diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 98a909806..375a8c4c2 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1777,17 +1777,6 @@ Therefore, this class is considered to be deprecated

Field(s)

-
-
- - -CARGO_CRATE.CargoCarrier - - - -
- -
@@ -2459,17 +2448,6 @@ Therefore, this class is considered to be deprecated

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 5b0b146f0..dda2a872d 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1828,27 +1828,10 @@ Therefore, this class is considered to be deprecated

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup - -

Then we register the new group in the database

-
@@ -1860,20 +1843,6 @@ Therefore, this class is considered to be deprecated

-
- -
-
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 3ffc957c7..bc53d0697 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1720,17 +1720,6 @@ Therefore, this class is considered to be deprecated

-CARGO_UNIT.CargoCarrier - - - -
- -
-
-
- - CARGO_UNIT.CargoInAir @@ -2446,17 +2435,6 @@ Therefore, this class is considered to be deprecated

- -
-
-
- - CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Event.html b/Documentation/Core.Event.html index d691e7f54..24292a2ed 100644 --- a/Documentation/Core.Event.html +++ b/Documentation/Core.Event.html @@ -1774,6 +1774,12 @@ Example code snippet:

Fields and Methods inherited from EVENT Description + +

EVENT:CreateEventDeleteCargo(Cargo)

+ + + +

EVENT:CreateEventDeleteZone(Zone)

@@ -1802,6 +1808,12 @@ Example code snippet:

EVENT:CreateEventDynamicCargoUnloaded(DynamicCargo)

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ + + +

EVENT:CreateEventNewCargo(Cargo)

+ + @@ -4064,6 +4076,42 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ + + + + +

TODO Remove old Cargo event
+- Creation of a Cargo Deletion Event. + @param #EVENT self + @param AI.AI_Cargo#AI_CARGO Cargo The Cargo created.

+ +
+
+

Defined in:

+
+

EVENT

+
+

Parameter:

+
+
+

+ Cargo +

+
+
+

+
+
+
+ +
+
+ +
+ @@ -4224,6 +4272,42 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ + +
+ +
+

EVENT:CreateEventNewCargo(Cargo)

+
+ + + + +

TODO Remove old Cargo event
+- Creation of a New Cargo Event. + @param #EVENT self + @param AI.AI_Cargo#AI_CARGO Cargo The Cargo created.

+ +
+
+

Defined in:

+
+

EVENT

+
+

Parameter:

+
+
+

+ Cargo +

+
+
+

+
+
+
+
diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index bc207ac29..351e20efc 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -6020,7 +6020,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7619,7 +7619,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 7c0b035f0..15ba27d6f 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2840,7 +2840,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2856,6 +2856,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

+
@@ -2900,17 +2903,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -5008,7 +5000,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -5024,6 +5016,9 @@ It is advised to use this method at the start of the mission.

+ +

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

+
@@ -5068,17 +5063,6 @@ It is advised to use this method at the start of the mission.

-
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 66eeb4cb4..b55da3755 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3058,24 +3058,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.hidden

- - - - - -

SPAWN.skill

- - - - - -

SPAWN.uncontrolled

- - @@ -3750,11 +3732,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3934,17 +3919,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -4003,17 +3977,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -4146,9 +4109,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Overwrite unit names by default with group name.

- @@ -4160,6 +4120,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

By default, no InitLimit

+ @@ -4171,50 +4134,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - -
@@ -4229,32 +4148,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

self:T2( { self.SpawnTemplatePrefix, Vec2} )

- - - -
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -4286,7 +4179,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4300,7 +4193,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4468,17 +4361,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4546,7 +4428,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4620,39 +4502,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -10437,11 +10286,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10621,17 +10473,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -10690,17 +10531,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -10833,9 +10663,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

- @@ -10847,6 +10674,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+ @@ -10858,50 +10688,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - -
@@ -10916,32 +10702,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

self:T2( { self.SpawnTemplatePrefix, Vec2} )

- - - -
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -10973,7 +10733,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -10987,7 +10747,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11155,17 +10915,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -11233,7 +10982,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11307,39 +11056,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 99a27499d..18e6c32fc 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -2027,24 +2027,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -3161,39 +3143,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
@@ -5055,39 +5004,6 @@ Handy if you spawn from cargo statics which have resources already set.

- - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index e8a324b2c..b00982168 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16550,6 +16550,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ + +
+
+ + #table ZONE_OVAL.CenterVec2 @@ -17254,6 +17265,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -19425,6 +19447,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -20925,6 +20958,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 19104775b..90a6768fa 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3958,9 +3958,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Kickspeed

-
@@ -4546,9 +4543,6 @@ An airbase can be specified to set the maximum kick speed for.

- -

Kickspeed

-
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 25c473606..2bf848e6d 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2378,7 +2378,7 @@
- #table + AUTOLASE.CurrentLasing @@ -2455,7 +2455,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -2471,28 +2471,6 @@ -
- -
-
-
- - #number -AUTOLASE.LaseDistance - - - -
- -
-
-
- - #number -AUTOLASE.LaseDuration - - -
@@ -2515,17 +2493,6 @@ -
- -
-
-
- - #number -AUTOLASE.MonitorFrequency - - -
@@ -2614,17 +2581,6 @@ -
- - -
-
- - #number -AUTOLASE.RoundingPrecision - - -
@@ -2639,39 +2595,6 @@

set up SRS

- - - -
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -2689,7 +2612,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -2760,17 +2683,6 @@ -
- -
-
-
- - #number -AUTOLASE.lasingindex - - -
@@ -2791,33 +2703,11 @@
- #number -AUTOLASE.maxlasing - - -
- -
-
-
- - #number AUTOLASE.minthreatlevel -
- -
-
-
- - #boolean -AUTOLASE.notifypilots - - -
@@ -2840,39 +2730,6 @@ - - - -
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - - -
- -
-
-
- - -AUTOLASE.smokecolor - - -
@@ -2890,7 +2747,7 @@
- #boolean + AUTOLASE.smoketargets @@ -2901,7 +2758,7 @@
- #table + AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 86d689d85..f654b81b0 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20015,6 +20015,28 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -20147,6 +20169,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -20164,7 +20197,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24769,6 +24802,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -24901,6 +24956,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24918,7 +24984,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26511,6 +26577,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -26643,6 +26731,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -26660,7 +26759,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 91db1474a..8b3c8935c 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1985,12 +1985,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -4434,17 +4428,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS.AcceptZones - - -
@@ -4489,17 +4472,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -4621,17 +4593,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

- - - -
-
- - -MANTIS.Groupset - - -
@@ -4654,17 +4615,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -5232,61 +5182,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Log SAM status in dcs.log every cycle if true.

- - - -
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -10128,17 +10023,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.AcceptZones - - -
@@ -10183,17 +10067,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -10315,17 +10188,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

- - - -
-
- - -MANTIS.Groupset - - -
@@ -10348,17 +10210,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -10926,61 +10777,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Log SAM status in dcs.log every cycle if true.

- - - -
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index ad53b5779..14f86c1dc 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4642,24 +4642,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.hidden

- - - - - -

RAT.skill

- - - - - -

RAT.uncontrolled

- - diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 7a21d75c6..64b6b8eea 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2965,6 +2965,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+SCORING.AutoSave + + + +
+ + +
+
+ + SCORING.AutoSavePath @@ -3209,7 +3220,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -6422,6 +6433,17 @@ The scale magnifies the scores given to the players.

+ +
+
+
+ + SCORING.AutoSavePath @@ -6666,7 +6688,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index cae06e9bf..bd452235e 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9891,17 +9891,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9913,17 +9902,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -30560,17 +30538,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -30582,17 +30549,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- - -
-
- - -AIRBOSS.RQMid - - -
@@ -33673,17 +33629,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

- - - -
-
- - -AIRBOSS.RQLid - - -
@@ -33695,17 +33640,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

- - - -
-
- - -AIRBOSS.RQMid - - -
@@ -42184,20 +42118,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Decrease stack/flag. Human player needs to take care himself.

- -
- - -
-
- - AIRBOSS.PlayerData.grade @@ -42216,17 +42136,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

-
- -
-
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -42362,9 +42271,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Make player section lead if he was not before.

- @@ -42387,9 +42293,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

- @@ -42423,6 +42326,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set time stamp.

+ @@ -42587,7 +42493,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index c5c4c7dfa..bfc6f7e9c 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -2500,6 +2500,12 @@

ARMYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

ARMYGROUP.EPLRS

+ + diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 343cb5de0..7ade9e23a 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -7463,6 +7463,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
@@ -23199,6 +23210,17 @@ will always return.

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
@@ -26580,6 +26602,17 @@ will always return.

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index e9dbba648..8264191f3 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2556,12 +2556,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4462,7 +4456,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Core.Point#COORDINATE CSAR.coordinate @@ -4551,11 +4545,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4576,11 +4573,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4704,17 +4715,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -4920,6 +4920,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -4945,6 +4959,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -10807,7 +10835,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -10896,11 +10924,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10921,11 +10952,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -11049,17 +11094,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -11265,6 +11299,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -11290,6 +11338,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -13356,7 +13418,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -13445,11 +13507,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13470,11 +13535,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13598,17 +13677,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -13814,6 +13882,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -13839,6 +13921,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index d889531b1..72e7acacc 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8699,17 +8699,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.CargoCounter - - -
@@ -8779,17 +8768,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -8853,20 +8831,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -8971,7 +8935,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -9043,14 +9007,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -9079,11 +9040,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -9145,17 +9109,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -9228,17 +9181,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CTLD.VehicleMoveFormation - - -
@@ -9397,17 +9339,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -9840,9 +9771,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

message suppression

- @@ -23528,17 +23456,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #number -CTLD.CargoCounter - - -
@@ -23608,17 +23525,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -23682,20 +23588,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -23800,7 +23692,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -23872,14 +23764,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -23908,11 +23797,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -23974,17 +23866,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -24057,17 +23938,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - -CTLD.VehicleMoveFormation - - -
@@ -24226,17 +24096,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -24669,9 +24528,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

- @@ -26247,17 +26103,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #number -CTLD.CargoCounter - - -
@@ -26327,17 +26172,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -26401,20 +26235,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -
-
- - #number -CTLD.Engineers - - - - -

use as counter

- -
-
@@ -26519,7 +26339,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -26591,14 +26411,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -26627,11 +26444,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -26693,17 +26513,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -26776,17 +26585,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - -CTLD.VehicleMoveFormation - - -
@@ -26945,17 +26743,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -27388,9 +27175,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

- @@ -42680,17 +42464,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

- - - -
-
- - #number -CTLD_HERCULES.j - - -
@@ -44017,17 +43790,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

- - - -
-
- - #number -CTLD_HERCULES.j - - -
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 89bbba97d..89e5652e4 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -3360,6 +3360,12 @@

FLIGHTGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

FLIGHTGROUP.EPLRS

+ + @@ -7815,6 +7821,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -7881,6 +7901,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -7912,9 +7946,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set the destination base.

-
@@ -8101,6 +8132,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +FLIGHTGROUP.isLandingAtAirbase + + +
@@ -8123,6 +8165,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -18562,6 +18615,20 @@ Here we only check if stuck whilst taxiing.

+ +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -18628,6 +18695,20 @@ Here we only check if stuck whilst taxiing.

+
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -18659,9 +18740,6 @@ Here we only check if stuck whilst taxiing.

- -

Set the destination base.

-
@@ -18848,6 +18926,17 @@ Here we only check if stuck whilst taxiing.

+ + + +
+
+ + +FLIGHTGROUP.isLandingAtAirbase + + +
@@ -18870,6 +18959,17 @@ Here we only check if stuck whilst taxiing.

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -39346,6 +39446,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -39412,6 +39526,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -39443,9 +39571,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

-
@@ -39632,6 +39757,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+
+ + +FLIGHTGROUP.isLandingAtAirbase + + +
@@ -39654,6 +39790,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -41493,6 +41640,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -41559,6 +41720,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -41590,9 +41765,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

-
@@ -41779,6 +41951,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+
+ + +FLIGHTGROUP.isLandingAtAirbase + + +
@@ -41801,6 +41984,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index f2a902d58..edd39170a 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4882,6 +4882,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -10172,6 +10238,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -11991,6 +12123,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html index 0ac04205f..c0ebda3db 100644 --- a/Documentation/Ops.NavyGroup.html +++ b/Documentation/Ops.NavyGroup.html @@ -2529,6 +2529,12 @@

NAVYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

NAVYGROUP.EPLRS

+ + diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index fdb765eae..ec1e29d91 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -1758,6 +1758,12 @@

OPSGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

OPSGROUP.EPLRS

+ + @@ -7376,6 +7382,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -29113,6 +29130,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -32213,6 +32241,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 2ed85cf5f..8aeaa64d6 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3579,9 +3579,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Contested.

- @@ -7399,9 +7396,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- @@ -9323,9 +9317,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 16053ee93..4275554f2 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -15974,11 +15974,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -23469,11 +23472,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -25907,11 +25913,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 16f844a92..a4d82f9ac 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3319,17 +3319,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
@@ -4179,17 +4168,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
@@ -8107,17 +8085,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
@@ -8967,17 +8934,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index d3aa59bf7..9bfae98b9 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4522,6 +4522,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -18173,6 +18184,17 @@ mygroup:WayPointExecute() + + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -22306,6 +22328,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -22960,6 +22993,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -23125,6 +23169,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.timer + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 130c0d011..badbfe9ee 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5629,7 +5629,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10813,7 +10824,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28851,7 +28884,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29632,7 +29676,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29924,7 +29979,18 @@ If the Identifiable is alive, true is returned.

+ +
+