diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index cb97213fd..6765eeb61 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4430,6 +4430,17 @@ of the squadron are destroyed. This is to keep consistency of air operations and

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -4547,11 +4558,14 @@ of the squadron are destroyed. This is to keep consistency of air operations and
- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
@@ -12981,6 +12995,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -13098,11 +13123,14 @@ multiplied by the Overhead and rounded up to the smallest integer.

- + #boolean AI_A2G_DISPATCHER.SetSendPlayerMessages + +

flash messages to players

+
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 7c3a44052..2bbb3ab84 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2365,6 +2365,9 @@ Therefore, this class is considered to be deprecated

+ +

Set destination airbase for next :Route() command.

+ diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 8f494dc95..b1d3b2e57 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2423,6 +2423,9 @@ Therefore, this class is considered to be deprecated

+ +

Then we register the new group in the database

+ diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 86478f53e..d4afb4c8a 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -2311,6 +2311,17 @@ Therefore, this class is considered to be deprecated

+CARGO_UNIT.CargoCarrier + + + +
+ + +
+
+ + CARGO_UNIT.CargoInAir @@ -3015,6 +3026,17 @@ Therefore, this class is considered to be deprecated

+ +
+
+
+ + CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 013ab48b2..7b49ffa7d 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3431,7 +3431,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -3491,6 +3491,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -5588,7 +5599,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -5648,6 +5659,17 @@ It is advised to use this method at the start of the mission.

+
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 423d8a3bd..451d641c9 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3649,30 +3649,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.hidden

- - - - - -

SPAWN.modulation

- - - - - -

SPAWN.uncontrolled

- - @@ -4501,6 +4477,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -4534,17 +4524,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -4746,6 +4725,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+ @@ -4768,50 +4750,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - -
@@ -4832,11 +4770,15 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string -SPAWN.SpawnInitSkill + +SPAWN.SpawnInitSADL + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+
@@ -5128,7 +5070,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -5202,50 +5144,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -11184,6 +11082,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -11217,17 +11129,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -11429,6 +11330,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+ @@ -11451,50 +11355,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - -
@@ -11515,11 +11375,15 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #string -SPAWN.SpawnInitSkill + +SPAWN.SpawnInitSADL + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+
@@ -11811,7 +11675,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11885,50 +11749,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 95bb79be9..69f145c03 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -2569,24 +2569,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -3645,39 +3627,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
@@ -5424,39 +5373,6 @@ Handy if you spawn from cargo statics which have resources already set.

- - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index d742b5eb5..abb06e662 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -3393,6 +3393,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -4676,6 +4709,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
@@ -6198,6 +6264,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 443f7c88e..38d18bd33 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -17151,6 +17151,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ + +
+
+ + #table ZONE_OVAL.CenterVec2 @@ -17855,6 +17866,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -20036,6 +20058,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -21536,6 +21569,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index 010a997cc..0dddc483b 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -3997,7 +3997,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -7076,7 +7076,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -9012,7 +9012,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 072800fc1..c361e1e7e 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -4533,7 +4533,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -5121,7 +5121,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 5a0c7f619..19a552513 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -3046,7 +3046,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -3106,17 +3106,6 @@ -
- -
-
-
- - #number -AUTOLASE.MonitorFrequency - - -
@@ -3280,7 +3269,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -3373,17 +3362,6 @@ -
- -
-
-
- - #number -AUTOLASE.lasingindex - - -
@@ -3398,17 +3376,6 @@

Set some string id for output to DCS.log file.

-
- -
-
-
- - #number -AUTOLASE.maxlasing - - -
@@ -3420,17 +3387,6 @@ -
- -
-
-
- - #boolean -AUTOLASE.notifypilots - - -
@@ -3453,28 +3409,6 @@ -
- -
-
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - -
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index e9a267847..fb93183f5 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3085,17 +3085,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index e44c19776..bdf65eeb5 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20760,17 +20760,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -25547,17 +25536,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -27322,17 +27300,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index a85f2a14c..70c2a6c77 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4935,6 +4935,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.AcceptZones + + +
@@ -4979,6 +4990,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -5133,6 +5155,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -5667,61 +5700,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Log SAM status in dcs.log every cycle if true.

- - - -
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -5805,6 +5783,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+ @@ -10110,6 +10091,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+ + + +
+
+ + #table +MANTIS.AcceptZones + + +
@@ -10154,6 +10146,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+ + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -10308,6 +10311,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -10842,61 +10856,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Log SAM status in dcs.log every cycle if true.

- - - -
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -10980,6 +10939,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+ diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index f5b61df53..7fac09d42 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3990,6 +3990,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -5221,30 +5227,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.hidden

- - - - - -

RAT.modulation

- - - - - -

RAT.uncontrolled

- - @@ -8485,6 +8467,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
@@ -16389,6 +16382,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
@@ -23427,6 +23431,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 3613b428f..e370f4a61 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3770,7 +3770,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -7074,7 +7074,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 13eb564fd..a1fd9d869 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -42712,9 +42712,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set case of f

-
@@ -42778,6 +42775,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Set stack flag.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -43125,7 +43136,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 7c6e83c03..b2ba1a812 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -8054,17 +8054,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

-
- -
-
-
- - -AUFTRAG.missionIngressCoordAlt - - -
@@ -23801,17 +23790,6 @@ will always return.

Mission Ingress waypoint coordinate.

- - - -
-
- - -AUFTRAG.missionIngressCoordAlt - - -
@@ -27193,17 +27171,6 @@ will always return.

Mission Ingress waypoint coordinate.

- - - -
-
- - -AUFTRAG.missionIngressCoordAlt - - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 98f4c7c02..5a2c531d3 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2208,7 +2208,7 @@ Create a late-activated single infantry unit as template in the mission editor a
    mycsar.allowDownedPilotCAcontrol = false -- Set to false if you don\'t want to allow control by Combined Arms.
     mycsar.allowFARPRescue = true -- allows pilots to be rescued by landing at a FARP or Airbase. Else MASH only!
-    mycsar.FARPRescueDistance = 1000 -- you need to be this close to a FARP or Airport for the pilot to be rescued.
+    mycsar.FARPRescueDistance = 500 -- you need to be this close to a FARP or Airport for the pilot to be rescued.
     mycsar.autosmoke = false -- automatically smoke a downed pilot\'s location when a heli is near.
     mycsar.autosmokedistance = 1000 -- distance for autosmoke
     mycsar.coordtype = 1 -- Use Lat/Long DDM (0), Lat/Long DMS (1), MGRS (2), Bullseye imperial (3) or Bullseye metric (4) for coordinates.
@@ -2246,6 +2246,7 @@ Create a late-activated single infantry unit as template in the mission editor a
     mycsar.PilotWeight = 80 --  Loaded pilots weigh 80kgs each
     mycsar.AllowIRStrobe = false -- Allow a menu item to request an IR strobe to find a downed pilot at night (requires NVGs to see it).
     mycsar.IRStrobeRuntime = 300 -- If an IR Strobe is activated, it runs for 300 seconds (5 mins).
+    mycsar.EnableMenuSmokeMASH = true -- Allow a menu item to request smoke at the closest MASH/AFB for rescue.
 

2.1 Create own SET_GROUP to manage CTLD Pilot groups

@@ -2432,6 +2433,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.ClassName

Name of the class.

+ + + +

CSAR.EnableMenuSmokeMASH

+ + @@ -2858,6 +2865,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR:_Reqsmoke(_unitName)

(Internal) Request smoke at closest downed pilot.

+ + + +

CSAR:_ReqsmokeMash(_unitName)

+ +

(Internal) Request smoke at closest MASH/AFB.

@@ -3134,12 +3147,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4640,6 +4647,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+ + + +
+
+ + #boolean +CSAR.EnableMenuSmokeMASH + + +
@@ -4660,7 +4678,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -5136,6 +5154,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -5259,17 +5288,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -8242,6 +8260,14 @@ callsigns from playername or group name.

MASH Name as string

+ +
+

Core.Point#COORDINATE:

+
+
+ +

Coordinate The MASH/AFB Coordinate (for smoke)

+
@@ -8973,6 +8999,39 @@ callsigns from playername or group name.

+ + + +
+ +
+

CSAR:_ReqsmokeMash(_unitName)

+
+ +

(Internal) Request smoke at closest MASH/AFB.

+ +
+
+

Defined in:

+
+

CSAR

+
+

Parameter:

+
+
+

+ #string + _unitName +

+
+
+ +

Name of the helicopter

+ +
+
+
+
@@ -10933,6 +10992,17 @@ callsigns from playername or group name.

