diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 6540936aa..07992e69e 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2797,7 +2797,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -4954,7 +4954,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 23da1e731..fc1f00a75 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3015,18 +3015,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.callsign

- - - - - -

SPAWN.uncontrolled

- - @@ -3713,14 +3701,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3801,9 +3786,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -3903,6 +3885,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -4115,9 +4108,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Overwrite unit names by default with group name.

- @@ -4129,6 +4119,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + + +
@@ -4149,15 +4194,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -SPAWN.SpawnInitSADL + #string +SPAWN.SpawnInitSkill - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

-
@@ -4371,17 +4412,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4449,7 +4479,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -4523,28 +4553,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.callsign - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -10386,14 +10394,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -10474,9 +10479,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -10576,6 +10578,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10788,9 +10801,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

- @@ -10802,6 +10812,61 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + + +
@@ -10822,15 +10887,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -SPAWN.SpawnInitSADL + #string +SPAWN.SpawnInitSkill - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

-
@@ -11044,17 +11105,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -11122,7 +11172,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -11196,28 +11246,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.callsign - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 361f4eb8b..705237d69 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -3091,7 +3091,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + SPAWNSTATIC.TemplateStaticUnit @@ -4985,7 +4985,7 @@ Handy if you spawn from cargo statics which have resources already set.

- #table + SPAWNSTATIC.TemplateStaticUnit diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 613789ea3..b913e95c1 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2765,39 +2765,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -4081,39 +4048,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -5669,39 +5603,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index e67e074d2..92f71f381 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16664,17 +16664,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -17379,17 +17368,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -19561,17 +19539,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -21105,17 +21072,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 6cc1293ce..b87abb5d7 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3911,7 +3911,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -3927,6 +3927,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+
@@ -4496,7 +4499,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases @@ -4512,6 +4515,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 0a3d1ab2c..07d1aabf1 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2323,7 +2323,7 @@
- #table + AUTOLASE.CurrentLasing @@ -2416,28 +2416,6 @@ -
- -
-
-
- - #number -AUTOLASE.LaseDistance - - - -
- -
-
-
- - #number -AUTOLASE.LaseDuration - - -
@@ -2449,17 +2427,6 @@ -
- -
-
-
- - #number -AUTOLASE.MonitorFrequency - - -
@@ -2548,17 +2515,6 @@ -
- -
-
-
- - #number -AUTOLASE.RoundingPrecision - - -
@@ -2573,39 +2529,6 @@

set up SRS

-
- - -
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -2672,17 +2595,6 @@ - - - -
-
- - #number -AUTOLASE.cooldowntime - - -
@@ -2694,17 +2606,6 @@ - - - -
-
- - #boolean -AUTOLASE.forcecooldown - - -
@@ -2752,17 +2653,6 @@ - - - -
-
- - #boolean -AUTOLASE.notifypilots - - -
@@ -2785,39 +2675,6 @@ - - - -
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - - -
- -
-
-
- - -AUTOLASE.smokecolor - - -
@@ -2835,18 +2692,7 @@
- #table -AUTOLASE.smokeoffset - - -
- -
-
-
- - #boolean AUTOLASE.smoketargets @@ -2857,7 +2703,7 @@
- #table + AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 5d2ffd47c..7ed32eff7 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2397,17 +2397,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 003aa8ca2..cd1645841 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20147,28 +20147,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -20318,7 +20296,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24923,28 +24901,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -25094,7 +25050,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26720,28 +26676,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -26891,7 +26825,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 21ae80729..a10ffa1b9 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1960,12 +1960,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetJammedSAMs()

Get table of currently jammed SAM group names.

