diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 5c035c055..2fa347885 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5978,7 +5978,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7610,7 +7610,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index fe1ba1d03..8eafa5f8a 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -2470,6 +2470,14 @@ the most optimal path following the road between two coordinates.

COORDINATE:ScanObjects(radius, scanunits, scanstatics, scanscenery)

Scan/find objects (units, statics, scenery) within a certain radius around the coordinate using the world.searchObjects() DCS API function.

+ + + +

COORDINATE:ScanObjectsSquare(radius, scanunits, scanstatics, scanscenery, sideLength)

+ +

Box volume scanning function matching MOOSE COORDINATE:ScanObjects() structure +For use as COORDINATE:ScanObjectsSquare(sideLength, scanunits, scanstatics, scanscenery) +Creates a cubic search volume with the COORDINATE as the lower-left (southwest) corner.

@@ -11336,6 +11344,144 @@ Creates a line on the F10 map from one point to another.

+
+
+ +
+ +
+

COORDINATE:ScanObjectsSquare(radius, scanunits, scanstatics, scanscenery, sideLength)

+
+ +

Box volume scanning function matching MOOSE COORDINATE:ScanObjects() structure +For use as COORDINATE:ScanObjectsSquare(sideLength, scanunits, scanstatics, scanscenery) +Creates a cubic search volume with the COORDINATE as the lower-left (southwest) corner.

+ + +

Perfect for grid-based map scanning: increment X and Z by sideLength for next grid cell.

+ +
+
+

Defined in:

+
+

COORDINATE

+
+

Parameters:

+
+
+

+ #number + radius +

+
+
+ +

(Optional) Scan radius in meters. Default 100 m.

+ +
+
+
+
+

+ #boolean + scanunits +

+
+
+ +

(Optional) If true scan for units. Default true.

+ +
+
+
+
+

+ #boolean + scanstatics +

+
+
+ +

(Optional) If true scan for static objects. Default true.

+ +
+
+
+
+

+ #boolean + scanscenery +

+
+
+ +

(Optional) If true scan for scenery objects. Default false.

+ +
+
+
+
+

+ sideLength +

+
+
+

+
+
+

Return values:

+
+
+

#boolean:

+
+
+ +

True if units were found.

+ +
+
+

#boolean:

+
+
+ +

True if statics were found.

+ +
+
+

#boolean:

+
+
+ +

True if scenery objects were found.

+ +
+
+

#table:

+
+
+ +

Table of MOOSE Wrapper.Unit#UNIT objects found.

+ +
+
+

#table:

+
+
+ +

Table of DCS static objects found.

+ +
+
+

#table:

+
+
+ +

Table of DCS scenery objects found.

+ +
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 15ec63b8d..e62e3dd0a 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2774,7 +2774,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -2829,7 +2829,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric @@ -4931,7 +4931,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -4986,7 +4986,7 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index ab51445fb..51c287f03 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2992,30 +2992,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.hidden

- - - - - -

SPAWN.livery_id

- - - - - -

SPAWN.skill

- - @@ -3696,11 +3672,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -4015,17 +3994,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnInitFreq - - -
@@ -4106,6 +4074,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

By default, no InitLimit

+
@@ -4217,7 +4188,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4231,7 +4202,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4540,50 +4511,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.skill - - -
@@ -10379,11 +10306,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10698,17 +10628,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnInitFreq - - -
@@ -10789,6 +10708,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+
@@ -10900,7 +10822,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -10914,7 +10836,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11223,50 +11145,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.skill - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 7c6b124b7..2d23df4cb 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16535,6 +16535,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -17239,6 +17250,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -19410,6 +19432,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -20943,6 +20976,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 8953661d9..eff528a1b 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3876,7 +3876,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -4461,7 +4461,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 6f0460a8d..025248b11 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2312,7 +2312,7 @@
- #table + AUTOLASE.CurrentLasing @@ -2389,7 +2389,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -2427,17 +2427,6 @@ -
- -
-
-
- - -AUTOLASE.LaserCodes - - -
@@ -2449,17 +2438,6 @@ -
- -
-
-
- - #number -AUTOLASE.MonitorFrequency - - -
@@ -2548,6 +2526,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.RoundingPrecision + + +
@@ -2562,39 +2551,6 @@

