From 0cd7728e9c0d9fc1ea7ac33da5ccafc59aeb342a Mon Sep 17 00:00:00 2001
From: MooseBotter
Date: Sun, 23 Jun 2024 17:21:13 +0000
Subject: [PATCH] Auto commit by GitHub Actions Workflow
---
Documentation/AI.AI_A2A_Dispatcher.html | 20 +-
Documentation/AI.AI_A2G_Dispatcher.html | 64 ++++-
Documentation/AI.AI_Air_Squadron.html | 11 -
Documentation/Cargo.CargoGroup.html | 14 --
Documentation/Core.Settings.html | 30 ++-
Documentation/Core.Spawn.html | 148 ++++++++++-
Documentation/Core.SpawnStatic.html | 84 -------
Documentation/Core.Spot.html | 33 ---
Documentation/Core.Zone.html | 44 ----
Documentation/Functional.ATC_Ground.html | 6 -
Documentation/Functional.Designate.html | 6 +-
Documentation/Functional.Detection.html | 39 ++-
Documentation/Functional.Mantis.html | 122 +++------
Documentation/Functional.RAT.html | 57 +++++
Documentation/Functional.Scoring.html | 22 ++
Documentation/Ops.Airboss.html | 14 ++
Documentation/Ops.CSAR.html | 99 +-------
Documentation/Ops.CTLD.html | 102 ++++++--
.../Tasking.Task_A2G_Dispatcher.html | 20 +-
Documentation/Tasking.Task_CARGO.html | 11 +
.../Tasking.Task_Cargo_Dispatcher.html | 176 -------------
Documentation/Utilities.FiFo.html | 22 ++
Documentation/Wrapper.Client.html | 236 +++++++++++++++++-
Documentation/Wrapper.Group.html | 78 +++++-
Documentation/Wrapper.Marker.html | 66 +++++
Documentation/Wrapper.Unit.html | 236 +++++++++++++++++-
26 files changed, 1115 insertions(+), 645 deletions(-)
diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html
index a923796f6..242f5120e 100644
--- a/Documentation/AI.AI_A2A_Dispatcher.html
+++ b/Documentation/AI.AI_A2A_Dispatcher.html
@@ -4964,14 +4964,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -11631,14 +11628,11 @@ They will lock the parking spot.
@@ -12896,14 +12890,11 @@ They will lock the parking spot.
@@ -14463,14 +14454,11 @@ They will lock the parking spot.
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html
index 4774b00b6..d8c1a9c79 100644
--- a/Documentation/AI.AI_A2G_Dispatcher.html
+++ b/Documentation/AI.AI_A2G_Dispatcher.html
@@ -4833,6 +4833,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -4950,11 +4961,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -13384,6 +13398,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -13501,11 +13526,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -14710,6 +14738,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -14827,11 +14866,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
@@ -16338,6 +16380,17 @@ multiplied by the Overhead and rounded up to the smallest integer.
The Defender Default Settings over all Squadrons.
+
+
+
+
@@ -16455,11 +16508,14 @@ multiplied by the Overhead and rounded up to the smallest integer.
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html
index eea47ad11..c6f5f33a4 100644
--- a/Documentation/AI.AI_Air_Squadron.html
+++ b/Documentation/AI.AI_Air_Squadron.html
@@ -2109,17 +2109,6 @@ Therefore, this class is considered to be deprecated
-
-
-
-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html
index 9db3f79fe..5d3fc385b 100644
--- a/Documentation/Cargo.CargoGroup.html
+++ b/Documentation/Cargo.CargoGroup.html
@@ -1994,20 +1994,6 @@ Therefore, this class is considered to be deprecated
-
-
-
-
-
-
CARGO_GROUP.CargoGroup
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index d0cadb362..806e14ef6 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2953,7 +2953,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
SETTINGS.A2GSystem
@@ -2997,11 +2997,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
@@ -5110,7 +5121,7 @@ It is advised to use this method at the start of the mission.
-
+ #string
SETTINGS.A2GSystem
@@ -5154,11 +5165,22 @@ It is advised to use this method at the start of the mission.
