diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 1ccf130e9..e1abca735 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5973,7 +5973,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7605,7 +7605,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 1228cfd18..b24b3135c 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2796,14 +2796,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem - -

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

-
@@ -2843,11 +2840,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -4956,14 +4964,11 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem - -

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

-
@@ -5003,11 +5008,22 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 63d981b3e..10b1e8ff3 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3015,18 +3015,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.callsign

- - - - - -

SPAWN.speed

- - @@ -3701,11 +3689,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -4023,17 +4014,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnInitFreq - - -
@@ -4111,8 +4091,16 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitModex + +
@@ -4121,7 +4109,29 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.SpawnInitLivery +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu @@ -4154,17 +4164,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

-
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -4196,7 +4195,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4210,7 +4209,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4378,6 +4377,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4445,7 +4455,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4519,28 +4529,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPAWN.callsign - - - -
- -
-
-
- - -SPAWN.speed - - -
@@ -10382,11 +10370,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10704,17 +10695,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -10792,8 +10772,16 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitModex + +
@@ -10802,7 +10790,29 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitLivery +SPAWN.SpawnInitModexPostfix + + + +
+ + +
+
+ + +SPAWN.SpawnInitModexPrefix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu @@ -10835,17 +10845,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

-
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -10877,7 +10876,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -10891,7 +10890,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -11059,6 +11058,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11126,7 +11136,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11200,28 +11210,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.callsign - - - -
- -
-
-
- - -SPAWN.speed - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index c41b9274a..ddd8c801d 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1972,24 +1972,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -3106,39 +3088,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
@@ -5000,39 +4949,6 @@ Handy if you spawn from cargo statics which have resources already set.

- - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index 06c71d29e..ffd22195d 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -3357,7 +3357,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -6488,7 +6488,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -8457,7 +8457,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 574381bf2..43fbe9d91 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3887,7 +3887,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -3903,6 +3903,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+
@@ -4472,7 +4475,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases @@ -4488,6 +4491,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 936a9c38e..6f40ff682 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2416,28 +2416,6 @@ -
- -
-
-
- - #number -AUTOLASE.LaseDistance - - - -
- -
-
-
- - #number -AUTOLASE.LaseDuration - - -
@@ -2449,6 +2427,17 @@ +
+ + +
+
+ + #number +AUTOLASE.MonitorFrequency + + +
@@ -2551,39 +2540,6 @@

set up SRS

- - - -
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -2693,7 +2649,7 @@
#number -AUTOLASE.maxlasing +AUTOLASE.minthreatlevel @@ -2703,8 +2659,8 @@
- -AUTOLASE.minthreatlevel + #boolean +AUTOLASE.notifypilots @@ -2730,28 +2686,6 @@ -
- -
-
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - -
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 5d2ffd47c..ef270932c 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2419,6 +2419,17 @@ Use the method DESIGNATE.SetMission() to +
+ + +
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index bddea3540..f24f5d58f 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20017,17 +20017,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -20177,7 +20166,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -24782,17 +24771,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -24942,7 +24920,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -26568,17 +26546,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -26728,7 +26695,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 7141bd831..cf34d1cd2 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1930,6 +1930,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -4549,6 +4555,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+
+ +
+
+
+ + +MANTIS.Groupset + + +
@@ -4621,7 +4638,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4632,7 +4649,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4643,7 +4660,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_PointDef @@ -4654,7 +4671,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4811,8 +4828,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -5295,9 +5312,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

-
@@ -10221,6 +10235,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+
+ +
+
+
+ + +MANTIS.Groupset + + +
@@ -10293,7 +10318,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -10304,7 +10329,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -10315,7 +10340,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_PointDef @@ -10326,7 +10351,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -10483,8 +10508,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -10967,9 +10992,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 4ce4e7e3e..b7ef64bcf 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3356,6 +3356,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4599,18 +4605,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.callsign

- - - - - -

RAT.speed

- - @@ -7851,6 +7845,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -15799,6 +15804,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -22894,6 +22910,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index c02005a2e..4c7ce0f53 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2910,6 +2910,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + SCORING.AutoSavePath @@ -3154,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3165,7 +3176,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -6367,6 +6378,17 @@ The scale magnifies the scores given to the players.

+ +
+
+
+ + SCORING.AutoSavePath @@ -6611,7 +6633,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -6622,7 +6644,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 8ed587a17..0b698f91b 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41885,7 +41885,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41913,7 +41913,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41927,7 +41927,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42102,20 +42102,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Decrease stack/flag. Human player needs to take care himself.

- -
- -
-
-
- - AIRBOSS.PlayerData.grade @@ -42134,17 +42120,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

-
- -
-
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -42280,6 +42255,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+
@@ -42302,9 +42280,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

-
@@ -42474,7 +42449,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 5eb9f17d7..34efdacb3 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -7438,6 +7438,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

+
+ +
+ @@ -23314,6 +23325,17 @@ will always return.

Mission Ingress waypoint coordinate.

+
+ +
+ @@ -26728,6 +26750,17 @@ will always return.

Mission Ingress waypoint coordinate.

+
+ +
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 4493c915d..8d2facf7a 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2604,12 +2604,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4679,11 +4673,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4704,11 +4701,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4843,17 +4854,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -11131,11 +11131,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11156,11 +11159,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -11295,17 +11312,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- - -
-
- - -CSAR.index - - -
@@ -13790,11 +13796,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13815,11 +13824,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13954,17 +13977,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 9e7a6de87..2d3e771ea 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -1684,7 +1684,9 @@ Create the late-activated troops, vehicles, that will make up your deployable fo my_ctld.UseC130LoadAndUnload = false -- When set to true, forces the C-130 player to use the C-130J built system to load the cargo onboard and to unload. (Default is false) my_ctld.UseC130DynamicCargoAutoBuild = false -- When true (and UseC130LoadAndUnload is true), C-130 DynamicCargo unload completion is bridged to CTLD engineer-path auto-build. my_ctld.C130DynamicCargoAutoBuildMergeSeconds = 0 -- Merge window in seconds for C-130 auto-build handoff; set to 0 to disable batching (default). - my_ctld.locale = "en" -- Language locale to use, available are "en" (default), "de", "fr", "es" and "ru" + my_ctld.locale = "en" -- Language locale to use. + -- Supported: "en" English (default), "de" German, "fr" French, "es" Spanish, + -- "pt-br" Brazilian Portuguese, "ru" Russian, "tr" Turkish, "zh-cn" Simplified Chinese (Mainland China), "zh-tw" Traditional Chinese (Taiwan).

2.1 CH-47 Chinook support

@@ -2450,6 +2452,12 @@ If you use units built by multiple templates, they will effectively double on lo

CTLD.CargoCounter

+ + + +

CTLD.CargoDisplayFormatter

+ + @@ -2696,6 +2704,12 @@ If you use units built by multiple templates, they will effectively double on lo

CTLD:GetStockUnits()

User - function to get a table of units in stock (C-130 "Get units")

+ + + +

CTLD.GroupLocaleResolver

+ + @@ -3086,6 +3100,18 @@ If you use units built by multiple templates, they will effectively double on lo

CTLD.SRSQueue

+ + + +

CTLD:SetCargoDisplayFormatter(Formatter)

+ +

[User] Set a formatter used for CTLD cargo menu labels.

+ + + +

CTLD:SetGroupLocaleResolver(Resolver)

+ +

[User] Set a resolver used to select a CTLD locale for group-specific menus and messages.

@@ -3530,6 +3556,12 @@ If you use units built by multiple templates, they will effectively double on lo

CTLD:_FindTroopsCargoObject(Name)

(Internal) Find a troops CTLD_CARGO object in stock

+ + + +

CTLD:_FormatCargoDisplayText(BaseText, Cargo, Group)

+ +

(Internal) Format cargo display text for menus.

@@ -3572,6 +3604,12 @@ If you use units built by multiple templates, they will effectively double on lo

CTLD:_GetCargoDisplayName(Cargo)

(Internal) Resolve cargo label for menus/messages.

+ + + +

CTLD:_GetCargoDisplayNameForGroup(Cargo, Group)

+ +

(Internal) Resolve and format cargo label for a group-specific CTLD interaction.

@@ -3596,12 +3634,24 @@ If you use units built by multiple templates, they will effectively double on lo

CTLD:_GetDistance(_point1, _point2)

(Internal) Return distance in meters between two coordinates.

