-
+ #string
SETTINGS.A2ASystem
@@ -5657,22 +5646,11 @@ It is advised to use this method at the start of the mission.
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 5b6ba6386..c28b802eb 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3655,7 +3655,7 @@ and any spaces before and after the resulting name are removed.
- SPAWN.speed |
+ SPAWN.communication |
|
@@ -4338,14 +4338,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -4492,20 +4489,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -4674,6 +4657,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4751,6 +4745,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4782,15 +4787,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
SPAWN.SpawnInitSADL
+ #string
+
SPAWN.SpawnInitSkill
-
-
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
- we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
@@ -5004,17 +5005,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5163,7 +5153,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
SPAWN.speed
+
SPAWN.communication
@@ -10962,14 +10952,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -11116,20 +11103,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -11298,6 +11271,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -11375,6 +11359,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -11406,15 +11401,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
SPAWN.SpawnInitSADL
+ #string
+
SPAWN.SpawnInitSkill
-
-
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
- we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
-
@@ -11628,17 +11619,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -11787,7 +11767,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.speed
+SPAWN.communication
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 0210fbc6f..f0d6d72b9 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -2227,6 +2227,37 @@ such as position and heading.
Type(s)
+
+
+
+
+
+ SPAWNSTATIC:InitHiddenOnMFD() |
+
+ Hide the static on MFDs (visible to game master slots!).
+ |
+
+
+ SPAWNSTATIC:InitHiddenOnMap(OnOff) |
+
+ Hide the static on the map view (visible to game master slots!).
+ |
+
+
+ SPAWNSTATIC:InitHiddenOnPlanner() |
+
+ Hide the static on planner (visible to game master slots!).
|
@@ -2575,19 +2624,7 @@ such as position and heading.
- SPAWNSTATIC.heliport_callsign_id |
-
-
- |
-
-
- SPAWNSTATIC.heliport_frequency |
-
-
- |
-
-
- SPAWNSTATIC.heliport_modulation |
+ SPAWNSTATIC.hidden |
|
@@ -3271,6 +3308,24 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
SPAWNSTATIC.TemplateData.heliport_modulation |
+ |
+
+
+ SPAWNSTATIC.TemplateData.hidden |
+
+
+ |
+
+
+ SPAWNSTATIC.TemplateData.hiddenOnMFD |
+
+
+ |
+
+
+ SPAWNSTATIC.TemplateData.hiddenOnPlanner |
+
+
|
@@ -3348,6 +3403,40 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
Field(s)
+
+
+
+
+
Function(s)
+
+
+
+
@@ -3655,29 +3744,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
+
+
+
+
+
+
+
+
Hide the static on MFDs (visible to game master slots!).
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Hide the static on the map view (visible to game master slots!).
+
+
+
+
Defined in:
+
+
Parameter:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Hide the static on planner (visible to game master slots!).
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
@@ -5434,29 +5605,7 @@ Handy if you spawn from cargo statics which have resources already set.
-
-
-
-
+
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index a2ae16726..c9dbc9f20 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -3396,50 +3396,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -4723,50 +4679,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -6289,50 +6201,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index e7844317f..7775e5f90 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -4536,7 +4536,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
ATC_GROUND.Airbases
@@ -4552,6 +4552,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Kickspeed
+
@@ -5121,7 +5124,7 @@ An airbase can be specified to set the maximum kick speed for.
-
+ #table
ATC_GROUND.Airbases
@@ -5137,6 +5140,9 @@ An airbase can be specified to set the maximum kick speed for.
+
+
Kickspeed
+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index 47e738d23..fe8a51c4a 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2972,7 +2972,7 @@
+
@@ -3098,6 +3109,17 @@
+
+
+
+
@@ -3186,6 +3208,17 @@
+
+
+
+
@@ -3299,6 +3332,17 @@
+
+
+
+
@@ -3310,6 +3354,17 @@
+
+
+
+
@@ -3321,6 +3376,17 @@
+
+
+
+
@@ -3335,6 +3401,17 @@
Set some string id for output to DCS.log file.