+
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 476b0060b..59a96cb87 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3177,6 +3177,24 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ SPAWN.modulation |
+
+
+ |
+
+
+ SPAWN.skill |
+
+
+ |
+
+
+ SPAWN.uncontrolled |
+
+
|
@@ -3779,11 +3797,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -4079,6 +4100,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4145,9 +4177,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Overwrite unit names by default with group name.
-
@@ -4162,6 +4191,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
By default, no InitLimit
+
+
+
+
@@ -4420,7 +4460,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- When the first Spawn executes, all the Groups need to be made visible before start.
+ Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4494,6 +4534,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -10055,11 +10128,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #boolean
SPAWN.AIOnOff
+
+
The AI is on by default when spawning a group.
+
@@ -10355,6 +10431,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10421,9 +10508,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Overwrite unit names by default with group name.
-
@@ -10438,6 +10522,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
+
+
+
+
@@ -10696,7 +10791,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+ Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -10770,6 +10865,39 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 1b4185a76..c21b992b1 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -2080,24 +2080,6 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
- |
-
-
- SPAWNSTATIC.heliport_callsign_id |
-
-
- |
-
-
- SPAWNSTATIC.heliport_frequency |
-
-
- |
-
-
- SPAWNSTATIC.heliport_modulation |
-
-
|
@@ -3018,39 +3000,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -4404,39 +4353,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 1fde40524..021cbee64 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2937,17 +2937,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4264,17 +4253,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -5830,17 +5808,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html
index 95fe16a08..a9a400f9a 100644
--- a/Documentation/Core.Zone.html
+++ b/Documentation/Core.Zone.html
@@ -15466,17 +15466,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
@@ -16181,17 +16170,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
-
-
-
-
- #table
ZONE_OVAL.CenterVec2
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index 5a4199633..8f4b878a7 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3987,9 +3987,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Kickspeed
-
@@ -4575,9 +4572,6 @@ An airbase can be specified to set the maximum kick speed for.
-
-
Kickspeed
-
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index 163b5ca87..03c485892 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -2653,7 +2653,7 @@ Use the method
DESIGNATE.SetMission() to
-
DESIGNATE.LaseDuration
+
DESIGNATE.LaseStart
@@ -2663,8 +2663,8 @@ Use the method
DESIGNATE.SetMission() to
-
-
DESIGNATE.LaseStart
+ #table
+
DESIGNATE.LaserCodes
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 9a53a6fbe..d730799f5 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -19503,6 +19503,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -19663,7 +19674,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
@@ -24421,7 +24443,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
@@ -26174,7 +26207,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number
+
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index e7f83adc8..544c41805 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2110,6 +2110,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
+ |
+
+
+ MANTIS.Groupset |
+
+
|
@@ -4160,6 +4166,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4639,50 +4656,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Prefix for logging
-
-
-
-
-
-
-
@@ -4752,9 +4725,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- switch alarm state RED
-
@@ -8838,6 +8808,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
+
+
@@ -9317,50 +9298,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Prefix for logging
-
-
-
-
-
-
-
@@ -9430,9 +9367,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
- switch alarm state RED
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index fd235503f..a3dd1f79f 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3551,6 +3551,12 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
+ |
+
+
+ RAT.type |
+
+
|
@@ -4728,6 +4734,24 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ RAT.modulation |
+
+
+ |
+
+
+ RAT.skill |
+
+
+ |
+
+
+ RAT.uncontrolled |
+
+
|
@@ -7131,6 +7155,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -15011,6 +15046,17 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
+
+
+
+
@@ -21768,6 +21814,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
+
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 342ebc175..50f179357 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2995,6 +2995,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
SCORING.AutoSavePath
@@ -5918,6 +5929,17 @@ The scale magnifies the scores given to the players.
+
+
+
+
+
+
SCORING.AutoSavePath
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 09bbdfa3b..2cc925b69 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -40882,6 +40882,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
Set case of f
+
@@ -40963,6 +40966,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index e64ef2140..31d4ebd42 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -4569,14 +4569,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4919,20 +4916,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -4958,20 +4941,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -10715,14 +10684,11 @@ callsigns from playername or group name.
@@ -11065,20 +11031,6 @@ callsigns from playername or group name.
-
-
@@ -11104,20 +11056,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -13257,14 +13195,11 @@ callsigns from playername or group name.
@@ -13607,20 +13542,6 @@ callsigns from playername or group name.
-
-
@@ -13646,20 +13567,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 87c242cb1..1f5a41ba7 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -7849,6 +7849,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
+
+
+
+
@@ -7869,7 +7880,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -7891,7 +7902,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.DroppedTroops
@@ -7916,11 +7927,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -7952,7 +7966,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -7979,6 +7993,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Beacons
+
@@ -8063,11 +8080,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8601,7 +8621,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
noob catch
+
time to repairor build a unit/group
@@ -8689,7 +8709,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
CTLD.troopdropzoneradius
@@ -18232,6 +18252,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -18252,7 +18283,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -18274,7 +18305,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -18299,11 +18330,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18335,7 +18369,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -18362,6 +18396,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
Beacons
+
@@ -18446,11 +18483,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -18984,7 +19024,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -19072,7 +19112,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
@@ -20649,6 +20689,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
+
+
+
+
@@ -20669,7 +20720,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -20691,7 +20742,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.DroppedTroops
@@ -20716,11 +20767,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -20752,7 +20806,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -20779,6 +20833,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
Beacons
+
@@ -20863,11 +20920,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -21401,7 +21461,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
noob catch
+
time to repairor build a unit/group
@@ -21489,7 +21549,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #number
CTLD.troopdropzoneradius
diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html
index 4c1ded17c..c0d98b66f 100644
--- a/Documentation/Tasking.Task_A2G_Dispatcher.html
+++ b/Documentation/Tasking.Task_A2G_Dispatcher.html
@@ -3298,14 +3298,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -3878,14 +3875,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -5068,14 +5062,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6560,14 +6551,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index fef6aecc0..30b34615e 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -3318,6 +3318,17 @@ based on the tasking capabilities defined in
+
+
+
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 1b68b75ab..cf38de25a 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3302,50 +3302,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
-
@@ -4463,50 +4419,6 @@ This method can only be used once!
Field(s)
-
-
-
-
@@ -5376,50 +5288,6 @@ This method can only be used once!
Field(s)
-
-
-
-
@@ -6920,50 +6788,6 @@ This method can only be used once!
Field(s)
-
-
-
-
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index c64e1f787..40a7b5521 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -3349,6 +3349,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
+
+
+
+
@@ -4198,6 +4209,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
+
+
+
+
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index 73ba9d1c8..f36b1ecc7 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -2089,6 +2089,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT:FindByName(UnitName) |
Find a UNIT in the _DATABASE using the name of an existing DCS Unit.
+ |
+
+
+ CLIENT:GetAPShells() |
+
+ Get number of AP shells from a tank.
|
@@ -2107,6 +2113,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT:GetAmmunition() |
Get the number of ammunition and in particular the number of shells, rockets, bombs and missiles a unit currently has.
+ |
+
+
+ CLIENT:GetArtiShells() |
+
+ Get number of artillery shells from an artillery unit.
|
@@ -2155,6 +2167,12 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT:GetGroup() |
Returns the unit's group if it exists and nil otherwise.
+ |
+
+
+ CLIENT:GetHEShells() |
+
+ Get number of HE shells from a tank.
|
@@ -2291,6 +2309,24 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
CLIENT:HandleEvent(EventID, EventFunction) |
Subscribe to a DCS Event.
+ |
+
+
+ CLIENT:HasAPShells() |
+
+ Checks if a tank still has AP shells.
+ |
+
+
+ CLIENT:HasArtiShells() |
+
+ Checks if an artillery unit still has artillery shells.
+ |
+
+
+ CLIENT:HasHEShells() |
+
+ Checks if a tank still has HE shells.
|
@@ -6634,6 +6670,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
Get number of AP shells from a tank.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Number of AP shells
+
+
+
+
+
@@ -6740,7 +6806,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Number of shells left.
+
Number of shells left. Shells include MG ammunition, AP and HE shells, and artillery shells where applicable.
