diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index e1abca735..1ccf130e9 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5973,7 +5973,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
@@ -7605,7 +7605,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index b24b3135c..565f4c8a2 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2845,17 +2845,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5013,17 +5002,6 @@ It is advised to use this method at the start of the mission.
-
-
-
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 10b1e8ff3..dd68e900a 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3015,6 +3015,36 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ SPAWN.communication |
+
+
+ |
+
+
+ SPAWN.frequency |
+
+
+ |
+
+
+ SPAWN.hidden |
+
+
+ |
+
+
+ SPAWN.modulation |
+
+
+ |
+
+
+ SPAWN.skill |
+
+
|
@@ -3689,14 +3719,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -3843,20 +3870,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -3890,6 +3903,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3948,6 +3972,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4014,6 +4049,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4091,6 +4137,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ By default, no InitLimit
+
+
+
+
+
@@ -4164,6 +4224,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
+
+
+
@@ -4195,7 +4266,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -4209,7 +4280,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -4377,17 +4448,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4455,7 +4515,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4529,6 +4589,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
@@ -10370,14 +10485,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -10524,20 +10636,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -10571,6 +10669,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10629,6 +10738,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10695,6 +10815,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10772,6 +10903,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
+
+
+
+
+
@@ -10845,6 +10990,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
+
+
+
@@ -10876,7 +11032,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -10890,7 +11046,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -11058,17 +11214,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -11136,7 +11281,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -11210,6 +11355,61 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+
+
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index ddd8c801d..92bab32e1 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1972,6 +1972,24 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
+ |
+
+
+ SPAWNSTATIC.heliport_callsign_id |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_frequency |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_modulation |
+
+
|
@@ -3061,7 +3079,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
@@ -4922,7 +4973,7 @@ Handy if you spawn from cargo statics which have resources already set.
+
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index c8dc8a7e8..26a318580 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2753,6 +2753,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -4036,6 +4080,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -5591,6 +5679,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html
index ffd22195d..06c71d29e 100644
--- a/Documentation/Functional.AICSAR.html
+++ b/Documentation/Functional.AICSAR.html
@@ -3357,7 +3357,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
AICSAR.SRSRadio
+
AICSAR.SRSTTSRadio
@@ -6488,7 +6488,7 @@ See
AICSAR:SetPilotTTSVoice() and
AICSAR:SetOperatorTTSVoice(
#boolean
-
AICSAR.SRSRadio
+
AICSAR.SRSTTSRadio
@@ -8457,7 +8457,7 @@ See
AICSAR:SetPilotTTSVoice() and
AICSAR:SetOperatorTTSVoice(
#boolean
-
AICSAR.SRSRadio
+
AICSAR.SRSTTSRadio
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index 6f40ff682..b6eb5fab8 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2323,7 +2323,7 @@
+
@@ -2540,6 +2573,39 @@
set up SRS
+
+
+
+
+
+
@@ -2557,7 +2623,7 @@
+
@@ -2642,6 +2719,17 @@
Set some string id for output to DCS.log file.
+
+
+
+
@@ -2686,6 +2774,39 @@
+
+
+
+
+
+
@@ -2703,7 +2824,7 @@
-
+ #boolean
AUTOLASE.smoketargets
@@ -2714,7 +2835,7 @@
-
+ #table
AUTOLASE.targetsperrecce
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index f24f5d58f..5046ca24a 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20017,6 +20017,28 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
@@ -20166,7 +20188,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
@@ -24920,7 +24964,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
@@ -26695,7 +26761,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
+ #number
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index cf34d1cd2..f7a53a281 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -4374,8 +4374,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4588,17 +4577,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -4828,8 +4806,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
-
MANTIS.SkateNumber
+
+
MANTIS.SkateZones
@@ -5166,61 +5144,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Log SAM status in dcs.log every cycle if true.
-
-
-
-
-
-
-
-
@@ -5290,6 +5213,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
switch alarm state RED
+
@@ -10054,8 +9980,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
@@ -10268,17 +10183,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
@@ -10508,8 +10412,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
-
@@ -10970,6 +10819,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+ switch alarm state RED
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index b7ef64bcf..46f089457 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4605,6 +4605,36 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ RAT.communication |
+
+
+ |
+
+
+ RAT.frequency |
+
+
+ |
+
+
+ RAT.hidden |
+
+
+ |
+
+
+ RAT.modulation |
+
+
+ |
+
+
+ RAT.skill |
+
+
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 4c7ce0f53..c02005a2e 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2910,17 +2910,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
SCORING.AutoSavePath
@@ -3165,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SCORING.penaltyoncoalitionchange
@@ -3176,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
SCORING.AutoSavePath
@@ -6633,7 +6611,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyoncoalitionchange
@@ -6644,7 +6622,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 0b698f91b..74ded6a08 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -42102,6 +42102,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -42255,9 +42269,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set section lead of player flight.
-
@@ -42280,6 +42291,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set Stable Hover
+
@@ -42313,6 +42327,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set time stamp.
+
@@ -42449,7 +42466,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
VNAO Edit - Added
+
VNAO Edit - Added
@@ -42477,7 +42494,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
VNAO Edit - Added
+
VNAO Edit - Added
@@ -42555,17 +42572,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
-
-
-
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 8d2facf7a..fe08af090 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2604,6 +2604,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -2832,12 +2838,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.smokecolor |
- |
-
-
- CSAR.speed |
-
-
|
@@ -4584,7 +4584,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -4673,14 +4673,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4701,25 +4698,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4854,6 +4837,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -5132,17 +5126,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
-
-
-
-
@@ -11042,7 +11025,7 @@ callsigns from playername or group name.
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -11131,14 +11114,11 @@ callsigns from playername or group name.
@@ -11159,25 +11139,11 @@ callsigns from playername or group name.
-
@@ -11312,6 +11278,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -11590,17 +11567,6 @@ callsigns from playername or group name.
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
-
-
-
-
@@ -13707,7 +13673,7 @@ callsigns from playername or group name.
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -13796,14 +13762,11 @@ callsigns from playername or group name.
@@ -13824,25 +13787,11 @@ callsigns from playername or group name.
-
@@ -13977,6 +13926,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -14255,17 +14215,6 @@ callsigns from playername or group name.
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
-
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 2d3e771ea..51b57f661 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -6182,7 +6182,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -6207,11 +6207,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6296,7 +6299,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -6307,7 +6310,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -6431,11 +6434,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6597,28 +6603,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -6652,17 +6636,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6821,17 +6794,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
@@ -7015,7 +6977,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
CTLD.locale
@@ -7182,7 +7144,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
noob catch
+
time to repairor build a unit/group
@@ -24083,7 +24045,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -24108,11 +24070,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24197,7 +24162,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -24208,7 +24173,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -24332,11 +24297,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24498,28 +24466,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
-
@@ -24553,17 +24499,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -24722,17 +24657,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -24916,7 +24840,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string
+
CTLD.locale
@@ -25083,7 +25007,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -26964,7 +26888,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -26989,11 +26913,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27078,7 +27005,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -27089,7 +27016,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -27213,11 +27140,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27379,28 +27309,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
-
@@ -27434,17 +27342,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -27603,17 +27500,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -27797,7 +27683,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string
+
CTLD.locale
@@ -27964,7 +27850,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index f2776a14b..675577471 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -8534,9 +8534,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Init a table.
-
@@ -30327,9 +30324,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
Init a table.
-
@@ -33460,9 +33454,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Init a table.
-
@@ -39394,7 +39385,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- No of sight.
+ Has line of sight.
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html
index ec4971c64..de09eea7a 100644
--- a/Documentation/Ops.OpsZone.html
+++ b/Documentation/Ops.OpsZone.html
@@ -3530,9 +3530,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Contested.
-
@@ -7350,9 +7347,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
-
- Contested.
-
@@ -9307,9 +9301,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
-
- Contested.
-
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html
index a3355494e..4e5178202 100644
--- a/Documentation/Ops.PlayerTask.html
+++ b/Documentation/Ops.PlayerTask.html
@@ -15964,11 +15964,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
@@ -16588,6 +16591,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -23485,11 +23499,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
@@ -24109,6 +24126,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
+
+
+
+
@@ -25956,11 +25984,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
@@ -26580,6 +26611,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
+
+
+
+
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 0e4087763..3b85ebed1 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -2960,28 +2960,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -3059,6 +3037,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
@@ -5109,28 +5109,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -5208,6 +5186,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
@@ -6752,28 +6752,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -6851,6 +6829,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 999f9ffd0..94f3ec210 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3797,6 +3797,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -7952,6 +7963,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -8628,6 +8650,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -8815,6 +8848,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+