From 56b5f94f2ed7200560724ac4b4c81413cbd13113 Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Thu, 23 Jul 2026 15:39:47 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/Core.Fsm.html | 4 +- Documentation/Core.Settings.html | 40 +-- Documentation/Core.Spawn.html | 122 +++------ Documentation/Core.SpawnStatic.html | 4 +- Documentation/Core.Spot.html | 99 ------- Documentation/Core.Zone.html | 44 --- Documentation/Functional.AICSAR.html | 6 +- Documentation/Functional.ATC_Ground.html | 10 +- Documentation/Functional.Autolase.html | 131 +++++++-- Documentation/Functional.Designate.html | 11 - Documentation/Functional.Detection.html | 72 ++++- Documentation/Functional.Mantis.html | 280 +++++++++++++++++-- Documentation/Functional.Movement.html | 28 ++ Documentation/Functional.RAT.html | 2 +- Documentation/Functional.Scoring.html | 26 +- Documentation/Ops.Airboss.html | 41 +-- Documentation/Ops.ArmyGroup.html | 6 - Documentation/Ops.Auftrag.html | 33 --- Documentation/Ops.CTLD.html | 334 ++++++++++++----------- Documentation/Ops.FlightGroup.html | 162 +++++++---- Documentation/Ops.Intel.html | 198 ++++++++++++++ Documentation/Ops.NavyGroup.html | 6 - Documentation/Ops.OpsGroup.html | 39 --- Documentation/Ops.PlayerTask.html | 21 +- Documentation/Utilities.FiFo.html | 22 ++ Documentation/Wrapper.Controllable.html | 220 +++++++++++++++ Documentation/Wrapper.Group.html | 78 +++++- Documentation/Wrapper.Positionable.html | 44 --- 28 files changed, 1356 insertions(+), 727 deletions(-) diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 0beb71168..6d9ca25b4 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -6021,7 +6021,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7653,7 +7653,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 4b649fed6..f70d4f4f4 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2797,7 +2797,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -2808,14 +2808,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem - -

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

-
@@ -2855,22 +2852,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -4968,7 +4954,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -4979,14 +4965,11 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem - -

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

-
@@ -5026,22 +5009,11 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 755325a86..ea5407859 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3018,7 +3018,7 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.uncontrolled

+

SPAWN.hidden

@@ -3795,6 +3795,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -3966,17 +3969,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -4126,39 +4118,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

By default, no InitLimit

-
- -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
- - -
-
-
@@ -4386,6 +4345,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4534,7 +4504,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.uncontrolled +SPAWN.hidden @@ -10467,6 +10437,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -10638,17 +10611,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
@@ -10798,39 +10760,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

- - - -
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
- - -
-
-
@@ -11058,6 +10987,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11206,7 +11146,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.uncontrolled +SPAWN.hidden diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 705237d69..361f4eb8b 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -3091,7 +3091,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table SPAWNSTATIC.TemplateStaticUnit @@ -4985,7 +4985,7 @@ Handy if you spawn from cargo statics which have resources already set.

- + #table SPAWNSTATIC.TemplateStaticUnit diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 613789ea3..b913e95c1 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2765,39 +2765,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -4081,39 +4048,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -5669,39 +5603,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index e67e074d2..92f71f381 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16664,17 +16664,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -17379,17 +17368,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -19561,17 +19539,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -21105,17 +21072,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index cc5b3d0e2..6b58542e9 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -3369,7 +3369,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio @@ -6500,7 +6500,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio @@ -8469,7 +8469,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 6cc1293ce..b87abb5d7 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3911,7 +3911,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -3927,6 +3927,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+
@@ -4496,7 +4499,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases @@ -4512,6 +4515,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 9e4366d9e..b2a8148c3 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2323,7 +2323,7 @@
- + #table AUTOLASE.CurrentLasing @@ -2400,7 +2400,7 @@
- + #table AUTOLASE.GroupsByThreat @@ -2416,6 +2416,28 @@ +
+ +
+
+
+ + #number +AUTOLASE.LaseDistance + + + +
+ +
+
+
+ + #number +AUTOLASE.LaseDuration + + +
@@ -2540,6 +2562,39 @@