@@ -6772,9 +6838,55 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Number of artillery shells left (with explosive mass, included in shells; shells can also be machine gun ammo)
+
Number of artillery shells left (with explosive mass, included in shells; HE will also be reported as artillery shells for tanks)
+
+
+
+
Number of tank AP shells left (for tanks, if applicable)
+
+
+
+
+
+
Number of tank HE shells left (for tanks, if applicable)
+
+
+
+
+
+
+
+
+
+
+
+
+
Get number of artillery shells from an artillery unit.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Number of artillery shells
+
+
@@ -7042,6 +7154,36 @@ Animation arguments can be figured out by opening the respective 3d model in the
+
+
+
+
+
+
+
+
Get number of HE shells from a tank.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Number of HE shells
+
+
+
+
+
@@ -7878,6 +8020,96 @@ The spawn sequence number and unit number are contained within the name after th
+
+
+
+
+
+
+
+
Checks if a tank still has AP shells.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Checks if an artillery unit still has artillery shells.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Checks if a tank still has HE shells.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 60aeb48a2..17a2ac30b 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -5420,7 +5420,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
GROUP.InitRespawnRandomizePositionOuter
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 8aa820957..d710b24ec 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3199,6 +3199,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -5316,6 +5338,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -6904,6 +6948,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html
index 736b17f74..254e81c7a 100644
--- a/Documentation/Wrapper.Unit.html
+++ b/Documentation/Wrapper.Unit.html
@@ -1865,6 +1865,12 @@ If you want to obtain the complete
3D position including orient
UNIT:FindByName(UnitName) |
Find a UNIT in the _DATABASE using the name of an existing DCS Unit.
+ |
+
+
+ UNIT:GetAPShells() |
+
+ Get number of AP shells from a tank.
|
@@ -1883,6 +1889,12 @@ If you want to obtain the complete 3D position including orient
UNIT:GetAmmunition() |
Get the number of ammunition and in particular the number of shells, rockets, bombs and missiles a unit currently has.
+ |
+
+
+ UNIT:GetArtiShells() |
+
+ Get number of artillery shells from an artillery unit.
|
@@ -1931,6 +1943,12 @@ If you want to obtain the complete 3D position including orient
UNIT:GetGroup() |
Returns the unit's group if it exists and nil otherwise.
+ |
+
+
+ UNIT:GetHEShells() |
+
+ Get number of HE shells from a tank.
|
@@ -2067,6 +2085,24 @@ If you want to obtain the complete 3D position including orient
UNIT:HandleEvent(EventID, EventFunction) |
Subscribe to a DCS Event.
+ |
+
+
+ UNIT:HasAPShells() |
+
+ Checks if a tank still has AP shells.
+ |
+
+
+ UNIT:HasArtiShells() |
+
+ Checks if an artillery unit still has artillery shells.
+ |
+
+
+ UNIT:HasHEShells() |
+
+ Checks if a tank still has HE shells.
|
@@ -5032,6 +5068,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
+
Get number of AP shells from a tank.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Number of AP shells
+
+
+
+
+
@@ -5138,7 +5204,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Number of shells left.
+
Number of shells left. Shells include MG ammunition, AP and HE shells, and artillery shells where applicable.
@@ -5170,9 +5236,55 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Number of artillery shells left (with explosive mass, included in shells; shells can also be machine gun ammo)
+
Number of artillery shells left (with explosive mass, included in shells; HE will also be reported as artillery shells for tanks)
+
+
+
+
Number of tank AP shells left (for tanks, if applicable)
+
+
+
+
+
+
Number of tank HE shells left (for tanks, if applicable)
+
+
+
+
+
+
+
+
+
+
+
+
+
Get number of artillery shells from an artillery unit.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Number of artillery shells
+
+
@@ -5440,6 +5552,36 @@ Animation arguments can be figured out by opening the respective 3d model in the
+
+
+
+
+
+
+
+
Get number of HE shells from a tank.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
Number of HE shells
+
+
+
+
+
@@ -6276,6 +6418,96 @@ The spawn sequence number and unit number are contained within the name after th
+
+
+
+
+
+
+
+
Checks if a tank still has AP shells.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Checks if an artillery unit still has artillery shells.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+
+
+
+
+
+
+
+
+
Checks if a tank still has HE shells.
+
+
+
+
Defined in:
+
+
Return value:
+
+
+