- #string
+
SETTINGS.A2ASystem
@@ -5616,14 +5613,11 @@ It is advised to use this method at the start of the mission.
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 683239b6a..d7b6568ff 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3655,7 +3655,7 @@ and any spaces before and after the resulting name are removed.
- SPAWN.communication |
+ SPAWN.uncontrolled |
|
@@ -4519,17 +4519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4588,17 +4577,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4654,17 +4632,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4745,27 +4712,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -4787,11 +4735,15 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
-
SPAWN.SpawnInitSkill
+
+
SPAWN.SpawnInitSADL
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
@@ -4823,7 +4775,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -4837,7 +4789,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -5083,7 +5035,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -5164,7 +5116,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -11208,17 +11149,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -11274,17 +11204,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -11365,27 +11284,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
@@ -11407,11 +11307,15 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #string
-
SPAWN.SpawnInitSkill
+
+
SPAWN.SpawnInitSADL
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
@@ -11443,7 +11347,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -11457,7 +11361,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -11703,7 +11607,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -11784,7 +11688,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
SPAWN.communication
+
SPAWN.uncontrolled
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index be4c57976..f1f27b191 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -3728,7 +3728,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
SPAWNSTATIC.TemplateStaticUnit
@@ -5622,7 +5622,7 @@ Handy if you spawn from cargo statics which have resources already set.
- #table
+
SPAWNSTATIC.TemplateStaticUnit
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index 0a12870cd..063723101 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2972,7 +2972,7 @@
-
-
@@ -3109,17 +3087,6 @@
-
-
-
-
@@ -3321,17 +3288,6 @@
-
-
-
-
@@ -3350,7 +3306,7 @@
#boolean
-
AUTOLASE.forcecooldown
+
AUTOLASE.increasegroundawareness
@@ -3360,8 +3316,8 @@
- #boolean
-
AUTOLASE.increasegroundawareness
+ #number
+
AUTOLASE.lasingindex
@@ -3385,18 +3341,7 @@
-
-
-
@@ -3473,7 +3396,7 @@
-
+ #table
AUTOLASE.targetsperrecce
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 4912becf0..81d7b749b 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20609,6 +20609,28 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
@@ -20741,17 +20763,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -25374,6 +25385,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
+
@@ -25506,17 +25539,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -27127,6 +27149,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+
+
+
@@ -27259,17 +27303,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index c32b06dec..381864fa8 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -2579,12 +2579,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
- |
-
-
- MANTIS.Groupset |
-
-
|
@@ -2780,7 +2774,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
- MANTIS:SeadAllowSuppression(targetGroup, targetName, Wrapper, weaponName, weaponWrapper, tti, delay, attackerGroup) |
+ MANTIS:SeadAllowSuppression(targetGroup, targetName, attackerGroup, weaponName, weaponWrapper, tti, delay) |
[Internal] Check if a system can and should defend for HARMs itself
|
@@ -5017,6 +5011,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
+
+
+
+
+
@@ -5061,6 +5077,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5182,17 +5209,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-
-
-
-
@@ -5215,6 +5231,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
+
+
+
+
+
+
@@ -5851,9 +5900,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- switch alarm state RED
-
@@ -7313,7 +7359,7 @@ Accept- and RejectZones. Last, if it is inside a conflict zone, it is accepted.
[Internal] Check if a system can and should defend for HARMs itself
@@ -7350,13 +7396,12 @@ Accept- and RejectZones. Last, if it is inside a conflict zone, it is accepted.
-
-
Group#GROUPattackerGroup
-
+
@@ -7403,16 +7448,6 @@ Accept- and RejectZones. Last, if it is inside a conflict zone, it is accepted.
-
Return value:
@@ -10623,6 +10658,28 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
+
+
+
+
+
@@ -10667,6 +10724,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
+
+
@@ -10788,17 +10856,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-
-
-
-
@@ -10821,6 +10878,39 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
+
+
+
+
+
+
@@ -11457,9 +11547,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
- switch alarm state RED
-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index 9947d2102..1bc5fbeba 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2849,6 +2849,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
@@ -3079,6 +3093,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
+
+
+
+ #number
+
MOVEMENT.AliveUnits
+
+
+
+
+
Contains the counter how many units are currently alive.
+
+
+
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index f80074f5c..2fe271147 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -3993,12 +3993,6 @@ manager:Stop(7200)
RAT.termtype |
Type of terminal to be used when spawning at an airbase.
- |
-
-
- RAT.type |
-
-
|
@@ -5233,7 +5227,7 @@ and any spaces before and after the resulting name are removed.
- RAT.communication |
+ RAT.uncontrolled |
|
@@ -8476,17 +8470,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -16391,17 +16374,6 @@ Initializes the ratcraft array and group menu.
Type of terminal to be used when spawning at an airbase.
-
-
-
-
@@ -23440,17 +23412,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.Type of terminal to be used when spawning at an airbase.
-
-
-
-
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index cdc70e070..c71309f1b 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3559,6 +3559,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
SCORING.AutoSavePath
@@ -3803,7 +3814,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -3814,7 +3825,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
SCORING.AutoSavePath
@@ -7260,7 +7282,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -7271,7 +7293,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyonfratricide
diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html
index d6c552214..b13f135eb 100644
--- a/Documentation/Functional.Shorad.html
+++ b/Documentation/Functional.Shorad.html
@@ -2226,12 +2226,24 @@ When a missile is detected, SHORAD will activate defense groups in the given rad
SHORAD.ActiveTimer |
How long a Shorad stays active after wake-up in seconds
+ |
+
+
+ SHORAD:AddCallBack(Object) |
+
+ Set an object to call back when going evasive.
|
SHORAD:AddScootZones(ZoneSet, Number, Random, Formation) |
Add a SET_ZONE of zones for Shoot&Scoot
+ |
+
+
+ SHORAD.CallBack |
+
+
|
@@ -2394,6 +2406,12 @@ When a missile is detected, SHORAD will activate defense groups in the given rad
SHORAD:SwitchHARMDefense(onoff) |
Switch defense for HARMs
+ |
+
+
+ SHORAD.UseCallBack |
+
+
|
@@ -3169,6 +3187,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
How long a Shorad stays active after wake-up in seconds
+
+
+
+
@@ -3350,6 +3379,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
= SMOKECOLOR.White
+
+
+
+
@@ -3457,6 +3497,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
Set an object to call back when going evasive.
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
+
+
The object to call.
+
+
+
+
Return value:
+
+
+
+
+
+
+
+
@@ -4784,6 +4868,17 @@ mymantis:Start()
How long a Shorad stays active after wake-up in seconds
+
+
+
+
@@ -4965,6 +5060,17 @@ mymantis:Start()
= SMOKECOLOR.White
+
+
+
+
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 988338196..c3e529b65 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -42715,6 +42715,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set case to that of lead.
+
@@ -42810,17 +42813,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.
-
-
-
-
@@ -42956,9 +42948,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Make player section lead if he was not before.
-
@@ -43153,7 +43142,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -43181,7 +43170,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -43259,6 +43248,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
+
+
+
+
diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html
index 04a028097..0f6c47b0e 100644
--- a/Documentation/Ops.Auftrag.html
+++ b/Documentation/Ops.Auftrag.html
@@ -8057,6 +8057,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Mission Ingress waypoint coordinate.
+
+
+
+
@@ -23793,6 +23804,17 @@ will always return.
Mission Ingress waypoint coordinate.
+
+
+
+
@@ -27174,6 +27196,17 @@ will always return.
Mission Ingress waypoint coordinate.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 44e9b6fcb..9118cb4d6 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -5056,7 +5056,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -5553,20 +5539,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -11429,7 +11401,7 @@ callsigns from playername or group name.
-
@@ -11926,20 +11884,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -14006,7 +13950,7 @@ callsigns from playername or group name.
-
@@ -14503,20 +14433,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index ce42a84c3..0e6a4f5cb 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -9382,7 +9382,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.CtldUnits
@@ -9518,7 +9518,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeFMFrequencies
@@ -9631,14 +9631,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -9678,6 +9675,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
+
+
+
+
@@ -9761,17 +9769,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -10215,6 +10212,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
enfore engineer build only?
+
+
+
+
@@ -10269,7 +10277,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
noob catch
+
time to repairor build a unit/group
@@ -10362,6 +10370,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
message suppression
+
@@ -24133,7 +24144,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -24269,7 +24280,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeFMFrequencies
@@ -24382,14 +24393,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24429,6 +24437,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
+
+
+
+
@@ -24512,17 +24531,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -24966,6 +24974,17 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
+
+
+
+
@@ -25020,7 +25039,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- noob catch
+ time to repairor build a unit/group
@@ -25113,6 +25132,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+ message suppression
+
@@ -26774,7 +26796,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.CtldUnits
@@ -26910,7 +26932,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeFMFrequencies
@@ -27023,14 +27045,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27070,6 +27089,17 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
+
+
+
+
@@ -27153,17 +27183,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -27607,6 +27626,17 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
+
+
+
+
@@ -27661,7 +27691,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- noob catch
+ time to repairor build a unit/group
@@ -27754,6 +27784,9 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+ message suppression
+
@@ -32620,6 +32653,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Location (if set) where to get this cargo item.
+
+
+
+
@@ -34255,6 +34299,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Location (if set) where to get this cargo item.
+
+
+
+
@@ -38386,17 +38441,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -39050,17 +39094,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html
index 32d936ec1..ab2955f55 100644
--- a/Documentation/Ops.FlightGroup.html
+++ b/Documentation/Ops.FlightGroup.html
@@ -8707,11 +8707,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -8734,6 +8737,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Flight is ready for takeoff. This is for FLIGHTCONTROL.
+
+
+
+
@@ -19465,11 +19479,14 @@ Here we only check if stuck whilst taxiing.
@@ -19492,6 +19509,17 @@ Here we only check if stuck whilst taxiing.
Flight is ready for takeoff. This is for FLIGHTCONTROL.
+
+
+
+
@@ -40260,11 +40288,14 @@ Optionally, you can calculate the current max weight possible, which accounts fo
@@ -40287,6 +40318,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Flight is ready for takeoff. This is for FLIGHTCONTROL.
+
+
+
+
@@ -42418,11 +42460,14 @@ Optionally, you can calculate the current max weight possible, which accounts fo
@@ -42445,6 +42490,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
Flight is ready for takeoff. This is for FLIGHTCONTROL.
+
+
+
+
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html
index 69f794fb3..b7fbe89f5 100644
--- a/Documentation/Ops.Intel.html
+++ b/Documentation/Ops.Intel.html
@@ -5476,72 +5476,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
-
-
-
-
-
-
-
-
-
@@ -10832,72 +10766,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
-
-
-
-
-
-
-
-
-
@@ -12717,72 +12585,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index 9a53b5c2d..964708e21 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -39981,7 +39981,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Has line of sight.
+ No of sight.
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index e401ba017..a75792d58 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -3443,17 +3443,6 @@ but can separately be modified later in your mission using the
-
-
-
-
@@ -8099,17 +8088,6 @@ If the Unit is part of the Task, true is returned.
-
-
-
-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index 164ad7f30..a98572512 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -2913,7 +2913,7 @@ based on the tasking capabilities defined in
- #number
+
TASK_CARGO.CargoLimit
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 53bb3833c..166edfda6 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3834,17 +3834,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4995,17 +4984,6 @@ This method can only be used once!
-
-
-
-
@@ -5908,17 +5886,6 @@ This method can only be used once!
-
-
-
-
@@ -7452,17 +7419,6 @@ This method can only be used once!
-
-
-
-
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 3694e3d99..fa2229e05 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -3913,17 +3913,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
-
-
-
-
@@ -4773,17 +4762,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Stack by pointer.
-
-
-
-
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index fc9315f8b..5d7192b8d 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -5082,6 +5082,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5115,6 +5126,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -18684,6 +18706,17 @@ mygroup:WayPointExecute()
+
+
+
+
@@ -18717,6 +18750,17 @@ mygroup:WayPointExecute()
+
+
+
+
@@ -22828,6 +22872,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -22861,6 +22916,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -23493,6 +23559,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -23526,6 +23603,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -23669,6 +23757,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -23702,6 +23801,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index f68fec877..227a439ed 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -6211,7 +6211,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+