diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 5c035c055..2fa347885 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5978,7 +5978,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-BASE:E( {PlayerUnit:GetName(), A2GSystem } )
-The AI is on by default when spawning a group.
+By default, no InitLimit
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+ +The AI is on by default when spawning a group.
+By default, no InitLimit
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+ +Spawns a new static using a given template.
-AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean
-AICSAR.SRSRadio
+AICSAR.SRSTTSRadio
@@ -8394,7 +8394,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean
-AICSAR.SRSRadio
+AICSAR.SRSTTSRadio
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 8953661d9..e3404c33d 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3876,7 +3876,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
ATC_GROUND.Airbases
@@ -3892,6 +3892,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Kickspeed
+
@@ -4461,7 +4464,7 @@ An airbase can be specified to set the maximum kick speed for.
- #table
+
ATC_GROUND.Airbases
@@ -4477,6 +4480,9 @@ An airbase can be specified to set the maximum kick speed for.
+
+ Kickspeed
+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index 92ff9ea9b..71a24043d 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2312,7 +2312,7 @@
-
+ #table
AUTOLASE.CurrentLasing
@@ -2405,6 +2405,28 @@
+
+
+
+
+
+
+ #number
+AUTOLASE.LaseDistance
+
+
+
+
+
+
+
+
+
+ #number
+AUTOLASE.LaseDuration
+
+
+
@@ -2427,6 +2449,17 @@
+
+
+
+
+
+
+ #number
+AUTOLASE.MonitorFrequency
+
+
+
@@ -2639,6 +2672,17 @@
+The #DETECTION_AREAS object for AWACS
+The #DETECTION_AREAS object for AWACS
+ + + +Contains the counter how many units are currently alive.
- -Contains the counter how many units are currently alive.
- -VNAO Edit - Added
+VNAO Edit - Added
VNAO Edit - Added
+VNAO Edit - Added
VNAO Edit - Added
+VNAO Edit - Added
Set stack flag.
- -Make player section lead if he was not before.
+Set section lead of player flight.
Set Stable Hover
+Destroy a unit of the group.
-If multiple compatible cargo sets are dropped close together, CTLD waits briefly -(10 seconds by default) and then processes them together.
+and then processes them together (C130DynamicCargoAutoBuildMergeSeconds; default 0 = no merge delay).Name of the class.
+tables
+Folderpath.
-#1570
+message suppression
+sub categories
+Name of the class.
+tables
+Folderpath.
-#1570
+message suppression
+ @@ -23858,7 +24021,7 @@ However, if you create a new folder inside the miz file, which contains the sounsub categories
+Name of the class.
+ + + +tables
+Folderpath.
-#1570
+message suppression
+ @@ -26709,7 +26955,7 @@ However, if you create a new folder inside the miz file, which contains the sounsub categories
+Can transport crate.
+ + + +Destroy a unit of the group.
-Set time stamp.
- -Max waiting time in seconds.
- -Set the destination base.
+Spawn in uncontrolled state.
- -Set time stamp.
- -Max waiting time in seconds.
- -Set the destination base.
+Spawn in uncontrolled state.
- -Set time stamp.
- -Max waiting time in seconds.
- -Set the destination base.
+Spawn in uncontrolled state.
- -Set time stamp.
- -Max waiting time in seconds.
- -Set the destination base.
+Spawn in uncontrolled state.
- -Destroy a unit of the group.
-Destroy a unit of the group.
-Name of the class.
- - - -Init a table.
+ @@ -29103,17 +29089,6 @@ Optionally, you can calculate the current max weight possible, which accounts foName of the class.
- - - -Init a table.
+ @@ -32244,17 +32222,6 @@ Optionally, you can calculate the current max weight possible, which accounts foName of the class.
- - - -Init a table.
+ @@ -39387,7 +39357,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Has line of sight.
+No of sight.
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 4879837b4..ccd918356 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -15953,11 +15953,14 @@ When moose is loading dynamically (for moose class development), tracing is switStack by pointer.
-Stack by pointer.
-Coordinate of the mark.
+Text displayed in the mark panel.
-Coordinate of the mark.
+Text displayed in the mark panel.
-Coordinate of the mark.
+ + + +Text displayed in the mark panel.
- - - -