From 09b660c702cafc950193a045862c18ba583c1eb6 Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Sat, 7 Mar 2026 08:59:10 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/Core.Settings.html | 14 +- Documentation/Core.Spawn.html | 286 ++----------- Documentation/Core.SpawnStatic.html | 88 +++- Documentation/Core.Spot.html | 132 ------ Documentation/Functional.ATC_Ground.html | 6 - Documentation/Functional.Autolase.html | 127 +----- Documentation/Functional.Designate.html | 22 - Documentation/Functional.Detection.html | 33 ++ Documentation/Functional.Mantis.html | 182 +------- Documentation/Functional.Movement.html | 28 ++ Documentation/Functional.RAT.html | 30 -- Documentation/Ops.Airboss.html | 17 +- Documentation/Ops.CSAR.html | 108 ++--- Documentation/Ops.CTLD.html | 506 ++--------------------- Documentation/Ops.FlightGroup.html | 56 --- Documentation/Ops.OpsGroup.html | 11 +- Documentation/Ops.OpsZone.html | 9 - Documentation/Ops.PlayerTask.html | 33 ++ Documentation/Utilities.FiFo.html | 22 + Documentation/Wrapper.Controllable.html | 55 --- Documentation/Wrapper.Marker.html | 72 +--- 21 files changed, 369 insertions(+), 1468 deletions(-) diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index e62e3dd0a..00ada3d06 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2785,11 +2785,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2GSystem + +

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

+
@@ -2829,7 +2832,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -4942,11 +4945,14 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2GSystem + +

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

+
@@ -4986,7 +4992,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 2cf94595b..b539542ae 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2992,36 +2992,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.frequency

- - - - - -

SPAWN.hidden

- - - - - -

SPAWN.livery_id

- - - - - -

SPAWN.modulation

- - @@ -3889,6 +3859,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3947,17 +3928,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -4013,17 +3983,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -4101,8 +4060,16 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + +
@@ -4164,21 +4131,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
-
@@ -4219,7 +4171,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4233,7 +4185,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4401,17 +4353,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4553,61 +4494,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - -
@@ -10590,6 +10476,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10648,17 +10545,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
@@ -10714,17 +10600,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -10802,8 +10677,16 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + +
@@ -10865,21 +10748,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-
-
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
-
@@ -10920,7 +10788,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -10934,7 +10802,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -11102,17 +10970,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -11254,61 +11111,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index e35b6e808..0c9b9d88b 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1961,6 +1961,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -3050,7 +3068,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + SPAWNSTATIC.TemplateStaticUnit @@ -3077,6 +3095,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+ + +
+
+ + +
+
+
@@ -4911,7 +4962,7 @@ Handy if you spawn from cargo statics which have resources already set.

- #table + SPAWNSTATIC.TemplateStaticUnit @@ -4938,6 +4989,39 @@ Handy if you spawn from cargo statics which have resources already set.

+
+ +
+
+ + +
+
+ + +
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 4e2e19cf8..1ac2aadd8 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2742,50 +2742,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
@@ -4069,50 +4025,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
@@ -5668,50 +5580,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index e3404c33d..eff528a1b 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3892,9 +3892,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Kickspeed

- @@ -4480,9 +4477,6 @@ An airbase can be specified to set the maximum kick speed for.

- -

Kickspeed

- diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 71a24043d..31d02b29e 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2389,7 +2389,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -2405,39 +2405,6 @@ -
- -
-
-
- - #number -AUTOLASE.LaseDistance - - - -
- -
-
-
- - #number -AUTOLASE.LaseDuration - - - -
- -
-
-
- - -AUTOLASE.LaserCodes - - -
@@ -2449,17 +2416,6 @@ - - - -
-
- - #number -AUTOLASE.MonitorFrequency - - -
@@ -2573,39 +2529,6 @@

set up SRS

- - - -
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -2623,7 +2546,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -2716,17 +2639,6 @@ -
- -
-
-
- - #number -AUTOLASE.lasingindex - - -
@@ -2741,17 +2653,6 @@

Set some string id for output to DCS.log file.

- - - -
-
- - #number -AUTOLASE.maxlasing - - -
@@ -2763,17 +2664,6 @@ - - - -
-
- - #boolean -AUTOLASE.notifypilots - - -
@@ -2818,17 +2708,6 @@ - - - -
-
- - -AUTOLASE.smokecolor - - -
@@ -2846,7 +2725,7 @@
- #boolean + AUTOLASE.smoketargets diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 2c3145ff4..7afea4979 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2386,17 +2386,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
@@ -2408,17 +2397,6 @@ Use the method DESIGNATE.SetMission() to - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index ba48059c1..13413a595 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20138,6 +20138,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24892,6 +24903,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -26667,6 +26689,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 3b6cc6788..867b24506 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4368,17 +4368,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.AcceptZones - - -
@@ -4423,17 +4412,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -4610,17 +4588,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -5188,61 +5155,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Log SAM status in dcs.log every cycle if true.

- - - -
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -5312,6 +5224,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+ @@ -10081,17 +9996,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.AcceptZones - - -
@@ -10136,17 +10040,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -10323,17 +10216,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -10901,61 +10783,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Log SAM status in dcs.log every cycle if true.

- - - -
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -11025,6 +10852,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+ diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index d235cae4e..cc984a7ef 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2189,6 +2189,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2419,6 +2433,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 93035e9ef..becfe76a6 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4576,36 +4576,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.frequency

- - - - - -

RAT.hidden

- - - - - -

RAT.livery_id

- - - - - -

RAT.modulation

- - diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 2931408c9..99ea06c8b 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41940,7 +41940,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41968,7 +41968,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41982,7 +41982,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42094,9 +42094,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set case to that of lead.

-
@@ -42313,9 +42310,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set section lead of player flight.

- @@ -42338,9 +42332,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

- @@ -42510,7 +42501,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 756156d8d..b44f5362d 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2591,12 +2591,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4158,7 +4152,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4648,11 +4642,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4673,11 +4670,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4812,17 +4823,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -10610,7 +10610,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -11100,11 +11100,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11125,11 +11128,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -11264,17 +11281,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -13269,7 +13275,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -13759,11 +13765,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13784,11 +13793,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13923,17 +13946,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index c5f3dd280..de505f613 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6007,17 +6007,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -6038,7 +6027,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -6060,7 +6049,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -6085,14 +6074,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -6188,7 +6174,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -6199,7 +6185,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -6268,14 +6254,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -6304,11 +6287,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -6373,17 +6359,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -6492,94 +6467,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
- - -
-
-
- - #table -CTLD._c130DcAutoBatches - - - -
- -
-
-
- - #table -CTLD._c130DcAutoMap - - - -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - - -
- -
-
-
- - #table -CTLD._c130DcAutoSets - - - -
- -
-
-
- - #table -CTLD._cargoByTemplate - - - -
- -
-
-
- - #table -CTLD._crateOrStaticByName - - - -
- -
-
-
- - #table -CTLD._troopsByName - - -
@@ -6738,17 +6625,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -7045,17 +6921,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -7110,7 +6975,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -7203,9 +7068,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

message suppression

- @@ -7223,7 +7085,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -7272,9 +7134,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

sub categories

-
@@ -22805,17 +22664,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -22836,7 +22684,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -22858,7 +22706,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -22883,14 +22731,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -22986,7 +22831,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -22997,7 +22842,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -23066,14 +22911,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -23102,11 +22944,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -23171,17 +23016,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -23290,94 +23124,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
- - -
-
-
- - #table -CTLD._c130DcAutoBatches - - - -
- -
-
-
- - #table -CTLD._c130DcAutoMap - - - -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - - -
- -
-
-
- - #table -CTLD._c130DcAutoSets - - - -
- -
-
-
- - #table -CTLD._cargoByTemplate - - - -
- -
-
-
- - #table -CTLD._crateOrStaticByName - - - -
- -
-
-
- - #table -CTLD._troopsByName - - -
@@ -23536,17 +23282,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -23843,17 +23578,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -23908,7 +23632,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -24001,9 +23725,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

- @@ -24021,7 +23742,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -24070,9 +23791,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -25739,17 +25457,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -25770,7 +25477,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -25792,7 +25499,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -25817,14 +25524,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -25920,7 +25624,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -25931,7 +25635,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -26000,14 +25704,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -26036,11 +25737,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -26105,17 +25809,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -26224,94 +25917,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
- - -
-
-
- - #table -CTLD._c130DcAutoBatches - - - -
- -
-
-
- - #table -CTLD._c130DcAutoMap - - - -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - - -
- -
-
-
- - #table -CTLD._c130DcAutoSets - - - -
- -
-
-
- - #table -CTLD._cargoByTemplate - - - -
- -
-
-
- - #table -CTLD._crateOrStaticByName - - - -
- -
-
-
- - #table -CTLD._troopsByName - - -
@@ -26470,17 +26075,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -26777,17 +26371,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -26842,7 +26425,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -26935,9 +26518,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

- @@ -26955,7 +26535,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -27004,9 +26584,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -31610,17 +31187,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

- - - -
-
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 00546aeb3..1584c3f1c 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7872,9 +7872,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set the destination base.

- @@ -8061,17 +8058,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -18694,9 +18680,6 @@ Here we only check if stuck whilst taxiing.

- -

Set the destination base.

- @@ -18883,17 +18866,6 @@ Here we only check if stuck whilst taxiing.

- - - -
-
@@ -39533,9 +39505,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

- @@ -39722,17 +39691,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - - - -
-
@@ -41738,9 +41696,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

- @@ -41927,17 +41882,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - - - -
-
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 04b782ffc..6c68e146c 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -8523,9 +8523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Init a table.

- @@ -30290,9 +30287,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Init a table.

- @@ -33423,9 +33417,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Init a table.

- @@ -39357,7 +39348,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

No of sight.

+

Has line of sight.

diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 05e14af25..94844693b 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3519,9 +3519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Contested.

- @@ -7339,9 +7336,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- @@ -9296,9 +9290,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index ccd918356..e398a35ab 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16580,6 +16580,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
@@ -24078,6 +24089,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y + + + +
+
@@ -26552,6 +26574,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y + + + +
+
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 2a6c9348a..33a820772 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3253,6 +3253,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+ + + +
+
+ + #number +FIFO.uniquecounter + + +
@@ -4102,6 +4113,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+ + + +
+
+ + #number +FIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index bbdfc9e7c..6a2d6e00d 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4467,17 +4467,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -CONTROLLABLE.spot - - -
@@ -18147,17 +18136,6 @@ mygroup:WayPointExecute() - - - -
-
- - -CONTROLLABLE.spot - - -
@@ -22302,17 +22280,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.spot - - -
@@ -22978,17 +22945,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - -
@@ -23165,17 +23121,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - -
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index c7930afb1..9f9218682 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2949,28 +2949,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

- - - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3055,7 +3033,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -5098,28 +5076,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5204,7 +5160,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -6741,28 +6697,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6847,7 +6781,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall