From 265b4183d5090def1833e409ddcb0e738f884624 Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Sun, 22 Mar 2026 15:52:24 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/Core.Settings.html | 22 ++ Documentation/Core.Spawn.html | 136 +++--------- Documentation/Core.SpawnStatic.html | 84 +++++++ Documentation/Core.Zone.html | 44 ++++ Documentation/Functional.ATC_Ground.html | 6 - Documentation/Functional.Autolase.html | 113 ++++++++-- Documentation/Functional.Designate.html | 6 +- Documentation/Functional.Detection.html | 99 ++++++--- Documentation/Functional.Mantis.html | 268 ++++------------------- Documentation/Functional.RAT.html | 6 - Documentation/Ops.Airboss.html | 102 ++++++--- Documentation/Ops.ArmyGroup.html | 6 + Documentation/Ops.Auftrag.html | 33 --- Documentation/Ops.CSAR.html | 144 ++++-------- Documentation/Ops.CTLD.html | 200 +++++++++++++---- Documentation/Ops.FlightGroup.html | 50 +---- Documentation/Ops.Intel.html | 198 ----------------- Documentation/Ops.NavyGroup.html | 6 + Documentation/Ops.OpsGroup.html | 50 ++++- Documentation/Ops.OpsZone.html | 9 - Documentation/Ops.PlayerTask.html | 39 +--- Documentation/Utilities.FiFo.html | 22 -- Documentation/Wrapper.Controllable.html | 120 +++++++++- Documentation/Wrapper.Group.html | 78 ++++++- Documentation/Wrapper.Marker.html | 66 ------ Documentation/Wrapper.Positionable.html | 44 ++++ 26 files changed, 956 insertions(+), 995 deletions(-) diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 604522d0a..3fb1fd35b 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2834,6 +2834,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SETTINGS.PlayerMenu + + +
@@ -4991,6 +5002,17 @@ It is advised to use this method at the start of the mission.

+ + + +
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 979b63924..e5ab88d4d 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2998,12 +2998,6 @@ and any spaces before and after the resulting name are removed.

SPAWN.hidden

- - - -

SPAWN.speed

- - @@ -3678,14 +3672,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3766,9 +3757,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -3882,6 +3870,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3940,17 +3939,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -4006,17 +3994,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -4083,6 +4060,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+ @@ -4161,15 +4141,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -SPAWN.SpawnInitSADL + #string +SPAWN.SpawnInitSkill - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

-
@@ -4461,7 +4437,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4546,17 +4522,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.speed - - -
@@ -10341,14 +10306,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -10429,9 +10391,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -10545,6 +10504,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10603,17 +10573,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
@@ -10669,17 +10628,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -10746,6 +10694,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+ @@ -10824,15 +10775,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -SPAWN.SpawnInitSADL + #string +SPAWN.SpawnInitSkill - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

-
@@ -11124,7 +11071,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11209,17 +11156,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.speed - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 386e07300..0c9b9d88b 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1961,6 +1961,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -3077,6 +3095,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ + +
+
+ + +
+
+
@@ -4938,6 +4989,39 @@ Handy if you spawn from cargo statics which have resources already set.

+ + + +
+ + +
+
+ + +
+
+
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 7c6b124b7..2d23df4cb 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16535,6 +16535,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ + +
+
+ + #table ZONE_OVAL.CenterVec2 @@ -17239,6 +17250,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -19410,6 +19432,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -20943,6 +20976,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index a6c93529b..8953661d9 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3892,9 +3892,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Kickspeed

-
@@ -4480,9 +4477,6 @@ An airbase can be specified to set the maximum kick speed for.

- -

Kickspeed

-
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 5f935c1f5..ceb696b80 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2312,7 +2312,7 @@
- + #table AUTOLASE.CurrentLasing @@ -2389,7 +2389,7 @@
- + #table AUTOLASE.GroupsByThreat @@ -2526,6 +2526,20 @@ +
+ +
+
+
+ + +AUTOLASE.SRS + + + + +

set up SRS

+
@@ -2533,7 +2547,7 @@
#number -AUTOLASE.RoundingPrecision +AUTOLASE.SRSFreq @@ -2544,12 +2558,20 @@ + +
+
+
+ + #string +AUTOLASE.SRSPath -

set up SRS

+
@@ -2568,7 +2590,7 @@
- + #table AUTOLASE.UnitsByThreat @@ -2617,6 +2639,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.cooldowntime + + +
@@ -2628,6 +2661,17 @@ +
+ +
+
+
+ + #boolean +AUTOLASE.forcecooldown + + +
@@ -2639,6 +2683,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.lasingindex + + +
@@ -2675,6 +2730,17 @@ + + + +
+
+ + #boolean +AUTOLASE.notifypilots + + +
@@ -2697,6 +2763,28 @@ + + + +
+
+ + #number +AUTOLASE.reporttimelong + + + +
+ +
+
+
+ + #number +AUTOLASE.reporttimeshort + + +
@@ -2719,17 +2807,6 @@ - - - -
-
- - #table -AUTOLASE.smokeoffset - - -
@@ -2747,7 +2824,7 @@
- + #table AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index cc959d93f..e0774477f 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2393,7 +2393,7 @@ Use the method DESIGNATE.SetMission() to
-DESIGNATE.LaseStart +DESIGNATE.LaseDuration @@ -2403,8 +2403,8 @@ Use the method DESIGNATE.SetMission() to
- #table -DESIGNATE.LaserCodes + +DESIGNATE.LaseStart diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 5a0d640ec..223a8a9ea 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20006,6 +20006,28 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -20138,17 +20160,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -24771,6 +24782,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -24903,17 +24936,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -26557,6 +26579,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -26689,17 +26733,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index f9c582e38..0e138574c 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1919,6 +1919,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -4362,17 +4368,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.AcceptZones - - -
@@ -4417,17 +4412,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -4549,6 +4533,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -4571,39 +4566,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.InboundARMs - - - -
- -
-
-
- - #table -MANTIS.LastThreatEval - - - -
- -
-
-
- - #table -MANTIS.RejectZones - - -
@@ -4833,8 +4795,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -5171,61 +5133,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Log SAM status in dcs.log every cycle if true.

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -5295,6 +5202,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+ @@ -5317,9 +5227,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

- @@ -10067,17 +9974,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.AcceptZones - - -
@@ -10122,17 +10018,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -10254,6 +10139,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -10276,39 +10172,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.InboundARMs - - - -
- -
-
-
- - #table -MANTIS.LastThreatEval - - - -
- -
-
-
- - #table -MANTIS.RejectZones - - -
@@ -10538,8 +10401,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -10876,61 +10739,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Log SAM status in dcs.log every cycle if true.

-
- -
-
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -11000,6 +10808,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+ @@ -11022,9 +10833,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

- diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 1a13851ae..0ad39a4dd 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4588,12 +4588,6 @@ and any spaces before and after the resulting name are removed.

RAT.hidden

- - - -

RAT.speed

- - diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 076c7fea5..7abee69ca 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9831,6 +9831,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -9842,6 +9853,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -30478,6 +30500,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -30489,6 +30522,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -33602,6 +33646,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -33613,6 +33668,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -41874,7 +41940,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41902,7 +41968,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41916,7 +41982,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42028,9 +42094,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set current case.

- @@ -42112,17 +42175,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

- - - -
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -42280,9 +42332,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

- @@ -42480,7 +42529,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42558,17 +42607,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

- - - -
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index a6f249c7d..394a0346c 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -2532,6 +2532,12 @@ and pick the closest unit to this ARMYGROUP.

ARMYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

ARMYGROUP.EPLRS

+ + diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index f34662226..42ee9ebd3 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -7427,17 +7427,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

- - - -
-
@@ -23314,17 +23303,6 @@ will always return.

Mission Ingress waypoint coordinate.

- - - -
-
@@ -26739,17 +26717,6 @@ will always return.

Mission Ingress waypoint coordinate.

- - - -
-
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 2807765e0..d6fe0a5b4 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2821,6 +2821,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.smokecolor

+ + + +

CSAR.speed

+ + @@ -4549,7 +4555,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4663,14 +4669,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -5032,20 +5035,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5071,20 +5060,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -5122,6 +5097,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
@@ -11021,7 +11007,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -11135,14 +11121,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -11504,20 +11487,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11543,20 +11512,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -11594,6 +11549,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
@@ -13700,7 +13666,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13814,14 +13780,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

-
@@ -14183,20 +14146,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -14222,20 +14171,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -14273,6 +14208,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index a089c059b..c5d0a34bc 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6049,7 +6049,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -6074,11 +6074,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -6190,6 +6193,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Beacons

+
@@ -6254,11 +6260,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -6356,6 +6365,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

+ + + +
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -6460,7 +6480,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-CTLD.UserSetGroup +CTLD.VehicleMoveFormation @@ -6486,6 +6506,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + #number +CTLD._c130DcAutoSeq + + +
@@ -6497,6 +6528,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +CTLD._troopsByName + + +
@@ -6655,17 +6697,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -7137,7 +7168,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -22824,7 +22855,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -22849,11 +22880,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -22965,6 +22999,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -23029,11 +23066,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -23131,6 +23171,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -23235,7 +23286,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.UserSetGroup +CTLD.VehicleMoveFormation @@ -23261,6 +23312,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ + +
+
+ + #number +CTLD._c130DcAutoSeq + + +
@@ -23272,6 +23334,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + #table +CTLD._troopsByName + + +
@@ -23430,17 +23503,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -23912,7 +23974,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -25669,7 +25731,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -25694,11 +25756,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -25810,6 +25875,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -25874,11 +25942,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -25976,6 +26047,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -26080,7 +26162,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.UserSetGroup +CTLD.VehicleMoveFormation @@ -26106,6 +26188,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ + +
+
+ + #number +CTLD._c130DcAutoSeq + + +
@@ -26117,6 +26210,17 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+
+ + #table +CTLD._troopsByName + + +
@@ -26275,17 +26379,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -26757,7 +26850,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -31535,6 +31628,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index cf814a181..21b36566a 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -3294,6 +3294,12 @@

FLIGHTGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

FLIGHTGROUP.EPLRS

+ + @@ -8058,17 +8064,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -18902,17 +18897,6 @@ Here we only check if stuck whilst taxiing.

- - - -
-
@@ -39789,17 +39773,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - - - -
-
@@ -42016,17 +41989,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - - - -
-
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index fad891b57..a6c634175 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4828,72 +4828,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -10194,72 +10128,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -12112,72 +11980,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html index c20c8cb9a..b667fb910 100644 --- a/Documentation/Ops.NavyGroup.html +++ b/Documentation/Ops.NavyGroup.html @@ -2463,6 +2463,12 @@

NAVYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

NAVYGROUP.EPLRS

+ + diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index fcf19b305..35d97f0dd 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -1692,6 +1692,12 @@

OPSGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

OPSGROUP.EPLRS

+ + @@ -7322,6 +7328,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -8523,6 +8540,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Init a table.

+ @@ -29112,6 +29132,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -30313,6 +30344,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Init a table.

+ @@ -32242,6 +32276,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -33443,6 +33488,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Init a table.

+ @@ -39374,7 +39422,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Has line of sight.

+

No of sight.

diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 05e14af25..94844693b 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3519,9 +3519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Contested.

- @@ -7339,9 +7336,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- @@ -9296,9 +9290,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 6be542d6f..14f5731d1 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16509,7 +16509,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -16580,17 +16580,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
@@ -24044,7 +24033,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -24115,17 +24104,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
@@ -26529,7 +26507,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -26600,17 +26578,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 33a820772..2a6c9348a 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3253,17 +3253,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
@@ -4113,17 +4102,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 27c067924..f847ac643 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4442,7 +4442,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -CONTROLLABLE.IRMarkerGroup +CONTROLLABLE.IRMarkerUnit @@ -4468,6 +4468,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -18161,7 +18183,7 @@ mygroup:WayPointExecute()
#boolean -CONTROLLABLE.IRMarkerGroup +CONTROLLABLE.IRMarkerUnit @@ -18187,6 +18209,28 @@ mygroup:WayPointExecute() +
+ + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -22294,7 +22338,7 @@ Coordinates are dependent on the position of the maps origin.

#boolean -CONTROLLABLE.IRMarkerGroup +CONTROLLABLE.IRMarkerUnit @@ -22320,6 +22364,28 @@ Coordinates are dependent on the position of the maps origin.

+
+ + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -22948,7 +23014,7 @@ If the Identifiable is alive, true is returned.

#boolean -CONTROLLABLE.IRMarkerGroup +CONTROLLABLE.IRMarkerUnit @@ -22974,6 +23040,28 @@ If the Identifiable is alive, true is returned.

+
+ + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
@@ -23113,7 +23201,7 @@ If the Identifiable is alive, true is returned.

#boolean -CONTROLLABLE.IRMarkerGroup +CONTROLLABLE.IRMarkerUnit @@ -23139,6 +23227,28 @@ If the Identifiable is alive, true is returned.

+
+ + +
+
+ + +CONTROLLABLE.spot + + + +
+ +
+
+
+ + +CONTROLLABLE.timer + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index cd84fb314..380f9bf4b 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5575,7 +5575,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10759,7 +10770,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28865,7 +28898,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29646,7 +29690,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29938,7 +29993,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index e830070d4..9f9218682 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3037,28 +3037,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -MARKER.tocoalition - - - -
- -
-
-
- - #boolean -MARKER.togroup - - -
@@ -5186,28 +5164,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -MARKER.tocoalition - - - -
- -
-
-
- - #boolean -MARKER.togroup - - -
@@ -6829,28 +6785,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -MARKER.tocoalition - - - -
- -
-
-
- - #boolean -MARKER.togroup - - -
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 4ffe0abc8..7b2b07fba 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3786,6 +3786,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
@@ -7941,6 +7952,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
@@ -8617,6 +8639,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
@@ -8804,6 +8837,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+