set up SRS

+
+ +
+
+
+ + #number +AUTOLASE.SRSFreq + + + +
+ +
+
+
+ + +AUTOLASE.SRSMod + + + +
+ +
+
+
+ + #string +AUTOLASE.SRSPath + + +
@@ -2557,7 +2612,7 @@
- + #table AUTOLASE.UnitsByThreat @@ -2628,6 +2683,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.lasingindex + + +
@@ -2653,6 +2719,17 @@ +
+ +
+
+
+ + #boolean +AUTOLASE.notifypilots + + +
@@ -2675,6 +2752,39 @@ +
+ +
+
+
+ + #number +AUTOLASE.reporttimelong + + + +
+ +
+
+
+ + #number +AUTOLASE.reporttimeshort + + + +
+ +
+
+
+ + +AUTOLASE.smokecolor + + +
@@ -2692,18 +2802,7 @@
- #table -AUTOLASE.smokeoffset - - - -
- -
-
-
- - + #boolean AUTOLASE.smoketargets @@ -2714,7 +2813,7 @@
- + #table AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index ef270932c..5d2ffd47c 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2419,17 +2419,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 14c57209f..e404f8b44 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20147,6 +20147,28 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -20307,7 +20329,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24912,6 +24934,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -25072,7 +25116,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26698,6 +26742,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -26858,7 +26924,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 35e8db664..823b86748 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -6107,8 +6107,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -6156,6 +6156,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -6415,6 +6426,31 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

meters; a ship group within this distance of an alive EWR group counts as covered

+
+ +
+
+
+ + #boolean +MANTIS.NavalPerUnit + + + + +

classify & switch every ship unit individually (see SetNavalPerUnit)

+ +
+ +
+
+
+ + #boolean +MANTIS.NavalSurfaceWakeup + + +
@@ -6426,6 +6462,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -6465,7 +6512,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -6476,7 +6523,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -6487,7 +6534,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_PointDef @@ -6498,7 +6545,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -6680,8 +6727,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -6751,6 +6798,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS._jammedSAMs + + +
@@ -6809,6 +6867,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS._jammerSnapshot + + +
@@ -7142,6 +7211,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Log SAM status in dcs.log every cycle if true.

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxpointdefrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
@@ -13747,8 +13871,8 @@ Substring matching with digit-boundary protection prevents false matches
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -13796,6 +13920,17 @@ Substring matching with digit-boundary protection prevents false matches +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -14055,6 +14190,31 @@ Substring matching with digit-boundary protection prevents false matches

meters; a ship group within this distance of an alive EWR group counts as covered

+
+ +
+
+
+ + #boolean +MANTIS.NavalPerUnit + + + + +

classify & switch every ship unit individually (see SetNavalPerUnit)

+ +
+ +
+
+
+ + #boolean +MANTIS.NavalSurfaceWakeup + + +
@@ -14066,6 +14226,17 @@ Substring matching with digit-boundary protection prevents false matches +
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -14105,7 +14276,7 @@ Substring matching with digit-boundary protection prevents false matches
- #table + MANTIS.SAM_Table_Long @@ -14116,7 +14287,7 @@ Substring matching with digit-boundary protection prevents false matches
- #table + MANTIS.SAM_Table_Medium @@ -14127,7 +14298,7 @@ Substring matching with digit-boundary protection prevents false matches
- #table + MANTIS.SAM_Table_PointDef @@ -14138,7 +14309,7 @@ Substring matching with digit-boundary protection prevents false matches
- #table + MANTIS.SAM_Table_Short @@ -14320,8 +14491,8 @@ Substring matching with digit-boundary protection prevents false matches
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -14391,6 +14562,17 @@ Substring matching with digit-boundary protection prevents false matches +
+ +
+
+
+ + #table +MANTIS._jammedSAMs + + +
@@ -14449,6 +14631,17 @@ Substring matching with digit-boundary protection prevents false matches +
+ +
+
+
+ + #table +MANTIS._jammerSnapshot + + +
@@ -14782,6 +14975,61 @@ Substring matching with digit-boundary protection prevents false matches

Log SAM status in dcs.log every cycle if true.

+
+ +
+
+
+ + #number +MANTIS.maxclassic + + + +
+ +
+
+
+ + #number +MANTIS.maxlongrange + + + +
+ +
+
+
+ + #number +MANTIS.maxmidrange + + + +
+ +
+
+
+ + #number +MANTIS.maxpointdefrange + + + +
+ +
+
+
+ + #number +MANTIS.maxshortrange + + +
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index fc64fb430..716f7e4e9 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2212,6 +2212,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2442,6 +2456,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index ede77ad9d..7e230d6c0 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4608,7 +4608,7 @@ and any spaces before and after the resulting name are removed.

-

RAT.uncontrolled

+

RAT.hidden

diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index fb5f03a4c..9104a4cbf 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2922,17 +2922,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - SCORING.AutoSavePath @@ -3188,7 +3177,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -6390,17 +6379,6 @@ The scale magnifies the scores given to the players.

- -
-
-
- - SCORING.AutoSavePath @@ -6656,7 +6634,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 121104040..4ad6e96d5 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -42062,7 +42062,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42090,7 +42090,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42104,7 +42104,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42216,9 +42216,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set current case.

-
@@ -42282,20 +42279,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Also decrease flag for section members of flight.

- -
- -
-
-
- - AIRBOSS.PlayerData.grade @@ -42314,17 +42297,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

-
- -
-
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -42460,6 +42432,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+
@@ -42516,7 +42491,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set new time stamp.

+

Set time stamp.

@@ -42654,7 +42629,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index 7b23b7cd5..bc2114ea9 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -2543,12 +2543,6 @@ and pick the closest unit to this ARMYGROUP.

ARMYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

ARMYGROUP.EPLRS

- - diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 24c129b24..88fa20c4d 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -7450,17 +7450,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

-
- -
- @@ -23337,17 +23326,6 @@ will always return.

Mission Ingress waypoint coordinate.

-
- -
- @@ -26762,17 +26740,6 @@ will always return.

Mission Ingress waypoint coordinate.

-
- -
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index f8eabc6db..86bb0363c 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -1665,6 +1665,7 @@ Create the late-activated troops, vehicles, that will make up your deployable fo my_ctld.placeCratesAhead = false -- place crates straight ahead of the helicopter, in a random way. If true, crates are more neatly sorted. my_ctld.nobuildinloadzones = true -- forbid players to build stuff in LOAD zones if set to `true` my_ctld.movecratesbeforebuild = true -- crates must be moved once before they can be build. Set to false for direct builds. + my_ctld.useaircraftheadingforbuilds = false -- Matches the heading of the spawned groups from a crate build to the aircraft heading when starting the build. Default is false for template heading. my_ctld.surfacetypes = {land.SurfaceType.LAND,land.SurfaceType.ROAD,land.SurfaceType.RUNWAY,land.SurfaceType.SHALLOW_WATER} -- surfaces for loading back objects. my_ctld.nobuildmenu = false -- if set to true effectively enforces to have engineers build/repair stuff for you. my_ctld.RadioSound = "beacon.ogg" -- -- this sound will be hearable if you tune in the beacon frequency. Add the sound file to your miz. @@ -5470,6 +5471,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

CTLD.Buildable.Found

Found crates.

+ + + +

CTLD.Buildable.Heading

+ + @@ -6173,7 +6180,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -6195,7 +6202,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -6220,14 +6227,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -6312,7 +6316,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -6339,9 +6343,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

-
@@ -6417,14 +6418,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -6453,11 +6451,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -6522,17 +6523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -6637,7 +6627,40 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets @@ -6799,17 +6822,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -6993,7 +7005,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.locale @@ -7106,17 +7118,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -7171,7 +7172,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -7284,7 +7285,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -24050,7 +24051,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -24072,7 +24073,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -24097,14 +24098,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -24189,7 +24187,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -24216,9 +24214,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -24294,14 +24289,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -24330,11 +24322,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -24399,17 +24394,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -24514,7 +24498,40 @@ However, if you create a new folder inside the miz file, which contains the soun + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets @@ -24676,17 +24693,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -24870,7 +24876,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.locale @@ -24983,17 +24989,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -25048,7 +25043,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -25161,7 +25156,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -26907,7 +26902,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -26929,7 +26924,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -26954,14 +26949,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -27046,7 +27038,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -27073,9 +27065,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -27151,14 +27140,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -27187,11 +27173,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -27256,17 +27245,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -27371,7 +27349,40 @@ However, if you create a new folder inside the miz file, which contains the soun + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets @@ -27533,17 +27544,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -27727,7 +27727,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.locale @@ -27840,17 +27840,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -27905,7 +27894,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -28018,7 +28007,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -32024,6 +32013,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Found crates.

+
+ +
+
+
@@ -32752,6 +32752,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
@@ -32867,6 +32878,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index e0283d990..28a52ff36 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -3305,12 +3305,6 @@

FLIGHTGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

FLIGHTGROUP.EPLRS

- - @@ -7790,6 +7784,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -7870,6 +7878,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -8087,17 +8109,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -18609,6 +18620,20 @@ Here we only check if stuck whilst taxiing.

+ +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -18689,6 +18714,20 @@ Here we only check if stuck whilst taxiing.

+
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -18906,17 +18945,6 @@ Here we only check if stuck whilst taxiing.

-
- -
-
-
@@ -39471,6 +39499,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -39551,6 +39593,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -39768,17 +39824,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo -
- -
-
-
@@ -41673,6 +41718,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -41753,6 +41812,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -41970,17 +42043,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo -
- -
-
-
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index a10d1618a..827c959ea 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4976,6 +4976,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -10891,6 +10957,72 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -12855,6 +12987,72 @@ Sources: public declassified estimates, Jane's, IISS assessments.

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html index b9bdacf44..8f6fb23f6 100644 --- a/Documentation/Ops.NavyGroup.html +++ b/Documentation/Ops.NavyGroup.html @@ -2474,12 +2474,6 @@

NAVYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

NAVYGROUP.EPLRS

- - diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index c80045d00..f8b5184f8 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -1703,12 +1703,6 @@

OPSGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

OPSGROUP.EPLRS

- - @@ -7351,17 +7345,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -29152,17 +29135,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -32293,17 +32265,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 22c99f894..c52ea496e 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16070,11 +16070,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -16623,7 +16626,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -23602,11 +23605,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -24155,7 +24161,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -26084,11 +26090,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -26637,7 +26646,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + #number PLAYERTASKCONTROLLER.lasttaskcount diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index bc3b5f53c..2d86c683c 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -8158,6 +8158,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
@@ -9007,6 +9018,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index e9208fa32..11c0fa473 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4458,6 +4458,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -4480,6 +4502,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -18166,6 +18210,28 @@ mygroup:WayPointExecute()

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -18188,6 +18254,28 @@ mygroup:WayPointExecute()
+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -22288,6 +22376,28 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22310,6 +22420,28 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -22931,6 +23063,28 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22953,6 +23107,28 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -23085,6 +23261,28 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + + +
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -23107,6 +23305,28 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index cf4ecec5b..83f8f3027 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5598,7 +5598,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10782,7 +10793,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28888,7 +28921,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29669,7 +29713,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29961,7 +30016,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 24775e988..35094ba64 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3821,17 +3821,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
- @@ -7987,17 +7976,6 @@ Coordinates are dependent on the position of the maps origin.

-
- -
-
-
@@ -8674,17 +8652,6 @@ If the Identifiable is alive, true is returned.

-
- -
-
-
@@ -8872,17 +8839,6 @@ If the Identifiable is alive, true is returned.

-
- - -
-