From 39c4fd81d87ec5cd1a83bf44976d4be409964035 Mon Sep 17 00:00:00 2001
From: MooseBotter
Date: Wed, 26 Aug 2026 16:55:24 +0000
Subject: [PATCH] Auto commit by GitHub Actions Workflow
---
Documentation/Core.Settings.html | 4 +-
Documentation/Core.Spawn.html | 252 ++++++++------
Documentation/Core.SpawnStatic.html | 4 +-
Documentation/Core.Spot.html | 99 ------
Documentation/Core.Zone.html | 44 ---
Documentation/Functional.ATC_Ground.html | 10 +-
Documentation/Functional.Autolase.html | 158 +--------
Documentation/Functional.Designate.html | 11 -
Documentation/Functional.Detection.html | 72 +---
Documentation/Functional.Mantis.html | 170 ++++++----
Documentation/Functional.RAT.html | 12 -
Documentation/Functional.Scoring.html | 26 +-
Documentation/Ops.Airboss.html | 105 ++----
Documentation/Ops.Airwing.html | 55 +++
Documentation/Ops.CSAR.html | 222 +++++++-----
Documentation/Ops.CTLD.html | 414 +++++++++++++++++++++--
Documentation/Ops.FlightGroup.html | 44 +++
Documentation/Ops.Intel.html | 198 +++++++++++
Documentation/Ops.OpsGroup.html | 9 +
Documentation/Ops.OpsZone.html | 9 -
Documentation/Ops.PlayerTask.html | 39 +--
Documentation/Utilities.FiFo.html | 44 +--
Documentation/Wrapper.Client.html | 78 +++++
Documentation/Wrapper.Controllable.html | 298 ++++++++--------
Documentation/Wrapper.Group.html | 156 +++++----
Documentation/Wrapper.Marker.html | 132 ++++----
Documentation/Wrapper.Unit.html | 78 +++++
27 files changed, 1585 insertions(+), 1158 deletions(-)
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 6540936aa..07992e69e 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2797,7 +2797,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
SETTINGS.A2ASystem
@@ -4954,7 +4954,7 @@ It is advised to use this method at the start of the mission.
- #string
+
SETTINGS.A2ASystem
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 23da1e731..fc1f00a75 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3015,18 +3015,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.callsign |
-
-
- |
-
-
- SPAWN.uncontrolled |
-
-
|
@@ -3713,14 +3701,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -3801,9 +3786,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3903,6 +3885,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4115,9 +4108,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Overwrite unit names by default with group name.
-
@@ -4129,6 +4119,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
@@ -4149,15 +4194,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
SPAWN.SpawnInitSADL
+ #string
+
SPAWN.SpawnInitSkill
-
-
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
- we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
@@ -4371,17 +4412,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4449,7 +4479,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+ When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4523,28 +4553,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -10386,14 +10394,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -10474,9 +10479,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -10576,6 +10578,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10788,9 +10801,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Overwrite unit names by default with group name.
-
@@ -10802,6 +10812,61 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+
+
@@ -10822,15 +10887,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
SPAWN.SpawnInitSADL
+ #string
+
SPAWN.SpawnInitSkill
-
-
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
- we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
@@ -11044,17 +11105,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -11122,7 +11172,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+ When the first Spawn executes, all the Groups need to be made visible before start.
@@ -11196,28 +11246,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 361f4eb8b..705237d69 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -3091,7 +3091,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
SPAWNSTATIC.TemplateStaticUnit
@@ -4985,7 +4985,7 @@ Handy if you spawn from cargo statics which have resources already set.
- #table
+
SPAWNSTATIC.TemplateStaticUnit
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 613789ea3..b913e95c1 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2765,39 +2765,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -4081,39 +4048,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -5669,39 +5603,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index e67e074d2..92f71f381 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -16664,17 +16664,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
@@ -17379,17 +17368,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 6cc1293ce..b87abb5d7 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3911,7 +3911,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
ATC_GROUND.Airbases
@@ -3927,6 +3927,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Kickspeed
+
@@ -4496,7 +4499,7 @@ An airbase can be specified to set the maximum kick speed for.
-
+ #table
ATC_GROUND.Airbases
@@ -4512,6 +4515,9 @@ An airbase can be specified to set the maximum kick speed for.
+
+
Kickspeed
+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index 0a3d1ab2c..07d1aabf1 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2323,7 +2323,7 @@
-
-
@@ -2449,17 +2427,6 @@
-
-
-
-
@@ -2548,17 +2515,6 @@
-
-
-
-
@@ -2573,39 +2529,6 @@
set up SRS
-
-
-
-
-
-
@@ -2672,17 +2595,6 @@
-
-
-
-
@@ -2694,17 +2606,6 @@
-
-
-
-
@@ -2752,17 +2653,6 @@
-
-
-
-
@@ -2785,39 +2675,6 @@
-
-
-
-
-
-
@@ -2835,18 +2692,7 @@
-
-
-
- #boolean
AUTOLASE.smoketargets
@@ -2857,7 +2703,7 @@
- #table
+
AUTOLASE.targetsperrecce
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 5d2ffd47c..7ed32eff7 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -2397,17 +2397,6 @@ Use the method
DESIGNATE.SetMission() to
-
-
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 003aa8ca2..cd1645841 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20147,28 +20147,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
@@ -20318,7 +20296,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
@@ -25094,7 +25050,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
@@ -26891,7 +26825,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
+ #number
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 21ae80729..a10ffa1b9 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -1960,12 +1960,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetJammedSAMs() |
Get table of currently jammed SAM group names.
- |
-
-
- MANTIS.Groupset |
-
-
|
@@ -6101,17 +6095,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -6299,17 +6282,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-
-
-
-
@@ -6409,6 +6381,34 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+ #boolean
+
MANTIS.NavalAutonomy
+
+
+
+
+
ship groups outside EWR radar coverage go alarm RED and search autonomously (see SetNavalAutonomy)
+
+
+
+
+
+
+
+ #number
+
MANTIS.NavalAutonomyRadius
+
+
+
+
+
meters; a ship group within this distance of an alive EWR group counts as covered
+
@@ -6498,7 +6498,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Long
@@ -6509,7 +6509,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Medium
@@ -6520,7 +6520,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_PointDef
@@ -6531,7 +6531,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Short
@@ -6549,6 +6549,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #boolean
+
MANTIS.SEADNaval
+
+
+
+
+
ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)
+
+
+
@@ -6699,8 +6713,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
MANTIS.SkateZones
+ #number
+
MANTIS.SkateNumber
@@ -7285,9 +7299,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
switch alarm state RED
-
@@ -7310,6 +7321,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
self.SAMCheckRanges = {}
+
@@ -13818,17 +13832,6 @@ Substring matching with digit-boundary protection prevents false matches
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -14016,17 +14019,6 @@ Substring matching with digit-boundary protection prevents false matches
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-
-
-
-
@@ -14126,6 +14118,34 @@ Substring matching with digit-boundary protection prevents false matches
+
+
+
+
+
+
+ #boolean
+
MANTIS.NavalAutonomy
+
+
+
+
+
ship groups outside EWR radar coverage go alarm RED and search autonomously (see SetNavalAutonomy)
+
+
+
+
+
+
+
+ #number
+
MANTIS.NavalAutonomyRadius
+
+
+
+
+
meters; a ship group within this distance of an alive EWR group counts as covered
+
@@ -14215,7 +14235,7 @@ Substring matching with digit-boundary protection prevents false matches
-
+ #table
MANTIS.SAM_Table_Long
@@ -14226,7 +14246,7 @@ Substring matching with digit-boundary protection prevents false matches
-
+ #table
MANTIS.SAM_Table_Medium
@@ -14237,7 +14257,7 @@ Substring matching with digit-boundary protection prevents false matches
-
+ #table
MANTIS.SAM_Table_PointDef
@@ -14248,7 +14268,7 @@ Substring matching with digit-boundary protection prevents false matches
-
+ #table
MANTIS.SAM_Table_Short
@@ -14266,6 +14286,20 @@ Substring matching with digit-boundary protection prevents false matches
+
+
+
+
+ #boolean
+
MANTIS.SEADNaval
+
+
+
+
+
ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)
+
+
+
@@ -14416,8 +14450,8 @@ Substring matching with digit-boundary protection prevents false matches
-
-
MANTIS.SkateZones
+ #number
+
MANTIS.SkateNumber
@@ -15002,9 +15036,6 @@ Substring matching with digit-boundary protection prevents false matches
-
-
switch alarm state RED
-
@@ -15027,6 +15058,9 @@ Substring matching with digit-boundary protection prevents false matches
+
+
self.SAMCheckRanges = {}
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index 2a20a8f94..9b9b66c77 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4599,18 +4599,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.callsign |
-
-
- |
-
-
- RAT.uncontrolled |
-
-
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 0a8504139..0f8282898 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2922,17 +2922,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
SCORING.AutoSavePath
@@ -3177,7 +3166,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
SCORING.AutoSavePath
@@ -6645,7 +6623,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 5634de96f..1643192a5 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9866,17 +9866,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
-
-
-
-
@@ -9888,17 +9877,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
-
-
-
-
@@ -30596,17 +30574,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
-
-
-
-
@@ -30618,17 +30585,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
-
-
-
-
@@ -33742,17 +33698,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
-
-
-
-
@@ -33764,17 +33709,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
-
-
-
-
@@ -42129,7 +42063,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42157,7 +42091,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42171,7 +42105,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42283,6 +42217,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set current case.
+
@@ -42346,6 +42283,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -42500,7 +42451,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
Set section lead of player flight.
+
Make player section lead if he was not before.
@@ -42557,6 +42508,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set time stamp.
+
@@ -42799,6 +42753,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
+
+
+
+
diff --git a/Documentation/Ops.Airwing.html b/Documentation/Ops.Airwing.html
index b0417391d..9362984bb 100644
--- a/Documentation/Ops.Airwing.html
+++ b/Documentation/Ops.Airwing.html
@@ -6068,6 +6068,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Mission queue table.
+
+
+
+
@@ -9743,6 +9754,17 @@ Spawning on runways is not supported.
Mission queue table.
+
+
+
+
@@ -16278,6 +16300,17 @@ Cohort assets will not be available until relocation is finished.
Mission queue table.
+
+
+
+
@@ -29865,6 +29898,17 @@ this request is used to put the groups back into the warehouse stock.
Mission queue table.
+
+
+
+
@@ -31808,6 +31852,17 @@ this request is used to put the groups back into the warehouse stock.
Mission queue table.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 60148e633..829cf8dae 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2604,6 +2604,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -2832,12 +2838,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.smokecolor |
- |
-
-
- CSAR.speed |
-
-
|
@@ -4195,7 +4195,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CSAR.FreeVHFFrequencies
@@ -4596,7 +4596,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -4685,11 +4685,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4715,17 +4718,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4860,6 +4852,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -5076,6 +5079,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -5101,6 +5118,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -5138,17 +5169,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
-
-
-
-
@@ -10647,7 +10667,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -11048,7 +11068,7 @@ callsigns from playername or group name.
-
@@ -11312,6 +11324,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -11528,6 +11551,20 @@ callsigns from playername or group name.
+
+
@@ -11553,6 +11590,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -11590,17 +11641,6 @@ callsigns from playername or group name.
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
-
-
-
-
@@ -13306,7 +13346,7 @@ callsigns from playername or group name.
-
+ #table
CSAR.FreeVHFFrequencies
@@ -13707,7 +13747,7 @@ callsigns from playername or group name.
-
@@ -13971,6 +14003,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -14187,6 +14230,20 @@ callsigns from playername or group name.
+
+
@@ -14212,6 +14269,20 @@ callsigns from playername or group name.
+
+
+
+
+ #number
+
CSAR.rescues
+
+
+
+
+
counter for successful rescue landings at FARP/AFB/MASH
+
+
+
@@ -14249,17 +14320,6 @@ callsigns from playername or group name.
