-
+ #string
SETTINGS.A2ASystem
@@ -4979,14 +4965,11 @@ It is advised to use this method at the start of the mission.
@@ -5026,22 +5009,11 @@ It is advised to use this method at the start of the mission.
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 755325a86..ea5407859 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3018,7 +3018,7 @@ and any spaces before and after the resulting name are removed.
- SPAWN.uncontrolled |
+ SPAWN.hidden |
|
@@ -3795,6 +3795,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -3966,17 +3969,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4126,39 +4118,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
By default, no InitLimit
-
-
-
-
-
-
@@ -4386,6 +4345,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4534,7 +4504,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
SPAWN.uncontrolled
+
SPAWN.hidden
@@ -10467,6 +10437,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -10638,17 +10611,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10798,39 +10760,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
-
-
-
-
-
-
@@ -11058,6 +10987,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -11206,7 +11146,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.uncontrolled
+SPAWN.hidden
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 705237d69..361f4eb8b 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -3091,7 +3091,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
SPAWNSTATIC.TemplateStaticUnit
@@ -4985,7 +4985,7 @@ Handy if you spawn from cargo statics which have resources already set.
-
+ #table
SPAWNSTATIC.TemplateStaticUnit
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 613789ea3..b913e95c1 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2765,39 +2765,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -4081,39 +4048,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -5669,39 +5603,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index e67e074d2..92f71f381 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -16664,17 +16664,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
@@ -17379,17 +17368,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html
index cc5b3d0e2..6b58542e9 100644
--- a/Documentation/Functional.AICSAR.html
+++ b/Documentation/Functional.AICSAR.html
@@ -3369,7 +3369,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
AICSAR.SRSRadio
+
AICSAR.SRSTTSRadio
@@ -6500,7 +6500,7 @@ See
AICSAR:SetPilotTTSVoice() and
AICSAR:SetOperatorTTSVoice(
#boolean
-
AICSAR.SRSRadio
+
AICSAR.SRSTTSRadio
@@ -8469,7 +8469,7 @@ See
AICSAR:SetPilotTTSVoice() and
AICSAR:SetOperatorTTSVoice(
#boolean
-
AICSAR.SRSRadio
+
AICSAR.SRSTTSRadio
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 6cc1293ce..b87abb5d7 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3911,7 +3911,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
ATC_GROUND.Airbases
@@ -3927,6 +3927,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Kickspeed
+
@@ -4496,7 +4499,7 @@ An airbase can be specified to set the maximum kick speed for.
-
+ #table
ATC_GROUND.Airbases
@@ -4512,6 +4515,9 @@ An airbase can be specified to set the maximum kick speed for.
+
+
Kickspeed
+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index 9e4366d9e..b2a8148c3 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2323,7 +2323,7 @@
+
+
+
@@ -2557,7 +2612,7 @@
+
@@ -2653,6 +2719,17 @@
+
+
+
+
@@ -2675,6 +2752,39 @@
+
+
+
+
+
+
@@ -2692,18 +2802,7 @@
-
-
-
-
+ #boolean
AUTOLASE.smoketargets
@@ -2714,7 +2813,7 @@
-
+ #table
AUTOLASE.targetsperrecce
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index ef270932c..5d2ffd47c 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -2419,17 +2419,6 @@ Use the method
DESIGNATE.SetMission() to
-
-
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 14c57209f..e404f8b44 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20147,6 +20147,28 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
@@ -20307,7 +20329,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
@@ -25072,7 +25116,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
@@ -26858,7 +26924,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
+ #number
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 35e8db664..823b86748 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -6107,8 +6107,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -6415,6 +6426,31 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
meters; a ship group within this distance of an alive EWR group counts as covered
+
+
+
+
+
+
+ #boolean
+
MANTIS.NavalPerUnit
+
+
+
+
+
classify & switch every ship unit individually (see SetNavalPerUnit)
+
+
+
+
+
@@ -6426,6 +6462,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6465,7 +6512,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Long
@@ -6476,7 +6523,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Medium
@@ -6487,7 +6534,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_PointDef
@@ -6498,7 +6545,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Short
@@ -6680,8 +6727,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -6809,6 +6867,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -7142,6 +7211,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Log SAM status in dcs.log every cycle if true.