+
+
+
+
@@ -3401,6 +3478,17 @@
+
+
+
+
@@ -3418,7 +3506,18 @@
+
+
+
+ #boolean
AUTOLASE.smoketargets
@@ -3429,7 +3528,7 @@
-
+ #table
AUTOLASE.targetsperrecce
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 6d9819aef..935bf12c7 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3077,6 +3077,17 @@ Use the method
DESIGNATE.SetMission() to
+
+
+
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 81d7b749b..4912becf0 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20609,28 +20609,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
@@ -20763,6 +20741,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -25385,28 +25374,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
-
@@ -25539,6 +25506,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
@@ -27149,28 +27127,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
-
@@ -27303,6 +27259,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 72e99ea66..bc78e3825 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2579,12 +2579,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
- |
-
-
- MANTIS.Groupset |
-
-
|
@@ -5004,17 +4998,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5059,17 +5042,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5191,17 +5163,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-
-
-
-
@@ -5224,17 +5185,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -5274,7 +5224,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Long
@@ -5285,7 +5235,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Medium
@@ -5296,7 +5246,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_PointDef
@@ -5307,7 +5257,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
MANTIS.SAM_Table_Short
@@ -5871,9 +5821,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
switch alarm state RED
-
@@ -10535,17 +10482,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -10590,17 +10526,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
@@ -10722,17 +10647,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-
-
-
-
@@ -10755,17 +10669,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
@@ -10805,7 +10708,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Long
@@ -10816,7 +10719,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Medium
@@ -10827,7 +10730,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_PointDef
@@ -10838,7 +10741,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
+ #table
MANTIS.SAM_Table_Short
@@ -11402,9 +11305,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
switch alarm state RED
-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 9947d2102..1bc5fbeba 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2849,6 +2849,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
@@ -3079,6 +3093,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index e8be0a5bf..546209ae3 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3993,6 +3993,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -5227,7 +5233,7 @@ and any spaces before and after the resulting name are removed.
- RAT.speed |
+ RAT.communication |
|
@@ -8476,6 +8482,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -16380,6 +16397,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -23418,6 +23446,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index fdd661ac5..ac9d44905 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3762,7 +3762,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -7066,7 +7066,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index c2ce3366f..b5bcaa4a4 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -42495,7 +42495,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
VNAO Edit - Added
+
VNAO Edit - Added
@@ -42523,7 +42523,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
VNAO Edit - Added
+
VNAO Edit - Added
@@ -42649,6 +42649,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set case of f
+
@@ -42866,7 +42869,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set section lead of player flight.
+ Make player section lead if he was not before.
@@ -42890,9 +42893,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set Stable Hover
-
@@ -43062,7 +43062,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html
index 087029e6e..50faf731a 100644
--- a/Documentation/Ops.ArmyGroup.html
+++ b/Documentation/Ops.ArmyGroup.html
@@ -3094,12 +3094,6 @@
ARMYGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
- |
-
-
- ARMYGROUP.EPLRS |
-
-
|
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 1836afd6b..8034066f9 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -3150,12 +3150,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
- |
-
-
- CSAR.index |
-
-
|
@@ -5163,6 +5157,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5286,17 +5291,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -11508,6 +11502,17 @@ callsigns from playername or group name.
+
+
+
+
@@ -11631,17 +11636,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
@@ -14057,6 +14051,17 @@ callsigns from playername or group name.
+
+
+
+
@@ -14180,17 +14185,6 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
-
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 637383b82..670df11c0 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -9275,17 +9275,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -9355,17 +9344,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -9386,7 +9364,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -9408,7 +9386,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -9433,28 +9411,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -9566,9 +9527,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -9708,7 +9666,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.Spawned_Cargo
@@ -9724,17 +9682,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -9807,6 +9754,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -9976,17 +9934,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
-
-
-
-
@@ -10261,17 +10208,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
enfore engineer build only?
-
-
-
-
@@ -10326,7 +10262,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repairor build a unit/group
+ noob catch
@@ -10419,9 +10355,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- message suppression
-
@@ -10439,7 +10372,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -10477,9 +10410,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
sub categories
-
@@ -24016,17 +23946,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -24096,17 +24015,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -24127,7 +24035,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -24149,7 +24057,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -24174,28 +24082,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
@@ -24307,9 +24198,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -24449,7 +24337,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.Spawned_Cargo
@@ -24465,17 +24353,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -24548,6 +24425,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -24717,17 +24605,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -25002,17 +24879,6 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
-
-
-
-
@@ -25067,7 +24933,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -25160,9 +25026,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- message suppression
-
@@ -25180,7 +25043,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -25218,9 +25081,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
sub categories
-
@@ -26738,17 +26598,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -26818,17 +26667,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -26849,7 +26687,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -26871,7 +26709,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -26896,28 +26734,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
@@ -27029,9 +26850,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -27171,7 +26989,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.Spawned_Cargo
@@ -27187,17 +27005,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -27270,6 +27077,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -27439,17 +27257,6 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
-
-
-
-
@@ -27724,17 +27531,6 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
-
-
-
-
@@ -27789,7 +27585,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -27882,9 +27678,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- message suppression
-
@@ -27902,7 +27695,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -27940,9 +27733,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
sub categories
-
@@ -32732,6 +32522,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Location (if set) where to get this cargo item.
+
+
+
+
@@ -34367,6 +34168,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Location (if set) where to get this cargo item.
+
+
+
+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html
index fbe52e454..facc9e437 100644
--- a/Documentation/Ops.FlightGroup.html
+++ b/Documentation/Ops.FlightGroup.html
@@ -3954,12 +3954,6 @@
FLIGHTGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
- |
-
-
- FLIGHTGROUP.EPLRS |
-
-
|
@@ -8481,6 +8475,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -19236,6 +19244,20 @@ Here we only check if stuck whilst taxiing.
+
+
@@ -40028,6 +40050,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
@@ -42183,6 +42219,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html
index 0ea267809..4ac1da9ef 100644
--- a/Documentation/Ops.NavyGroup.html
+++ b/Documentation/Ops.NavyGroup.html
@@ -3123,12 +3123,6 @@
NAVYGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
- |
-
-
- NAVYGROUP.EPLRS |
-
-
|
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index 9a53b5c2d..4037393e8 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -2352,12 +2352,6 @@
OPSGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
- |
-
-
- OPSGROUP.EPLRS |
-
-
|
@@ -7976,17 +7970,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -29724,17 +29707,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Name of the class.
-
-
-
-
@@ -32835,17 +32807,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Name of the class.
-
-
-
-
@@ -39981,7 +39942,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Has line of sight.
+ No of sight.
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html
index fe5774686..367a4e371 100644
--- a/Documentation/Ops.PlayerTask.html
+++ b/Documentation/Ops.PlayerTask.html
@@ -16561,11 +16561,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
@@ -17114,7 +17117,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
@@ -24010,11 +24002,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
@@ -24563,7 +24558,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
-
@@ -26459,11 +26443,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
@@ -27012,7 +26999,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index a98572512..164ad7f30 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -2913,7 +2913,7 @@ based on the tasking capabilities defined in
-
+ #number
TASK_CARGO.CargoLimit
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index ce2c2ea9b..d21386fba 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3775,65 +3775,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -4925,65 +4870,10 @@ This method can only be used once!
-
-
-
-
-
-
-
@@ -5827,65 +5717,10 @@ This method can only be used once!
-
-
-
-
-
-
-
@@ -7360,65 +7195,10 @@ This method can only be used once!
-
-
-
-
-
-
-
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index fa2229e05..27ab29a49 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -8679,6 +8679,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -9528,6 +9539,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 501f0c083..5d7192b8d 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -5071,6 +5071,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
+
+
+
+
+
@@ -5093,6 +5115,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -18651,6 +18695,28 @@ mygroup:WayPointExecute()
The DCS controllable class.
+
+
+
+
+
@@ -18673,6 +18739,28 @@ mygroup:WayPointExecute()
+
+
+
+
+
@@ -22773,6 +22861,28 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
+
+
+
+
+
@@ -22795,6 +22905,28 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
+
@@ -23416,6 +23548,28 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
+
+
+
+
+
@@ -23438,6 +23592,28 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
@@ -23570,6 +23746,28 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
+
+
+
+
+
@@ -23592,6 +23790,28 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 3506c76d1..26d10768d 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3603,28 +3603,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -3702,6 +3680,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
@@ -5742,28 +5742,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -5841,6 +5819,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
@@ -7352,28 +7352,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -7451,6 +7429,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+