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MooseBotter
2026-02-27 08:36:58 +00:00
parent 673fb70061
commit 5328cc8c98
26 changed files with 737 additions and 1442 deletions
+2 -2
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@@ -5978,7 +5978,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
@@ -7610,7 +7610,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(FSM)._StartState" ><strong>FSM._StartState</strong></a>
+22
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@@ -2834,6 +2834,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
</div>
</div>
@@ -4991,6 +5002,17 @@ It is advised to use this method at the start of the mission.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
</div>
</div>
+73 -205
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@@ -2992,18 +2992,6 @@ and any spaces before and after the resulting name are removed.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).communication">SPAWN.communication</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).frequency">SPAWN.frequency</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -3013,19 +3001,7 @@ and any spaces before and after the resulting name are removed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).modulation">SPAWN.modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).skill">SPAWN.skill</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).uncontrolled">SPAWN.uncontrolled</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).speed">SPAWN.speed</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
@@ -3702,11 +3678,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
<p> The AI is on by default when spawning a group.</p>
</div>
</div>
@@ -3787,6 +3766,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div>
</div>
@@ -3853,6 +3835,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
</div>
</div>
@@ -3886,17 +3882,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
</div>
</div>
@@ -3955,17 +3940,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
</div>
</div>
@@ -4101,27 +4075,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
<p> By default, no InitLimit</p>
</div>
@@ -4194,7 +4149,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
@@ -4208,7 +4163,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
@@ -4376,6 +4331,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
</div>
</div>
@@ -4517,28 +4483,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).communication" ><strong>SPAWN.communication</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).frequency" ><strong>SPAWN.frequency</strong></a>
</div>
</div>
@@ -4557,29 +4501,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
<a id="#(SPAWN).speed" ><strong>SPAWN.speed</strong></a>
@@ -10367,11 +10289,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).AIOnOff" ><strong>SPAWN.AIOnOff</strong></a>
<p> The AI is on by default when spawning a group.</p>
</div>
</div>
@@ -10452,6 +10377,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</div>
</div>
@@ -10518,6 +10446,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
</div>
</div>
@@ -10551,17 +10493,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnGrouping" ><strong>SPAWN.SpawnGrouping</strong></a>
</div>
</div>
@@ -10620,17 +10551,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitAirbase" ><strong>SPAWN.SpawnInitAirbase</strong></a>
</div>
</div>
@@ -10766,27 +10686,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitLivery" ><strong>SPAWN.SpawnInitLivery</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).SpawnInitModu" ><strong>SPAWN.SpawnInitModu</strong></a>
<p> By default, no InitLimit</p>
</div>
@@ -10859,7 +10760,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
@@ -10873,7 +10774,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
@@ -11041,6 +10942,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
</div>
</div>
@@ -11182,28 +11094,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).communication" ><strong>SPAWN.communication</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).frequency" ><strong>SPAWN.frequency</strong></a>
</div>
</div>
@@ -11222,29 +11112,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a>
<a id="#(SPAWN).speed" ><strong>SPAWN.speed</strong></a>
-84
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@@ -1961,24 +1961,6 @@ such as position and heading.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC)._SpawnStatic">SPAWNSTATIC:_SpawnStatic(Template, CountryID)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Spawns a new static using a given template.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_callsign_id">SPAWNSTATIC.heliport_callsign_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_frequency">SPAWNSTATIC.heliport_frequency</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWNSTATIC).heliport_modulation">SPAWNSTATIC.heliport_modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -3095,39 +3077,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_callsign_id" ><strong>SPAWNSTATIC.heliport_callsign_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_frequency" ><strong>SPAWNSTATIC.heliport_frequency</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_modulation" ><strong>SPAWNSTATIC.heliport_modulation</strong></a>
</div>
</div>
@@ -4989,39 +4938,6 @@ Handy if you spawn from cargo statics which have resources already set.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_callsign_id" ><strong>SPAWNSTATIC.heliport_callsign_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_frequency" ><strong>SPAWNSTATIC.heliport_frequency</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWNSTATIC).heliport_modulation" ><strong>SPAWNSTATIC.heliport_modulation</strong></a>
</div>
</div>
-44
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@@ -16535,17 +16535,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ZONE_OVAL).Angle" ><strong>ZONE_OVAL.Angle</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
