 +2650,6 @@ -
- -
-
-
- - #number -AUTOLASE.lasingindex - - -
@@ -2747,18 +2670,7 @@
- #number -AUTOLASE.maxlasing - - -
- -
-
-
- - #number AUTOLASE.minthreatlevel @@ -2791,19 +2703,8 @@
- #number -AUTOLASE.reporttimelong - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort +AUTOLASE.smokecolor @@ -2824,7 +2725,7 @@
- + #boolean AUTOLASE.smoketargets @@ -2835,7 +2736,7 @@
- #table + AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 7afea4979..cc959d93f 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2397,6 +2397,17 @@ Use the method DESIGNATE.SetMission() to +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 223a8a9ea..fb1f0a729 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20177,7 +20177,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -24953,7 +24953,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -26750,7 +26750,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 731fe534d..412848202 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1919,12 +1919,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -4357,17 +4351,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - -MANTIS.AWACS_Prefix - - -
@@ -4555,17 +4538,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

-
- -
-
-
- - -MANTIS.Groupset - - -
@@ -4850,8 +4822,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -5257,9 +5229,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -10018,17 +9987,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - -MANTIS.AWACS_Prefix - - -
@@ -10216,17 +10174,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

-
- -
-
-
- - -MANTIS.Groupset - - -
@@ -10511,8 +10458,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -10918,9 +10865,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index d235cae4e..cc984a7ef 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2189,6 +2189,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2419,6 +2433,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 3ba0b47c6..70e30b24a 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4576,12 +4576,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.hidden

- - diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index b9637f9e3..7912a24b5 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3154,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -3165,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -6622,7 +6622,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange @@ -6633,7 +6633,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index de8e876fb..f3a3623c3 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -2118,20 +2118,6 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
-ZONE_CAPTURE_COALITION.HitTimeLast - - - - -

Update last hit time.

- -
- -
-
-
- - ZONE_CAPTURE_COALITION.HitsOn diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 9142ca4de..7a568c6fa 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9831,17 +9831,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9853,17 +9842,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -30500,17 +30478,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -30522,17 +30489,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -33646,17 +33602,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -33668,17 +33613,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -41940,7 +41874,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41968,7 +41902,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41982,7 +41916,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42094,6 +42028,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set current case.

+
@@ -42157,6 +42094,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Also decrease flag for section members of flight.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -42335,6 +42286,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+
@@ -42369,7 +42323,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set new time stamp.

+

Set time stamp.

@@ -42613,17 +42567,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

-
- -
-
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 4a2e2fe87..756156d8d 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2591,6 +2591,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -4152,7 +4158,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.FreeVHFFrequencies @@ -4642,14 +4648,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -4675,17 +4678,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4820,6 +4812,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ + +
+
+ + +CSAR.index + + +
@@ -5036,20 +5039,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5075,20 +5064,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -10635,7 +10610,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -11125,14 +11100,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -11158,17 +11130,6 @@ callsigns from playername or group name.

-
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -11303,6 +11264,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -11519,20 +11491,6 @@ callsigns from playername or group name.

- -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11558,20 +11516,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -13325,7 +13269,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -13815,14 +13759,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -13848,17 +13789,6 @@ callsigns from playername or group name.

-
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -13993,6 +13923,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -14209,20 +14150,6 @@ callsigns from playername or group name.

- -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -14248,20 +14175,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index e3528ad79..0b7aad757 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -1717,7 +1717,6 @@ Static shapes loadable into the Chinook and thus to be avoided

2.2 C-130J-30 support and cargo airdrop auto-build.

-

Important

Important: This auto-build flow only applies to cargo obtained via CTLD Get Crates. Cargo spawned from the C-130 Loadsheet is not tracked by this feature.

@@ -1742,21 +1741,21 @@ After a valid airdrop and landing, CTLD automatically starts the build.

    my_ctld:AddCratesCargoNoMove("IRIS T System", {"CTLD_CARGO_IRISTSLM_System"}, CTLD_CARGO.Enum.FOB, 3, 2800, 10, "SAM/AAA", nil,nil,nil,nil,"cds_crate",nil, "iso_container_small")
 
-

In the example above: -- AddCratesCargoNoMove means the built unit/group will not receive an auto-move command after spawn. -- IRIS T System is the menu/display name. -- CTLD_CARGO_IRISTSLM_System is the mission editor template. -- CTLD_CARGO.Enum.FOB defines the cargo/build type. FOB builds keep the mission-editor orientation. -- 3 is crates required, 2800 is per-crate mass (kg), and 10 is stock. -- SAM/AAA is the submenu label (used when my_ctld.usesubcats = true). -- cds_crate is the default cargo shape for non-C130 aircraft when provided; if omitted, CTLD falls back to my_ctld.basetype. -- iso_container_small is the C-130-specific cargo shape override, even if my_ctld.C130basetype is set to something else. -- Important: If you do not want to set stock (the 10 parameter), pass nil in that position. Keep nil placeholders for skipped parameters before later values.

