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MOOSE generated documentation [skip ci]
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@@ -2838,7 +2838,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).GetEventPriority">MANTIS:GetEventPriority()</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Get the Class <a href="Event.html">Event</a> processing Priority.</p>
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<p>Get the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
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@@ -3136,7 +3136,7 @@ Have a look at the class <a href="Core.Event.html##(EVENT)">Core.Event#EVENT</a>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(MANTIS).SetEventPriority">MANTIS:SetEventPriority(EventPriority)</a></p></td>
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<td class="summary w3-half w3-container" style="word-wrap: break-word">
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<p>Set the Class <a href="Event.html">Event</a> processing Priority.</p>
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<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
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@@ -3732,17 +3732,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>The #DETECTION_AREAS object for AWACS</p>
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<a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a>
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@@ -8202,17 +8191,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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<p>The #DETECTION_AREAS object for AWACS</p>
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<a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a>
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@@ -9556,7 +9534,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`</code></pre>
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<h2><a id="#(MANTIS).GetEventPriority" ><strong>MANTIS:GetEventPriority()</strong></a></h2>
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</div>
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<p>Get the Class <a href="Event.html">Event</a> processing Priority.</p>
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<p>Get the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
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<p>The Event processing Priority is a number from 1 to 10,
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@@ -9575,7 +9553,7 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
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</div>
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<div class="w3-half">
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<p>The <a href="Event.html">Event</a> processing Priority.</p>
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<p>The <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
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</div>
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</div>
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@@ -11560,7 +11538,7 @@ place: Object from where the AI took-off from. Can be an Airbase Object, FARP, o
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<h2><a id="#(MANTIS).SetEventPriority" ><strong>MANTIS:SetEventPriority(EventPriority)</strong></a></h2>
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</div>
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<p>Set the Class <a href="Event.html">Event</a> processing Priority.</p>
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<p>Set the Class <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
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<p>The Event processing Priority is a number from 1 to 10,
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@@ -11582,7 +11560,7 @@ reflecting the order of the classes subscribed to the Event to be processed.</p>
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</div>
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<div class="w3-half">
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<p>The <a href="Event.html">Event</a> processing Priority.</p>
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<p>The <a href="Core.Event.html">Core.Event</a> processing Priority.</p>
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</div>
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</div>
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