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@@ -8718,7 +8718,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
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@@ -8856,6 +8856,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> Smokes and Flares</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
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</div>
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</div>
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@@ -9069,6 +9080,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p> #1570</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
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</div>
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</div>
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@@ -9460,7 +9482,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
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@@ -20888,7 +20910,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
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@@ -21026,6 +21048,17 @@ However, if you create a new folder inside the miz file, which contains the soun
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<p> Smokes and Flares</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
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</div>
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</div>
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@@ -21239,6 +21272,17 @@ However, if you create a new folder inside the miz file, which contains the soun
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<p> #1570</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
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</div>
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</div>
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@@ -21630,7 +21674,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
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@@ -23404,7 +23448,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
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@@ -23542,6 +23586,17 @@ However, if you create a new folder inside the miz file, which contains the soun
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<p> Smokes and Flares</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CTLD).Spawned_Cargo" ><strong>CTLD.Spawned_Cargo</strong></a>
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</div>
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</div>
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@@ -23755,6 +23810,17 @@ However, if you create a new folder inside the miz file, which contains the soun
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<p> #1570</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#table
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<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
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</div>
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</div>
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@@ -24146,7 +24212,7 @@ However, if you create a new folder inside the miz file, which contains the soun
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD).troopdropzoneradius" ><strong>CTLD.troopdropzoneradius</strong></a>
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@@ -28718,6 +28784,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p>Can transport crate.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD.UnitTypeCapabilities).length" ><strong>CTLD.UnitTypeCapabilities.length</strong></a>
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</div>
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</div>
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@@ -28926,17 +29003,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p>Location (if set) where to get this cargo item.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
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</div>
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</div>
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@@ -30534,17 +30600,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p>Location (if set) where to get this cargo item.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(CTLD_CARGO).Mark" ><strong>CTLD_CARGO.Mark</strong></a>
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</div>
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</div>
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@@ -34665,6 +34720,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
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<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
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</div>
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</div>
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@@ -35318,6 +35384,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>
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<a id="#(CTLD_ENGINEERING).currwpt" ><strong>CTLD_ENGINEERING.currwpt</strong></a>
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</div>
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</div>
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@@ -39286,17 +39363,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> template for a group of 10 paratroopers</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
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</div>
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</div>
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@@ -40623,17 +40689,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal
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<p> template for a group of 10 paratroopers</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(CTLD_HERCULES).j" ><strong>CTLD_HERCULES.j</strong></a>
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</div>
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</div>
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