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
-
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 81e88dc62..6e2c07a34 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -6080,6 +6080,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6160,6 +6171,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -6202,7 +6224,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -6227,11 +6249,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -6316,7 +6355,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeFMFrequencies
@@ -6343,6 +6382,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Beacons
+
@@ -6418,11 +6460,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6451,14 +6496,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6529,7 +6571,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.Spawned_Cargo
@@ -6545,6 +6587,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6638,7 +6691,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
@@ -6675,6 +6739,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -6833,6 +6930,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
+
+
+
+
@@ -7016,7 +7124,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
CTLD.locale
@@ -7194,7 +7302,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
noob catch
+
time to repairor build a unit/group
@@ -7287,6 +7395,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
message suppression
+
@@ -7304,7 +7415,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -7353,6 +7464,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
sub categories
+
@@ -23970,6 +24084,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -24050,6 +24175,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -24092,7 +24228,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -24117,11 +24253,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+
@@ -24206,7 +24359,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeFMFrequencies
@@ -24233,6 +24386,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
Beacons
+
@@ -24308,11 +24464,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24341,14 +24500,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24419,7 +24575,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.Spawned_Cargo
@@ -24435,6 +24591,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -24528,7 +24695,7 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
@@ -24565,6 +24743,39 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
@@ -24723,6 +24934,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -24906,7 +25128,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #string
CTLD.locale
@@ -25084,7 +25306,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -25177,6 +25399,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
message suppression
+
@@ -25194,7 +25419,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -25243,6 +25468,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
sub categories
+
@@ -26840,6 +27068,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -26920,6 +27159,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -26962,7 +27212,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -26987,11 +27237,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+
@@ -27076,7 +27343,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeFMFrequencies
@@ -27103,6 +27370,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
Beacons
+
@@ -27178,11 +27448,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27211,14 +27484,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27289,7 +27559,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.Spawned_Cargo
@@ -27305,6 +27575,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -27398,7 +27679,7 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
@@ -27435,6 +27727,39 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
@@ -27593,6 +27918,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -27776,7 +28112,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #string
CTLD.locale
@@ -27954,7 +28290,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -28047,6 +28383,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
message suppression
+
@@ -28064,7 +28403,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -28113,6 +28452,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
sub categories
+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html
index 26b0bedc7..e859fcfd1 100644
--- a/Documentation/Ops.FlightGroup.html
+++ b/Documentation/Ops.FlightGroup.html
@@ -8090,6 +8090,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -18929,6 +18940,17 @@ Here we only check if stuck whilst taxiing.
+
+
+
+
@@ -39811,6 +39833,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+
@@ -42033,6 +42066,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html
index a10d1618a..827c959ea 100644
--- a/Documentation/Ops.Intel.html
+++ b/Documentation/Ops.Intel.html
@@ -4976,6 +4976,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -10891,6 +10957,72 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -12855,6 +12987,72 @@ Sources: public declassified estimates, Jane's, IISS assessments.
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index 488cd612e..43020f8af 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -8563,6 +8563,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Init a table.
+
@@ -30364,6 +30367,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+ Init a table.
+
@@ -33505,6 +33511,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+ Init a table.
+
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html
index 032de7dc4..ec91cfb82 100644
--- a/Documentation/Ops.OpsZone.html
+++ b/Documentation/Ops.OpsZone.html
@@ -3542,9 +3542,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Contested.
-
@@ -7362,9 +7359,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
-
- Contested.
-
@@ -9319,9 +9313,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
-
- Contested.
-
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html
index c52ea496e..1362dfb94 100644
--- a/Documentation/Ops.PlayerTask.html
+++ b/Documentation/Ops.PlayerTask.html
@@ -16626,7 +16626,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
@@ -24161,7 +24150,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
-
@@ -26646,7 +26624,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
-
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 204e370a4..bc3b5f53c 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -3288,6 +3288,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
+
+
+
+
@@ -4137,6 +4148,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
+
+
+
+
@@ -8136,17 +8158,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -8996,17 +9007,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index d2b7c60d5..8765e155f 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -2472,6 +2472,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT.ControllableName |
The name of the controllable.
+ |
+
+
+ CLIENT.ControllableOptionDCSObject |
+
+
|
@@ -3054,6 +3060,18 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut, formation, onland) |
(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
+ |
+
+
+ CLIENT:ResetOptionCache() |
+
+ Reset cached options for this controllable.
+ |
+
+
+ CLIENT:ResetOptionCacheIfDCSObjectChanged() |
+
+ Reset cached options when the underlying DCS object has changed.
|
@@ -15889,6 +15907,66 @@ Warning! When you switch this option off, the airborne group will continue to fl
+
+
+
+
+
+
+
+
Reset cached options for this controllable.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Reset cached options when the underlying DCS object has changed.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 8590a4a2a..238b299ff 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -1839,6 +1839,12 @@ The method CONTROLLABLE.SetTaskWaypoi
CONTROLLABLE.ControllableName |
The name of the controllable.