Name of the class.

+ + + +
+
+ + #boolean +CSAR.EnableMenuSmokeMASH + + +
@@ -10953,7 +11023,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -11429,6 +11499,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -11552,17 +11633,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -13471,6 +13541,17 @@ callsigns from playername or group name.

Name of the class.

+ + + +
+
+ + #boolean +CSAR.EnableMenuSmokeMASH + + +
@@ -13491,7 +13572,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -13967,6 +14048,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -14090,17 +14182,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index e31ddd3a9..3332909b2 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -9341,17 +9341,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -9372,7 +9361,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -9394,7 +9383,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -9419,28 +9408,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -9525,7 +9497,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -9552,9 +9524,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

-
@@ -9608,14 +9577,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -9644,11 +9610,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -9694,7 +9663,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.Spawned_Cargo @@ -9789,7 +9758,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -9951,17 +9920,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -10236,17 +10194,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -10301,7 +10248,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -10394,9 +10341,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

message suppression

-
@@ -10414,7 +10358,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -10452,9 +10396,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

sub categories

-
@@ -24026,17 +23967,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -24057,7 +23987,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -24079,7 +24009,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -24104,28 +24034,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -24210,7 +24123,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -24237,9 +24150,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -24293,14 +24203,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -24329,11 +24236,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -24379,7 +24289,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.Spawned_Cargo @@ -24474,7 +24384,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -24636,17 +24546,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -24921,17 +24820,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -24986,7 +24874,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -25079,9 +24967,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

-
@@ -25099,7 +24984,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -25137,9 +25022,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -26726,17 +26608,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -26757,7 +26628,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -26779,7 +26650,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -26804,28 +26675,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -26910,7 +26764,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -26937,9 +26791,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -26993,14 +26844,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -27029,11 +26877,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -27079,7 +26930,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.Spawned_Cargo @@ -27174,7 +27025,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -27336,17 +27187,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -27621,17 +27461,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -27686,7 +27515,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -27779,9 +27608,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

-
@@ -27799,7 +27625,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -27837,9 +27663,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -32421,17 +32244,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

- - - -
-
- - #number -CTLD.UnitTypeCapabilities.length - - -
@@ -38406,17 +38218,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
@@ -39070,17 +38871,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
@@ -43049,17 +42839,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

- - - -
-
- - #number -CTLD_HERCULES.j - - -
@@ -44386,17 +44165,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

- - - -
-
- - #number -CTLD_HERCULES.j - - -
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 40850de16..ce067493b 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -8739,17 +8739,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -19522,17 +19511,6 @@ Here we only check if stuck whilst taxiing.

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -40342,17 +40320,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -42525,17 +42492,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 44c900d90..d9d07425e 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -3440,6 +3440,17 @@ but can separately be modified later in your mission using the + + + +
+
+ + +TASK.TaskControlMenu + + +
@@ -8085,6 +8096,17 @@ If the Unit is part of the Task, true is returned.

+ + + +
+
+ + +TASK.TaskControlMenu + + +
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 64cad8262..cbd1ec635 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2625,7 +2625,7 @@ Therefore, this class is considered to be deprecated

- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3350,7 +3350,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 933862360..da2cea4ea 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3771,8 +3771,41 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ +
+
+ + +
+
+ + +
+
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -4888,8 +4921,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -5757,8 +5823,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -7257,8 +7356,41 @@ This method can only be used once!

+ + +
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index f4074b02a..8b9ca81db 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -8698,6 +8698,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
@@ -9547,6 +9558,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 49cb86387..55f483903 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -5068,6 +5068,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -5090,6 +5101,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -18648,6 +18681,17 @@ mygroup:WayPointExecute()

The DCS controllable class.

+
+ +
+
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -18670,6 +18714,28 @@ mygroup:WayPointExecute() +
+ +
+
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -22770,6 +22836,17 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22792,6 +22869,28 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -23413,6 +23512,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -23435,6 +23545,28 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -23567,6 +23699,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -23589,6 +23732,28 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 03b341a51..f080addbf 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -6208,7 +6208,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -11392,7 +11403,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29370,7 +29403,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -30151,7 +30195,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -30443,7 +30498,18 @@ If the Identifiable is alive, true is returned.

+ +
+