- - - -

MANTIS.Groupset

- - @@ -6101,17 +6095,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - -MANTIS.AWACS_Prefix - - -
@@ -6299,17 +6282,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

- - - -
-
- - -MANTIS.Groupset - - -
@@ -6409,6 +6381,34 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +MANTIS.NavalAutonomy + + + + +

ship groups outside EWR radar coverage go alarm RED and search autonomously (see SetNavalAutonomy)

+ +
+ +
+
+
+ + #number +MANTIS.NavalAutonomyRadius + + + + +

meters; a ship group within this distance of an alive EWR group counts as covered

+
@@ -6498,7 +6498,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Long @@ -6509,7 +6509,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Medium @@ -6520,7 +6520,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_PointDef @@ -6531,7 +6531,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Short @@ -6549,6 +6549,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #boolean +MANTIS.SEADNaval + + + + +

ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)

+ +
+
@@ -6699,8 +6713,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -7285,9 +7299,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -7310,6 +7321,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+
@@ -13818,17 +13832,6 @@ Substring matching with digit-boundary protection prevents false matches

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - -MANTIS.AWACS_Prefix - - -
@@ -14016,17 +14019,6 @@ Substring matching with digit-boundary protection prevents false matches

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

-
- -
-
-
- - -MANTIS.Groupset - - -
@@ -14126,6 +14118,34 @@ Substring matching with digit-boundary protection prevents false matches +
+ +
+
+
+ + #boolean +MANTIS.NavalAutonomy + + + + +

ship groups outside EWR radar coverage go alarm RED and search autonomously (see SetNavalAutonomy)

+ +
+ +
+
+
+ + #number +MANTIS.NavalAutonomyRadius + + + + +

meters; a ship group within this distance of an alive EWR group counts as covered

+
@@ -14215,7 +14235,7 @@ Substring matching with digit-boundary protection prevents false matches
- + #table MANTIS.SAM_Table_Long @@ -14226,7 +14246,7 @@ Substring matching with digit-boundary protection prevents false matches
- + #table MANTIS.SAM_Table_Medium @@ -14237,7 +14257,7 @@ Substring matching with digit-boundary protection prevents false matches
- + #table MANTIS.SAM_Table_PointDef @@ -14248,7 +14268,7 @@ Substring matching with digit-boundary protection prevents false matches
- + #table MANTIS.SAM_Table_Short @@ -14266,6 +14286,20 @@ Substring matching with digit-boundary protection prevents false matches
+
+
+
+ + #boolean +MANTIS.SEADNaval + + + + +

ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)

+ +
+
@@ -14416,8 +14450,8 @@ Substring matching with digit-boundary protection prevents false matches
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -15002,9 +15036,6 @@ Substring matching with digit-boundary protection prevents false matches - -

switch alarm state RED

-
@@ -15027,6 +15058,9 @@ Substring matching with digit-boundary protection prevents false matches + +

self.SAMCheckRanges = {}

+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 2a20a8f94..9b9b66c77 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4599,18 +4599,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.callsign

- - - - - -

RAT.uncontrolled

- - diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 0a8504139..0f8282898 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2922,17 +2922,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - SCORING.AutoSavePath @@ -3177,7 +3166,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -6390,17 +6379,6 @@ The scale magnifies the scores given to the players.

- -
-
-
- - SCORING.AutoSavePath @@ -6645,7 +6623,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 5634de96f..1643192a5 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9866,17 +9866,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9888,17 +9877,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -30596,17 +30574,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -30618,17 +30585,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -33742,17 +33698,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -33764,17 +33709,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -42129,7 +42063,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42157,7 +42091,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42171,7 +42105,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42283,6 +42217,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set current case.

+ @@ -42346,6 +42283,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Decrease stack/flag. Human player needs to take care himself.

+ +
+ + +
+
+ + AIRBOSS.PlayerData.grade @@ -42500,7 +42451,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set section lead of player flight.

+

Make player section lead if he was not before.

@@ -42557,6 +42508,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set time stamp.

+
@@ -42799,6 +42753,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

+ + + +
+
+ + +AIRBOSS.Radio.voice + + +
diff --git a/Documentation/Ops.Airwing.html b/Documentation/Ops.Airwing.html index b0417391d..9362984bb 100644 --- a/Documentation/Ops.Airwing.html +++ b/Documentation/Ops.Airwing.html @@ -6068,6 +6068,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission queue table.

+ + + +
+
+ + #number +AIRWING.nCAPgrouping + + +
@@ -9743,6 +9754,17 @@ Spawning on runways is not supported.

Mission queue table.

+ + + +
+
+ + #number +AIRWING.nCAPgrouping + + +
@@ -16278,6 +16300,17 @@ Cohort assets will not be available until relocation is finished.

Mission queue table.

+ + + +
+
+ + #number +AIRWING.nCAPgrouping + + +
@@ -29865,6 +29898,17 @@ this request is used to put the groups back into the warehouse stock.

Mission queue table.

+ + + +
+
+ + #number +AIRWING.nCAPgrouping + + +
@@ -31808,6 +31852,17 @@ this request is used to put the groups back into the warehouse stock.

Mission queue table.

+ + + +
+
+ + #number +AIRWING.nCAPgrouping + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 60148e633..829cf8dae 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2604,6 +2604,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -2832,12 +2838,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.smokecolor

- - - -

CSAR.speed

- - @@ -4195,7 +4195,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4596,7 +4596,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Core.Point#COORDINATE CSAR.coordinate @@ -4685,11 +4685,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4715,17 +4718,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4860,6 +4852,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -5076,6 +5079,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -5101,6 +5118,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -5138,17 +5169,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

-
- -
-
-
- - -CSAR.speed - - -
@@ -10647,7 +10667,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -11048,7 +11068,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -11137,11 +11157,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11167,17 +11190,6 @@ callsigns from playername or group name.

-
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -11312,6 +11324,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -11528,6 +11551,20 @@ callsigns from playername or group name.

+ +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -11553,6 +11590,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -11590,17 +11641,6 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

-
- -
-
-
- - -CSAR.speed - - -
@@ -13306,7 +13346,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -13707,7 +13747,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -13796,11 +13836,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13826,17 +13869,6 @@ callsigns from playername or group name.

-
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -13971,6 +14003,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -14187,6 +14230,20 @@ callsigns from playername or group name.

+ +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -14212,6 +14269,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -14249,17 +14320,6 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

-
- -
-
-
- - -CSAR.speed - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 81e88dc62..6e2c07a34 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6080,6 +6080,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +CTLD.CargoCounter + + +
@@ -6160,6 +6171,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -6202,7 +6224,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -6227,11 +6249,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -6316,7 +6355,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -6343,6 +6382,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Beacons

+
@@ -6418,11 +6460,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -6451,14 +6496,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -6529,7 +6571,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.Spawned_Cargo @@ -6545,6 +6587,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -6638,7 +6691,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-CTLD.UserSetGroup +CTLD.VehicleMoveFormation @@ -6664,6 +6717,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + +
@@ -6675,6 +6739,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + #table +CTLD._cargoByTemplate + + + +
+ +
+
+
+ + #table +CTLD._crateOrStaticByName + + + +
+ +
+
+
+ + #table +CTLD._troopsByName + + +
@@ -6833,6 +6930,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+ + + +
+
+ + #table +CTLD.droppedBeacons + + +
@@ -7016,7 +7124,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.locale @@ -7194,7 +7302,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -7287,6 +7395,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

message suppression

+
@@ -7304,7 +7415,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -7353,6 +7464,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

sub categories

+
@@ -23970,6 +24084,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + #number +CTLD.CargoCounter + + +
@@ -24050,6 +24175,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -24092,7 +24228,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -24117,11 +24253,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -24206,7 +24359,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -24233,6 +24386,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -24308,11 +24464,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -24341,14 +24500,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -24419,7 +24575,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.Spawned_Cargo @@ -24435,6 +24591,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -24528,7 +24695,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.UserSetGroup +CTLD.VehicleMoveFormation @@ -24554,6 +24721,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + +
@@ -24565,6 +24743,39 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ + +
+
+ + #table +CTLD._cargoByTemplate + + + +
+ +
+
+
+ + #table +CTLD._crateOrStaticByName + + + +
+ +
+
+
+ + #table +CTLD._troopsByName + + +
@@ -24723,6 +24934,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+ + + +
+
+ + #table +CTLD.droppedBeacons + + +
@@ -24906,7 +25128,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.locale @@ -25084,7 +25306,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -25177,6 +25399,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+
@@ -25194,7 +25419,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -25243,6 +25468,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