+ |
+
+
+ CONTROLLABLE.ControllableOptionDCSObject |
+
+
|
@@ -2421,6 +2427,18 @@ The method CONTROLLABLE.SetTaskWaypoi
CONTROLLABLE:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut, formation, onland) |
(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
+ |
+
+
+ CONTROLLABLE:ResetOptionCache() |
+
+ Reset cached options for this controllable.
+ |
+
+
+ CONTROLLABLE:ResetOptionCacheIfDCSObjectChanged() |
+
+ Reset cached options when the underlying DCS object has changed.
|
@@ -4459,6 +4477,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The name of the controllable.
+
+
+
+
@@ -4481,28 +4510,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
-
-
-
-
-
@@ -4525,17 +4532,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -10591,6 +10587,66 @@ Warning! When you switch this option off, the airborne group will continue to fl
+
+
+
+
+
+
+
+
Reset cached options for this controllable.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Reset cached options when the underlying DCS object has changed.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -18258,6 +18314,17 @@ mygroup:WayPointExecute()
The name of the controllable.
+
+
+
+
@@ -18280,28 +18347,6 @@ mygroup:WayPointExecute()
The DCS controllable class.
-
-
-
-
-
@@ -18324,17 +18369,6 @@ mygroup:WayPointExecute()
-
-
-
-
@@ -22424,6 +22458,17 @@ Coordinates are dependent on the position of the maps origin.
The name of the controllable.
+
+
+
+
@@ -22446,28 +22491,6 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
-
-
-
-
-
@@ -22490,17 +22513,6 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
@@ -23111,6 +23123,17 @@ If the Identifiable is alive, true is returned.
The name of the controllable.
+
+
+
+
@@ -23133,28 +23156,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
-
@@ -23177,17 +23178,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
@@ -23309,6 +23299,17 @@ If the Identifiable is alive, true is returned.
The name of the controllable.
+
+
+
+
@@ -23331,28 +23332,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
-
@@ -23375,17 +23354,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index f66adf85a..50f095a3b 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -2649,6 +2649,12 @@ amount of fuel in the group.
GROUP.ControllableName |
The name of the controllable.
+ |
+
+
+ GROUP.ControllableOptionDCSObject |
+
+
|
@@ -3231,6 +3237,18 @@ amount of fuel in the group.
GROUP:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut, formation, onland) |
(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
+ |
+
+
+ GROUP:ResetOptionCache() |
+
+ Reset cached options for this controllable.
+ |
+
+
+ GROUP:ResetOptionCacheIfDCSObjectChanged() |
+
+ Reset cached options when the underlying DCS object has changed.
|
@@ -5610,18 +5628,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
+
+
+
+
+
+
+
Reset cached options for this controllable.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Reset cached options when the underlying DCS object has changed.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -24709,18 +24765,7 @@ mygroup:WayPointExecute()
-
-
-
-
-
-
-
-
-
-
-
-
-
GROUP.InitRespawnRandomizePositionOuter
+
GROUP.InitRespawnRandomizePositionZone
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 59f9a58f1..61aa7892d 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -2972,28 +2972,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -3071,6 +3049,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
@@ -5121,28 +5121,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -5220,6 +5198,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
@@ -6764,28 +6764,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -6863,6 +6841,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html
index dad5eaeca..79734ec7e 100644
--- a/Documentation/Wrapper.Unit.html
+++ b/Documentation/Wrapper.Unit.html
@@ -2254,6 +2254,12 @@ If you want to obtain the complete 3D position including orient
UNIT.ControllableName |
The name of the controllable.
+ |
+
+
+ UNIT.ControllableOptionDCSObject |
+
+
|
@@ -2836,6 +2842,18 @@ If you want to obtain the complete 3D position including orient
UNIT:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut, formation, onland) |
(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
+ |
+
+
+ UNIT:ResetOptionCache() |
+
+ Reset cached options for this controllable.
+ |
+
+
+ UNIT:ResetOptionCacheIfDCSObjectChanged() |
+
+ Reset cached options when the underlying DCS object has changed.
|
@@ -14268,6 +14286,66 @@ Warning! When you switch this option off, the airborne group will continue to fl
+
+
+
+
+
+
+
+
Reset cached options for this controllable.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Reset cached options when the underlying DCS object has changed.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+