diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 736dbe5c6..52511bf21 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4667,6 +4667,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -9986,6 +9997,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -11301,6 +11323,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
@@ -12918,6 +12951,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_AIR_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 5b4032d26..6a02f7032 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -2726,6 +2726,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
@@ -3797,6 +3808,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index a868b2572..b05a07cf8 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -2922,7 +2922,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -4952,7 +4952,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -5564,7 +5564,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier @@ -7064,7 +7064,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Wrapper.Group#GROUP + AI_CARGO.CargoCarrier diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 73e2690c4..8554ed870 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2909,17 +2909,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca -
- -
-
-
- - -CARGO.Weight - - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 00dff65b7..88203febf 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2002,20 +2002,6 @@ Therefore, this class is considered to be deprecated

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- -
-
-
- - CARGO_GROUP.CargoGroup @@ -2034,20 +2020,6 @@ Therefore, this class is considered to be deprecated

-
- -
-
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index ab0533b7c..8864c41bc 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1894,17 +1894,6 @@ Therefore, this class is considered to be deprecated

- -
-
-
- - CARGO_UNIT.CargoInAir @@ -2609,17 +2598,6 @@ Therefore, this class is considered to be deprecated

- -
-
-
- - CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 0eb4b4a67..064b4a305 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3014,7 +3014,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -3025,7 +3025,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem @@ -3069,22 +3069,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -5182,7 +5171,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -5193,7 +5182,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem @@ -5237,22 +5226,11 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 71540cdb8..8d460d163 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3232,6 +3232,30 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + + + + +

SPAWN.hidden

+ + + + + +

SPAWN.skill

+ + + + + +

SPAWN.uncontrolled

+ + @@ -3994,9 +4018,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -4110,6 +4131,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -4223,6 +4255,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4289,9 +4332,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Overwrite unit names by default with group name.

-
@@ -4306,6 +4346,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

By default, no InitLimit

+
+ +
+
+
+ + +SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + + +
@@ -4700,6 +4762,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.hidden + + + +
+ +
+
+
+ + +SPAWN.skill + + + +
+ +
+
+
+ + +SPAWN.uncontrolled + + +
@@ -10572,9 +10678,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -10688,6 +10791,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10801,6 +10915,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -10867,9 +10992,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

- @@ -10884,6 +11006,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+ + + +
+
+ + +SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + + +
@@ -11278,6 +11422,50 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.hidden + + + +
+ +
+
+
+ + +SPAWN.skill + + + +
+ +
+
+
+ + +SPAWN.uncontrolled + + +
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 4390a44c4..abed262c2 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -3183,7 +3183,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table SPAWNSTATIC.TemplateStaticUnit @@ -4929,7 +4929,7 @@ Handy if you spawn from cargo statics which have resources already set.

- + #table SPAWNSTATIC.TemplateStaticUnit diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 2d4252d01..c40aa5640 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -3009,17 +3009,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.Target - - -
@@ -4336,17 +4325,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.Target - - -
@@ -5902,17 +5880,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 3eab90c97..8aa858bac 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2646,6 +2646,17 @@ Use the method DESIGNATE.SetMission() to + + + +
+
+ + +DESIGNATE.LaseDuration + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 36cf26e68..86792bc2b 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20189,28 +20189,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -20371,7 +20349,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -24976,28 +24954,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -25158,7 +25114,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -26751,28 +26707,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -26933,7 +26867,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index d00504775..bb63bf178 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2117,6 +2117,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -4429,6 +4435,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -4561,6 +4578,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -5117,61 +5145,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Log SAM status in dcs.log every cycle if true

- - - -
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -9362,6 +9335,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -9494,6 +9478,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -10050,61 +10045,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Log SAM status in dcs.log every cycle if true

- - - -
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 21ad83aa1..316a87afd 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2429,6 +2429,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2659,6 +2673,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index ce11384f1..660d1c61f 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3573,6 +3573,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4804,6 +4810,30 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + + + + +

RAT.hidden

+ + + + + +

RAT.skill

+ + + + + +

RAT.uncontrolled

+ + @@ -8044,6 +8074,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -15948,6 +15989,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -22986,6 +23038,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 773775de6..96d652259 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -10059,6 +10059,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -10070,6 +10081,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -30706,6 +30728,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -30717,6 +30750,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -33797,6 +33841,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -33808,6 +33863,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -42280,7 +42346,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Decrease stack/flag. Human player needs to take care himself.

+

Also decrease flag for section members of flight.

@@ -42307,17 +42373,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

- - - -
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -42453,6 +42508,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Make player section lead if he was not before.

+ @@ -42475,9 +42533,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

- @@ -42512,7 +42567,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set time stamp.

+

Set new time stamp.

@@ -42756,6 +42811,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

+ + + +
+
+ + +AIRBOSS.Radio.voice + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index e8368452e..4aa2e1285 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2717,12 +2717,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4600,7 +4594,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4689,14 +4683,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -4722,6 +4713,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4845,17 +4847,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -5061,20 +5052,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5100,20 +5077,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -10924,7 +10887,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -11013,14 +10976,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -11046,6 +11006,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -11169,17 +11140,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -11385,20 +11345,6 @@ callsigns from playername or group name.

- -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11424,20 +11370,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -13493,7 +13425,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13582,14 +13514,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -13615,6 +13544,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13738,17 +13678,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -13954,20 +13883,6 @@ callsigns from playername or group name.

- -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -13993,20 +13908,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index ca1424b78..66da27335 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8762,6 +8762,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CTLD.Engineers + + + + +

use as counter

+ +
+
@@ -8941,11 +8955,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -9040,6 +9057,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -9084,6 +9112,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CTLD.VehicleMoveFormation + + +
@@ -9718,9 +9757,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

sub categories

- @@ -22200,6 +22236,20 @@ However, if you create a new folder inside the miz file, which contains the soun + +
+
+ + #number +CTLD.Engineers + + + + +

use as counter

+ +
+
@@ -22379,11 +22429,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -22478,6 +22531,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -22522,6 +22586,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + +CTLD.VehicleMoveFormation + + +
@@ -23156,9 +23231,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

- @@ -24805,6 +24877,20 @@ However, if you create a new folder inside the miz file, which contains the soun + +
+
+ + #number +CTLD.Engineers + + + + +

use as counter

+ +
+
@@ -24984,11 +25070,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -25083,6 +25172,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -25127,6 +25227,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + +CTLD.VehicleMoveFormation + + +
@@ -25761,9 +25872,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

- @@ -30323,17 +30431,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

- - - -
-
- - #number -CTLD.UnitTypeCapabilities.length - - -
@@ -30542,6 +30639,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

+ + + +
+
+ + +CTLD_CARGO.Mark + + +
@@ -32150,6 +32258,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

+ + + +
+
+ + +CTLD_CARGO.Mark + + +
@@ -36281,17 +36400,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
@@ -36945,17 +37053,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 0422ec4f1..8bfacd4cc 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -3023,17 +3023,6 @@ but can separately be modified later in your mission using the - - - -
-
- - -TASK.TaskControlMenu - - -
@@ -7670,17 +7659,6 @@ If the Unit is part of the Task, true is returned.

- - - -
-
- - -TASK.TaskControlMenu - - -
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index b672c6232..8097d4b9a 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -3102,7 +3102,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3827,7 +3827,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -5003,7 +5003,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -6481,7 +6481,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index d138a824a..4bf94b5a5 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -3372,14 +3372,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -3952,14 +3949,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -5142,14 +5136,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -6634,14 +6625,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 113b61858..d4bf7ce64 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -3320,6 +3320,17 @@ based on the tasking capabilities defined in + +
+ @@ -3352,7 +3363,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4755,7 +4766,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9287,7 +9298,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index e1542ae18..b508936ba 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3395,6 +3395,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -4501,6 +4512,17 @@ This method can only be used once!

+
+ +
+ @@ -5359,6 +5381,17 @@ This method can only be used once!

+
+ +
+ @@ -6848,6 +6881,17 @@ This method can only be used once!

+
+ +
+
+
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 95d405090..edf9d9ddb 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -8259,6 +8259,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
@@ -9108,6 +9119,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ + +
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index 427ae0ad1..f82becfbb 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -3649,6 +3649,24 @@ Waiting for Ugra and ED to fix this issue.

AIRBASE:IsAlive()

Returns if the Identifiable is alive.

+ + + +

AIRBASE:IsBlue()

+ +

Returns true if identifiable is of BLUE coalition.

+ + + +

AIRBASE:IsNeutral()

+ +

Returns true if identifiable is of NEUTRAL coalition.

+ + + +

AIRBASE:IsRed()

+ +

Returns true if identifiable is of RED coalition.

@@ -14620,6 +14638,96 @@ If the Identifiable is alive, true is returned.

+ + + +
+ +
+

AIRBASE:IsBlue()

+
+ +

Returns true if identifiable is of BLUE coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is blue.