+ + + +

CTLD:_GetEntryForGroup(ID, Group)

+ +

(Internal) Resolve a localized text entry for a group-specific CTLD interaction.

CTLD:_GetFMBeacon(Name)

(Internal) Function to obtain a valid FM frequency.

+ + + +

CTLD:_GetLocaleForGroup(Group)

+ +

(Internal) Resolve the locale to use for a group-specific CTLD interaction.

@@ -3611,7 +3661,7 @@ If you use units built by multiple templates, they will effectively double on lo -

CTLD:_GetMenuPluralSuffix(Count, Kind)

+

CTLD:_GetMenuPluralSuffix(Count, Kind, Group)

@@ -6010,6 +6060,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CTLD.CargoDisplayFormatter + + +
@@ -6257,11 +6318,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies +
+ +
+
+
+ + +CTLD.GroupLocaleResolver + + +
@@ -6359,14 +6431,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -6539,6 +6608,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CTLD._c130DcAutoActiveSetId + + +
@@ -6572,6 +6652,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +CTLD._troopsByName + + +
@@ -6730,6 +6821,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+ + + +
+
+ + #table +CTLD.droppedBeacons + + +
@@ -6913,7 +7015,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.locale @@ -7080,7 +7182,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -7173,6 +7275,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

message suppression

+
@@ -7190,7 +7295,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -14975,6 +15080,101 @@ Return true to allow the request, or false to block it. When blocked, _LoadTroop
+ + + +
+ +
+

CTLD:SetCargoDisplayFormatter(Formatter)

+
+ +

[User] Set a formatter used for CTLD cargo menu labels.

+ + +

If unset, CTLD keeps using the resolved cargo display name as before.

+ +
+
+

Defined in:

+
+

CTLD

+
+

Parameter:

+
+
+

+ #function + Formatter +

+
+
+ +

Function called as Formatter(self, BaseText, Cargo, Group) and expected to return display text.

+ +
+
+

Return value:

+
+
+

#CTLD:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

CTLD:SetGroupLocaleResolver(Resolver)

+
+ +

[User] Set a resolver used to select a CTLD locale for group-specific menus and messages.

+ + +

Supported locales: "en", "de", "fr", "es", "pt-br", "ru", "tr", "zh-cn", "zh-tw". +If unset, CTLD keeps using self.locale as before.

+ +
+
+

Defined in:

+
+

CTLD

+
+

Parameter:

+
+
+

+ #function + Resolver +

+
+
+ +

Function called as Resolver(self, Group) and expected to return a locale string.

+ +
+
+

Return value:

+
+
+

#CTLD:

+
+
+ +

self

+ +
+
+
+
@@ -18338,6 +18538,76 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+ +
+

CTLD:_FormatCargoDisplayText(BaseText, Cargo, Group)

+
+ +

(Internal) Format cargo display text for menus.

+ +
+
+

Defined in:

+
+

CTLD

+
+

Parameters:

+
+
+

+ #string + BaseText +

+
+
+ +

Resolved default cargo display text.

+ +
+
+
+
+

+ #CTLD_CARGO + Cargo +

+
+
+ +

Cargo object.

+ +
+
+
+
+

+ Wrapper.Group#GROUP + Group +

+
+
+ +

Group object.

+ +
+
+

Return value:

+
+
+

#string:

+
+
+ +

Cargo display text.

+ +
+
+
+
@@ -18628,6 +18898,63 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+ +
+

CTLD:_GetCargoDisplayNameForGroup(Cargo, Group)

+
+ +

(Internal) Resolve and format cargo label for a group-specific CTLD interaction.

+ +
+
+

Defined in:

+
+

CTLD

+
+

Parameters:

+
+
+

+ #CTLD_CARGO + Cargo +

+
+
+ +

Cargo object or cargo name.

+ +
+
+
+
+

+ Wrapper.Group#GROUP + Group +

+
+
+ +

Group object.

+ +
+
+

Return value:

+
+
+

#string:

+
+
+ +

Cargo display text.

+ +
+
+
+
@@ -18931,6 +19258,63 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+ +
+

CTLD:_GetEntryForGroup(ID, Group)

+
+ +

(Internal) Resolve a localized text entry for a group-specific CTLD interaction.

+ +
+
+

Defined in:

+
+

CTLD

+
+

Parameters:

+
+
+

+ #string + ID +

+
+
+ +

Translation entry ID.

