diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 889e61ab1..ffca7ef07 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -5034,11 +5034,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flash messages to player
+Flash messages to player
+Flash messages to player
+Flash messages to player
+The Defender Default Settings over all Squadrons.
+ + + +flash messages to players
+The Defender Default Settings over all Squadrons.
+ + + +flash messages to players
+The Defender Default Settings over all Squadrons.
+ + + +flash messages to players
+The Defender Default Settings over all Squadrons.
+ + + +flash messages to players
+Aircraft is on a depoly mission.
-Aircraft is on a depoly mission.
- @@ -5335,9 +5329,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- @@ -6844,9 +6835,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -Aircraft is on a depoly mission.
- diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 8935ade0a..b7a7efadc 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -3070,22 +3070,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defaumeter
+kph
+meter
+kph
+meter
+kph
+meter
+kph
+This table contains the targets detected during patrol.
- @@ -6691,9 +6688,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- @@ -7438,9 +7432,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- @@ -9073,9 +9064,6 @@ The default interval is 30 seconds. - -This table contains the targets detected during patrol.
- diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 1f363c654..971141dec 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -2918,17 +2918,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca - - - -SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
- @@ -4087,6 +4114,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +Overwrite unit names by default with group name.
- @@ -4294,17 +4318,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauBy default, no InitLimit
- - - -we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
- -Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
- - - - -When the first Spawn executes, all the Groups need to be made visible before start.
Kickspeed
- @@ -4693,9 +4690,6 @@ An airbase can be specified to set the maximum kick speed for. - -Kickspeed
- diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 293d912b8..6cca916ca 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2679,17 +2679,6 @@ Use the method DESIGNATE.SetMission() to - - - -The #DETECTION_AREAS object for AWACS
+ + + +The ME name of the HQ object
+ + + +self.SAMCheckRanges = {}
+The #DETECTION_AREAS object for AWACS
+The ME name of the HQ object
+self.SAMCheckRanges = {}
+Contains the counter how many units are currently alive.
+ +Contains the counter how many units are currently alive.
+ +RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)
Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Set current case.
- @@ -41312,17 +41243,6 @@ When moose is loading dynamically (for moose class development), tracing is switData table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
- - - -Set Stable Hover
+ diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index c714be7be..7aed7b261 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4217,7 +4217,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defautable of CSAR unit names
+Replacement woundedGroups
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +table of CSAR unit names
+Replacement woundedGroups
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +table of CSAR unit names
+Replacement woundedGroups
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Name of the class.
-use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-tables
-Folderpath.
+#1570
-Name of the class.
-use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-tables
-Folderpath.
+#1570
-Name of the class.
-use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-tables
-Folderpath.
+#1570
-Can transport crate.
-Coordinate of the mark.
-Text displayed in the mark panel.
+Coordinate of the mark.
-Text displayed in the mark panel.
+Coordinate of the mark.
- - - -Text displayed in the mark panel.
+ + + +