+ +
+
+
+ +
+
+ +
+ +
+

AIRBASE:IsNeutral()

+
+ +

Returns true if identifiable is of NEUTRAL coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is neutral.

+ +
+
+
+ +
+
+ +
+ +
+

AIRBASE:IsRed()

+
+ +

Returns true if identifiable is of RED coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is red.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index ffcec5f8d..7d8195cc7 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -4559,6 +4559,24 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return

CLIENT:IsAlive()

Returns if the Identifiable is alive.

+ + + +

CLIENT:IsBlue()

+ +

Returns true if identifiable is of BLUE coalition.

+ + + +

CLIENT:IsNeutral()

+ +

Returns true if identifiable is of NEUTRAL coalition.

+ + + +

CLIENT:IsRed()

+ +

Returns true if identifiable is of RED coalition.

@@ -28275,6 +28293,96 @@ If the Identifiable is alive, true is returned.

+ + + +
+ +
+

CLIENT:IsBlue()

+
+ +

Returns true if identifiable is of BLUE coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is blue.

+ +
+
+
+ +
+
+ +
+ +
+

CLIENT:IsNeutral()

+
+ +

Returns true if identifiable is of NEUTRAL coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is neutral.

+ +
+
+
+ +
+
+ +
+ +
+

CLIENT:IsRed()

+
+ +

Returns true if identifiable is of RED coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is red.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index bd9c36c32..235fa1387 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -3926,6 +3926,24 @@ The method CONTROLLABLE.SetTaskWaypoi

CONTROLLABLE:IsAlive()

Returns if the Identifiable is alive.

+ + + +

CONTROLLABLE:IsBlue()

+ +

Returns true if identifiable is of BLUE coalition.

+ + + +

CONTROLLABLE:IsNeutral()

+ +

Returns true if identifiable is of NEUTRAL coalition.

+ + + +

CONTROLLABLE:IsRed()

+ +

Returns true if identifiable is of RED coalition.

@@ -4636,6 +4654,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -18216,6 +18245,17 @@ mygroup:WayPointExecute() + + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -22217,6 +22257,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -22679,6 +22730,96 @@ If the Identifiable is alive, true is returned.

+ + + +
+ +
+

CONTROLLABLE:IsBlue()

+
+ +

Returns true if identifiable is of BLUE coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is blue.

+ +
+
+
+ +
+
+ +
+ +
+

CONTROLLABLE:IsNeutral()

+
+ +

Returns true if identifiable is of NEUTRAL coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is neutral.

+ +
+
+
+ +
+
+ +
+ +
+

CONTROLLABLE:IsRed()

+
+ +

Returns true if identifiable is of RED coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is red.

+ +
+
+
+
@@ -22770,6 +22911,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -22924,6 +23076,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + +
diff --git a/Documentation/Wrapper.DynamicCargo.html b/Documentation/Wrapper.DynamicCargo.html index 1047eb549..254c38df5 100644 --- a/Documentation/Wrapper.DynamicCargo.html +++ b/Documentation/Wrapper.DynamicCargo.html @@ -2715,6 +2715,24 @@

DYNAMICCARGO:IsAlive()

Returns if the Identifiable is alive.

+ + + +

DYNAMICCARGO:IsBlue()

+ +

Returns true if identifiable is of BLUE coalition.

+ + + +

DYNAMICCARGO:IsNeutral()

+ +

Returns true if identifiable is of NEUTRAL coalition.

+ + + +

DYNAMICCARGO:IsRed()

+ +

Returns true if identifiable is of RED coalition.

@@ -9464,6 +9482,96 @@ If the Identifiable is alive, true is returned.

+ + + +
+ +
+

DYNAMICCARGO:IsBlue()

+
+ +

Returns true if identifiable is of BLUE coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is blue.

+ +
+
+
+ +
+
+ +
+ +
+

DYNAMICCARGO:IsNeutral()

+
+ +

Returns true if identifiable is of NEUTRAL coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is neutral.

+ +
+
+
+ +
+
+ +
+ +
+

DYNAMICCARGO:IsRed()

+
+ +

Returns true if identifiable is of RED coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is red.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index a2230dde4..05345dd73 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -4724,6 +4724,24 @@ amount of fuel in the group.

GROUP:IsAlive()

Returns if the Identifiable is alive.

+ + + +

GROUP:IsBlue()

+ +

Returns true if identifiable is of BLUE coalition.

+ + + +

GROUP:IsNeutral()

+ +

Returns true if identifiable is of NEUTRAL coalition.

+ + + +

GROUP:IsRed()

+ +

Returns true if identifiable is of RED coalition.