+

In the example above:

+
    +
  • AddCratesCargoNoMove means the built unit/group will not receive an auto-move command after spawn.
  • +
  • IRIS T System is the menu/display name.
  • +
  • CTLD_CARGO_IRISTSLM_System is the mission editor template.
  • +
  • CTLD_CARGO.Enum.FOB defines the cargo/build type. FOB builds keep the mission-editor orientation.
  • +
  • 3 is crates required, 2800 is per-crate mass (kg), and 10 is stock.
  • +
  • SAM/AAA is the submenu label (used when my_ctld.usesubcats = true).
  • +
  • cds_crate is the default cargo shape for non-C130 aircraft when provided; if omitted, CTLD falls back to my_ctld.basetype.
  • +
  • iso_container_small is the C-130-specific cargo shape override, even if my_ctld.C130basetype is set to something else.
  • +
  • Important: If you do not want to set stock (the 10 parameter), pass nil in that position. + Keep nil placeholders for skipped parameters before later values.
  • +
-

Notes: -- This is a C-130J-30 workflow. -- Regular CTLD behavior for other aircraft remains unchanged.

2.3 User functions

@@ -5939,6 +5938,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.CargoCounter + + +
@@ -6039,7 +6049,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -6413,6 +6423,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -6510,6 +6531,94 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets + + + +
+ +
+
+
+ + #table +CTLD._cargoByTemplate + + + +
+ +
+
+
+ + #table +CTLD._crateOrStaticByName + + + +
+ +
+
+
+ + #table +CTLD._troopsByName + + +
@@ -6668,17 +6777,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -6975,17 +7073,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

- - - -
-
- - #boolean -CTLD.onestepmenu - - -
@@ -7153,7 +7240,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -7202,6 +7289,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

sub categories

+
@@ -22663,6 +22753,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + #number +CTLD.CargoCounter + + +
@@ -22763,7 +22864,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -23137,6 +23238,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -23234,6 +23346,94 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+ + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets + + + +
+ +
+
+
+ + #table +CTLD._cargoByTemplate + + + +
+ +
+
+
+ + #table +CTLD._crateOrStaticByName + + + +
+ +
+
+
+ + #table +CTLD._troopsByName + + +
@@ -23392,17 +23592,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -23699,17 +23888,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

- - - -
-
- - #boolean -CTLD.onestepmenu - - -
@@ -23877,7 +24055,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -23926,6 +24104,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

sub categories

+
@@ -25523,6 +25704,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + #number +CTLD.CargoCounter + + +
@@ -25623,7 +25815,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -25997,6 +26189,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -26094,6 +26297,94 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+ + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets + + + +
+ +
+
+
+ + #table +CTLD._cargoByTemplate + + + +
+ +
+
+
+ + #table +CTLD._crateOrStaticByName + + + +
+ +
+
+
+ + #table +CTLD._troopsByName + + +
@@ -26252,17 +26543,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -26559,17 +26839,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

- - - -
-
- - #boolean -CTLD.onestepmenu - - -
@@ -26737,7 +27006,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -26786,6 +27055,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

sub categories

+
@@ -31389,6 +31661,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+ + + +
+
@@ -31504,17 +31787,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 897ef3f21..a8cfddb85 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7761,20 +7761,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -7846,12 +7832,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -7886,9 +7872,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set the destination base.

-
@@ -8108,17 +8091,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -18608,20 +18580,6 @@ Here we only check if stuck whilst taxiing.

- -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -18693,12 +18651,12 @@ Here we only check if stuck whilst taxiing.

-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -18733,9 +18691,6 @@ Here we only check if stuck whilst taxiing.

- -

Set the destination base.

-
@@ -18955,17 +18910,6 @@ Here we only check if stuck whilst taxiing.

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -39472,20 +39416,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -39557,12 +39487,12 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -39597,9 +39527,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

-
@@ -39819,17 +39746,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -41702,20 +41618,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -41787,12 +41689,12 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -41827,9 +41729,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

-
@@ -42049,17 +41948,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 94844693b..05e14af25 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3519,6 +3519,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Contested.

+ @@ -7336,6 +7339,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +

Contested.

+ @@ -9290,6 +9296,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +

Contested.

+ diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 4879837b4..e398a35ab 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -15953,11 +15953,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -16506,7 +16509,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -16577,6 +16580,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
@@ -23448,11 +23462,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -24001,7 +24018,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -24072,6 +24089,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y +
+ +
+
+
@@ -25919,11 +25947,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -26472,7 +26503,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -26543,6 +26574,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y +
+ +
+
+
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 9f9218682..e830070d4 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3037,6 +3037,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -5164,6 +5186,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -6785,6 +6829,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +