diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index b24b3135c..ee523f703 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2840,22 +2840,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -5008,22 +4997,11 @@ It is advised to use this method at the start of the mission.
-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index cef3f17aa..98f476d92 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3021,6 +3021,18 @@ and any spaces before and after the resulting name are removed.
SPAWN.hidden |
+ |
+
+
+ SPAWN.modulation |
+
+
+ |
+
+
+ SPAWN.uncontrolled |
+
+
|
@@ -3695,11 +3707,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -3780,9 +3795,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3849,20 +3861,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -3896,6 +3894,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -3954,6 +3963,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4097,9 +4117,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Overwrite unit names by default with group name.
-
@@ -4111,8 +4128,49 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
@@ -4139,6 +4197,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
self:T2( { self.SpawnTemplatePrefix, Vec2} )
+
+
+
+
@@ -4170,7 +4239,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxGroups
@@ -4184,7 +4253,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -4352,17 +4421,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4430,7 +4488,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4515,6 +4573,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -10343,11 +10423,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -10428,9 +10511,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -10497,20 +10577,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -10544,6 +10610,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10602,6 +10679,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10745,9 +10833,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Overwrite unit names by default with group name.
-
@@ -10759,8 +10844,49 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
+
+
@@ -10787,6 +10913,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.self:T2( { self.SpawnTemplatePrefix, Vec2} )
+
+
+
+
@@ -10818,7 +10955,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxGroups
@@ -10832,7 +10969,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #number
+
SPAWN.SpawnMaxUnitsAlive
@@ -11000,17 +11137,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -11078,7 +11204,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -11163,6 +11289,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index c41b9274a..92bab32e1 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -3079,7 +3079,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
SPAWNSTATIC.TemplateStaticUnit
@@ -4973,7 +4973,7 @@ Handy if you spawn from cargo statics which have resources already set.
- #table
+
SPAWNSTATIC.TemplateStaticUnit
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index d0c4a8fe3..1417a4324 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -16546,17 +16546,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
@@ -17261,17 +17250,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html
index ffd22195d..06c71d29e 100644
--- a/Documentation/Functional.AICSAR.html
+++ b/Documentation/Functional.AICSAR.html
@@ -3357,7 +3357,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean
-
AICSAR.SRSRadio
+
AICSAR.SRSTTSRadio
@@ -6488,7 +6488,7 @@ See
AICSAR:SetPilotTTSVoice() and
AICSAR:SetOperatorTTSVoice(
#boolean
-
AICSAR.SRSRadio
+
AICSAR.SRSTTSRadio
@@ -8457,7 +8457,7 @@ See
AICSAR:SetPilotTTSVoice() and
AICSAR:SetOperatorTTSVoice(
#boolean
-
AICSAR.SRSRadio
+
AICSAR.SRSTTSRadio
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index 470813a2e..fced3e493 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2323,7 +2323,7 @@
-
@@ -2537,17 +2526,6 @@
-
-
-
-
@@ -2661,17 +2639,6 @@
-
-
-
-
@@ -2683,17 +2650,6 @@
-
-
-
-
@@ -2705,17 +2661,6 @@
-
-
-
-
@@ -2736,33 +2681,11 @@
-
-
@@ -2785,39 +2708,6 @@
-
-
-
-
-
-
@@ -2835,7 +2725,7 @@
- #boolean
+
AUTOLASE.smoketargets
@@ -2846,7 +2736,7 @@
- #table
+
AUTOLASE.targetsperrecce
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index ef270932c..7ed32eff7 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -2397,17 +2397,6 @@ Use the method
DESIGNATE.SetMission() to
-
-
-
-
@@ -2419,17 +2408,6 @@ Use the method
DESIGNATE.SetMission() to
-
-
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 219273bad..dd0076dc9 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20017,6 +20017,28 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
@@ -20177,7 +20199,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
@@ -24942,7 +24986,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
@@ -26728,7 +26794,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
+ #number
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index f7a53a281..76b44d567 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -4368,17 +4368,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -4577,6 +4566,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
+
+
+
+
+
@@ -9974,17 +9985,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
-
-
-
-
@@ -10183,6 +10183,28 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
+
+
+
+
+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 120b42406..63a1a043f 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2200,20 +2200,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
@@ -2444,20 +2430,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index c6c951fef..26792bbed 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3356,12 +3356,6 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
- |
-
-
- RAT.type |
-
-
|
@@ -4611,6 +4605,18 @@ and any spaces before and after the resulting name are removed.
