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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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MOOSE generated documentation [skip ci]
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@@ -1952,6 +1952,12 @@ Use the following Zone validation methods on the group:</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).GetDCSUnits">GROUP:GetDCSUnits()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns the DCS Units of the DCS Group.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).GetFirstUnit">GROUP:GetFirstUnit()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get the first unit of the group.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -2135,7 +2141,7 @@ amount of fuel in the group.</p>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).GetUnit">GROUP:GetUnit(UnitNumber)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Returns the UNIT wrapper class with number UnitNumber.</p>
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<p>Returns the UNIT wrapper object with number UnitNumber.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4956,7 +4962,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -6015,7 +6032,7 @@ results in this outcome if the group has Callsign "Enfield 9 1" on the 1st #UNIT
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<p>Returns the DCS Unit with number UnitNumber.</p>
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<p>If the underlying DCS Unit does not exist, the method will return nil. .</p>
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<p>If the underlying DCS Unit does not exist, the method will return try to find the next unit. Returns nil if no units are found.</p>
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<div id= "#Functions##GetDCSUnit" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -6080,6 +6097,39 @@ results in this outcome if the group has Callsign "Enfield 9 1" on the 1st #UNIT
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(GROUP).GetFirstUnit" ><strong>GROUP:GetFirstUnit()</strong></a></h2>
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</div>
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<p>Get the first unit of the group.</p>
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<p>Might be nil!</p>
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<div id= "#Functions##GetFirstUnit" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p>GROUP</p>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>:</p>
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</div>
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<div class="w3-half">
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<p>First unit or nil if it does not exist.</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -7077,10 +7127,11 @@ amount of fuel in the group.</p>
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<h2><a id="#(GROUP).GetUnit" ><strong>GROUP:GetUnit(UnitNumber)</strong></a></h2>
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</div>
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<p>Returns the UNIT wrapper class with number UnitNumber.</p>
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<p>Returns the UNIT wrapper object with number UnitNumber.</p>
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<p>If the underlying DCS Unit does not exist, the method will return nil. .</p>
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<p>If it doesn't exist, tries to return the next available unit.
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If no underlying DCS Units exist, the method will return nil.</p>
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<div id= "#Functions##GetUnit" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -7109,7 +7160,7 @@ amount of fuel in the group.</p>
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</div>
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<div class="w3-half">
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<p>The UNIT wrapper class.</p>
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<p>The UNIT object or nil</p>
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</div>
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</div>
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@@ -7135,11 +7186,11 @@ amount of fuel in the group.</p>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p>#list<Wrapper.Unit#UNIT>:</p>
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<p>#table:</p>
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</div>
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<div class="w3-half">
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<p>The list of <a href="Wrapper.Unit.html">Wrapper.Unit</a> objects of the <a href="Wrapper.Group.html">Wrapper.Group</a>.</p>
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<p>of Wrapper.Unit#UNIT objects, indexed by number.</p>
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</div>
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</div>
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@@ -9455,7 +9506,18 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -18422,7 +18484,18 @@ Note that when WayPointInitialize is called, the Mission of the controllable is
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -22268,7 +22341,18 @@ Coordinates are dependent on the position of the maps origin.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -22893,7 +22977,18 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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@@ -23153,7 +23248,18 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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