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@@ -9718,17 +9718,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>Radio queue of LSO.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
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</div>
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</div>
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@@ -9740,17 +9729,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>Radio queue of marshal.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
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</div>
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</div>
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@@ -30088,17 +30066,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
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<p>Radio queue of LSO.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
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</div>
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</div>
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@@ -30110,17 +30077,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
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<p>Radio queue of marshal.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
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</div>
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</div>
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@@ -33200,17 +33156,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
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<p>Radio queue of LSO.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
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</div>
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</div>
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@@ -33222,17 +33167,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
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<p>Radio queue of marshal.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
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</div>
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</div>
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@@ -40893,9 +40827,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set case of f</p>
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</div>
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</div>
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@@ -40959,20 +40890,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS.PlayerData).flag" ><strong>AIRBOSS.PlayerData.flag</strong></a>
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<p> Set stack flag.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a>
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@@ -40991,17 +40908,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p>Data table at each position in the groove. Elements are of type <a href="##(AIRBOSS).GrooveData">AIRBOSS.GrooveData</a>.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#boolean
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<a id="#(AIRBOSS.PlayerData).holding" ><strong>AIRBOSS.PlayerData.holding</strong></a>
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</div>
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</div>
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@@ -41138,7 +41044,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Make player section lead if he was not before.</p>
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<p> Set section lead of player flight.</p>
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</div>
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@@ -41162,9 +41068,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p> Set Stable Hover</p>
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</div>
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</div>
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@@ -41356,17 +41259,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<p>Band modulation.</p>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(AIRBOSS.Radio).voice" ><strong>AIRBOSS.Radio.voice</strong></a>
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</div>
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</div>
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