+ +
+
+
+
+

+ Wrapper.Group#GROUP + Group +

+
+
+ +

Group object.

+ +
+
+

Return value:

+
+
+

#string:

+
+
+ +

Localized text entry.

+ +
+
+
+
@@ -18975,6 +19359,50 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+ +
+

CTLD:_GetLocaleForGroup(Group)

+
+ +

(Internal) Resolve the locale to use for a group-specific CTLD interaction.

+ +
+
+

Defined in:

+
+

CTLD

+
+

Parameter:

+
+
+

+ Wrapper.Group#GROUP + Group +

+
+
+ +

Group object.

+ +
+
+

Return value:

+
+
+

#string:

+
+
+ +

Locale string.

+ +
+
+
+
@@ -19023,7 +19451,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-

CTLD:_GetMenuPluralSuffix(Count, Kind)

+

CTLD:_GetMenuPluralSuffix(Count, Kind, Group)

@@ -19055,6 +19483,16 @@ However, if you create a new folder inside the miz file, which contains the soun

+
+
+

+ Group +

+
+
+

+
+
@@ -23523,6 +23961,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + +CTLD.CargoDisplayFormatter + + +
@@ -23770,11 +24219,22 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies +
+ +
+
+
+ + +CTLD.GroupLocaleResolver + + +
@@ -23872,14 +24332,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -24052,6 +24509,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + +CTLD._c130DcAutoActiveSetId + + +
@@ -24085,6 +24553,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + #table +CTLD._troopsByName + + +
@@ -24243,6 +24722,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+ + + +
+
+ + #table +CTLD.droppedBeacons + + +
@@ -24426,7 +24916,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.locale @@ -24593,7 +25083,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -24686,6 +25176,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+
@@ -24703,7 +25196,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -26349,6 +26842,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + +CTLD.CargoDisplayFormatter + + +
@@ -26596,11 +27100,22 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies +
+ +
+
+
+ + +CTLD.GroupLocaleResolver + + +
@@ -26698,14 +27213,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -26878,6 +27390,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + +CTLD._c130DcAutoActiveSetId + + +
@@ -26911,6 +27434,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + #table +CTLD._troopsByName + + +
@@ -27069,6 +27603,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+ + + +
+
+ + #table +CTLD.droppedBeacons + + +
@@ -27252,7 +27797,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.locale @@ -27419,7 +27964,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -27512,6 +28057,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+
@@ -27529,7 +28077,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -32181,6 +32729,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
+ + #number +CTLD.UnitTypeCapabilities.length + + +
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 5be94484a..695059f38 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7772,20 +7772,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -7857,12 +7843,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -7897,6 +7883,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Set the destination base.

+
@@ -18633,20 +18622,6 @@ Here we only check if stuck whilst taxiing.

- -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -18718,12 +18693,12 @@ Here we only check if stuck whilst taxiing.

-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -18758,6 +18733,9 @@ Here we only check if stuck whilst taxiing.

+ +

Set the destination base.

+
@@ -39537,20 +39515,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -39622,12 +39586,12 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -39662,6 +39626,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Set the destination base.

+
@@ -41781,20 +41748,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -41866,12 +41819,12 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -41906,6 +41859,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Set the destination base.

+
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index 38154bd18..7aa9612a3 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4952,72 +4952,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -10933,72 +10867,6 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -12963,72 +12831,6 @@ Sources: public declassified estimates, Jane's, IISS assessments.

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index de09eea7a..ec4971c64 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3530,6 +3530,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Contested.

+ @@ -7347,6 +7350,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +

Contested.

+ @@ -9301,6 +9307,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +

Contested.

+ diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 4c08c6b35..fd6b9e2f5 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -8052,17 +8052,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
@@ -8912,17 +8901,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 8cfa3a929..cab787542 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4446,6 +4446,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -18154,6 +18165,17 @@ mygroup:WayPointExecute()

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -22276,6 +22298,17 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -22919,6 +22952,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
@@ -23073,6 +23117,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerGroup + + +
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 3b85ebed1..0e4087763 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2960,6 +2960,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3037,28 +3059,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -5109,6 +5109,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5186,28 +5208,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -6752,6 +6752,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -6829,28 +6851,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -