MOOSE generated documentation [skip ci]

This commit is contained in:
FlightControl-User
2021-01-16 14:17:25 +00:00
parent 46cf3f31df
commit 0da13de5b9
20 changed files with 664 additions and 257 deletions
+1 -1
View File
@@ -1861,7 +1861,7 @@ Note that the defense radius <strong>applies to all defense coordinates</strong>
<h3>2.2. The <strong>Defense Reactivity</strong>.</h3>
<p>There are 5 levels that can be configured to tweak the defense reactivity. As explained above, the threat to a defense coordinate is
<p>There are three levels that can be configured to tweak the defense reactivity. As explained above, the threat to a defense coordinate is
also determined by the distance of the enemy ground target to the defense coordinate.
If you want to have a <strong>low</strong> defense reactivity, that is, the probability that an A2G defense will engage to the enemy ground target, then
use the <a href="##(AI_A2G_DISPATCHER).SetDefenseReactivityLow">AI_A2G_DISPATCHER.SetDefenseReactivityLow</a>() method. For medium and high reactivity, use the methods