sub categories

+
@@ -26840,6 +27068,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + #number +CTLD.CargoCounter + + +
@@ -26920,6 +27159,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -26962,7 +27212,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -26987,11 +27237,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -27076,7 +27343,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -27103,6 +27370,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -27178,11 +27448,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -27211,14 +27484,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -27289,7 +27559,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.Spawned_Cargo @@ -27305,6 +27575,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -27398,7 +27679,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.UserSetGroup +CTLD.VehicleMoveFormation @@ -27424,6 +27705,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + +
@@ -27435,6 +27727,39 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ + +
+
+ + #table +CTLD._cargoByTemplate + + + +
+ +
+
+
+ + #table +CTLD._crateOrStaticByName + + + +
+ +
+
+
+ + #table +CTLD._troopsByName + + +
@@ -27593,6 +27918,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+ + + +
+
+ + #table +CTLD.droppedBeacons + + +
@@ -27776,7 +28112,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.locale @@ -27954,7 +28290,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -28047,6 +28383,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+
@@ -28064,7 +28403,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -28113,6 +28452,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

sub categories

+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 26b0bedc7..e859fcfd1 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -8090,6 +8090,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +FLIGHTGROUP.isLandingAtAirbase + + +
@@ -18929,6 +18940,17 @@ Here we only check if stuck whilst taxiing.

+ + + +
+
+ + +FLIGHTGROUP.isLandingAtAirbase + + +
@@ -39811,6 +39833,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+
+ + +FLIGHTGROUP.isLandingAtAirbase + + +
@@ -42033,6 +42066,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+
+ + +FLIGHTGROUP.isLandingAtAirbase + + +
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index a10d1618a..827c959ea 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4976,6 +4976,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -10891,6 +10957,72 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -12855,6 +12987,72 @@ Sources: public declassified estimates, Jane's, IISS assessments.

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 488cd612e..43020f8af 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -8563,6 +8563,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Init a table.

+ @@ -30364,6 +30367,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Init a table.

+ @@ -33505,6 +33511,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Init a table.

+ diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 032de7dc4..ec91cfb82 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3542,9 +3542,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Contested.

- @@ -7362,9 +7359,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- @@ -9319,9 +9313,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index c52ea496e..1362dfb94 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16626,7 +16626,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -16697,17 +16697,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -24161,7 +24150,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -24232,17 +24221,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -26646,7 +26624,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -26717,17 +26695,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 204e370a4..bc3b5f53c 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3288,6 +3288,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+ + + +
+
+ + #number +FIFO.uniquecounter + + +
@@ -4137,6 +4148,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+ + + +
+
+ + #number +FIFO.uniquecounter + + +
@@ -8136,17 +8158,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
@@ -8996,17 +9007,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index d2b7c60d5..8765e155f 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -2472,6 +2472,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT.ControllableName

The name of the controllable.

+ + + +

CLIENT.ControllableOptionDCSObject

+ + @@ -3054,6 +3060,18 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut, formation, onland)

(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.

+ + + +

CLIENT:ResetOptionCache()

+ +

Reset cached options for this controllable.

+ + + +

CLIENT:ResetOptionCacheIfDCSObjectChanged()

+ +

Reset cached options when the underlying DCS object has changed.

@@ -15889,6 +15907,66 @@ Warning! When you switch this option off, the airborne group will continue to fl + + + +
+ +
+

CLIENT:ResetOptionCache()

+
+ +

Reset cached options for this controllable.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

CLIENT:ResetOptionCacheIfDCSObjectChanged()

+
+ +

Reset cached options when the underlying DCS object has changed.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 8590a4a2a..238b299ff 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -1839,6 +1839,12 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE.ControllableName

The name of the controllable.

+ + + +

CONTROLLABLE.ControllableOptionDCSObject

+ + @@ -2421,6 +2427,18 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut, formation, onland)

(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.

+ + + +

CONTROLLABLE:ResetOptionCache()

+ +

Reset cached options for this controllable.

+ + + +

CONTROLLABLE:ResetOptionCacheIfDCSObjectChanged()

+ +

Reset cached options when the underlying DCS object has changed.

@@ -4459,6 +4477,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The name of the controllable.

+ + + +
+
+ + +CONTROLLABLE.ControllableOptionDCSObject + + +
@@ -4481,28 +4510,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -4525,17 +4532,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -CONTROLLABLE.spot - - -
@@ -10591,6 +10587,66 @@ Warning! When you switch this option off, the airborne group will continue to fl + + + +
+ +
+

CONTROLLABLE:ResetOptionCache()

+
+ +

Reset cached options for this controllable.

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

CONTROLLABLE:ResetOptionCacheIfDCSObjectChanged()

+
+ +

Reset cached options when the underlying DCS object has changed.

+ +
+
+

Defined in:

+
+

CONTROLLABLE

+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -18258,6 +18314,17 @@ mygroup:WayPointExecute()

The name of the controllable.

+ + + +
+
+ + +CONTROLLABLE.ControllableOptionDCSObject + + +
@@ -18280,28 +18347,6 @@ mygroup:WayPointExecute()

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -18324,17 +18369,6 @@ mygroup:WayPointExecute() - - - -
-
- - -CONTROLLABLE.spot - - -
@@ -22424,6 +22458,17 @@ Coordinates are dependent on the position of the maps origin.

The name of the controllable.

+ + + +
+
+ + +CONTROLLABLE.ControllableOptionDCSObject + + +
@@ -22446,28 +22491,6 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22490,17 +22513,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.spot - - -
@@ -23111,6 +23123,17 @@ If the Identifiable is alive, true is returned.

The name of the controllable.

+ + + +
+
+ + +CONTROLLABLE.ControllableOptionDCSObject + + +
@@ -23133,28 +23156,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -23177,17 +23178,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - -
@@ -23309,6 +23299,17 @@ If the Identifiable is alive, true is returned.

The name of the controllable.

+ + + +
+
+ + +CONTROLLABLE.ControllableOptionDCSObject + + +
@@ -23331,28 +23332,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -23375,17 +23354,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - -
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index f66adf85a..50f095a3b 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -2649,6 +2649,12 @@ amount of fuel in the group.

GROUP.ControllableName

The name of the controllable.

+ + + +

GROUP.ControllableOptionDCSObject

+ + @@ -3231,6 +3237,18 @@ amount of fuel in the group.

GROUP:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut, formation, onland)

(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.

+ + + +

GROUP:ResetOptionCache()

+ +

Reset cached options for this controllable.

+ + + +

GROUP:ResetOptionCacheIfDCSObjectChanged()

+ +

Reset cached options when the underlying DCS object has changed.

@@ -5610,18 +5628,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionInner - - - -
- - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -10805,18 +10812,7 @@ These settings can be provided by calling the relevant Init...() methods of the - -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -16919,6 +16915,66 @@ Warning! When you switch this option off, the airborne group will continue to fl
+
+ + +
+ +
+

GROUP:ResetOptionCache()

+
+ +

Reset cached options for this controllable.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

GROUP:ResetOptionCacheIfDCSObjectChanged()

+
+ +

Reset cached options when the underlying DCS object has changed.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+
@@ -24709,18 +24765,7 @@ mygroup:WayPointExecute()
-GROUP.InitRespawnRandomizePositionInner - - - -
- - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28980,18 +29025,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -29772,18 +29806,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -30075,18 +30098,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 59f9a58f1..61aa7892d 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2972,28 +2972,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3071,6 +3049,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -5121,28 +5121,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5220,6 +5198,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+ + + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -6764,28 +6764,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

- - - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6863,6 +6841,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+ + + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index dad5eaeca..79734ec7e 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -2254,6 +2254,12 @@ If you want to obtain the complete 3D position including orient

UNIT.ControllableName

The name of the controllable.

+ + + +

UNIT.ControllableOptionDCSObject

+ + @@ -2836,6 +2842,18 @@ If you want to obtain the complete 3D position including orient

UNIT:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut, formation, onland)

(GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.

+ + + +

UNIT:ResetOptionCache()

+ +

Reset cached options for this controllable.

+ + + +

UNIT:ResetOptionCacheIfDCSObjectChanged()

+ +

Reset cached options when the underlying DCS object has changed.

@@ -14268,6 +14286,66 @@ Warning! When you switch this option off, the airborne group will continue to fl + + + +
+ +
+

UNIT:ResetOptionCache()

+
+ +

Reset cached options for this controllable.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

UNIT:ResetOptionCacheIfDCSObjectChanged()

+
+ +

Reset cached options when the underlying DCS object has changed.

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ +

self

+ +
+
+
+