diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 0beb71168..6d9ca25b4 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -6021,7 +6021,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Overwrite unit names by default with group name.
+ @@ -4220,6 +4194,21 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+ +we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+ +Kickspeed
-Kickspeed
-The ME name of the HQ object
+ship groups outside EWR radar coverage go alarm RED and search autonomously (see SetNavalAutonomy)
+ +meters; a ship group within this distance of an alive EWR group counts as covered
+ +classify & switch every ship unit individually (see SetNavalPerUnit)
+ +ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)
+ +The ME name of the HQ object
+ship groups outside EWR radar coverage go alarm RED and search autonomously (see SetNavalAutonomy)
+ +meters; a ship group within this distance of an alive EWR group counts as covered
+ +classify & switch every ship unit individually (see SetNavalPerUnit)
+ +ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)
+ +Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +Radio queue of LSO.
+ + + +Radio queue of marshal.
+ + + +VNAO Edit - Added
+VNAO Edit - Added
@@ -42371,9 +42437,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set Stable Hover
- @@ -42407,9 +42470,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Set new time stamp.
- @@ -42546,7 +42606,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -VNAO Edit - Added
+VNAO Edit - Added
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index bc2114ea9..7b23b7cd5 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -2543,6 +2543,12 @@ and pick the closest unit to this ARMYGROUP.Destroy a unit of the group.
+table of CSAR unit names
+Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
-table of CSAR unit names
+Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
-table of CSAR unit names
+Replacement woundedGroups
+ +contain a table for each SAR with all units he has with the original names
-counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
-Name of the class.
+ + + +use as counter
+ +Folderpath.
-Smokes and Flares
+sub categories
+ @@ -24063,6 +24154,17 @@ However, if you create a new folder inside the miz file, which contains the sounName of the class.
+ + + +use as counter
+ +Folderpath.
-Smokes and Flares
+sub categories
+ @@ -26953,6 +27135,17 @@ However, if you create a new folder inside the miz file, which contains the sounName of the class.
+ + + +use as counter
+ +Folderpath.
-Smokes and Flares
+sub categories
+ @@ -32851,17 +33124,6 @@ When moose is loading dynamically (for moose class development), tracing is switCan transport crate.
- - - -Destroy a unit of the group.
+Set current airbase.
+ +Set the destination base.
-Spawn in uncontrolled state.
- -Set current airbase.
+ +Set the destination base.
-Spawn in uncontrolled state.
- -Set current airbase.
+ +Set the destination base.
-Spawn in uncontrolled state.
- -Set current airbase.
+ +Set the destination base.
-Spawn in uncontrolled state.
- -Destroy a unit of the group.
+Destroy a unit of the group.
+Name of the class.
+ + + +Name of the class.
+ + + +Name of the class.
+ + + +Contested.
+ @@ -7359,6 +7362,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +Contested.
+ @@ -9313,6 +9319,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +Contested.
+ diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index a5bd56a78..c52ea496e 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16070,11 +16070,14 @@ When moose is loading dynamically (for moose class development), tracing is switStack by pointer.
+ + + +Stack by pointer.
+ + + +The DCS controllable class.
- - - -The DCS controllable class.
- - - -The DCS controllable class.
- - - -The DCS controllable class.
- - - -The DCS controllable class.
- - - -Coordinate of the mark.
- - - -Coordinate of the mark.
-Coordinate of the mark.
-