@@ -29263,6 +29281,96 @@ If the Identifiable is alive, true is returned.

+ + + +
+ +
+

GROUP:IsBlue()

+
+ +

Returns true if identifiable is of BLUE coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is blue.

+ +
+
+
+ +
+
+ +
+ +
+

GROUP:IsNeutral()

+
+ +

Returns true if identifiable is of NEUTRAL coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is neutral.

+ +
+
+
+ +
+
+ +
+ +
+

GROUP:IsRed()

+
+ +

Returns true if identifiable is of RED coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is red.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Identifiable.html b/Documentation/Wrapper.Identifiable.html index 8c8d9ed90..feefe58ea 100644 --- a/Documentation/Wrapper.Identifiable.html +++ b/Documentation/Wrapper.Identifiable.html @@ -1835,6 +1835,24 @@

IDENTIFIABLE:IsAlive()

Returns if the Identifiable is alive.

+ + + +

IDENTIFIABLE:IsBlue()

+ +

Returns true if identifiable is of BLUE coalition.

+ + + +

IDENTIFIABLE:IsNeutral()

+ +

Returns true if identifiable is of NEUTRAL coalition.

+ + + +

IDENTIFIABLE:IsRed()

+ +

Returns true if identifiable is of RED coalition.

@@ -2974,6 +2992,96 @@ If the Identifiable is alive, true is returned.

+ + + +
+ +
+

IDENTIFIABLE:IsBlue()

+
+ +

Returns true if identifiable is of BLUE coalition.

+ +
+
+

Defined in:

+
+

IDENTIFIABLE

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is blue.

+ +
+
+
+ +
+
+ +
+ +
+

IDENTIFIABLE:IsNeutral()

+
+ +

Returns true if identifiable is of NEUTRAL coalition.

+ +
+
+

Defined in:

+
+

IDENTIFIABLE

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is neutral.

+ +
+
+
+ +
+
+ +
+ +
+

IDENTIFIABLE:IsRed()

+
+ +

Returns true if identifiable is of RED coalition.

+ +
+
+

Defined in:

+
+

IDENTIFIABLE

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is red.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 3ce9eb62a..e59aae887 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -2480,6 +2480,24 @@ The method POSITIONABLE.GetVelocity()

POSITIONABLE:IsAlive()

Returns if the Identifiable is alive.

+ + + +

POSITIONABLE:IsBlue()

+ +

Returns true if identifiable is of BLUE coalition.

+ + + +

POSITIONABLE:IsNeutral()

+ +

Returns true if identifiable is of NEUTRAL coalition.

+ + + +

POSITIONABLE:IsRed()

+ +

Returns true if identifiable is of RED coalition.

@@ -3246,6 +3264,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

POSITIONABLE.__:IsAlive()

Returns if the Identifiable is alive.

+ + + +

POSITIONABLE.__:IsBlue()

+ +

Returns true if identifiable is of BLUE coalition.

+ + + +

POSITIONABLE.__:IsNeutral()

+ +

Returns true if identifiable is of NEUTRAL coalition.

+ + + +

POSITIONABLE.__:IsRed()

+ +

Returns true if identifiable is of RED coalition.

@@ -8522,6 +8558,96 @@ If the Identifiable is alive, true is returned.

+ + + +
+ +
+

POSITIONABLE:IsBlue()

+
+ +

Returns true if identifiable is of BLUE coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is blue.

+ +
+
+
+ +
+
+ +
+ +
+

POSITIONABLE:IsNeutral()

+
+ +

Returns true if identifiable is of NEUTRAL coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is neutral.

+ +
+
+
+ +
+
+ +
+ +
+

POSITIONABLE:IsRed()

+
+ +

Returns true if identifiable is of RED coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is red.

+ +
+
+
+
@@ -13137,6 +13263,96 @@ If the Identifiable is alive, true is returned.

+ + + +
+ +
+

POSITIONABLE.__:IsBlue()

+
+ +

Returns true if identifiable is of BLUE coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is blue.

+ +
+
+
+ +
+
+ +
+ +
+

POSITIONABLE.__:IsNeutral()

+
+ +

Returns true if identifiable is of NEUTRAL coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is neutral.

+ +
+
+
+ +
+
+ +
+ +
+

POSITIONABLE.__:IsRed()

+
+ +

Returns true if identifiable is of RED coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is red.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html index b207d4e0f..376df3c46 100644 --- a/Documentation/Wrapper.Scenery.html +++ b/Documentation/Wrapper.Scenery.html @@ -2591,6 +2591,24 @@

SCENERY:IsAlive()

Returns if the Identifiable is alive.

+ + + +

SCENERY:IsBlue()

+ +

Returns true if identifiable is of BLUE coalition.

+ + + +

SCENERY:IsNeutral()

+ +

Returns true if identifiable is of NEUTRAL coalition.

+ + + +

SCENERY:IsRed()

+ +

Returns true if identifiable is of RED coalition.

@@ -8658,6 +8676,96 @@ If the Identifiable is alive, true is returned.

+ + + +
+ +
+

SCENERY:IsBlue()

+
+ +

Returns true if identifiable is of BLUE coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is blue.

+ +
+
+
+ +
+
+ +
+ +
+

SCENERY:IsNeutral()

+
+ +

Returns true if identifiable is of NEUTRAL coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is neutral.

+ +
+
+
+ +
+
+ +
+ +
+

SCENERY:IsRed()

+
+ +

Returns true if identifiable is of RED coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is red.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Static.html b/Documentation/Wrapper.Static.html index 04a0a92f3..68d5ecd13 100644 --- a/Documentation/Wrapper.Static.html +++ b/Documentation/Wrapper.Static.html @@ -2576,6 +2576,24 @@ If the DCS Static object does not exist or is nil, the STATIC methods will retur

STATIC:IsAlive()

Returns if the Identifiable is alive.

+ + + +

STATIC:IsBlue()

+ +

Returns true if identifiable is of BLUE coalition.

+ + + +

STATIC:IsNeutral()

+ +

Returns true if identifiable is of NEUTRAL coalition.

+ + + +

STATIC:IsRed()

+ +

Returns true if identifiable is of RED coalition.

@@ -8420,6 +8438,96 @@ If the Identifiable is alive, true is returned.

+ + + +
+ +
+

STATIC:IsBlue()

+
+ +

Returns true if identifiable is of BLUE coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is blue.

+ +
+
+
+ +
+
+ +
+ +
+

STATIC:IsNeutral()

+
+ +

Returns true if identifiable is of NEUTRAL coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is neutral.

+ +
+
+
+ +
+
+ +
+ +
+

STATIC:IsRed()

+
+ +

Returns true if identifiable is of RED coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is red.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index d9f50c3a5..e7b7ef811 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -4329,6 +4329,24 @@ If you want to obtain the complete 3D position including orient

UNIT:IsAlive()

Returns if the Identifiable is alive.

+ + + +

UNIT:IsBlue()

+ +

Returns true if identifiable is of BLUE coalition.

+ + + +

UNIT:IsNeutral()

+ +

Returns true if identifiable is of NEUTRAL coalition.

+ + + +

UNIT:IsRed()

+ +

Returns true if identifiable is of RED coalition.

@@ -26405,6 +26423,96 @@ If the Identifiable is alive, true is returned.

+ + + +
+ +
+

UNIT:IsBlue()

+
+ +

Returns true if identifiable is of BLUE coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is blue.

+ +
+
+
+ +
+
+ +
+ +
+

UNIT:IsNeutral()

+
+ +

Returns true if identifiable is of NEUTRAL coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is neutral.

+ +
+
+
+ +
+
+ +
+ +
+

UNIT:IsRed()

+
+ +

Returns true if identifiable is of RED coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is red.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Weapon.html b/Documentation/Wrapper.Weapon.html index 2d0953323..e3cc8109e 100644 --- a/Documentation/Wrapper.Weapon.html +++ b/Documentation/Wrapper.Weapon.html @@ -3064,6 +3064,24 @@ but it could also be a STATIC object.

WEAPON:IsAlive()

Returns if the Identifiable is alive.

+ + + +

WEAPON:IsBlue()

+ +

Returns true if identifiable is of BLUE coalition.

+ + + +

WEAPON:IsNeutral()

+ +

Returns true if identifiable is of NEUTRAL coalition.

+ + + +

WEAPON:IsRed()

+ +

Returns true if identifiable is of RED coalition.

@@ -11174,6 +11192,96 @@ If the Identifiable is alive, true is returned.

+ + + +
+ +
+

WEAPON:IsBlue()

+
+ +

Returns true if identifiable is of BLUE coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is blue.

+ +
+
+
+ +
+
+ +
+ +
+

WEAPON:IsNeutral()

+
+ +

Returns true if identifiable is of NEUTRAL coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is neutral.

+ +
+
+
+ +
+
+ +
+ +
+

WEAPON:IsRed()

+
+ +

Returns true if identifiable is of RED coalition.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ +

If the identifiable is red.

+ +
+
+
+