+
+
+
+
+
+
+
+
@@ -13747,8 +13871,8 @@ Substring matching with digit-boundary protection prevents false matches
+
@@ -14055,6 +14190,31 @@ Substring matching with digit-boundary protection prevents false matches
meters; a ship group within this distance of an alive EWR group counts as covered
+
+
+
+
+
+
+ #boolean
+
MANTIS.NavalPerUnit
+
+
+
+
+
classify & switch every ship unit individually (see SetNavalPerUnit)
+
+
+
+
+
@@ -14066,6 +14226,17 @@ Substring matching with digit-boundary protection prevents false matches
+
+
+
+
@@ -14105,7 +14276,7 @@ Substring matching with digit-boundary protection prevents false matches
- #table
+
MANTIS.SAM_Table_Long
@@ -14116,7 +14287,7 @@ Substring matching with digit-boundary protection prevents false matches
- #table
+
MANTIS.SAM_Table_Medium
@@ -14127,7 +14298,7 @@ Substring matching with digit-boundary protection prevents false matches
- #table
+
MANTIS.SAM_Table_PointDef
@@ -14138,7 +14309,7 @@ Substring matching with digit-boundary protection prevents false matches
- #table
+
MANTIS.SAM_Table_Short
@@ -14320,8 +14491,8 @@ Substring matching with digit-boundary protection prevents false matches
+
@@ -14449,6 +14631,17 @@ Substring matching with digit-boundary protection prevents false matches
+
+
+
+
@@ -14782,6 +14975,61 @@ Substring matching with digit-boundary protection prevents false matches
Log SAM status in dcs.log every cycle if true.
+
+
+
+
+
+
+
+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index fc64fb430..716f7e4e9 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2212,6 +2212,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
@@ -2442,6 +2456,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index ede77ad9d..7e230d6c0 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4608,7 +4608,7 @@ and any spaces before and after the resulting name are removed.
- RAT.uncontrolled |
+ RAT.hidden |
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index fb5f03a4c..9104a4cbf 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2922,17 +2922,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
SCORING.AutoSavePath
@@ -3188,7 +3177,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
SCORING.AutoSavePath
@@ -6656,7 +6634,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 121104040..4ad6e96d5 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -42062,7 +42062,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
VNAO Edit - Added
+
VNAO Edit - Added
@@ -42090,7 +42090,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
VNAO Edit - Added
+
VNAO Edit - Added
@@ -42104,7 +42104,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
VNAO Edit - Added
+
VNAO Edit - Added
@@ -42216,9 +42216,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set current case.
-
@@ -42282,20 +42279,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
AIRBOSS.PlayerData.grade
@@ -42314,17 +42297,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-
-
-
-
@@ -42460,6 +42432,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set section lead of player flight.
+
@@ -42516,7 +42491,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set new time stamp.
+ Set time stamp.
@@ -42654,7 +42629,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html
index 7b23b7cd5..bc2114ea9 100644
--- a/Documentation/Ops.ArmyGroup.html
+++ b/Documentation/Ops.ArmyGroup.html
@@ -2543,12 +2543,6 @@ and pick the closest unit to this ARMYGROUP.
ARMYGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
- |
-
-
- ARMYGROUP.EPLRS |
-
-
|
diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html
index 24c129b24..88fa20c4d 100644
--- a/Documentation/Ops.Auftrag.html
+++ b/Documentation/Ops.Auftrag.html
@@ -7450,17 +7450,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Mission Ingress waypoint coordinate.
-
-
-
-
@@ -23337,17 +23326,6 @@ will always return.
Mission Ingress waypoint coordinate.
-
-
-
-
@@ -26762,17 +26740,6 @@ will always return.
Mission Ingress waypoint coordinate.
-
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index f8eabc6db..86bb0363c 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -1665,6 +1665,7 @@ Create the late-activated troops, vehicles, that will make up your deployable fo
my_ctld.placeCratesAhead = false -- place crates straight ahead of the helicopter, in a random way. If true, crates are more neatly sorted.
my_ctld.nobuildinloadzones = true -- forbid players to build stuff in LOAD zones if set to `true`
my_ctld.movecratesbeforebuild = true -- crates must be moved once before they can be build. Set to false for direct builds.
+ my_ctld.useaircraftheadingforbuilds = false -- Matches the heading of the spawned groups from a crate build to the aircraft heading when starting the build. Default is false for template heading.
my_ctld.surfacetypes = {land.SurfaceType.LAND,land.SurfaceType.ROAD,land.SurfaceType.RUNWAY,land.SurfaceType.SHALLOW_WATER} -- surfaces for loading back objects.
my_ctld.nobuildmenu = false -- if set to true effectively enforces to have engineers build/repair stuff for you.
my_ctld.RadioSound = "beacon.ogg" -- -- this sound will be hearable if you tune in the beacon frequency. Add the sound file to your miz.
@@ -5470,6 +5471,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
CTLD.Buildable.Found |
Found crates.
+ |
+
+
+ CTLD.Buildable.Heading |
+
+
|
@@ -6173,7 +6180,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -6195,7 +6202,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -6220,14 +6227,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6312,7 +6316,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -6339,9 +6343,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -6417,14 +6418,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6453,11 +6451,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6522,17 +6523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
-
-
-
-
@@ -6637,7 +6627,40 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+ #table
+
CTLD._c130DcAutoSets
@@ -6799,17 +6822,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
@@ -6993,7 +7005,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
CTLD.locale
@@ -7106,17 +7118,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
enfore engineer build only?
-
-
-
-
@@ -7171,7 +7172,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repairor build a unit/group
+
noob catch
@@ -7284,7 +7285,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -24050,7 +24051,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -24072,7 +24073,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -24097,14 +24098,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24189,7 +24187,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -24216,9 +24214,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -24294,14 +24289,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24330,11 +24322,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24399,17 +24394,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -24514,7 +24498,40 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
+
+ #table
+
CTLD._c130DcAutoSets
@@ -24676,17 +24693,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -24870,7 +24876,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string
+
CTLD.locale
@@ -24983,17 +24989,6 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
-
-
-
-
@@ -25048,7 +25043,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -25161,7 +25156,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -26907,7 +26902,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -26929,7 +26924,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -26954,14 +26949,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27046,7 +27038,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -27073,9 +27065,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -27151,14 +27140,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27187,11 +27173,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27256,17 +27245,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -27371,7 +27349,40 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
+
+ #table
+
CTLD._c130DcAutoSets
@@ -27533,17 +27544,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -27727,7 +27727,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string
+
CTLD.locale
@@ -27840,17 +27840,6 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
-
-
-
-
@@ -27905,7 +27894,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
time to repairor build a unit/group
+
noob catch
@@ -28018,7 +28007,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -32024,6 +32013,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Found crates.
+
+
+
+
@@ -32752,6 +32752,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
+
+
+
+
@@ -32867,6 +32878,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html
index e0283d990..28a52ff36 100644
--- a/Documentation/Ops.FlightGroup.html
+++ b/Documentation/Ops.FlightGroup.html
@@ -3305,12 +3305,6 @@
FLIGHTGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
- |
-
-
- FLIGHTGROUP.EPLRS |
-
-
|
@@ -7790,6 +7784,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -7870,6 +7878,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -8087,17 +8109,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -18609,6 +18620,20 @@ Here we only check if stuck whilst taxiing.
+
+
@@ -18689,6 +18714,20 @@ Here we only check if stuck whilst taxiing.
+
+
@@ -18906,17 +18945,6 @@ Here we only check if stuck whilst taxiing.
-
-
-
-
@@ -39471,6 +39499,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
@@ -39551,6 +39593,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
@@ -39768,17 +39824,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
-
@@ -41673,6 +41718,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
@@ -41753,6 +41812,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
@@ -41970,17 +42043,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
-
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html
index a10d1618a..827c959ea 100644
--- a/Documentation/Ops.Intel.html
+++ b/Documentation/Ops.Intel.html
@@ -4976,6 +4976,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -10891,6 +10957,72 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -12855,6 +12987,72 @@ Sources: public declassified estimates, Jane's, IISS assessments.
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html
index b9bdacf44..8f6fb23f6 100644
--- a/Documentation/Ops.NavyGroup.html
+++ b/Documentation/Ops.NavyGroup.html
@@ -2474,12 +2474,6 @@
NAVYGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
- |
-
-
- NAVYGROUP.EPLRS |
-
-
|
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index c80045d00..f8b5184f8 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -1703,12 +1703,6 @@
OPSGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
- |
-
-
- OPSGROUP.EPLRS |
-
-
|
@@ -7351,17 +7345,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -29152,17 +29135,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Name of the class.
-
-
-
-
@@ -32293,17 +32265,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Name of the class.
-
-
-
-
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html
index 22c99f894..c52ea496e 100644
--- a/Documentation/Ops.PlayerTask.html
+++ b/Documentation/Ops.PlayerTask.html
@@ -16070,11 +16070,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
@@ -16623,7 +16626,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
+ #number
PLAYERTASKCONTROLLER.lasttaskcount
@@ -23602,11 +23605,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
@@ -24155,7 +24161,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
-
+ #number
PLAYERTASKCONTROLLER.lasttaskcount
@@ -26084,11 +26090,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
@@ -26637,7 +26646,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
-
+ #number
PLAYERTASKCONTROLLER.lasttaskcount
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index bc3b5f53c..2d86c683c 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -8158,6 +8158,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -9007,6 +9018,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index e9208fa32..11c0fa473 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -4458,6 +4458,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
+
+
+
+
+
@@ -4480,6 +4502,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -18166,6 +18210,28 @@ mygroup:WayPointExecute()
The DCS controllable class.
+
+
+
+
+
@@ -18188,6 +18254,28 @@ mygroup:WayPointExecute()
+
+
+
+
+
@@ -22288,6 +22376,28 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
+
+
+
+
+
@@ -22310,6 +22420,28 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
+
@@ -22931,6 +23063,28 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
+
+
+
+
+
@@ -22953,6 +23107,28 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
@@ -23085,6 +23261,28 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
+
+
+
+
+
@@ -23107,6 +23305,28 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index cf4ecec5b..83f8f3027 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -5598,7 +5598,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
GROUP.InitRespawnRandomizePositionOuter
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 24775e988..35094ba64 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3821,17 +3821,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -7987,17 +7976,6 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
@@ -8674,17 +8652,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
@@ -8872,17 +8839,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-