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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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MOOSE generated documentation [skip ci]
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@@ -2462,6 +2462,12 @@ amount of fuel in the group.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).CommandDeactivateICLS">GROUP:CommandDeactivateICLS(Delay)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Deactivate the ICLS of the CONTROLLABLE.</p>
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</td>
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</tr>
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<tr class="w3-border">
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(GROUP).CommandDeactivateLink4">GROUP:CommandDeactivateLink4(Delay)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Deactivate the active Link4 of the CONTROLLABLE.</p>
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</td>
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</tr>
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<tr class="w3-border">
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@@ -4816,18 +4822,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -9060,18 +9055,7 @@ So each unit of the group is respawned at exactly the same parking spot as it cu
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -9425,7 +9409,7 @@ Note that a controllable can only have one beacon activated at a time with the e
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</div>
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<div class="w3-half">
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<p>The ID of the unit the ICLS system is attached to. Useful if more units are in one group.</p>
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<p>The DCS UNIT ID of the unit the LINK4 system is attached to. Useful if more units are in one group.</p>
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</div>
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</div>
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@@ -9451,7 +9435,7 @@ Note that a controllable can only have one beacon activated at a time with the e
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</div>
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<div class="w3-half">
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<p>(Optional) Delay in seconds before the ICLS is deactivated.</p>
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<p>(Optional) Delay in seconds before the LINK4 is deactivated.</p>
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</div>
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</div>
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@@ -9556,6 +9540,50 @@ Note that a controllable can only have one beacon activated at a time with the e
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</div>
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</div>
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</div>
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</div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<div class="w3-theme-l2">
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<h2><a id="#(GROUP).CommandDeactivateLink4" ><strong>GROUP:CommandDeactivateLink4(Delay)</strong></a></h2>
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</div>
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<p>Deactivate the active Link4 of the CONTROLLABLE.</p>
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<div id= "#Functions##CommandDeactivateLink4" class="w3-show w3-white">
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<div class="w3-container w3-white" id="functiontype">
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<h2><strong>Defined in:</strong></h2>
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<div class="w3-margin-left">
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<p><a href="Wrapper.Controllable.html##(CONTROLLABLE)">Wrapper.Controllable#CONTROLLABLE</a></p>
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</div>
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<h2><strong>Parameter:</strong></h2>
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<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
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<div class="w3-half">
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<p>
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#number
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<strong><strong>Delay</strong></strong>
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</p>
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</div>
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<div class="w3-half">
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<p>(Optional) Delay in seconds before the Link4 is deactivated.</p>
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</div>
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</div>
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<h2><strong>Return value:</strong></h2>
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<div class="w3-row w3-border-bottom w3-margin-left">
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<div class="w3-half">
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<p><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</p>
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</div>
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<div class="w3-half">
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<p>self</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -17826,18 +17854,7 @@ Note that when the WayPoint parameter is used, the new start mission waypoint of
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -21626,18 +21643,7 @@ Coordinates are dependent on the position of the maps origin.</p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -22291,18 +22297,7 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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@@ -22562,18 +22557,7 @@ If the Identifiable is alive, true is returned. </p>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a>
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
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<a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
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