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MOOSE generated documentation [skip ci]
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@@ -3262,7 +3262,7 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).GetBeacon">CLIENT:GetBeacon()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Create a <a href="Core.Radio.html##(BEACON)">Core.Radio#BEACON</a>, to allow this POSITIONABLE to broadcast beacon signals</p>
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<p>Create a <a href="Core.Beacon.html##(BEACON)">Core.Beacon#BEACON</a>, to allow this POSITIONABLE to broadcast beacon signals.</p>
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</td>
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@@ -3424,7 +3424,7 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).GetRadio">CLIENT:GetRadio()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Create a <a href="Core.Radio.html##(RADIO)">Core.Radio#RADIO</a>, to allow radio transmission for this POSITIONABLE.</p>
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<p>Create a <a href="Sound.Radio.html##(RADIO)">Sound.Radio#RADIO</a>, to allow radio transmission for this POSITIONABLE.</p>
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</td>
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@@ -3556,7 +3556,7 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).IsLasing">CLIENT:IsLasing()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Check if the POSITIONABLE is lasing a target</p>
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<p>Check if the POSITIONABLE is lasing a target.</p>
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</td>
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</tr>
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@@ -3586,13 +3586,13 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).LaseOff">CLIENT:LaseOff()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Stop Lasing a POSITIONABLE</p>
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<p>Stop Lasing a POSITIONABLE.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CLIENT).LaseUnit">CLIENT:LaseUnit(Target, LaserCode, Duration)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Start Lasing a POSITIONABLE</p>
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<p>Start Lasing a POSITIONABLE.</p>
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</td>
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</tr>
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@@ -8278,7 +8278,7 @@ Note that a controllable can only have one beacon activated at a time with the e
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<a href="Core.Radio.html##(BEACON.Type)">Core.Radio#BEACON.Type</a>
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<a href="Core.Beacon.html##(BEACON.Type)">Core.Beacon#BEACON.Type</a>
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<strong><strong>Type</strong></strong>
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</p>
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</div>
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@@ -8291,7 +8291,7 @@ Note that a controllable can only have one beacon activated at a time with the e
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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<a href="Core.Radio.html##(BEACON.System)">Core.Radio#BEACON.System</a>
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<a href="Core.Beacon.html##(BEACON.System)">Core.Beacon#BEACON.System</a>
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<strong><strong>System</strong></strong>
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</p>
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</div>
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@@ -17503,7 +17503,7 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
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<h2><a id="#(CLIENT).GetBeacon" ><strong>CLIENT:GetBeacon()</strong></a></h2>
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</div>
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<p>Create a <a href="Core.Radio.html##(BEACON)">Core.Radio#BEACON</a>, to allow this POSITIONABLE to broadcast beacon signals</p>
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<p>Create a <a href="Core.Beacon.html##(BEACON)">Core.Beacon#BEACON</a>, to allow this POSITIONABLE to broadcast beacon signals.</p>
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<div id= "#Functions##GetBeacon" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -17514,11 +17514,11 @@ Ship:Destroy( false ) -- Don't generate an event upon destruction.
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="Core.Radio.html##(RADIO)">Core.Radio#RADIO</a>:</p>
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<p><a href="Core.Beacon.html##(BEACON)">Core.Beacon#BEACON</a>:</p>
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</div>
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<div class="w3-half">
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<p>Radio</p>
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<p>Beacon</p>
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</div>
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</div>
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@@ -18644,7 +18644,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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<h2><a id="#(CLIENT).GetRadio" ><strong>CLIENT:GetRadio()</strong></a></h2>
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</div>
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<p>Create a <a href="Core.Radio.html##(RADIO)">Core.Radio#RADIO</a>, to allow radio transmission for this POSITIONABLE.</p>
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<p>Create a <a href="Sound.Radio.html##(RADIO)">Sound.Radio#RADIO</a>, to allow radio transmission for this POSITIONABLE.</p>
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<p>Set parameters with the methods provided, then use RADIO:Broadcast() to actually broadcast the message</p>
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@@ -18658,7 +18658,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="Core.Radio.html##(RADIO)">Core.Radio#RADIO</a>:</p>
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<p><a href="Sound.Radio.html##(RADIO)">Sound.Radio#RADIO</a>:</p>
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</div>
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<div class="w3-half">
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@@ -19439,7 +19439,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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<h2><a id="#(CLIENT).IsLasing" ><strong>CLIENT:IsLasing()</strong></a></h2>
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</div>
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<p>Check if the POSITIONABLE is lasing a target</p>
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<p>Check if the POSITIONABLE is lasing a target.</p>
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<div id= "#Functions##IsLasing" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -19651,7 +19651,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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<h2><a id="#(CLIENT).LaseOff" ><strong>CLIENT:LaseOff()</strong></a></h2>
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</div>
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<p>Stop Lasing a POSITIONABLE</p>
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<p>Stop Lasing a POSITIONABLE.</p>
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<div id= "#Functions##LaseOff" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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@@ -19681,7 +19681,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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<h2><a id="#(CLIENT).LaseUnit" ><strong>CLIENT:LaseUnit(Target, LaserCode, Duration)</strong></a></h2>
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</div>
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<p>Start Lasing a POSITIONABLE</p>
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<p>Start Lasing a POSITIONABLE.</p>
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<div id= "#Functions##LaseUnit" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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