RAT.hidden |
+ |
+
+
+ RAT.modulation |
+
+
+ |
+
+
+ RAT.uncontrolled |
+
+
|
@@ -7851,17 +7857,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -15810,17 +15805,6 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -22903,17 +22887,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
-
-
-
-
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 147594389..b6ffae58b 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -42107,7 +42107,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Decrease stack/flag. Human player needs to take care himself.
+ Set stack flag.
@@ -42269,9 +42269,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set section lead of player flight.
-
@@ -42330,9 +42327,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set time stamp.
-
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html
index bf7d5282d..af1750e1e 100644
--- a/Documentation/Ops.ArmyGroup.html
+++ b/Documentation/Ops.ArmyGroup.html
@@ -2543,6 +2543,12 @@ and pick the closest unit to this ARMYGROUP.
ARMYGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
+ |
+
+
+ ARMYGROUP.EPLRS |
+
+
|
@@ -6743,6 +6749,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
@@ -12627,6 +12644,17 @@ and pick the closest unit to this ARMYGROUP.
Field(s)
+
@@ -33137,6 +33165,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Field(s)
+
@@ -34987,6 +35026,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Field(s)
+
diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html
index 5eb9f17d7..34efdacb3 100644
--- a/Documentation/Ops.Auftrag.html
+++ b/Documentation/Ops.Auftrag.html
@@ -7438,6 +7438,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Mission Ingress waypoint coordinate.
+
+
+
+
@@ -23314,6 +23325,17 @@ will always return.
Mission Ingress waypoint coordinate.
+
+
+
+
@@ -26728,6 +26750,17 @@ will always return.
Mission Ingress waypoint coordinate.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 35311985a..90e415091 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -4159,7 +4159,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -5046,20 +5046,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -5085,20 +5071,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -10634,7 +10606,7 @@ callsigns from playername or group name.
-
@@ -11560,20 +11518,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -13316,7 +13260,7 @@ callsigns from playername or group name.
-
@@ -14242,20 +14172,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 69e52ebb3..183627b03 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -2927,7 +2927,7 @@ If you use units built by multiple templates, they will effectively double on lo
- CTLD:OnBeforeCratesPacked(From, Event, To, Group, Unit, Cargo) |
+ CTLD:OnBeforeCratesPacked(From, Event, To, Group, Unit, Cargo, PackedGroup) |
FSM Function OnBeforeCratesPacked.
|
@@ -3512,6 +3512,12 @@ If you use units built by multiple templates, they will effectively double on lo
CTLD:_FindCratesNearby(_group, _unit, _dist, _ignoreweight, ignoretype, ignoreHercInner) |
(Internal) Function to find and return nearby crates.
+ |
+
+
+ CTLD:_FindPackableGroupsNearby(Group, Unit) |
+
+ (Internal) Function to find nearby packable groups.
|
@@ -3674,6 +3680,12 @@ If you use units built by multiple templates, they will effectively double on lo
CTLD:_LoadCratesNearby(Group, Unit) |
(Internal) Function to get and load nearby crates.
+ |
+
+
+ CTLD:_LoadPackedCratesByIds(Group, Unit, crateIds, cargoName) |
+
+ (Internal) Function to load the exact crates created by a selected pack action.
|
@@ -3713,9 +3725,21 @@ If you use units built by multiple templates, they will effectively double on lo
- CTLD:_PackCratesNearby(Group, Unit) |
+ CTLD:_PackCratesNearby(Group, Unit, EmitPackedEvent) |
-
+ (Internal) Function to pack nearby vehicles / FOBs.
+ |
+
+
+ CTLD:_PackSelectedGroupAction(Group, Unit, TargetGroupName, Mode) |
+
+ (Internal) Function to pack a selected nearby group.
+ |
+
+
+ CTLD:_PackSingleGroupToCrates(Group, Unit, TargetGroup, EmitPackedEvent, SkipMenuRefresh) |
+
+ (Internal) Function to pack a selected nearby group into crates.
|
@@ -3752,6 +3776,12 @@ If you use units built by multiple templates, they will effectively double on lo
CTLD:_RefreshLoadCratesMenu(Group, Unit) |
(Internal) Function to refresh the menu for load crates.
+ |
+
+
+ CTLD:_RefreshPackMenus(Group, Unit) |
+
+ (Internal) Function to refresh the menu for pack actions.
|
@@ -3776,6 +3806,12 @@ If you use units built by multiple templates, they will effectively double on lo
CTLD:_RemoveCratesNearby(Group, Unit, _group, _unit) |
(Internal) Function to find and Remove nearby crates.
+ |
+
+
+ CTLD:_RemovePackedCratesByIds(Group, Unit, crateIds) |
+
+ (Internal) Function to remove the exact crates created by a selected pack action.
|
@@ -6037,17 +6073,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -6068,7 +6093,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -6090,7 +6115,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -6115,14 +6140,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6207,7 +6229,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -6229,14 +6251,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6301,11 +6320,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6334,11 +6356,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6403,17 +6428,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
-
-
-
-
@@ -6511,6 +6525,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -6533,17 +6580,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -7020,17 +7056,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
enfore engineer build only?
-
-
-
-
@@ -7178,9 +7203,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- message suppression
-
@@ -7198,7 +7220,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -12014,7 +12036,7 @@ Return true to allow the request, or false to block it. When blocked, _LoadTroop
-
Cargo crate that was repacked.
+
Cargo crate that was repacked. For direct C-130 packing this can also be a table of spawned packed cargo objects.
@@ -13641,7 +13663,7 @@ Return true to allow the request, or false to block it. When blocked, _LoadTroop
FSM Function OnBeforeCratesPacked.
@@ -13729,6 +13751,19 @@ Return true to allow the request, or false to block it. When blocked, _LoadTroop
Cargo crate that was repacked.
+
+
+
+
+
+
+
Group object that is about to be packed.
+
Return value:
@@ -18178,6 +18213,67 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
+
+
(Internal) Function to find nearby packable groups.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
Return values:
+
+
+
@@ -19542,6 +19638,81 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
+
+
(Internal) Function to load the exact crates created by a selected pack action.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
+ #table
+ crateIds
+
+
+
+
+
+
+
+ #string
+ cargoName
+
+
+
+
+
Return value:
+
+
+
@@ -19902,10 +20073,10 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+
(Internal) Function to pack nearby vehicles / FOBs.
@@ -19917,6 +20088,7 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -19927,6 +20099,7 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -19934,6 +20107,207 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+ #boolean
+ EmitPackedEvent
+
+
+
+
+
If false, suppress CratesPacked callbacks.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
(Internal) Function to pack a selected nearby group.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
+ #string
+ TargetGroupName
+
+
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
(Internal) Function to pack a selected nearby group into crates.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
+
+ #boolean
+ EmitPackedEvent
+
+
+
+
+
+
+
+ #boolean
+ SkipMenuRefresh
+
+
+
+
+
Return values:
+
@@ -20292,6 +20666,66 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
+
+
+
+
(Internal) Function to refresh the menu for pack actions.
+
+
+
Triggered from land/build/pack and more.
+
+
@@ -20534,6 +20968,70 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
+
+
(Internal) Function to remove the exact crates created by a selected pack action.
+
+
+
+
Defined in:
+
+
Parameters:
+
+
+
+
+
+ #table
+ crateIds
+
+
+
+
+
Return value:
+
+
+
@@ -23084,17 +23582,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -23115,7 +23602,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -23137,7 +23624,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -23162,14 +23649,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -23254,7 +23738,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -23276,14 +23760,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -23348,11 +23829,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -23381,11 +23865,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -23450,17 +23937,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -23558,6 +24034,39 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
@@ -23580,17 +24089,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -24067,17 +24565,6 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
-
-
-
-
@@ -24225,9 +24712,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- message suppression
-
@@ -24245,7 +24729,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -25960,17 +26444,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -25991,7 +26464,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -26013,7 +26486,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -26038,14 +26511,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -26130,7 +26600,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -26152,14 +26622,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -26224,11 +26691,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -26257,11 +26727,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -26326,17 +26799,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -26434,6 +26896,39 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
+
+
@@ -26456,17 +26951,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -26943,17 +27427,6 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
-
-
-
-
@@ -27101,9 +27574,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- message suppression
-
@@ -27121,7 +27591,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -31773,6 +32243,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
+
+
+
+
@@ -31888,6 +32369,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html
index 0daced47a..54aab63fb 100644
--- a/Documentation/Ops.FlightGroup.html
+++ b/Documentation/Ops.FlightGroup.html
@@ -3305,6 +3305,12 @@
FLIGHTGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
+ |
+
+
+ FLIGHTGROUP.EPLRS |
+
+
|
@@ -8119,6 +8125,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Spawn in uncontrolled state.
+
@@ -18955,6 +18964,9 @@ Here we only check if stuck whilst taxiing.
+
+ Spawn in uncontrolled state.
+
@@ -39834,6 +39846,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+ Spawn in uncontrolled state.
+
@@ -42053,6 +42068,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+ Spawn in uncontrolled state.
+
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html
index 7aa9612a3..38154bd18 100644
--- a/Documentation/Ops.Intel.html
+++ b/Documentation/Ops.Intel.html
@@ -4952,6 +4952,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -10867,6 +10933,72 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -12831,6 +12963,72 @@ Sources: public declassified estimates, Jane's, IISS assessments.
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html
index 34c63cee2..2af10f686 100644
--- a/Documentation/Ops.NavyGroup.html
+++ b/Documentation/Ops.NavyGroup.html
@@ -2474,6 +2474,12 @@
NAVYGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
+ |
+
+
+ NAVYGROUP.EPLRS |
+
+
|
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index f2776a14b..94a9a2efc 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -1703,6 +1703,12 @@
OPSGROUP:DestroyUnit(UnitName, Delay) |
Destroy a unit of the group.
+ |
+
+
+ OPSGROUP.EPLRS |
+
+
|
@@ -7333,6 +7339,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -29126,6 +29143,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Name of the class.
+
+
+
+
@@ -32259,6 +32287,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Name of the class.
+
+
+
+
@@ -39394,7 +39433,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- No of sight.
+ Has line of sight.
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html
index ec4971c64..de09eea7a 100644
--- a/Documentation/Ops.OpsZone.html
+++ b/Documentation/Ops.OpsZone.html
@@ -3530,9 +3530,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Contested.
-
@@ -7350,9 +7347,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
-
- Contested.
-
@@ -9307,9 +9301,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
-
- Contested.
-
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 0d479909d..aea35ff9b 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -8030,6 +8030,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -8879,6 +8890,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index a39acc8b0..63af90fed 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -4446,17 +4446,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
-
-
-
-
@@ -4490,6 +4479,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -18176,17 +18187,6 @@ mygroup:WayPointExecute()
The DCS controllable class.
-
-
-
-
@@ -18220,6 +18220,28 @@ mygroup:WayPointExecute()
+
+
+
+
+
@@ -22320,17 +22342,6 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
-
-
-
-
@@ -22364,6 +22375,28 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
+
@@ -22985,17 +23018,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
@@ -23029,6 +23051,28 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
@@ -23161,17 +23205,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
@@ -23205,6 +23238,28 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html
index 94f3ec210..999f9ffd0 100644
--- a/Documentation/Wrapper.Positionable.html
+++ b/Documentation/Wrapper.Positionable.html
@@ -3797,17 +3797,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -7963,17 +7952,6 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
@@ -8650,17 +8628,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
@@ -8848,17 +8815,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-