diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 13a7a3b04..5c528450f 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4564,14 +4564,11 @@ The following parameters were given to the :New method of AI_A2A_GCICAP, and mea
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11231,14 +11228,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 624201f64..7f09436a0 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -3342,7 +3342,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -3380,9 +3380,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -5375,7 +5372,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -5413,9 +5410,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -5990,7 +5984,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -6028,9 +6022,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
@@ -7493,7 +7484,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Wrapper.Group#GROUP AI_CARGO.CargoCarrier @@ -7531,9 +7522,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

No loading happened, so we need to pickup something else.

-
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index ce5e3f259..4d4f15542 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2360,6 +2360,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
@@ -2390,9 +2401,6 @@ Therefore, this class is considered to be deprecated

- -

Aircraft is on a depoly mission.

-
diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 9be8f6f09..cda7494b5 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2505,22 +2505,28 @@ Therefore, this class is considered to be deprecated

- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 0f9f9124e..76ee56bab 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -2343,17 +2343,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

- - - -
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -3069,17 +3058,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

- - - -
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 11b743997..814a8f679 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3434,7 +3434,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -3445,14 +3445,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem - -

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

-
@@ -5605,7 +5602,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -5616,14 +5613,11 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem - -

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 683239b6a..d7b6568ff 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3655,7 +3655,7 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.communication

+

SPAWN.uncontrolled

@@ -4519,17 +4519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -4588,17 +4577,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -4654,17 +4632,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -4745,27 +4712,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -4787,11 +4735,15 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string -SPAWN.SpawnInitSkill + +SPAWN.SpawnInitSADL + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+
@@ -4823,7 +4775,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4837,7 +4789,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -5083,7 +5035,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -5164,7 +5116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.communication +SPAWN.uncontrolled @@ -11139,17 +11091,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -11208,17 +11149,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
@@ -11274,17 +11204,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnInitFreq - - -
@@ -11365,27 +11284,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
- - -
-
-
- - -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -11407,11 +11307,15 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #string -SPAWN.SpawnInitSkill + +SPAWN.SpawnInitSADL + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+
@@ -11443,7 +11347,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -11457,7 +11361,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11703,7 +11607,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11784,7 +11688,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.communication +SPAWN.uncontrolled diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index be4c57976..f1f27b191 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -3728,7 +3728,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + SPAWNSTATIC.TemplateStaticUnit @@ -5622,7 +5622,7 @@ Handy if you spawn from cargo statics which have resources already set.

- #table + SPAWNSTATIC.TemplateStaticUnit diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 0a12870cd..063723101 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2972,7 +2972,7 @@
- + #table AUTOLASE.CurrentLasing @@ -3065,28 +3065,6 @@ -
- -
-
-
- - #number -AUTOLASE.LaseDistance - - - -
- -
-
-
- - #number -AUTOLASE.LaseDuration - - -
@@ -3109,17 +3087,6 @@ -
- -
-
-
- - #number -AUTOLASE.MonitorFrequency - - -
@@ -3321,17 +3288,6 @@ -
- -
-
-
- - #number -AUTOLASE.cooldowntime - - -
@@ -3350,7 +3306,7 @@
#boolean -AUTOLASE.forcecooldown +AUTOLASE.increasegroundawareness @@ -3360,8 +3316,8 @@
- #boolean -AUTOLASE.increasegroundawareness + #number +AUTOLASE.lasingindex @@ -3385,18 +3341,7 @@
- #number -AUTOLASE.maxlasing - - -
- -
-
-
- - #number AUTOLASE.minthreatlevel @@ -3423,28 +3368,6 @@ -
- -
-
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - -
@@ -3473,7 +3396,7 @@
- + #table AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 4912becf0..81d7b749b 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20609,6 +20609,28 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -20741,17 +20763,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -25374,6 +25385,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -25506,17 +25539,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -27127,6 +27149,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -27259,17 +27303,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index c32b06dec..381864fa8 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2579,12 +2579,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -2780,7 +2774,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75% -

MANTIS:SeadAllowSuppression(targetGroup, targetName, Wrapper, weaponName, weaponWrapper, tti, delay, attackerGroup)

+

MANTIS:SeadAllowSuppression(targetGroup, targetName, attackerGroup, weaponName, weaponWrapper, tti, delay)

[Internal] Check if a system can and should defend for HARMs itself

@@ -5017,6 +5011,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + +MANTIS.AWACS_Prefix + + + +
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -5061,6 +5077,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -5182,17 +5209,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

- - - -
-
- - -MANTIS.Groupset - - -
@@ -5215,6 +5231,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.InboundARMs + + + +
+ +
+
+
+ + #table +MANTIS.LastThreatEval + + + +
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -5851,9 +5900,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

- @@ -7313,7 +7359,7 @@ Accept- and RejectZones. Last, if it is inside a conflict zone, it is accepted.
-

MANTIS:SeadAllowSuppression(targetGroup, targetName, Wrapper, weaponName, weaponWrapper, tti, delay, attackerGroup)

+

MANTIS:SeadAllowSuppression(targetGroup, targetName, attackerGroup, weaponName, weaponWrapper, tti, delay)

[Internal] Check if a system can and should defend for HARMs itself

@@ -7350,13 +7396,12 @@ Accept- and RejectZones. Last, if it is inside a conflict zone, it is accepted.

- Wrapper + Wrapper.Group#GROUP + attackerGroup

- -

Group#GROUPattackerGroup

- +

@@ -7403,16 +7448,6 @@ Accept- and RejectZones. Last, if it is inside a conflict zone, it is accepted.

-
-
-

- attackerGroup -

-
-
-

-
-

Return value:

@@ -10623,6 +10658,28 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + +MANTIS.AWACS_Prefix + + + +
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -10667,6 +10724,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -10788,17 +10856,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

- - - -
-
- - -MANTIS.Groupset - - -
@@ -10821,6 +10878,39 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.InboundARMs + + + +
+ +
+
+
+ + #table +MANTIS.LastThreatEval + + + +
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -11457,9 +11547,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

- diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 9947d2102..1bc5fbeba 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2849,6 +2849,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -3079,6 +3093,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index f80074f5c..2fe271147 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3993,12 +3993,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -5233,7 +5227,7 @@ and any spaces before and after the resulting name are removed.

-

RAT.communication

+

RAT.uncontrolled

@@ -8476,17 +8470,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -16391,17 +16374,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -23440,17 +23412,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index cdc70e070..c71309f1b 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3559,6 +3559,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+SCORING.AutoSave + + + +
+ + +
+
+ + SCORING.AutoSavePath @@ -3803,7 +3814,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3814,7 +3825,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -7016,6 +7027,17 @@ The scale magnifies the scores given to the players.

+ +
+
+
+ + SCORING.AutoSavePath @@ -7260,7 +7282,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -7271,7 +7293,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html index d6c552214..b13f135eb 100644 --- a/Documentation/Functional.Shorad.html +++ b/Documentation/Functional.Shorad.html @@ -2226,12 +2226,24 @@ When a missile is detected, SHORAD will activate defense groups in the given rad

SHORAD.ActiveTimer

How long a Shorad stays active after wake-up in seconds

+ + + +

SHORAD:AddCallBack(Object)

+ +

Set an object to call back when going evasive.

SHORAD:AddScootZones(ZoneSet, Number, Random, Formation)

Add a SET_ZONE of zones for Shoot&Scoot

+ + + +

SHORAD.CallBack

+ + @@ -2394,6 +2406,12 @@ When a missile is detected, SHORAD will activate defense groups in the given rad

SHORAD:SwitchHARMDefense(onoff)

Switch defense for HARMs

+ + + +

SHORAD.UseCallBack

+ + @@ -3169,6 +3187,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

How long a Shorad stays active after wake-up in seconds

+
+ +
+
+
+ + +SHORAD.CallBack + + +
@@ -3350,6 +3379,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

= SMOKECOLOR.White

+
+ +
+
+
+ + #boolean +SHORAD.UseCallBack + + +
@@ -3457,6 +3497,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ + +

Set an object to call back when going evasive.

+ +
+
+

Defined in:

+
+

SHORAD

+
+

Parameter:

+
+
+

+ #table + Object +

+
+
+ +

The object to call.

+ +
+
+

Return value:

+
+
+

#SHORAD:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ @@ -4784,6 +4868,17 @@ mymantis:Start()

How long a Shorad stays active after wake-up in seconds

+
+ +
+
+
+ + +SHORAD.CallBack + + +
@@ -4965,6 +5060,17 @@ mymantis:Start()

= SMOKECOLOR.White

+
+ +
+
+
+ + #boolean +SHORAD.UseCallBack + + +
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 988338196..c3e529b65 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -42715,6 +42715,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set case to that of lead.

+
@@ -42810,17 +42813,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

-
- - -
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -42956,9 +42948,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Make player section lead if he was not before.

- @@ -43153,7 +43142,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -43181,7 +43170,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -43259,6 +43248,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

+ + + +
+
+ + +AIRBOSS.Radio.voice + + +
diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 04a028097..0f6c47b0e 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -8057,6 +8057,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
@@ -23793,6 +23804,17 @@ will always return.

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
@@ -27174,6 +27196,17 @@ will always return.

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 44e9b6fcb..9118cb4d6 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -5056,7 +5056,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Core.Point#COORDINATE CSAR.coordinate @@ -5514,20 +5514,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5553,20 +5539,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -11429,7 +11401,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -11887,20 +11859,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11926,20 +11884,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -14006,7 +13950,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -14464,20 +14408,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -14503,20 +14433,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index ce42a84c3..0e6a4f5cb 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -9382,7 +9382,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -9518,7 +9518,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -9631,14 +9631,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -9678,6 +9675,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -9761,17 +9769,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -10215,6 +10212,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -10269,7 +10277,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -10362,6 +10370,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

message suppression

+
@@ -24133,7 +24144,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -24269,7 +24280,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -24382,14 +24393,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -24429,6 +24437,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -24512,17 +24531,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -24966,6 +24974,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ + +
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -25020,7 +25039,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -25113,6 +25132,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+ @@ -26774,7 +26796,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -26910,7 +26932,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -27023,14 +27045,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -27070,6 +27089,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -27153,17 +27183,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -27607,6 +27626,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+ + + +
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -27661,7 +27691,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -27754,6 +27784,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+ @@ -32620,6 +32653,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

+ + + +
+
+ + +CTLD_CARGO.Mark + + +
@@ -34255,6 +34299,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

+ + + +
+
+ + +CTLD_CARGO.Mark + + +
@@ -38386,17 +38441,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
@@ -39050,17 +39094,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 32d936ec1..ab2955f55 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -8707,11 +8707,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -8734,6 +8737,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -19465,11 +19479,14 @@ Here we only check if stuck whilst taxiing.

- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -19492,6 +19509,17 @@ Here we only check if stuck whilst taxiing.

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -40260,11 +40288,14 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -40287,6 +40318,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -42418,11 +42460,14 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -42445,6 +42490,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index 69f794fb3..b7fbe89f5 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -5476,72 +5476,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -10832,72 +10766,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -12717,72 +12585,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 9a53b5c2d..964708e21 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -39981,7 +39981,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Has line of sight.

+

No of sight.

diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index e401ba017..a75792d58 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -3443,17 +3443,6 @@ but can separately be modified later in your mission using the - - - -
-
- - -TASK.TaskControlMenu - - -
@@ -8099,17 +8088,6 @@ If the Unit is part of the Task, true is returned.

- - - -
-
- - -TASK.TaskControlMenu - - -
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 164ad7f30..a98572512 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -2913,7 +2913,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 53bb3833c..166edfda6 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3834,17 +3834,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -TASK_CARGO_DISPATCHER.MaxCSAR - - -
@@ -4995,17 +4984,6 @@ This method can only be used once!

- - - -
-
- - -TASK_CARGO_DISPATCHER.MaxCSAR - - -
@@ -5908,17 +5886,6 @@ This method can only be used once!

- - - -
-
- - -TASK_CARGO_DISPATCHER.MaxCSAR - - -
@@ -7452,17 +7419,6 @@ This method can only be used once!

- - - -
-
- - -TASK_CARGO_DISPATCHER.MaxCSAR - - -
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 3694e3d99..fa2229e05 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3913,17 +3913,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
@@ -4773,17 +4762,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index fc9315f8b..5d7192b8d 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -5082,6 +5082,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -5115,6 +5126,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -18684,6 +18706,17 @@ mygroup:WayPointExecute() + + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -18717,6 +18750,17 @@ mygroup:WayPointExecute() + + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -22828,6 +22872,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22861,6 +22916,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -23493,6 +23559,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -23526,6 +23603,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -23669,6 +23757,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -23702,6 +23801,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.timer + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index f68fec877..227a439ed 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -6211,7 +6211,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -11395,7 +11406,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29373,7 +29406,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -30154,7 +30198,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -30446,7 +30501,18 @@ If the Identifiable is alive, true is returned.

+ +
+