@@ -17250,17 +17239,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ZONE_OVAL).Angle" ><strong>ZONE_OVAL.Angle</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
@@ -19432,17 +19410,6 @@ end
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ZONE_OVAL).Angle" ><strong>ZONE_OVAL.Angle</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
@@ -20976,17 +20943,6 @@ end
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ZONE_OVAL).Angle" ><strong>ZONE_OVAL.Angle</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ZONE_OVAL).CenterVec2" ><strong>ZONE_OVAL.CenterVec2</strong></a>
+3 -3
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@@ -3346,7 +3346,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AICSAR).SRSRadio" ><strong>AICSAR.SRSRadio</strong></a>
<a id="#(AICSAR).SRSTTSRadio" ><strong>AICSAR.SRSTTSRadio</strong></a>
@@ -6425,7 +6425,7 @@ See <code>AICSAR:SetPilotTTSVoice()</code> and <code>AICSAR:SetOperatorTTSVoice(
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AICSAR).SRSRadio" ><strong>AICSAR.SRSRadio</strong></a>
<a id="#(AICSAR).SRSTTSRadio" ><strong>AICSAR.SRSTTSRadio</strong></a>
@@ -8394,7 +8394,7 @@ See <code>AICSAR:SetPilotTTSVoice()</code> and <code>AICSAR:SetOperatorTTSVoice(
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AICSAR).SRSRadio" ><strong>AICSAR.SRSRadio</strong></a>
<a id="#(AICSAR).SRSTTSRadio" ><strong>AICSAR.SRSTTSRadio</strong></a>
+8 -2
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@@ -3876,7 +3876,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
@@ -3892,6 +3892,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Kickspeed</p>
</div>
</div>
@@ -4461,7 +4464,7 @@ An airbase can be specified to set the maximum kick speed for.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
@@ -4477,6 +4480,9 @@ An airbase can be specified to set the maximum kick speed for.</p>
<p> Kickspeed</p>
</div>
</div>
-22
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@@ -2796,28 +2796,6 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).reporttimelong" ><strong>AUTOLASE.reporttimelong</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).reporttimeshort" ><strong>AUTOLASE.reporttimeshort</strong></a>
</div>
</div>
+11
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@@ -2406,6 +2406,17 @@ Use the method <a href="##(DESIGNATE).SetMission">DESIGNATE.SetMission</a>() to
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div>
</div>
+33
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@@ -20138,6 +20138,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
@@ -24892,6 +24903,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
@@ -26667,6 +26689,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div>
</div>
+26 -158
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@@ -4357,6 +4357,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The #DETECTION_AREAS object for AWACS</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a>
</div>
</div>
@@ -4555,28 +4566,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).InboundARMs" ><strong>MANTIS.InboundARMs</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).LastThreatEval" ><strong>MANTIS.LastThreatEval</strong></a>
</div>
</div>
@@ -4806,8 +4795,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a>
@@ -5144,61 +5133,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Log SAM status in dcs.log every cycle if true.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxpointdefrange" ><strong>MANTIS.maxpointdefrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div>
</div>
@@ -10029,6 +9963,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>The #DETECTION_AREAS object for AWACS</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a>
</div>
</div>
@@ -10227,28 +10172,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>The ME name of the HQ object</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).InboundARMs" ><strong>MANTIS.InboundARMs</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).LastThreatEval" ><strong>MANTIS.LastThreatEval</strong></a>
</div>
</div>
@@ -10478,8 +10401,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a>
@@ -10816,61 +10739,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
<p>Log SAM status in dcs.log every cycle if true.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxpointdefrange" ><strong>MANTIS.maxpointdefrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div>
</div>
+1 -25
View File
@@ -4576,18 +4576,6 @@ and any spaces before and after the resulting name are removed.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT)._TranslateRotate">RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).communication">RAT.communication</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).frequency">RAT.frequency</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -4597,19 +4585,7 @@ and any spaces before and after the resulting name are removed.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).modulation">RAT.modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).skill">RAT.skill</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).uncontrolled">RAT.uncontrolled</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).speed">RAT.speed</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
+26 -4
View File
@@ -2899,6 +2899,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a>
@@ -3143,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@@ -3154,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
@@ -6356,6 +6367,17 @@ The scale magnifies the scores given to the players.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a>
@@ -6600,7 +6622,7 @@ The scale magnifies the scores given to the players.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@@ -6611,7 +6633,7 @@ The scale magnifies the scores given to the players.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
@@ -2118,20 +2118,6 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ZONE_CAPTURE_COALITION).HitTimeLast" ><strong>ZONE_CAPTURE_COALITION.HitTimeLast</strong></a>
<p> Update last hit time.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ZONE_CAPTURE_COALITION).HitsOn" ><strong>ZONE_CAPTURE_COALITION.HitsOn</strong></a>
+5 -99
View File
@@ -9831,17 +9831,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div>
</div>
@@ -9853,17 +9842,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div>
</div>
@@ -30500,17 +30478,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div>
</div>
@@ -30522,17 +30489,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div>
</div>
@@ -33646,17 +33602,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div>
</div>
@@ -33668,17 +33613,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div>
</div>
@@ -41940,7 +41874,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> VNAO Edit - Added</p>
<p> VNAO Edit - Added </p>
</div>
@@ -41968,7 +41902,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> VNAO Edit - Added</p>
<p> VNAO Edit - Added </p>
</div>
@@ -41982,7 +41916,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> VNAO Edit - Added</p>
<p> VNAO Edit - Added </p>
</div>
@@ -42094,9 +42028,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set case of f</p>
</div>
</div>
@@ -42160,20 +42091,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.PlayerData).flag" ><strong>AIRBOSS.PlayerData.flag</strong></a>
<p> Also decrease flag for section members of flight.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a>
@@ -42192,17 +42109,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Data table at each position in the groove. Elements are of type <a href="##(AIRBOSS).GrooveData">AIRBOSS.GrooveData</a>.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AIRBOSS.PlayerData).holding" ><strong>AIRBOSS.PlayerData.holding</strong></a>
</div>
</div>
@@ -42397,7 +42303,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set new time stamp.</p>
<p> Set time stamp.</p>
</div>
@@ -42535,7 +42441,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> VNAO Edit - Added </p>
<p> VNAO Edit - Added</p>
</div>
+33
View File
@@ -7421,6 +7421,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Mission Ingress waypoint coordinate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUFTRAG).missionIngressCoordAlt" ><strong>AUFTRAG.missionIngressCoordAlt</strong></a>
</div>
</div>
@@ -23261,6 +23272,17 @@ will always return.</p>
<p>Mission Ingress waypoint coordinate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUFTRAG).missionIngressCoordAlt" ><strong>AUFTRAG.missionIngressCoordAlt</strong></a>
</div>
</div>
@@ -26675,6 +26697,17 @@ will always return.</p>
<p>Mission Ingress waypoint coordinate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUFTRAG).missionIngressCoordAlt" ><strong>AUFTRAG.missionIngressCoordAlt</strong></a>
</div>
</div>
+90 -147
View File
@@ -2589,6 +2589,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).inTransitGroups">CSAR.inTransitGroups</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).index">CSAR.index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -2817,6 +2823,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).smokecolor">CSAR.smokecolor</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).speed">CSAR.speed</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -4144,7 +4156,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
@@ -4545,7 +4557,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CSAR).coordinate" ><strong>CSAR.coordinate</strong></a>
@@ -4634,14 +4646,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div>
</div>
@@ -4662,25 +4671,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div>
</div>
@@ -4815,6 +4810,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div>
</div>
@@ -5031,20 +5037,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -5070,20 +5062,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -5121,6 +5099,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).speed" ><strong>CSAR.speed</strong></a>
</div>
</div>
@@ -10619,7 +10608,7 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
@@ -11020,7 +11009,7 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CSAR).coordinate" ><strong>CSAR.coordinate</strong></a>
@@ -11109,14 +11098,11 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div>
</div>
@@ -11137,25 +11123,11 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div>
</div>
@@ -11290,6 +11262,17 @@ callsigns from playername or group name.</p>
<p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div>
</div>
@@ -11506,20 +11489,6 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -11545,20 +11514,6 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -11596,6 +11551,17 @@ callsigns from playername or group name.</p>
<p> Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).speed" ><strong>CSAR.speed</strong></a>
</div>
</div>
@@ -13301,7 +13267,7 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
@@ -13702,7 +13668,7 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CSAR).coordinate" ><strong>CSAR.coordinate</strong></a>
@@ -13791,14 +13757,11 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).csarUnits" ><strong>CSAR.csarUnits</strong></a>
<p> table of CSAR unit names</p>
</div>
</div>
@@ -13819,25 +13782,11 @@ callsigns from playername or group name.</p>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div>
</div>
@@ -13972,6 +13921,17 @@ callsigns from playername or group name.</p>
<p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div>
</div>
@@ -14188,20 +14148,6 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescuedpilots" ><strong>CSAR.rescuedpilots</strong></a>
<p> counter for saved pilots</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -14227,20 +14173,6 @@ callsigns from playername or group name.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).rescues" ><strong>CSAR.rescues</strong></a>
<p> counter for successful rescue landings at FARP/AFB/MASH</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -14278,6 +14210,17 @@ callsigns from playername or group name.</p>
<p> Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).speed" ><strong>CSAR.speed</strong></a>
</div>
</div>
+96 -142
View File
@@ -8827,7 +8827,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -8852,25 +8852,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div>
</div>
@@ -9140,17 +9129,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
</div>
</div>
@@ -9230,7 +9208,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a>
@@ -9240,8 +9218,19 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._cargoByTemplate" ><strong>CTLD._cargoByTemplate</strong></a>
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._crateOrStaticByName" ><strong>CTLD._crateOrStaticByName</strong></a>
@@ -9403,17 +9392,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div>
</div>
@@ -9904,6 +9882,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> sub categories</p>
</div>
</div>
@@ -24148,7 +24129,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -24173,25 +24154,14 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div>
</div>
@@ -24461,17 +24431,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
</div>
</div>
@@ -24551,7 +24510,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a>
@@ -24561,8 +24520,19 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._cargoByTemplate" ><strong>CTLD._cargoByTemplate</strong></a>
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._crateOrStaticByName" ><strong>CTLD._crateOrStaticByName</strong></a>
@@ -24724,17 +24694,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div>
</div>
@@ -25225,6 +25184,9 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> sub categories</p>
</div>
</div>
@@ -26897,7 +26859,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -26922,25 +26884,14 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).Engineers" ><strong>CTLD.Engineers</strong></a>
<p>use as counter</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div>
</div>
@@ -27210,17 +27161,6 @@ However, if you create a new folder inside the miz file, which contains the soun
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD).TroopCounter" ><strong>CTLD.TroopCounter</strong></a>
</div>
</div>
@@ -27300,7 +27240,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a>
@@ -27310,8 +27250,19 @@ However, if you create a new folder inside the miz file, which contains the soun
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._cargoByTemplate" ><strong>CTLD._cargoByTemplate</strong></a>
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD)._crateOrStaticByName" ><strong>CTLD._crateOrStaticByName</strong></a>
@@ -27473,17 +27424,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div>
</div>
@@ -27974,6 +27914,9 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> sub categories</p>
</div>
</div>
@@ -32577,6 +32520,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Can transport crate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD.UnitTypeCapabilities).length" ><strong>CTLD.UnitTypeCapabilities.length</strong></a>
</div>
</div>
@@ -38647,17 +38601,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
</div>
</div>
@@ -39311,17 +39254,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
</div>
</div>
@@ -43290,6 +43222,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> template for a group of 10 paratroopers</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
</div>
</div>
@@ -44616,6 +44559,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal
<p> template for a group of 10 paratroopers</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
</div>
</div>
-224
View File
@@ -7761,20 +7761,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).Twaiting" ><strong>FLIGHTGROUP.Twaiting</strong></a>
<p> Set time stamp.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -7855,20 +7841,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).dTwait" ><strong>FLIGHTGROUP.dTwait</strong></a>
<p> Max waiting time in seconds.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -8086,20 +8058,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div>
</div>
@@ -8124,20 +8082,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -18575,20 +18519,6 @@ Here we only check if stuck whilst taxiing.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).Twaiting" ><strong>FLIGHTGROUP.Twaiting</strong></a>
<p> Set time stamp.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -18669,20 +18599,6 @@ Here we only check if stuck whilst taxiing.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).dTwait" ><strong>FLIGHTGROUP.dTwait</strong></a>
<p> Max waiting time in seconds.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -18900,20 +18816,6 @@ Here we only check if stuck whilst taxiing.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div>
</div>
@@ -18938,20 +18840,6 @@ Here we only check if stuck whilst taxiing.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -39456,20 +39344,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).Twaiting" ><strong>FLIGHTGROUP.Twaiting</strong></a>
<p> Set time stamp.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -39550,20 +39424,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).dTwait" ><strong>FLIGHTGROUP.dTwait</strong></a>
<p> Max waiting time in seconds.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -39781,20 +39641,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div>
</div>
@@ -39819,20 +39665,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -41703,20 +41535,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).Twaiting" ><strong>FLIGHTGROUP.Twaiting</strong></a>
<p> Set time stamp.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -41797,20 +41615,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).dTwait" ><strong>FLIGHTGROUP.dTwait</strong></a>
<p> Max waiting time in seconds.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -42028,20 +41832,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div>
</div>
@@ -42066,20 +41856,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
-198
View File
@@ -4828,72 +4828,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
</div>
</div>
@@ -10184,72 +10118,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
</div>
</div>
@@ -12102,72 +11970,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
</div>
</div>
-9
View File
@@ -8523,9 +8523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Init a table.</p>
</div>
</div>
@@ -30290,9 +30287,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Init a table.</p>
</div>
</div>
@@ -33423,9 +33417,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Init a table.</p>
</div>
</div>
-9
View File
@@ -3519,9 +3519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Contested.</p>
</div>
</div>
@@ -7339,9 +7336,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
<p> Contested.</p>
</div>
</div>
@@ -9296,9 +9290,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
<p> Contested.</p>
</div>
</div>
+3 -45
View File
@@ -15953,14 +15953,11 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
<p>self.PlayerMenu = {} -- #table</p>
</div>
</div>
@@ -16580,17 +16577,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).repeattimes" ><strong>PLAYERTASKCONTROLLER.repeattimes</strong></a>
</div>
</div>
@@ -23462,14 +23448,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
<p>self.PlayerMenu = {} -- #table</p>
</div>
</div>
@@ -24089,17 +24072,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).repeattimes" ><strong>PLAYERTASKCONTROLLER.repeattimes</strong></a>
</div>
</div>
@@ -25947,14 +25919,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
<p>self.PlayerMenu = {} -- #table</p>
</div>
</div>
@@ -26574,17 +26543,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).repeattimes" ><strong>PLAYERTASKCONTROLLER.repeattimes</strong></a>
</div>
</div>
+16 -3
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@@ -2485,7 +2485,7 @@
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UTILS).MGRSStringToSRSFriendly">UTILS.MGRSStringToSRSFriendly(Text, Slow)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(UTILS).MGRSStringToSRSFriendly">UTILS.MGRSStringToSRSFriendly(Text, Slow, Backend)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Get a NATO abbreviated MGRS text for SRS use, optionally with prosody slow tag</p>
</td>
@@ -8697,7 +8697,7 @@ Returns nil when file cannot be read.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(UTILS).MGRSStringToSRSFriendly" ><strong>UTILS.MGRSStringToSRSFriendly(Text, Slow)</strong></a></h2>
<h2><a id="#(UTILS).MGRSStringToSRSFriendly" ><strong>UTILS.MGRSStringToSRSFriendly(Text, Slow, Backend)</strong></a></h2>
</div>
<p>Get a NATO abbreviated MGRS text for SRS use, optionally with prosody slow tag</p>
@@ -8731,7 +8731,20 @@ Returns nil when file cannot be read.</p>
</div>
<div class="w3-half">
<p>Optional - add slow tags</p>
<p>Optional - add slow tags, if the backend is not Hound</p>
</div>
</div>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#string
<strong><strong>Backend</strong></strong>
</p>
</div>
<div class="w3-half">
<p>The TTS Backend used</p>
</div>
</div>
+220
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@@ -4423,6 +4423,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
</div>
</div>
@@ -4445,6 +4467,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
</div>
</div>
@@ -18063,6 +18107,28 @@ mygroup:WayPointExecute()</code></pre>
<p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
</div>
</div>
@@ -18085,6 +18151,28 @@ mygroup:WayPointExecute()</code></pre>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
</div>
</div>
@@ -22185,6 +22273,28 @@ Coordinates are dependent on the position of the maps origin.</p>
<p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
</div>
</div>
@@ -22207,6 +22317,28 @@ Coordinates are dependent on the position of the maps origin.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
</div>
</div>
@@ -22828,6 +22960,28 @@ If the Identifiable is alive, true is returned. </p>
<p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
</div>
</div>
@@ -22850,6 +23004,28 @@ If the Identifiable is alive, true is returned. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
</div>
</div>
@@ -22982,6 +23158,28 @@ If the Identifiable is alive, true is returned. </p>
<p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerUnit" ><strong>CONTROLLABLE.IRMarkerUnit</strong></a>
</div>
</div>
@@ -23004,6 +23202,28 @@ If the Identifiable is alive, true is returned. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).spot" ><strong>CONTROLLABLE.spot</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CONTROLLABLE).timer" ><strong>CONTROLLABLE.timer</strong></a>
</div>
</div>
+69 -3
View File
@@ -2949,6 +2949,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@@ -3033,7 +3055,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
@@ -5066,6 +5088,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@@ -5150,7 +5194,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
@@ -6687,6 +6731,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Coordinate of the mark.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupid" ><strong>MARKER.groupid</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(MARKER).groupname" ><strong>MARKER.groupname</strong></a>
</div>
</div>
@@ -6771,7 +6837,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).toall" ><strong>MARKER.toall</strong></a>
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>