set up SRS

-
- -
-
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -2612,7 +2568,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -2683,17 +2639,6 @@ -
- -
-
-
- - #number -AUTOLASE.lasingindex - - -
@@ -2725,19 +2670,8 @@
- #number -AUTOLASE.minthreatlevel - - -
- -
-
-
- - #boolean -AUTOLASE.notifypilots +AUTOLASE.minthreatlevel @@ -2763,39 +2697,6 @@ -
- -
-
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - - -
- -
-
-
- - -AUTOLASE.smokecolor - - -
@@ -2813,7 +2714,18 @@
- #boolean + #table +AUTOLASE.smokeoffset + + + +
+ +
+
+
+ + AUTOLASE.smoketargets @@ -2824,7 +2736,7 @@
- #table + AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 7afea4979..e0774477f 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2386,6 +2386,17 @@ Use the method DESIGNATE.SetMission() to +
+ +
+
+
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 5a0d640ec..3ea01f2d6 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20006,6 +20006,28 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -24771,6 +24793,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -26557,6 +26601,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 126665a9a..0e138574c 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4357,6 +4357,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -4784,8 +4795,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -5191,6 +5202,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -9949,6 +9963,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+
+ + +
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -10376,8 +10401,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -10783,6 +10808,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index cc984a7ef..d235cae4e 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2189,20 +2189,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2433,20 +2419,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 0364a7668..9cf9997db 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3345,6 +3345,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4576,30 +4582,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.hidden

- - - - - -

RAT.livery_id

- - - - - -

RAT.skill

- - @@ -7846,6 +7828,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -15794,6 +15787,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -22832,6 +22836,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index d5d71aac7..ea95a465d 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41982,7 +41982,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42094,9 +42094,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set case to that of lead.

- @@ -42178,6 +42175,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+ + + +
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -42338,6 +42346,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+ @@ -42371,9 +42382,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set time stamp.

- @@ -42538,7 +42546,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42616,17 +42624,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

- - - -
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index b24cd1f25..a6f249c7d 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -6732,6 +6732,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + +ARMYGROUP.HuntingEnemySet + + + +
+ +
@@ -12616,6 +12627,17 @@ and pick the closest unit to this ARMYGROUP.

Field(s)

+
+ + +
@@ -33126,6 +33148,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

+
+ + +
@@ -34976,6 +35009,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

+
+ + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index afe036764..2807765e0 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4148,7 +4148,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4638,14 +4638,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -10623,7 +10620,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -11113,14 +11110,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -13305,7 +13299,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -13795,14 +13789,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 2b43a42c7..3f4727d83 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -2243,7 +2243,7 @@ If you use units built by multiple templates, they will effectively double on lo -

CTLD:AddCTLDZone(Name, Type, Color, Active, HasBeacon, Shiplength, Shipwidth)

+

CTLD:AddCTLDZone(Name, Type, Color, Active, (, (, (, (, HasBeacon, Shiplength, Shipwidth, BeaconFrequencies)

User function - Creates and adds a #CTLD.CargoZone zone for this CTLD instance.

@@ -5938,17 +5938,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.CargoCounter - - -
@@ -6018,17 +6007,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -6071,7 +6049,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -6096,28 +6074,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -6202,7 +6163,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -6213,7 +6174,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -6224,14 +6185,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -6296,14 +6254,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -6332,11 +6287,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -6401,17 +6359,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -6423,17 +6370,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -6527,7 +6463,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -6553,17 +6489,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - -
@@ -6575,28 +6500,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -CTLD._cargoByTemplate - - - -
- -
-
-
- - #table -CTLD._crateOrStaticByName - - -
@@ -6766,17 +6669,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -7231,9 +7123,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

message suppression

-
@@ -7251,7 +7140,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -7300,9 +7189,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

sub categories

-
@@ -7462,7 +7348,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

User function - Creates and adds a #CTLD.CargoZone zone for this CTLD instance.

@@ -7535,39 +7421,92 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#string + ( +

+
+
+ +

ptional) HasBeacon Does this zone have a beacon if it is active?

+ +
+
+
+
+

+ #number + ( +

+
+
+ +

ptional) Shiplength Length of Ship for shipzones

+ +
+
+
+
+

+ #number + ( +

+
+
+ +

ptional) Shipwidth Width of Ship for shipzones

+ +
+
+
+
+

+ #table + ( +

+
+
+ +

ptional) BeaconFrequencies PreSet Frequencies in MHz (Million(!) Hertz), table of values , e.g. {FM=0.124,UHF=215,VHF=110}

+ +
+
+
+
+

HasBeacon

- -

Does this zone have a beacon if it is active?

- +

- #number Shiplength

- -

Length of Ship for shipzones

- +

- #number Shipwidth

- -

Width of Ship for shipzones

- +

+
+
+
+
+

+ BeaconFrequencies +

+
+
+

Return value:

@@ -22777,17 +22716,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.CargoCounter - - -
@@ -22857,17 +22785,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -22910,7 +22827,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -22935,28 +22852,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -23041,7 +22941,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -23052,7 +22952,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -23063,14 +22963,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -23135,14 +23032,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -23171,11 +23065,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -23240,17 +23137,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -23262,17 +23148,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -23366,7 +23241,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -23392,17 +23267,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - -
@@ -23414,28 +23278,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #table -CTLD._cargoByTemplate - - - -
- -
-
-
- - #table -CTLD._crateOrStaticByName - - -
@@ -23605,17 +23447,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -24070,9 +23901,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

- @@ -24090,7 +23918,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -24139,9 +23967,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -25739,17 +25564,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #number -CTLD.CargoCounter - - -
@@ -25819,17 +25633,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -25872,7 +25675,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -25897,28 +25700,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -26003,7 +25789,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -26014,7 +25800,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -26025,14 +25811,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -26097,14 +25880,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -26133,11 +25913,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -26202,17 +25985,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -26224,17 +25996,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -26328,7 +26089,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -26354,17 +26115,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - -
@@ -26376,28 +26126,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- - -
-
- - #table -CTLD._cargoByTemplate - - - -
- -
-
-
- - #table -CTLD._crateOrStaticByName - - -
@@ -26567,17 +26295,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

- - - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -27032,9 +26749,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

- @@ -27052,7 +26766,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -27101,9 +26815,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -31833,6 +31544,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + +CTLD_CARGO.Positionable + + +
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 07651cee1..bbe949239 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7827,6 +7827,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -7858,6 +7872,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Set the destination base.

+
@@ -8044,17 +8061,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -8077,17 +8083,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -18643,6 +18638,20 @@ Here we only check if stuck whilst taxiing.

+ +
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -18674,6 +18683,9 @@ Here we only check if stuck whilst taxiing.

+ +

Set the destination base.

+
@@ -18860,17 +18872,6 @@ Here we only check if stuck whilst taxiing.

- - - -
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -18893,17 +18894,6 @@ Here we only check if stuck whilst taxiing.

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -39502,6 +39492,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -39533,6 +39537,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Set the destination base.

+
@@ -39719,17 +39726,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - - - -
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -39752,17 +39748,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -41701,6 +41686,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -41732,6 +41731,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Set the destination base.

+
@@ -41918,17 +41920,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - - - -
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -41951,17 +41942,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

- - - -
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 5a5143f03..f78895741 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -39383,7 +39383,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Has line of sight.

+

No of sight.

diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 05e14af25..94844693b 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3519,9 +3519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Contested.

- @@ -7339,9 +7336,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- @@ -9296,9 +9290,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 6be542d6f..4b6e81847 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -15953,14 +15953,11 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -16509,7 +16506,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -16580,17 +16577,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -23488,14 +23474,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -24044,7 +24027,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -24115,17 +24098,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -25973,14 +25945,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -26529,7 +26498,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -26600,17 +26569,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 92a8445a3..2a6c9348a 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3253,17 +3253,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
@@ -4113,17 +4102,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
@@ -8041,6 +8019,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
@@ -8890,6 +8879,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 298ab0e5c..976623b81 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4435,28 +4435,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -4479,28 +4457,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -18187,28 +18143,6 @@ mygroup:WayPointExecute()

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -18231,28 +18165,6 @@ mygroup:WayPointExecute() - - - -
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -22353,28 +22265,6 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22397,28 +22287,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -23040,28 +22908,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -23084,28 +22930,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -23238,28 +23062,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -23282,28 +23084,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index e830070d4..c7930afb1 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2949,6 +2949,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3026,28 +3048,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -5098,6 +5098,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5175,28 +5197,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -6741,6 +6741,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -6818,28 +6840,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -